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DRUID DRUIDS

General
DRUID
 
Druids are the purest embodiment of nature. The live to serve
only Gaia, the Earth Mother, and are perhaps some of the most
ancient of the sages in Aabahran. By nature, Druids are communers,
as they use the forces of the Forest to cast their own spells
of protection and healing. Powerful healers and quite knowing
of the ways of natural herbs and healing remedies, a Druid is
a very smart companion to know, as they can provide certain
types of healing even those of the Healer profession cannot.
 
Druids are the predecessors of the modern Ranger class, and
while they have many of the same combat abilities, they are
much more aloof, and clerical than the fighting class of the
Ranger.
 
As a Druid's home is within the forest, while he is away from
the forest, he will experience yearning (HELP YEARNING) the
longer he remains away.
 
A druid will find his guildmasters residing within a forest
only, as druids by nature dislike population and the crowd of
a city. They are rural creatures, and come out of the forest
very seldomly.
 
If you desire to join the order of Druids, you must be of NEUTRAL
align and be either a HUMAN or WEREBEAST ranger of no more or less 
than the 30th rank.  Upon reaching this rank, inquire at the Ranger
Guild.

NOTE: YOU MAY NOT BECOME A DRUID WHILE CABALED.

See also: HELP YEARNING