Aabahran

Exploring the Lands-A Primer

Academy Texts · by Academician Eldrigal Shrythara

From the Academy Class of Alysa Bramble

When one first sets out to become an adventurer, he or she is confron- ted with many new and unusual places and things. Some of these may be dangerous, and it is wise to learn ones way around the land in order to be better prepared. The most experienced adventurers can find their way from one end of the land to the other while blind.

Next, learn the areas around the cities. These are usually the safest for those just setting out in the world for the first time. By look- ing at the sky, you can usually get an idea of what area you are in, and the 'areas' scroll will let you know whether the area you are in is safe for you. As you move through an area, scan constantly so that you can be prepared before you run into something that might want to kill you. When you come up against some new creature, you should al- ways remember to 'consider' them to determine their strength relative to yours, as well as whether they might be friendly or hostile to you. Some creatures are so hostile as to attack you on sight, and you should be prepared to flee if things don't go your way. When you do flee a battle, keep moving until you are well away from your attacker. Many creatures will seek to track you down to finish you off. If you run into something too strong for you to handle on your own, you might want to consider gathering a group of other adventurers and taking it on together.

Here is a list of useful equipment you should remember to have with you at all times while exploring:

A light source-Some last for only a short time, so you should always carry spares so that when they start to flicker you can prepare to replace them. Food & water-Almost all solid food spoils after a time, but some lasts longer than others. Try to find food that lasts a long time. You can also supplement your larder by eating the body parts of creatures you kill. Water containers also come in different sizes, and you should always remember to fill them when you come on a spring or fountain. Milk and alcohol will provide both food and drink, and last longer than other types of food. Potions of recall-So you can get home if you become hopelessly lost. Always carry more than one, since some places are cursed so that you cannot recall from there. Scrolls of identify-For those who can read scrolls, but can't cast spells to identify items, these allow you to learn the properties of an item more accurately than any information that may be available in the ancient 'lore.' Even without these scrolls, you can learn a little merely by seeking to 'examine' the item in question. As you learn the lands, you may find other items that will be useful. That is all part of learning your way around, and you are encouraged to learn all you can about the world around you. You are also encou- raged to join the Academy, where you may gain additional instruction and help in learning your way around.