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Change: Archived Year 2008

Date Changed 11/18/2008


Key Changes

  • Deities updated: Anume - Scourge, Gradrel - Nature, Zhokril - Mystic.
  • Firestorm effect properly stripped when character stunned now.
  • You can no longer put up multiple subvocalizes.
  • You can no longer put up multiple bribes.
  • You can no longer be effected by multiple 'Let it Be Known's'
  • Bug that made invoker's cabal charmies attack them when firestorm is up has been fixed.
  • Sleeping mammoths will no longer jump in front of rangers in combat.
  • Ninjas can no longer push out of molecular leash.
  • Double Grip, disguise, and roar won't work unless practiced, now.
  • Low level bless should no longer give +0 affects.
  • Bolo should now improve correctly above 95%.
  • Bug causing decoys to follow you if you quit and log back in has been fixed.
  • Bug causing you to see smotes and pmotes while sleeping or meditating has been fixed.
  • Blackjack message will now appear if you are meditating and get blackjacked.
  • Bug that allowed you to contract anywhere has been fixed.
  • Bug causing perma-faerie fire affect after reboot has been fixed.
  • Rangers can call align specific mobs again.
  • Bug allowing goods and evils to group squashed.
  • Rangers can't camouflage faerie-fired pets any longer.
  • Blademasters will no longer lose control of their spells while meditating.
  • Butcher, rescue, and catalepsy can no longer be used without practicing first.
  • Reverse time no longer extends your quit out time.
  • Bug allowing movement past 0 moves has been fixed.
  • Bug causing you to hear 'someone cabaltalks or clantalks' under certain circumstances has been fixed.
  • Bugs allowing for multiple mirror images beyond the limit has been fixed.
  • Cone of force has been fixed.
  • You cannot warcry while silenced, now.
  • Correct sex messages for: holy hands, monk attacks, and disguise.
  • Typos fixed in the adventurer 4th rank, field dressing skill, message during executions, and certain tribunal notifications.
  • Healers can no longer gate to pets/zombies/etc.
  • Cleave bug fixed allowing combat to begin even when target was hurt and suspicious.
  • Sleeping illithids can no longer retrieve brains from groupmates that are killed.
  • Vanguards will no longer die when ecstacied, nor will they move around.
  • Bug allowing people with negative hp after being hit by a trap to move around has been fixed.
  • Bug allowing cyclone to stack dirt_kick has been fixed.
  • You will no longer hear phantom crusade messages from crusaders who aren't online.
  • Life insurance will now be properly removed upon execution.
  • No more double deaths after execution due to addiction.
  • Bug allowing for multiple chaos spawns has been fixed.
  • Request bug fixed: you can no longer give a mob an item it currently doesn't have reset, and request it over and over.
  • Adventurers to monk and blademaster receive proper anatomy sets.
  • Bug with notes to people w/ races in their name has been fixed. (e.g., Kravian, Krogre).
  • Druids will now lose followers when they convert from ranger.
  • Bug allowing archery to improve with blindfighting has been fixed.
  • Panic will no longer give +0/+0.
  • Bug allowing hex to be dispelled has been fixed.
  • When you attempt to buy more than can carry/hold, you won't be told you can only carry 'negative' amounts.
  • Decoys will no longer attack anyone with poor reputation.
  • Bug allowing missed throws to wound or poison has been fixed.
  • Doublesheath will now properly raise in proficiency.
  • Bug allowing minotaurs to slash stunned after a charge during a challenge has been fixed.
  • Level 10 Faith Malforms now work again.
  • Bug causing double kills from dying to a trap, backcutter, and throw has been fixed.
  • Bug allowing ghosted groupmates to attack mobs that assist, and keep ghost, has been fixed.
  • Bug causing rangers and necros to randomly lose pets has been fixed.
  • Dispelling a mobs 'charm person' affect will not cause it to permanently follow its master anymore.
  • Bug allowing undead to be affected by withdrawl has been fixed.
  • When converting, skills above 103 will no longer revert back to 100.
  • Drunks and Ogres will no longer cause a crash when using Roshambo.
  • Flesh and stone golems summoned while master under protection of firestorm will no longer be attacked.
  • Adventurers that remort to clerics will now gain their proper skill set depending on align.
  • Adventurers can no longer remort into neutral monks and clerics.
  • Adventurers remorting into a bard now properly receive their songs.
  • Path of anger berserkers not being able to relax while blind has been fixed.
  • Who list changed - You will only be able to see those who are logged on.
  • Newbie chat privileges extended to level 15.
  • Storm giants have 24 as their max strength now.
  • Guild quests will no longer send good aligned characters to kill good aligned mobs.
  • Bounty minimum for gold has been raised to 50K.
  • New command: Draft added - allows you to copy notes into an object.
  • New command: Roshambo - rock, paper, scissors FL style.
  • Tribunal Skills and helpfiles added.
  • Players at lvl 15 or below will no longer receive exp loss for mob deaths. You won't receive any exp loss until you reach level 31, or 10 mob deaths - whichever comes first.
  • Minoma has replaced Mahn-Tor.
  • Minoma is now a hometown selection for Minotaurs.
  • You may now apply for Custom Warcries. HELP CUSTOM WARCRY for more details.
  • You may now buy items based on their location in the 'list' list.
  • The tome system has been reworked to allow for easier management.
  • The Elven Kingdom has replace Shasarazade.
  • Ogre Regen has been tweaked again to make them heal faster.
  • Liches are now immune to hold undead.
  • Berserkers now get a message when they try to weapon cleave a burnproofed item.
  • Raged berserkers can no longer be calmed.
  • Berserkers can now relax out of panic.
  • Monks are now able to second parry outside of defensive empowerment - though at a lesser rate.
  • Caltraps no longer affect flying opponents.
  • Thieves can now disguise as blademasters.
  • Reflective shield lag protection reduced.
  • Reflective shield no longer relfects magical damage at all - only mundane.
  • Manalock can now be cancelled, but still offers protection from being dispelled.
  • You can only doublehseath one two-handed weapon now.
  • You can't 'USE' sheathed weapons anymore.
  • Trees can't ride mounts anymore.
  • Druids will now get a proper message when restoration timer ends.
  • Crusaders guild have taken grammar lessons and will now properly refer to thieves as 'thieves', not 'thiefs'.
  • Healers and Shamans can now convert any time between level 25 and 30.
  • Mercied characters will no longer use counter.
  • Sense motion bugs fixed.
  • The proficiency command will now display proficiencies for songs minus the progress bar.
  • Werebeasts who fail to transform will only lose half mana cost now.
  • Berserkers can now open combat with haymaker.
  • Roar has been tweaked to make it a bit more useful.
  • Warmaster inductees cannot smoke herbs anymore.
  • Alias no longer requires you to be awake and standing.
  • A corpse can't be soul captured and spirit bound anymore.
  • Guildmasters are now excluded as targets for guild quests.
  • HELP WARMASTER and HELP SAVANT has been updated.
  • Fail to carry anymore items message now uses item's short_desc, rather than its name.
  • You will now get credit for a quest if your pet kills the target.
  • Pets will no longer flee past cabal guards.
  • Wizlist command made available with staff information.

Additional Information

Please be aware that the above changes are archived, and may no longer be true, or have additional changes appended to them that are more recent.



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