BigPapa Posted May 14, 2007 Report Share Posted May 14, 2007 Can mortals get to level 51? If so, does anything happen? Any benefits? Link to comment Share on other sites More sharing options...
Questioner Posted May 14, 2007 Report Share Posted May 14, 2007 Hero Level. I believe it was said on the forums that the Moderators didn't see much use for them. Link to comment Share on other sites More sharing options...
Evangelion Posted May 14, 2007 Report Share Posted May 14, 2007 It's something that has lost its frequency over the last three or four years. The only still-living hero is Teralis, followed by the late Isabeau. However, I still think it would be a very good change to have Heros given the ability to see the prayer channel, or at least a version thereof, and be able to approve descriptions. It would make them more useful, and take some of the load off the IMM's shoulders. Link to comment Share on other sites More sharing options...
BigPapa Posted May 14, 2007 Author Report Share Posted May 14, 2007 Can you get to 51 through normal leveling? In some other games you can get to 50.5 by leveling to that next level, gives you a small perk. Link to comment Share on other sites More sharing options...
Questioner Posted May 14, 2007 Report Share Posted May 14, 2007 The only problem I see with the hero level is that the Immortals have to really trust the player and character. Once you get hero you are one step closer to being immortal, if not already. Link to comment Share on other sites More sharing options...
Evangelion Posted May 14, 2007 Report Share Posted May 14, 2007 Can you get to 51 through normal leveling? In some other games you can get to 50.5 by leveling to that next level, gives you a small perk. No. It is a position that you apply for, and must be granted. I'm not completely certain, but I believe that there is an hour requirement that, much like quest races/classes, you have to reach before you can even apply. If there isn't, I wouldn't even think about it until you get AT LEAST 250 hours. Edit: And come to think of it, I'll have to ask Ergeth, but I believe Aerandal was made a hero towards the end of his life as well. Link to comment Share on other sites More sharing options...
Dizz Posted May 14, 2007 Report Share Posted May 14, 2007 There was one here for each class. Link to comment Share on other sites More sharing options...
L-A Posted May 14, 2007 Report Share Posted May 14, 2007 They couldn't use rare and were were in the PK range for lvl 50s as well. L-A Link to comment Share on other sites More sharing options...
Celerity Posted May 15, 2007 Report Share Posted May 15, 2007 Heroes were never in the PK range of 50s When viri made them, there was one for nearly every class and two for warrior They can't wear rares They can be in cabals (and lead armies), use the newbie chat, and that is about it Because heroes can't pk and don't have the roleplaying status of imms, there is -very- little for them to do. They cannot pk each other. They also seem really weak because they don't have any rares and aren't much help ranking even..so they rarely have any respect from 50s Link to comment Share on other sites More sharing options...
L-A Posted May 15, 2007 Report Share Posted May 15, 2007 Heroes were never in the PK range of 50s As Miradus (lvl 51 BMG) I had the flag. Perhaps it wasn't lvl 50s you could fight but lvl 51s. There was definately some sort of PK attached - I don't remember if I could die though. I'm fairly sure I fought Kothamoth (gnome BMG) as a lvl 51 and almost took him despite having no rare vs his decked status. L-A Link to comment Share on other sites More sharing options...
Celerity Posted May 15, 2007 Report Share Posted May 15, 2007 51s can fight 51s but can't kill them...they never could fight 50s Link to comment Share on other sites More sharing options...
Raargant Posted May 15, 2007 Report Share Posted May 15, 2007 Heroes were never in the PK range of 50s When viri made them, there was one for nearly every class and two for warrior They can't wear rares They can be in cabals (and lead armies), use the newbie chat, and that is about it Because heroes can't pk and don't have the roleplaying status of imms, there is -very- little for them to do. They cannot pk each other. They also seem really weak because they don't have any rares and aren't much help ranking even..so they rarely have any respect from 50s They did have the ability to PK each other, afterwards. Link to comment Share on other sites More sharing options...
Mudder Posted May 15, 2007 Report Share Posted May 15, 2007 Ooh, let 51s kill eachother but make it in a Godwars fashion. You have to kill them and stun them. Then tie them up and remove their head. I also say you give them their own (non-rare) but very strong EQ to make them strong so they can actually -be- heroes and not gimped warriors with some sort of supposed status they can't back up. Link to comment Share on other sites More sharing options...
Chayesh Posted May 15, 2007 Report Share Posted May 15, 2007 The idea was that being 51, since you were only in the PK range of other heroes at 51, indicated that not only would you be nearly immune to PK, but also, your skill superceded the need for rares. The general consensus of the IMMs is that 51 heroes stagnate the playerbase in general. It would take someone EXTREMELY special to change our minds on that. Link to comment Share on other sites More sharing options...
Evangelion Posted May 15, 2007 Report Share Posted May 15, 2007 People like Morchial, Suunmar, Messalantha, Marty, Azantar, Daemian etc. should be hero'd. Link to comment Share on other sites More sharing options...
L-A Posted May 15, 2007 Report Share Posted May 15, 2007 The general consensus of the IMMs is that 51 heroes stagnate the playerbase in general. I couldn't agree more. As Miradus I did try running sessions on how to track and PK people. It was frustrating to say the least when you had 10 interested people and 2 tools area casting/attacking people etc. There were also other lvl 51 heros (one in particular) who would intentionally cast spells (sanc, heal, etc) while you tried to PK others. I had more than one kill not happen (usually when fighting lvl 50s before I pinnacled) because of my opponent getting sanc after I had them lag locked. Other things you could do was to help people pinnacle and help them with eq runs. Allright for a while, but you could have a lvl 50 and still do this as well as be able to PK people. L-A Link to comment Share on other sites More sharing options...
Chief Posted May 16, 2007 Report Share Posted May 16, 2007 I remember Miradus when he was a hero fighting Aureillhan (sp) when he was the druid hero, Another thing I found quite amussing was you were both outlaws and attacked by the Justice guard captians while you could not target the Justice member. Link to comment Share on other sites More sharing options...
L-A Posted May 16, 2007 Report Share Posted May 16, 2007 That's right. Lots of fun trying to help people with Justices coming for you as well. I think two of them actually managed to apprehend me one day. They didn't get the pleasure of executing me though ;-) L-A Link to comment Share on other sites More sharing options...
Dobson Posted May 16, 2007 Report Share Posted May 16, 2007 That's right. Lots of fun trying to help people with Justices coming for you as well. I think two of them actually managed to apprehend me one day. They didn't get the pleasure of executing me though ;-) L-A That would have been me and Wade, mad that was fun. Unfortunately, shortly after your capture we got the ability to apprehend hero's stripped away. Link to comment Share on other sites More sharing options...
Marc Posted May 16, 2007 Report Share Posted May 16, 2007 Didn't Aulian write a 12 page application to be the druid hero? Link to comment Share on other sites More sharing options...
npc_death Posted May 16, 2007 Report Share Posted May 16, 2007 A LONG time ago, Viri made a hero for each class, and I thought the intention was to use it as a pool from which to draft the new IMMs. I was Rhrgraar, the berserker Hero. It was fun to just go around and RP, but this was before the advent of cabal armies. If they still have cabal affiliations, I find it to be a little unfair to raise armies while immune from almost all members of the rival cabal. Link to comment Share on other sites More sharing options...
Tantangel Posted May 16, 2007 Report Share Posted May 16, 2007 I wouldn't see a problem with the Cabal armies really as much as I'd see it as an abuse of taking the standard. Cabal armies you can stay relatively far away from people and conquer lands without being PKed but taking a standard would suck if you can't PK the person because of their Hero status. Link to comment Share on other sites More sharing options...
The Lemming Posted May 30, 2007 Report Share Posted May 30, 2007 I always liked the Idea of heroes. I heard somewhere that each guild had its own special hero ability (and of they dont its a really good Idea.) Ultimatly I would like to see them back in action. The addition of Hero Only equipment is a good Idea, as is the ability to approve descriptions. Perhaps they can have a skill that makes a piece of equipment owner only (only for themself) and takes the rare/unique flags off of it. That would make them considerably less useless in terms of Hunting/eq gathering. I also Think perhaps the ability to train/practice from a hero would be pretty cool. Maybe even when you use them to practice you can practice to 80% or train 12 hp instead of 10. They would have to "train " to enable a person to train with them. For RP it would be cool for lets say a thief heros to say "sure I will train you for 15000 gold" things like that. As far as cabal things, maybe make it so they cant directly attack the enemy standard unless another hero is loged in of the enemy cabal. And they cant heal/spellup their own cabal members once they have initiated combat with another person or the enemy standard carrier. Link to comment Share on other sites More sharing options...
Dead Voodoo Doll Posted May 30, 2007 Report Share Posted May 30, 2007 Have them grant bonuses to characters in their area similar to Cabal owned areas, only do it based upon religion. Link to comment Share on other sites More sharing options...
Jester Posted July 17, 2007 Report Share Posted July 17, 2007 Perhaps this helps: 1) Allow them to be lvl 51 as before 2) No Uniques/Rares as before 3) Allow them to pk in the 50 range 4) Auto mastery of all their skills/spells 5) Give them the ability to use a stronger form of sanctuary. (hero aura) 6) Don't allow them to join cabals/clans. That should make it fun, but still challenging, and its always nice to know that you made a unique status such as hero. Link to comment Share on other sites More sharing options...
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