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Perks and what they do


Magick

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Simple alias for when you'd like to see the perks without pulling up the wiki or have access to the help file.

I believe this should work with clients such as TinTin++ and wintin as well.  If it works with your client, I'll adjust the tags accordingly.

#ALIAS perkshow {
#ECHO " 1. Overweight:   12 hour defecate timer"
#ECHO "                  20% more carry weight"
#ECHO "                  25% more lag damage dealt"
#ECHO ""
#ECHO " 2. Underweight:  Hunger/thirst 50% slower"
#ECHO "                  Regen normally when hungry/thirsty"
#ECHO "                  5% increased hit/mana/move gain"
#ECHO ""
#ECHO " 3. Athletic:     +Hitroll (+3 >=40; +2 >= 20; +1 <20)"
#ECHO "                  +Damroll (+3 >=50; +2 >= 30; +1 >= 10)"
#ECHO ""
#ECHO " 4. Healthy:      100% regen/fast healing (102% max)"
#ECHO "                  +15 hp/hour hitgain"
#ECHO "                  CON loss every 6 deaths (not 5)"
#ECHO ""
#ECHO " 5. Educated:     100% Wands/staves/scrolls (102% max)"
#ECHO "                  10% learn bonus to anatomy/skill/spells"
#ECHO ""
#ECHO " 6. Stout:        -50% lag damage to self"
#ECHO "                  -50% chance being cleaved to sleep"
#ECHO "                  +1 hp/rank (49 total)"
#ECHO ""
#ECHO " 7. Nimble:       100% balance (101% max)"
#ECHO "                  +16.5% carry items"
#ECHO "                  -5% to be hit by bash/bodyslam/blackjack/strangle/throw"
#ECHO ""
#ECHO " 8. Aristocratic: 100% to all charmie skills/spells (101% max)"
#ECHO "                  105% max leadership"
#ECHO "                  +5% chance to call horde"
#ECHO "                  Mobs within 3 levels are aggro instead of 5"
#ECHO ""
#ECHO " 9. Tall:         100% kick and double kick (105% max)"
#ECHO "                  100% parry and first parry (101% max)"
#ECHO "                  +1 hit/dam"
#ECHO "                  +2 mv/rank"
#ECHO ""
#ECHO "10. Short:        100% hide/camo/sneak/quiet movement (103% max)"
#ECHO "                  +5% chance to hide/camo"
#ECHO "                  101% max dodge"
#ECHO "                  25% less trip and trample lag"
#ECHO ""
#ECHO "11. Alcoholic:    Drinking alcohol quenches thirst like water"
#ECHO "                  No penalty when drunk"
#ECHO "                  103% max drunken stance"
#ECHO "                  101% max water to wine"
#ECHO ""
#ECHO "12. Addict:       No withdrawls"
#ECHO ""
#ECHO "13. Lucky:        Perm -10AC"
#ECHO "                  Cannot be hexed"
#ECHO "                  No bad tarot card draws"
#ECHO "                  10% better chance to keep high luck"
#ECHO ""
#ECHO "14. Pious:        33% more gold on NPC kills"
#ECHO "                  Recall lag cut by 50%"
#ECHO "                  -50% chance to be affected by blasphemy/corruption"
#ECHO ""
#ECHO "15. Magical:      100% meditation/trance/mana shield (102% max)"
#ECHO "                  +1% chance to save spells"
#ECHO "                  +2 mana/rank (98 total)"
#ECHO "                  +5 mana/hour managain"
#ECHO ""
#ECHO "16. Artificer:    +5 psi enhance, enchant weapon, enchant armor, bless arms"
#ECHO "                  +5 mana charge"
#ECHO "                  Weapon/armor -5 levels when calculating enchant/enhance chance"
#ECHO "                  Created/edged weapons/arrows are better"
#ECHO "                  Easier to level crusader/malform"
#ECHO "                  100% to all those malform/fletchery/enchant/mana charge/etc skills"
#ECHO "                  +1 to those skills also, except for the +5 ones"
#ECHO ""
#ECHO "17. Tinkerer:     100% wands/decoy"
#ECHO "                  100% stone/flesh golem/defuse/animate corpse (101% max)"
#ECHO "                  100% sharpen (105% max)"
#ECHO "                  -50% cool down time for flesh/stone golem/animate corpse/decoy"
#ECHO ""
#ECHO "18. Eagle-eye:    +10% chance to sense motion on walk in messages"
#ECHO "                  +2 scan range"
#ECHO "                  +3-5 scout range"
#ECHO "                  Can always detect traps"
#ECHO "                  +2 base hitroll"
#ECHO "                  +1 archery range"
#ECHO ""
#ECHO "19. Adventurer:   100% identify/lore (101% max)"
#ECHO "                  Lore is 100% accurate"
#ECHO "                  -50% xp loss"
#ECHO "                  +15% xp on mob kills"
#ECHO ""
#ECHO "20. Heroic:       Allowed to use mercy (Dark Knight and Crusaders excluded)"
#ECHO "                  100% heroism/rescue/charge (101% max)"
#ECHO "                  -50% to be hysteriaed"
#ECHO "                  -300% to be feared"
#ECHO ""
#ECHO "21. Miser:        100% haggle/panhandle (105% max)"
#ECHO "                  102% max pawn"
#ECHO "                  No bank/vault/locker fees"
#ECHO ""
#ECHO "22. None:         You have no special perks."
}

 

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