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Change: March Changes

Date Changed 03/22/2016


Key Changes

  • Telepathy mana costs have been reduced.
    • cabal chat is now 20 from 80.
    • tells are now 10 from 30.
    • replies are now 10 from 20.
    • says are now 20 from 30.
    • clan chat, and any other mode of communication stays at 0.
  • New note changes!
    • note copy - any player can use note copy, it copies the subject, and text of the note # they choose. Syntax: note copy <note #>
    • note fwd|forward <#> [recipient] - any immortal can now use note fwd, it copies every aspect of the note, including who its from. IMMs of course see original senders, but this is useful to forward notes from one IMM to another character if needed.
  • Applications have been recoded so players can do: app list, and see their applications they have waiting to be approved. Exception are cabal applications, which are sent to a different spool.
  • Journals have also been recoded for IMMs. Journal list <char> shows a list of journals for a given character. Journal read <character> <#> will read the number from the journal list of the character you specify.
    • Journal list shows all journals sent in the last 14 days to IMMs, but shows all journals sent by characters themselves. This makes it so journals don't flood IMMs, and it's less likely we'll MISS a journal.
  • Divine favor gain has been changed for Avatars, to give them incentive to continue killing evil characters past their max_level. Unfortunately, specifics can't be divulged here.
  • Cancellation spell now only returns spell affecting you - if your argument returns a spell that isn't affecting you, it returns, "That spell isn't affecting you."
    • For instance, before, if you were affected by 'holy hands', and typed 'c cancel 'holy'', you'd get: You aren't affect by holy word.
    • Now, when you type the same above, and you're affect by holy hands, it cancels that spell before checking for holy word (or any other spell). Thanks to Kyzarius for this suggestion.
  • Psionicists charmies no longer benefit from mirage.
  • Re-added old spell to psionicist arsenal: There Not There.
  • Auto-shield-bash further changed. More emphases on heavier shields, and lighter shields. Regular skill, 'shield bash' unaffected - and usually stronger if used rather than just hoping for an auto-shield-bash.
    • When landed, shield basher loses third, and fourth attack for the call to shield bash, just for that round.
  • Bards lose dual wield, dual parry, and ability to make instruments one-handed.
    • All one-handed instruments have been fixed to twohands with code checks.
  • Bards spell level has been increased to allow easier song landing.
  • Bards thac0 has been decreased (made better)
  • Duergar and Dwarf are no longer race selections for Bard.
  • You will now gain CP even when not in a cabal.
    • CP gains through quests, and other means will be accumulated up until you are in a cabal.
    • Upon getting into a cabal, you'll have all CPs accumulated while not caballed.
    • This means you don't have to wait to go to Gear, or any other Endgame area until after you're caballed.
  • String edit commands have been updated when you're in the append_string editor. (when you type desc edit, not edit, etc)
    • .rl - replaces a line
    • .d - deletes a line
    • .i - inserts a line
    • .s has been updated to show line numbers.

Bug Fixes

  • Fixed an issue where 'vanishing pockets' skill wasn't giving Merchants +2 rare spots, and only gave them +1 rare spots.
  • Fixed an issue with asphyxiate causing a crash when used by a mob.
  • Mirage issue fixed where it didn't check saves against victim correctly.
  • Ego whip issue fixed where it used saves of user rather than saves of victim.
  • Time compression issue fixed where it simply didn't work for psionicists, returning NULL statements when called. 
  • The multiple 'adorned with a socket adorned with a socket adorned with a socket' messages are now automatically fixed on next login, if it occurs.
  • FIxed an issue where spell blast would sometimes blast your own spell and make it fail.
  • Fixed an issue with inquisitor upgrade for Knights - although it's a member spell, members can't upgrade past a certain point if Standard is gone and there's not enough support.
  • Resist_magic races will no longer, oddly, get poison damage from a specific water container (where all others fail to give poison damage). reverted
  • Fixed issue where code didn't check against lich applicants for lich requirements - anyone could send a lich application.
  • Fixed an issue where Syndicate wouldn't gain CP when killing a cabal enemy if another player was online with a bounty.
  • Fixed an issue where Nexus L skill, Vampire shadows, and other skills where a mob is created, didn't give CP gain on kill, or give character credit for the kill.
  • Fixed an issue where sometimes cabal armies would receive 'can't reinforce this area' when they obviously should be able to.

OLC Changes

  • Objects can now exclude races and classes, rather than using a program to do so. Identifying an item shows exclusions, if any.

Additional Information

Until there is a better solution that everyone can agree with, magic_resist races can still poison themselves with a high enough level water container.



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