Players want to have the control in their hands. Yet those same players who want mechanical control of their characters are resisting a very basic change that gives your character more control. Maybe I want to order my follower to stay for any reason, from RP to convenience. Does it matter why I want to manipulate my environment?
The PK consideration is not zero, but it is effectively zero. Contrary to the storm people are brewing up, this feature will not effect balance in any meaningful way. In very insignificant ways, yes, but hardly worth this level of discussion. Grasping at straws there.
Players want to make the game have greater accessibility, more quality of life features. Well, this is one, and a very basic one at that. In fact, I think we should have a lot more follower commands. Followers are one of the few aspects of the game you can develop that make the game enjoyable when you don't have many other players around.
No quality of life feature is "pointless". By their very nature, they make the game more accessible in some way. We should be doing dozens of these small, easy changes.
The coding aspect is negligible. Not even worth considering for such a simple thing.
Why such vehement resistance?
This is why the game is so damn inflexible and can't develop anything quality of life related.
If you can't allow such an easy thing, how are you going to cope with the much more drastic quality of life measures this game will have to go through if it wants to continue?
Really, really disappointing.
