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Change: Archived Year 2011

Date Changed 09/20/2011


Key Changes

  • Outfit prices lowered for merchants.
  • Autoexp off no longer ignores the exp loss for good vs good damnation.
  • The ranger lord's Stetson will now reset on his head, not wielded as a disarmable weapon.
  • Cabal teach service will now ignore +/- proficiency items.
  • Help race and class updated.
  • The clan senior command doesn't reach back years anymore.
  • References to the Cabal Build feature and the shire removed.
  • Psionicist spells fixed.
  • Players are able to log out immediately after Tribunal execution now.
  • Drug withdrawal will no longer wake players when they could otherwise not wake normally.
  • Finishing an arena fight with an oprog will now lead to normal success.
  • Multiple spells on scrolls will no longer kill in a challenge, or cause wimpy before all spells are cast.
  • Blademasters should no longer cause mobs to hit their owners for unsanced damage while in deathweaver stance anymore.
  • The lag for a minotaur when charging has been increased slightly.
  • Some typos corrected.
  • Zombies should no longer flee into the Mud School.
  • Minotaurs will now actually get bonus with axe cleaves.
  • Warder skills fixed.
  • Crusader EQ bugs fixed.
  • Quests should no longer target mobs inside of guilds.
  • Being able to hold an extra rare bug has been fixed.
  • Oprogs will no longer fire while a werebeast is transformed.
  • Pets should now stun correctly for bounty collections.
  • Val Miran Blademaster guild will not function as the Rheydin guild for newbie 'find your guild quest' anymore.
  • Werebeasts can now be enlarged at the same time as transformed.
  • The Forsaken Lands area will now correctly stop ghosts from entering.
  • Sheathing with held objects made more fluid.
  • Druid quest bugs fixed.
  • Bug with non-deathweaving blademasters causing pets to hit their masters fixed.
  • Proficiencies will be correctly dropped when an EXP penalty is applied now. The penalties have been made more powerful as well.
  • Gaining an EXP bonus from an IMM will now give skill proficiency bonuses to pre-50 characters who are not gaining EXP.
  • Barbarian skills fixed.
  • Alcoholic perk reduced to 10% damage reduction.
  • Cabals will no longer admit maledicted members.
  • Warmaster records can only be seen if the Warmaster is showing their flag now.
  • Rank 24, and 25 shaman titles have been changed.
  • The perk system has been completely redone.
  • Bug fixed with cabal guards and bloody people.
  • Bug with number of edged items produced by each edging fixed.
  • There is now a damnation message on killing a good mob for good characters below rank 30.
  • Merchant skill messages have been fixed.
  • Wicked barbed pike's average damage increased by 2.
  • Game crashing heroism bug fixed.
  • Temporum skills fixed.
  • Cabal service location changed.
  • The results of poll votes will now be sent to everyone.
  • Bards can join Merchant now.
  • Various typos fixed.
  • Bows and arrows removed from the rangers in Everwild.
  • Poll vote crash bug fixed.
  • Watcher helpfile keywords fixed.
  • Acupuncture being able to be used while dirt bug fixed.
  • Cabal room made noquit.
  • There is a new bounty notification for Immortals.
  • Wizlist updated.
  • Shield expertise is now a weapon expertise with special properties.
  • Shield lore is now a warrior lore.
  • Shield bash has been reworked into both the lore and expertise in different ways.
  • Tribunal executions now count as credit for leveling up weapons.
  • Bug with being able to see hidden Warmaster records fixed.
  • Syndicates and merchants can't coup each other anymore.
  • Steal, pry, and study disabled in arena.
  • Mobs and mobprogs should no longer target immortals, regardless of mob rank.
  • Bug with cabal standards ending up on opposite defenders fixed.
  • Clerics can no longer commune holy hands while they have a weapon sheathed.
  • Bug with sense motion detecting visible things fixed.
  • Warmaster charmies cannot gain protections from staves now.
  • Charmies stop attacking while under psion spell.
  • Autothrow shouldn't work while under psion spell.
  • Tattoo game crashing bug fixed.
  • Many typos corrected.
  • Xavier will now no longer single-handedly defend against a raid.
  • Warmaster inductees can no longer gain protections from wands.
  • At lvl 50, goods will lose skill proficiency instead of EXP when killing another good.
  • Reverse time bug fixed.
  • Outfit army duration increased.
  • Game crashing bug fixed.
  • Sharpclaw and Rokujan now correctly have the wounding weapon flag.
  • Outfit adventurer bug fixed.
  • Spy should no longer send double lines to victim.
  • Shield bash bug fixed.
  • Added a check that purges bounty bags from denied characters.
  • Bug with being able to view hidden WM records fixed.
  • Bounty contracts now available for all, even when Syndicate online.
  • Spells can no longer be stored in sequencer while silenced.
  • Class-only weapons can no longer be consecrated and used by crusaders.
  • Barbarian trophies will now zap their owners if they're no longer a Barbarian.
  • Grace period before being bountied again has been extended.
  • Bug with edges fixed.
  • Crusaders not properly getting credit for kills fixed.
  • Crusader psalm and weapon bug fixed.
  • Training time cut roughly in half.
  • Wands will work on barbarians now.
  • Crusaders can apply normally to WM instead of having to be set into the cabal.
  • Clerics can now select Praetorian instead of having to be manually set into the cabal.
  • If you have more than five rares and are ruthless, two will randomly crumble on each death. Cabal, oownered, malformed, and mana-charged items are not affected.
  • Tour, race, class helpfiles updated.
  • Decoys will be targeted like a normal player, and aren't affected by autoaim anymore.
  • When you are changed into a qrace with a higher exp penalty, your exp will be brought up to reflect current rank considering that new exp penalty.
  • Auto penalties for expbonus will now include target's name in subject line.
  • Giant strength scroll in hamlet increased to lvl 10.
  • You should no longer receive a death tarot when you have the lucky perk.
  • You will no longer lose experience when fleeing.
  • Full race names for restrings should now show up in bio now.
  • Tinkerer perk giving too much prof bug fixed.
  • HELP PROXY and MULTI updated.
  • Shield lore proficiency should now be at 100% after selection.
  • The Great Elf Valley is now west of the Elven Kingdom.
  • The soldier's insignia will now open the door out of the Headquarters in Crystalmir.
  • Updated maps are now available.
  • Shield of Blades given the 'spiked' keyword.
  • Moderate corpses can no longer be looted through animate corpse spell.
  • Moderate corpses can no longer be looted by charmies.
  • Cultivate and outfit army skills cool down has been reduced.
  • Outfit adventurer cool down removed.
  • Eye of Manticore changed from floating item, to ear inventory slot.
  • Typos fixed.
  • Merchants can't barter items to buyers that can't touch the item now.
  • Outfit army can no longer be dispelled (or haymakered)
  • Merchants can no longer outfit themselves with a cabal outfit.
  • Artificer perk will correctly give a bonus to bowyer now.
  • Snapping out of rage will no longer kill you in the Arena.
  • Merchants will no longer lose their cabal skills when the Syndicate standard is captured.
  • Spy should not reveal conversations with immortals anymore.
  • The ability to mark a criminal as wanted is now up to the judgment of Tribunal without any code checks for a crime.
  • Those who are mortally wounded can no longer be death marked.
  • Dcheck upgraded.
  • Berserkers have received new skills in each path.
  • Increased headbutt chance to penetrate protective shield.
  • Bloodhaze upgraded to provide defense to fired weapons.
  • All berserker paths can relax out of panic when not in combat now.
  • Relax fail lag extended.
  • Bone armor now returns a message when cast on another.
  • help CONSUME has been added.
  • Bug with berserker weapon reselection fixed.

Additional Information

Please be aware that the above changes are archived, and may no longer be true, or have additional changes appended to them that are more recent.



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