Aabahran

Races

edited by Kethraham · · 31 revisions
Contents
Contents

Races of Aabahran

The world of Aabahran is home to many races, each with unique strengths, weaknesses, and abilities. This page covers all playable races available during character creation.

Races by Anatomy

Twenty-six playable races and five quest races, grouped by lineage. Click any name to jump to that race's page.

Race Comparison

Race Size Exp Penalty Str Int Wis Dex Con Alignment Ethos
Avian Medium 250 19 21 21 23 19 Any Any
Drow Medium 400 18 24 20 24 16 Evil Any
Duergar Medium 300 21 18 20 21 23 Evil Any
Dwarf Medium 275 21 18 21 18 25 Good, Neutral Any
Elf Medium 375 18 25 20 23 16 Good Any
Faerie Tiny 325 14 25 20 23 14 Good Any
Feral Medium 175 19 18 21 24 20 Neutral, Evil Neutral, Chaotic
Firbolg Large 450 22 17 20 16 22 Good Any
Fire Giant Large 225 25 15 15 16 23 Evil Any
Frost Giant Large 225 25 15 15 16 23 Evil Any
Gnome Small 75 18 23 25 18 18 Neutral Any
Half-Drow Medium 0 19 20 21 23 19 Evil, Neutral Any
Half-Elf Medium 0 19 21 21 22 19 Good, Neutral Any
Halfling Small 350 17 17 21 25 20 Good, Neutral Any
Human Medium 100 20 20 20 20 20 Any Any
Illithid Medium 425 17 25 23 18 17 Evil Any
Kaddar Tiny 325 16 22 20 23 15 Evil Neutral, Chaotic
Lunareth2 Medium 700 17 24 22 18 21 Good, Evil Any
Minotaur Large 200 23 17 18 17 22 Neutral Chaotic
Ogre Large 450 24 15 15 17 23 Any Any
Slith Medium 150 20 17 18 22 21 Any Any
Stone Giant Large 50 24 16 16 17 24 Neutral Any
Storm Giant Large 25 24 17 17 16 22 Good Any
Troll Large 450 23 15 17 19 23 Neutral, Evil Neutral, Chaotic
Werebeast Medium 125 21 19 19 21 20 Neutral Any
Wood-Elf Medium 375 18 23 20 23 18 Neutral Neutral, Chaotic

Quest Races

Race Size Exp Penalty Str Int Wis Dex Con Alignment Ethos
Avatar As Base Race As Base Race +1 +1 +1 +1 +1 Good Any
Demon Large 550 23 23 18 18 22 Evil Chaotic
Lich Medium 500 20 22 22 20 20 Evil Any
Undead Medium 475 22 20 20 21 23 Evil Any
Vampire Medium 525 23 20 20 22 22 Evil Any

1Stats shown are maximum trainable values. All races have a max Luck of 25. Exp Penalty is additional experience required per level beyond the base.
2The Lunareth are a female-only race. The chargen sex prompt is skipped when she is chosen.

Racial Attributes

Race Vulnerable Resistant Immune Skill Bonuses Racial Bonuses
Avian damage type: air auto flying
reduced chance to be hit by bash, bodyslam, etc.
Drow materials: silver, mithril damage type: charm sneak, infravision, faerie fire
blademaster only: dodge, meditation, vigil
autosneak
duration/affect bonuses to Necromancer path/selectable spells
bonus chance to land Blademaster critical strikes
+1 bonus level to mental spells
racial ability: spider summoning (female only)
Duergar damage type: water
-% proficiency to skills/spells on water
poison, magic berserk, infravision auto infravision
Burrow (can squeeze into exits that larger races cannot)
automatically benefit from the alcoholic perk
Dwarf damage type: water
-% proficiency to skills/spells on water
damage type: poison, magic
(all types except water)
berserk, infravision auto infravision
burrow (can squeeze into tunnels that are too small for other races)
automatically benefit from the alcoholic perk
Elf materials: iron damage type: charm sneak, infravision, scout, quiet movement
blademaster only: dodge, meditation, vigil
autosneak
bonus chance to land Blademaster critical strikes
Faerie sneak, fly, steal auto flying, autosneak
reduced chance to be hit by bash, bodyslam, etc.
Feral damage type: fire
materials: fire
dodge, parry, dual parry, sense motion, first parry, second parry auto sense motion
increased chance to dodge attacks
increased chance to land extra attacks
racial skill: fury - chance to cause casters to lose concentration
Firbolg damage type: disease materials: wood infravision, quiet movement, herb, group herb increased regeneration in forests
Fire Giant damage type: mental, cold
materials: ice
damage type: fire, physical
(all bash, pierce, and slash damage)
bash, enhanced damage, bodyslam, two handed increased damage and proficiency with fire weapons
increased damage (not lag) dealt by bash, bodyslam, etc.
Frost Giant damage type: mental, fire
materials: fire
damage type: cold, physical
(all bash, pierce, and slash damage)
bash, enhanced damage, bodyslam, two handed increased damage and proficiency with ice weapons
increased damage (not lag) dealt by bash, bodyslam, etc.
Gnome identify, defuse, infravision, detect invis, ranger staff, fletchery, bowyer
Half-Drow damage type: charm infravision increased learn speed for skills/spells/songs
Half-Elf damage type: charm infravision increased learn speed for skills/spells/songs
Halfling damage type: magic
(all types)
pry automatically benefit from the addict perk
Human +1 to primary stat for selected class
increased chance for haymaker to succeed
increased power of flesh and stone golem spells
Illithid damage type: light damage type: mental, lightning trance, cone of force, detect magic, meditation increased hunger reduction from consuming brains
cannot wield or learn how to use weapons
increased proficiency in necromancy mastery spells
shock passive, converts remaining mana to health at 0hp)
racial skill: cone of force
racial skill: leech
Kaddar damage type: charm sneak, fly, steal auto flying, autosneak
reduced chance to be hit by bash, bodyslam, etc.
Lunareth damage type: negative damage type: disease infravision, detect magic auto detect magic
intermittent bonuses from moon phases
Minotaur rage, charge, axe can dual wield any axe, including 2h axes
bonus horn damage on charge
berserker only: bonus attack + lag to victim on charge
Ogre damage type: pierce damage type: bash bash, bodyslam, mace, flail increased damage and proficiency with maces + flails
chance "roar in pain", nullifying high damage from spells or abilities
Slith spear auto infravision
racial skill: shed
racial skill: chameleon (good only)
racial skill: swallow (neutral only)
racial skill: spew (neutral only)
racial passive: second eyelid (evil only, chance to unblind self)
racial passive: tail attack, tail trip
Stone Giant damage type: mental damage type: physical
(all bash, pierce, and slash damage)
bash, enhanced damage, bodyslam, two handed increased damage and proficiency with physical weapons
increased damage (not lag) dealt by bash, bodyslam, etc.
racial skill: boulder throw
Storm Giant damage type: mental
materials: wood
damage type: lightning, physical
(all bash, pierce, and slash damage)
bash, enhanced damage, bodyslam, two handed increased damage and proficiency with physical weapons
increased damage (not lag) dealt by bash, bodyslam, etc.
racial passive: increased skill proficiency when fighting on water
racial passive: increased skill proficiency during lightning storms
Troll damage type: acid damage type: disease, poison fast healing, regeneration increased regeneration at low hp
(the lower your hp, the greater the increase)
Werebeast materials: silver mind link, beast call, probe racial skill: transform
racial skill: probe
racial ability: werepower
Wood-Elf materials: iron damage type: charm sneak, infravision, scout, quiet movement, camouflage, blind fighting autosneak
bonus chance to land Blademaster critical strikes

Quest Races

Race Bonus Skills Vulnerable Resistant Immune
Avatar As Base Race As Base Race As Base Race As Base Race
Demon charge, enhanced damage, infravision Summon
Lich infravision Holy Cold Poison, Disease
Undead infravision Holy Cold Poison, Disease
Vampire infravision, vampiric touch Holy, Light Cold Poison, Disease

The Lunareth also gain a moon-tied resonance not shown above. While Lysenties is high she heals roughly five percent faster, while Dyphrities is high she draws mana roughly five percent faster, and during an eclipse her healing falls by ten percent. See the Lunareth page for the full breakdown.

Class Availability

Race War Ber Ran Pal DK Cle Mon Inv BM Nec Hea Sha Brd Dru Bla Rog
Avian x x x x x x x x
Drow x x x x x x x x
Duergar x x x x x
Dwarf x x x x x
Elf x x x x x x x x x x
Faerie x x x x x
Feral x x x x x x
Firbolg x x x x x x x x x
Fire Giant x x x x
Frost Giant x x x x
Gnome x x x x x
Half-Drow x x x x x x x x x x x
Half-Elf x x x x x x x x x x
Halfling x x x x x
Human x x x x x x x x x x x x x
Illithid x
Kaddar x x x x x x x
Lunareth x x x x x x x x
Minotaur x x x
Ogre x x x x
Slith x x x x
Stone Giant x x x
Storm Giant x x x x
Troll x x x x
Werebeast x x x
Wood-Elf x x x x x x x

Note: This table shows classes you can select at creation. All clerics can convert to shaman or healer from their respective guild between levels 25 and 30. Quest classes should apply as indicated in their respective requirements help file.