EXALL-TRIGGER
General
EXALL:
Triggered when the actor exists the room with owner in it. Unlike EXIT
EXALL triggers regardless of state of the owner, its position or if it can
see the actor. Phrase is the direction that will cause the trigger (up, down
east, west, north, south)
NOTE:
All morp have ability to use "stop <target>" command, that will cause the
target player/mob to abort exit in that direction. Useful for blocking
certain rooms, and exists unless specific conditions are met.
Example:
room stop $n
END NOTE
Example:
add 300 exit north
