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Source MK II


Hegemon

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It's public. It was made public by Viri. It mentions in the release, specificly, how it was adapted from the source of other muds. So let's keep things in perspective here.

History. People may have gotten out of hand on the previous thread, but I wanted to get the message out there that there's nothing wrong with having/exploring/tinkering with the code which was released to the community several years (?) ago. It's out of date and has no area files, so it's like trying to get the band back together and not having a drummer or a bassist, or whatever else is in your fellowship.

It's public, gang. And it's been so heavily modified (Because Big-B is doing his job, right?) that it's outdated. I don't see how asking about it can possibly lead to locking down a thread on any grounds other than people getting out of hand (Which I think they did), or an attempt to subvert knowledge of said source.

There has always been a movement to keep things under wraps. I have mixed feelings, but overall I do feel the game is better served by keeping some things secret. However, I don't particularly feel the need to make a big secret about the fact Viri let his source out there.

It's ours too, not just yours.

As such, I think you should just post a link to the original files, and be done with it.

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The thread was locked because BigMac and elfdude couldn't keep it civil.

In response to your thread:

I don't feel strongly in either direction. I, myself, wouldn't look through the source code, partly because I wouldn't understand all of it, and partly because I'd rather just 'get a feel' for it, rather than going all numbery on it.

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I will state my opinion in the nicest way possible. I know there are a few things that haven't changed since the sourcecode was released, I'm not 100% positive of what but I have a good idea. If im wrong then I appologize, I just think that some things should be learned the hard way.

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As far as I'm concerned it's not wrong or right, we all learn how a skill works our own way either try and error or reading pages of code. Personally I've read code on how some skills work and has it gave me a bit of an edge? Yes. Did I feel like I had to do it? No but I'm the type of person that I like to know specifics I've always been like that. You're not right or wrong Elf because this is an opinion matter meaning there can't be a right or wrong it's your own preference. Still try next time not to come on so strong with your opinion, read your post from someone else's perspective.

The original code has changed quite a bit which I'm glad to see, a lot of work has been done. Still because of the havoc this subject has caused over the past few days I'd say no it shouldn't be posted. For the IMMs to post it means that they're taking a side in this and the people that think it shouldn't be given will get angry and cause a stir. The fact that Bigmac found it means it's out there for you to grab, the IMMs don't have to hand it out to you on request but have they said it's illegal to have or they'd ban you if you were discovered to have it? No. Fair and just in my opinion, to ask or demand any more will just cause more problems. Might be better to leave this matter as is and close the matter.

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Its a huge blow to a lot of people who have been here since 1.0 or Beta. A very huge blow. But as Ex said, it's there, and there is NOTHING you can do about it. I know how to read C(I believe it is in C), I have the compiler and programs to open and read the code, but I don't. I never will.

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I suppose those of us who have been here years and years it makes us loose a little of our advantage but for gods sake... I dont know I have mixed feelings. Maybe us vets have lost some of our edge, but then again, I see nothing in the game for me when I can just walk in and three round half of my pk range who hasnt got the same experience. If the code brings them to a more challenging level, then hell yeah.

In all honesty it doenst matter how much of the code someone reads... They will never have teh advantage of eq knowledge, pk experience (perhaps the MAIN determinant of sucess) running speed, chasing speed and so forth. Those are the things that REALLY make a character pk well, not the knowledge that sear works better in daylight then at night ;)

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The number one resource on the net for mud coding is mudmagic. It is posted on their archives... quite easy to find if you simply put in a search in it.

Therefore, anyone who asks on the forum for it... knowing full well it would create a stir... is lazy.

I am an advocate for open source mud coding. I always have and will be. There is no reason to hinder the possible advancement of an outlived game/gaming experience. It would be like a doctor denying a hospital a life saving cure because he was the one who spent the time to research it and wants all the patients to come to him (and him alone). Selfish, self defeating, and self serving are terms that come to mind. (this goes for every coder in the mud community. there are no fingers pointing here, it is a broad sweep of the hand. it is my feeling on the matter and is not intended as an insult... blunt though it is.)

That being said, every author has a right. A copy right. Being that the code is OWNED by biggety b-slice... he has a right. Virigoth may have made it open source, but he then gave it to the slicemeister. He can play taksiesbacksies. He hasn't, but does not want it on his site... or forum. It may not be a legal right, on second thought, considerings 2390123498 people contributed to the code in question but it is an ethical right that we should respect.

Do the work to find it.

... oh, and to all the elitist folks not wanting people to shortcut the learning experience.... god... that is lame. if you don't want a challenge, simply say so. i will make a char, name it newb, and you can all have the jollies of pk'ing it senseless while I idle it in CC. that way, when new folks get fed up with the insanely frustrating learning process and go back to wow... we can just blame the so called "apathetic" imm staff again.

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... oh' date=' and to all the elitist folks not wanting people to shortcut the learning experience.... god... that is lame. if you don't want a challenge, simply say so. i will make a char, name it newb, and you can all have the jollies of pk'ing it senseless while I idle it in CC. that way, when new folks get fed up with the insanely frustrating learning process and go back to wow... we can just blame the so called "apathetic" imm staff again.[/quote']

Basically what I was trying to say, but so much more savage. :D

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Surprisingly, I actually concur, to a certain extent, with savnt...

Regardless, yes, if you absolutely have the desire to get the code, you can. That being said, we do not want it on our forum, game, or website.

I think that's all that's relevant to this discussion, so if you gentlemen don't mind, I'm locking this thread :)

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