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Weapon Table


Aulian

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Attack / Defense / To disarm / To be Disarmed / To Shield Disarm

Exotic

2 -2 3 -4 4

Sword

0 0 1 3 -3

Dagger

-2 0 0 0 -5

Spear

-1 2 -4 2 -4

Mace

2 -1 -3 -3 0

Axe

4 -4 -2 1 2

Flail

3 -3 2 -2 5

Whip

5 -5 5 -5 3

Polearm

1 3 -1 -1 1

Staff

-4 5 -2 4 -2

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Polearms are way better than staves. I made myself a little table using the numbers from the general weapon knowledge, and by far, polearms outperform staves.

Offense/Defense/To Disarm/Shield-disarm/To be disarmed/Known by =
whip
1 8 1 3 1 = 14 + 7 = 21
flail
3 6 3 1 4 = 17 + 5 = 22
exotic
4 5 2 2 2 = 15 + 14 = 29
polearm
5 2 6 5 5 = 23 + 6 = 29
axe
2 7 6 4 7 = 26 + 4 = 30
mace
4 5 8 6 3 = 26 + 7 = 33
sword
6 3 4 8 9 = 30 + 10 = 40
spear
7 3 9 9 8 = 36 + 7 = 43
dagger
8 4 5 10 6 = 33 + 12 = 45
staff
9 1 7 7 10 = 34 + 11 = 45

This is a decent look at the relative strengths of the weapons. Also, lower numbers are better.

This includes no quest classes/races. Not even druid, shaman or healer.

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It isn't so simple. There are other variables, not included in the chart, to look at that affect how the weapon works. Also, it doesn't take into account bonuses based on skills (pugil for instance). Not all weapons are affected equally by all stats. You'd have to look at it more comprehensibly and then make a chart for every class/race against every other class/race and then maybe the base number thing would be more useful.

My personal favorite weapons are exotics. :D

EDIT: I find it more easy to make a small chart of my race/class/cabal (esp. those with expert/masteries) against those who I expect to fight (class wise--that is the bigger variable) and edit for different races in my head if I need to as I face them.

As an example, for a half-elf warrior I played awhile back with shield expert lore, whip and staff expert (just my ideas--very specific to this warrior and his rp):

Warrior whip/shield

Vampire staff

Thief staff

Battlemage whip/shield or spear/shield

Invoker whip/whip

Necromancer spear/dagger

Cleric whip/whip or whip/dagger

Healer whip/whip

Shaman whip/whip

Ranger whip/shield or polearm or mace/shield

Berserker whip/shield

Ninja whip/shield or whip/whip

Monks whip/shield

Dark-Knight staff

Druid spear/spear

Blademaster whip/shield

Paladin spear/spear

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