Key Changes
- Members of Faction Breaker receive two new spells (atmosphere/rp based)
- You can now rank to 30 if you've submitted a dcheck by level 15.
- Age and Birthdate removed for the bio command (allows player to rp their character to anyone saying this is not true via bio OOC info).
- Avatars have been moved to 15-30 for applications.
- Help files for avatars charged (help AVATAR, help AVATAR REQUIREMENTS)
- New code option to set player flags.
- The world has become a little more sinister.
- Some changes to forum have been done, and we have full control now.
- Three shoutout forum backdoors zapped, it is now completely anonymous.
- Guests and users trying to register get proper messages and emails now.
- Links to forum and wiki have been updated.
- NEW DONATIONS LINK.
- You can now choose which layout you prefer for the forum.
- A lot of funny new smilies for your posts have been added.
- Wiki is now controlled by FL staff.
- Barbarians will now get a message when their trophy reaches maximum power.
- Adventurers may now apply for a startweapon change after choosing their guild.
- There is now a 1 tick timer between hypnosis and sleep attempts, similar to blackjack, to prevent continual sleeps.
- Cabal items will no longer go into the jail bag on captures.
- Bards can now be evil.
- Duergar can now be bards.
- Bards can now join Nexus.
- Qclass skill w/ crusaders fixed for two-handed weapons.
- Crusaders now properly get a 'quit confirm' message when over limit.
- Cabal EQ no longer counts as rares for Moderates or Crusaders.
- Barbarians can now use glimmering staffs.
- You can no longer abbreviate outfit.
- Breaker's revealed (help breaker)
- Scroll of Defusion no longer defuses traps meant to be un-defusable. Also has a chance to fail.
- You can no longer cast fly on people who aren't following you. (flight scrolls included).
- Bash, bodyslam, trample, and other lagging commands have a higher chance to fail when used in succession.
- When you sit, sleep, or rest on an object your long description reflects your action.
- Autoyell command added so that you can specify whether or not you want to yell.
- Vote reminder added to MOTD.
- 2 New IMM commands added (imms can now see vnums in helpfiles).
- Nofollow will no longer cause you to lose your pets.
- You can release pets even when they aren't in the same room now.
- Adventurers will now get up to 10 lives back when they remort.
- Alpha invention system introduced.
- Help Description changed.
- Morlhach's history revealed.
- Weapon seize warrior lore has been upgraded.
- Feign warrior lore has been completely revamped.
- Help Feign and help Weapon Seize have been updated.
- Character prefixes titles revealed.
- Death religion has been split.
- A table for perks and their affects are now available on Wiki.
- Drow and Elf blademasters gain +1 dex and +1 con. They also gain mastery in dodge, vigil, and meditation. In addition, their critical strikes land with 20% more accuracy.
- Blademaster Guildmasters no longer recognize humans & gnomes as candidates for training.
- Drow and Elf Blademasters learn anatomies twice as fast as their other comrades.
- Blademasters lose acupuncture and gain healing.
- Deathweaver requires a two-handed weapon now.
- Doomsinger receives a significant buff.
- Liches can once again paralyze, though at a smaller chance, with life drain.
- Monks have had their chance to paralyze with life drain reduced.
- Bone wall no longer acts as a protective shield.
- Chii bolt (level 3) will now cause random lag, removes iron will, and removes bone wall.
- Shoulder smash revamped for Crusaders.
- Death grasp and PWK have been tweaked. (DG has a 2 round lag (1 round if it fails) now, and if you fail to PWK someone, you chance decreases properly now).
- Additional damage high sight crusaders get when using a vuln weapon on vuln race has been reduced.
- Halflings lose some of their resistance, gain slight vuln to weapons.
- You can pick up Enemy standards from the ground, should they fall to the ground now.
- Skills which go above 100 due to perks no longer drop back down to 100 when inducted into a cabal.
- Owner only weapons/armor no longer count towards number of items in inventory.
- History command added.
- Voodoo now strips diplomacy, and makes you bloody as if you attacked the char voodoo'd.
- Royals 'royal escort' command recoded.
- Group range increased to +/- 10 levels.
- Bio now lists the Race of a restring.
- Faction list for Breaker works properly now.
- Tattoos empowered and updated: Compassion, Purity, Tranquility, Scourge, Cycle, Necropsy, Neutrality, Combat, Nature, Church and Lloth.
- New FLAG: JOURNEYMAN (help JOURNEYMAN)
- Ranger's camp made more usable.
- Beast call command slightly upgraded to cause less headaches.
- DK's need not worry losing all their levels on malformed weapons anymore - only 1 level per death can be drained if they're not quick enough to their corpse.
- Elf & Drow Blademasters both receive +1 train while rolling to make up for stat increases.
- Living weapons (holy/malformed) have been recalculated and balanced in how they increase.
- New Command: sort. Help SORT
- New Command: dump. Help DUMP
- Diplomacy cannot be used inside a cabal anymore, unless you're a Herald.
- New Command: corpselook. Help CORPSELOOK
- %s in prompt now returns language spoken.
- Proficiency self added.
- Languages added.
- %percentage of spell learned now shows in command 'spells'
- Helpfile added for HIstory Command.
Bug Fixes
- Arctron fixed.
- Maelbrim quest fixed.
- Crashing MUD bug fixed.
- IMP command fixed.
- Druid quest fixed.
- Guild quests fixed.
- Enchant armor fixed (won't block socket slot after enchanting anymore).
- 2 more enchant armor issues fixed.
- WM Cabal guard fixed (no longer lets you in while bloody).
- Power expertise fixed.
- Avatar bug fixed.
- Help files fixed.
- Some skills/spells fixed.
- Quests have been fixed.
- Perks also now work properly if you start out as an adventurer.
- Two other bugs with perks fixed.
- Clan Seniority issue fixed.
- Avatars killing themselves (hunger/room damage/other stuff) counts as a regular death now.
- IMM command 'set mob hp' no longer crashes the MUD.
- IMM command 'mob, room, obj' no longer works as an IMM - no more crashes.
- Juggernaut prog works properly now - command was looping in program.
- Undeclared code functions fixed (interp.c set_perks and interp.h).
- Difference between Test/Main const.c port files causing spells to show up in wrong places have been fixed.
- Added a space after (Bright Aura) for avatars.
- Noyell command removed for mortals.
- The dart game in the citadel now properly recognizes the lucky perk.
- Warmaster cabal guard again works properly.
- Crusaders being allowed to have followers during crusade has been fixed.
- QCLASS skill showing up while characters are rolling has been fixed.
- A mob prog issue with Sai Lam the Magnificent has been fixed.
- Mob progs 'dragon slayer quest' bug fixed.
- Mob prog in willow palm fixed.
- Reset bugs in Val Miran fixed.
- Tao beads in Willow Pal now correctly allow monks to second hand parry.
- Multiple files edited to lower memory leakage - less crashes = good.
- Chii bolt properly lags psionicists and drops spells now.
- Lockers no longer get put into Jail Bags.
- Rot death items when executed now properly rot when killed.
- Dispel evil and dispel good now 'reflect' properly when spell turned (ie, no more hurting through spell turning).
- Killing mobs with projectiles in arena shouldn't cause you to get stuck anymore.
- Unlimited ammo launchers not shooting back fixed.
- Age removes other forms of haste, as was intended.
- Cultivate increasing items held fixed.
- Work-around to putting rare items into backpacks has been fixed.
- Owner only items being able to be put into bags when using 'put all' has been fixed.
- Standards on ground causing crash has been fixed.
- Drug addiction now affects gladiators and barbarians (just not WM inductees or warmasters who haven't chosen a sub-cabal).
- Royals can now save the string of their guard where before they couldn't.
- Arms Legend removable socket bug zapped.
- Huge bug with tattoos zapped.
- Death by Execution now properly removes bloody timer/fight timer.
- Chii bolt properly removes bone wall now.
- Faction talk no longer sends 'someone talks' unless you're the culprit causing it.
- Shoulder smash 'crushed wrist' now properly affects all classes.
- Fear affecting vampires, liches, and undead has been removed (fight effect)
- Thrust has been fixed for vampires (sometimes 0 lag was returned).
- deity_lookup not working (EVER) has been re-written and fixed.
- Pets not getting thrown out of cabal when enemy/other cabal member quits has been zapped.
- Hanged man tarot card now listed as 'negative'.
- Virtuous light can't affect evils anymore.
- Eagle-eye perk properly increases range by 1.
- Phylactery messages fixed for full phylacteries (x2)
- Fixed Final Parting so that it works as it should.
- Fixed a looping crash caused by Arena.
- Small decobru bug fixed.
- Underwater flags removed from several rooms in Falen Dara.
- Druids/monks dropped gold now correctly show amount dropped when over-limit.
- Multiple erroneous progs explroed and re-written.
- Losing rares during a reboot? That won't happen now.
- Bug with counting rares during a purging reboot fixed. (somewhat).
- Critical strike Solar Plexus now checks against lag code.
- Bug with learning languages fixed.
- You keep your speaking language if you log out and back in again now.
- Hunger/thirst no longer snaps characters back into reality.
- EVERY pet in Aabahran doesn't go to the entrance of random cabals on character log off anymore.
- You no longer lose a contract when Syndi logs in.
- Egg from decobru no longer casts poison on those otherwise should not be poisoned (diplomatic, etc).
- Avians can't cover their vuln with mana shield anymore.
OLC Changes
- Message of Godforged Sacrificial Dagger fixed.
- Most +spelllvl gear has been changed to face spot.
- Some +spelllvl gear has been changed slightly.
- Shield of House Erythane has been made more viable for shield lore warriors.
- Reaver's Necklace and Bracelet of Eternal Lies made more viable.
- Gearshooter upgraded.
- EQ in Ralardia changed, new EQ added. (low-mid and high level).
- Material of chair in minoma and some items in Sanctuary of Contraptions changed for storm giants.
- New Quest: Spirit Quest for werebeasts.
- 2 New Quests in Haon Dor.
- New Quest in Willow Palm area.
- New Area: Willow Palm Monastery (look for it in the mountains south of Ralardia).
- Tribunal Roll Call added in Maelbrim.
- The Four Plagues can no longer be gated to.
- Phaezian in Maelbrim can no longer be raised. Level and damtype changed.
- Lean wolves near Ralardia and young bear in ford made non-aggressive to make Ralardia a hometown.
- Maelbrim now has a registry.
- Door removed from inside the Militia Clan Hall.
- Most of Avalon's EQ revamped, made more useful, and other progs added for fun.
- 3 EQ pieces in Centaur Camp upgraded.
- Werebeast quests fixed.
- Some small adjustments in Willow Palm quests have been fixed.
- New Quest in Elium Forest.
- Secret Quest added.
- Align of Werebeast on the street between Val Miran and Maelbrim is now neutral.
- You now get your first mount for free in all 3 major cities.
- NEW AREA: Fort Blackwatch.
- NEW AREA: The Demon Pit (ranking area, quest).
- Small adjustments in Willow Palm.
- Easrel and his guard in Ralardia are now neutral.
- Militia officers added to all three temples in Maelbrim.
- Cloud city room names adjusted.
- Reference to Rheydin in Miruvhor adjusted.
- Caravan yells Maelbrim instead of Rheydin now.
- You can no longer vanish into the Militia Clan Hall.
- Gatekeepers in Dischord can no longer be gated to.
- Small change to Elderwood.
- Typos in help predict fixed.
- Typos in secret place fixed.
- An exceptionally rare ring has had some flags removed.
- Efuzan's blinking ball has had out-dated age affects removed.
- Katana is a sword again.
- Thin bladed polearm in Steel has been made more useful.
- Price of scroll of defusion has been increased.
- Lerant quest now works properly (vial quest updated to reflect Blackwatch addition)
- Adventurers can redo 'first mount for free' when they remort.
- New Quest in Demon Pit (build your own weapon!)
- New Quest in Decobru.
- Ghosts are no longer allowed in lower sections of Willow Palm.
- The Wandering Monk's declartion of passing scholars should display now.
- Demon Pit upgraded.
- Decobru revamped.
- Ghregory in Miruvhor made non-combat.
- Miruvhor Thief Guildmaster will now give guild quests.
- Fixed a typo with Phae's eyes.
- Ghregory made noncombat again (reroll bug)
- Stopped puppetmaster's eyes from dimming too many times. Once is enough.
- Small egg in Decobru changed slightly to avoid abuse issues.
- Several weapons had missing flags added (Demon Pit)
- Allows count of demon pit high-end weapons raised.
- Weight for two of the demon pit high-end weapons fixed.
- Two handed flag added to demon-pit staff.
- Levels adjusted for some items sold by the Q-A Tinkerer.
- Red and white staff cast level changed to match nymph heart level.
- nymph heart description has changed.
- Blood red elixir (Fort Blackwatch) replaced by recall potion.
- Dropped a pit weapon's average damage to be more in line with other weapons of it's type.
- Decobru secret quest adjusted.
- The Demon Pit Imp should properly return weapons if you lack vellum.
- The Demon Pit Imp will now tell you how much vellum is required to upgrade.
- The Puppetmaster Quest in Demon Pit works properly now.
- You can unlock a door both from inside and outside in Decobru now.
- Vellum spawn rates have been adjusted in Demon Pit.
- The Great Black Dragon will now prevent passage to its brood while it has the ability.
- Repair shop in Falen Dara made more useful, and a guard at the entrance has been added.
- No_inout flag added to the imp room in Demon Pit.
- Pitlord Agro'ves has had his steroids taken away.
- The Demon Pit Puppetmaster has been eating his wheaties.
- The Pitlord Choker is now rare, as intended.
- The Archdemon Greathelm is now demon only, as intended. Non demons cannot touch the helm.
- Pit weapons are now non-rare, but a character may only possess one.
- Goodies who succeed in making a fully upgraded fel weapon will now show it off.
- The Decobru Quest should work properly now.
- You can no longer be summoned directly to the Pitlord in Demon Pit.
- AREA now shows up on where command.
Additional Information
These changes are more up to date, and may all still be legitimately correct.