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Aely vs. Gerfunkel | Psi vs. Psi


Mmm Coffee

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The two of us had 4-5 skirmishes.  Gerfunkel would have had me the very first time we met but he was still figuring out the class and forgot one thing.  This was the last time we met I think.  Fast and brutal.

 

1045hp 983m 454mv 24484tnl 126249gp | 0-hr | Mmount sca n
You scan north.
*** Range 3 (north) ***
A bleeding noble of tribunal lies in the dirt here.
*** Range 4 (north) ***
(White Aura) One of the Syndicate thugs stands here as a lookout.
The Syndicate altar stands here.
*** Range 5 (north) ***
(Charmed) (Translucent) An illusion of Travl guards its master.
(WANTED) (Pyramid) Gerfunkel is here, sitting astride a white stallion.

<< I infect Lookout and rest >>

1066hp 1031m 465mv 24484tnl 126249gp | 3-hr | Mmount
Gerfunkel rides in.

1066hp 1031m 465mv 24484tnl 126249gp | 3-hr | Mmount ah
You give out the command to apprehend criminals.
The Blood Guard (Model) yells wildly 'Gerfunkel is a criminal!  Justice shall prevail!'
The Blood Guard's slash injures Gerfunkel.
The Blood Guard's slash injures Gerfunkel.

1066hp 1031m 465mv 24484tnl 126249gp | 3-hr | Mmount
Gerfunkel utters the words, 'mind disruption'.
You yell 'Die! Gerfunkel, you sorcerous dog!'
You fade into existence.
Gerfunkel's mind disruption wounds you.
Gerfunkel has a few scratches.

1049hp 1031m 465mv 24484tnl 126249gp | 3-hr | Mmount c ego

Gerfunkel blinks out before your attack.
Gerfunkel blinks out before your attack.
Gerfunkel parries your attack.
Gerfunkel's flesh is seared by the flaming Aelythuen's Hellfang adorned with a jade figurine.
Your flaming bite scratches Gerfunkel.
The Blood Guard hits Gerfunkel with a powerful bash, but he stays on his feet.
The Blood Guard's bash injures Gerfunkel.
Gerfunkel's acidic bite devastates the Blood Guard!
Gerfunkel's flaming bite decimates the Blood Guard!
Gerfunkel's flaming bite misses the Blood Guard.
Gerfunkel's acidic bite decimates the Blood Guard!
Gerfunkel's acidic bite decimates the Blood Guard!
The Blood Guard (Model) yells wildly 'Help! I'm being attacked by An illusion of Travl!'
Gerfunkel has a few scratches.

1049hp 1031m 465mv 24484tnl 126249gp | 3-hr | Mmount Your mind strains to recall the details of the spell.
Gerfunkel becomes less confident.
Your ego whip mauls Gerfunkel.
Gerfunkel has a few scratches.

1049hp 1021m 465mv 24484tnl 126249gp | 3-hr | Mmount
Gerfunkel utters the words, 'ego whip'.
You become less confident.
Gerfunkel's ego whip injures you.
An illusion of Travl's chop LACERATES the Blood Guard!
An illusion of Travl's chop maims the Blood Guard!
An illusion of Travl's chop maims the Blood Guard!
Gerfunkel blinks out before your attack.
Gerfunkel parries your attack.
Gerfunkel parries your attack.
A stone golem's pierce mauls Gerfunkel.
The Blood Guard jumps in front of you!
Gerfunkel has a few scratches.

1035hp 1021m 465mv 24484tnl 126249gp | 3-hr | Mmount c ego
Your mind strains to recall the details of the spell.
Gerfunkel becomes less confident.
Your ego whip mauls Gerfunkel.
Gerfunkel has some small wounds and bruises.

1035hp 1011m 465mv 24484tnl 126249gp | 3-hr | Mmount
An illusion of Travl's chop MUTILATES the Blood Guard!
An illusion of Travl's chop maims the Blood Guard!
Gerfunkel blinks out before your attack.
Gerfunkel blinks out before your attack.
Gerfunkel blinks out before your attack.
A stone golem's pierce wounds Gerfunkel.
The Blood Guard's slash injures Gerfunkel.
The Blood Guard jumps in front of you!
Gerfunkel has some small wounds and bruises.

1035hp 1011m 465mv 24484tnl 126249gp | 3-hr | Mmount
Gerfunkel utters the words, 'ego whip'.
You become less confident.
Gerfunkel's ego whip injures you.
Gerfunkel has some small wounds and bruises.

1021hp 1011m 465mv 24484tnl 126249gp | 3-hr | Mmount
The night is about to end.
Timer now at 30 secs.
Gerfunkel has some small wounds and bruises.

1027hp 1020m 466mv 24484tnl 126249gp | 4-hr | Mmount ent
Huh?
Gerfunkel has some small wounds and bruises.

1027hp 1020m 466mv 24484tnl 126249gp | 4-hr | Mmount en
No way!  You are still fighting!
Gerfunkel has some small wounds and bruises.

1027hp 1020m 466mv 24484tnl 126249gp | 4-hr | Mmount
An illusion of Travl's chop devastates the Blood Guard!
An illusion of Travl's chop maims the Blood Guard!
Gerfunkel parries your attack.
Gerfunkel parries your attack.
Gerfunkel blinks out before your attack.
Gerfunkel's flesh is seared by the flaming Aelythuen's Hellfang adorned with a jade figurine.
Gerfunkel is blinded by smoke!
Your flaming bite grazes Gerfunkel.
The Blood Guard's slash injures Gerfunkel.
The Blood Guard hits Gerfunkel with a powerful bash, but he stays on his feet.
The Blood Guard's bash injures Gerfunkel.
You parry Gerfunkel's attack.
You parry Gerfunkel's attack.
You parry Gerfunkel's attack.
You parry Gerfunkel's attack.
The night-black orb glows as tendrils of magic swirl about.
Gerfunkel's shocking grasp grazes you.
A necklace possessing a flawless sphere glimmers with a divine intensity.
Gerfunkel has some small wounds and bruises.

1019hp 1020m 466mv 24484tnl 126249gp | 4-hr | Mmount c entro Gerfunkel
With a deft motion you place your palm against Gerfunkel's armor!
With a hiss of toxic fumes Gerfunkel's armor turns to sludge!
You have become better at entropic touch! [88%]
Gerfunkel has some small wounds and bruises.

1019hp 972m 466mv 24484tnl 126249gp | 4-hr | Mmount
Gerfunkel has fled!
Gerfunkel rides north.

1019hp 972m 466mv 24484tnl 126249gp | 4-hr | Mmount
An illusion of Travl's chop LACERATES the Blood Guard!
An illusion of Travl's chop MUTILATES the Blood Guard!
The Blood Guard's slash mauls An illusion of Travl.
An illusion of Travl has fled!

1019hp 972m 466mv 24484tnl 126249gp | 4-hr | Mmount
Gerfunkel rides in.

1019hp 972m 466mv 24484tnl 126249gp | 4-hr | Mmount c breach Gerfunkel
Gerfunkel (Occasional) yells wildly 'Help someone is attacking me!'
A lance of blinding blue energy streaks from you to Gerfunkel!
Gerfunkel seems to move slower.
Gerfunkel's flesh returns to normal.
Gerfunkel looks more solid.
Gerfunkel falls to the ground.
Gerfunkel's mirage spell collapses.
The pyramid around Gerfunkel shatters into little pieces.
Your breach MANGLES Gerfunkel!
Gerfunkel has some small wounds and bruises.

1019hp 872m 466mv 24484tnl 126249gp | 4-hr | Mmount
Gerfunkel parries your attack.
Your pain MUTILATES Gerfunkel!
Gerfunkel parries your attack.
A stone golem's pierce LACERATES Gerfunkel!
A stone golem trips Gerfunkel, sending him to the ground.
A stone golem's trip scratches Gerfunkel.
The Blood Guard's slash MUTILATES Gerfunkel!
You parry Gerfunkel's attack.
You parry Gerfunkel's attack.
You parry Gerfunkel's attack.
The night-black orb glows as tendrils of magic swirl about.
Gerfunkel's shocking grasp injures you.
Gerfunkel has quite a few wounds.

1003hp 872m 466mv 24484tnl 126249gp | 4-hr | Mmount c 'psionic blast'

The Blood Guard jumps in front of you!
Some ectoplasm vapor's chill decimates Gerfunkel!
Some ectoplasm vapor's chill mauls Gerfunkel.
Gerfunkel parries your attack.
Your pain MUTILATES Gerfunkel!
Your pain MUTILATES Gerfunkel!
Gerfunkel's flesh is seared by the flaming Aelythuen's Hellfang adorned with a jade figurine.
Your flaming bite wounds Gerfunkel.
A stone golem's pierce DISMEMBERS Gerfunkel!
A stone golem's pierce DISMEMBERS Gerfunkel!
The Blood Guard's slash DISMEMBERS Gerfunkel!
The Blood Guard sends Gerfunkel sprawling with a powerful bash.
OPPONENT IS BASHED!! OPPONENT IS BASHED!!
The Blood Guard's bash maims Gerfunkel!
The Blood Guard jumps in front of you!
Gerfunkel has some big nasty wounds and scratches.

1003hp 872m 466mv 24484tnl 126249gp | 4-hr | Mmount You send a blast of mental energy through the room.
An illusion of Travl has been paralyzed!
Opponent Paralyzed!! Opponent Paralyzed!!
Your psionic blast *** OBLITERATES *** An illusion of Travl!
Gerfunkel has been paralyzed!
Opponent Paralyzed!! Opponent Paralyzed!!
Your psionic blast >>> ANNIHILATES <<< Gerfunkel!
Gerfunkel is in awful condition.

1003hp 834m 466mv 24484tnl 126249gp | 4-hr | Mmount
An illusion of Travl's chop mauls you.
An illusion of Travl's chop mauls you.
Your pain LACERATES Gerfunkel!
You stop short of a killing blow.
An illusion of Travl slowly disappears.
As Gerfunkel loses his consciousness you call onto guards to capture him.
[ADJUDICATOR]: 'Aelythuen has captured Gerfunkel!'
You have gained 80 talismans in service of ADJUDICATOR.

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Psi is powerful in any cabal, regardless until someone knows how to fight them.  Psi have great -ac and great offensiveness.  But, beat them up quick and they have real trouble.  Chase fast, and they also have serious problems, even in Tribunal.  As a Pande psi, I didn't worry about many except a certain syndicate ogre ranger.  Savant was pretty much the same.  But, face a smart minotaur or ninja and you'll have real trouble.  Kinesis also isn't half as scary unless you get that summoning bracelet.  It is powerful for sure, but I'd still be more worried about a Tribunal vamp than I would a tribunal psi.

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Evil Psi's might have trouble if they get beat up quick but a good/neutral does not have that problem because of a certain scroll they can horde.  Plus wish + slow.  Only mino's and their unlimited charge lag were ever a problem.  A well played thief would also be a problem.  I don't think any other class/cabal combo would be.

They're powerful for the reasons I kept saying back when I played....the fact they can cast very potent spells outside of memorization with no penalty to spell level.  If spells outside memorization were cast at -5 spell level, that might provide some balance, IDK.

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1 hour ago, Mmm Coffee said:

Evil Psi's might have trouble if they get beat up quick but a good/neutral does not have that problem because of a certain scroll they can horde.  Plus wish + slow.  Only mino's and their unlimited charge lag were ever a problem.  A well played thief would also be a problem.  I don't think any other class/cabal combo would be.

They're powerful for the reasons I kept saying back when I played....the fact they can cast very potent spells outside of memorization with no penalty to spell level.  If spells outside memorization were cast at -5 spell level, that might provide some balance, IDK.

You wouldn't happen to have the fights with Faerbarum logged would ya? I couldn't find them in my logger

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I do but there was only one that wasn't a quick exchange.  You were WANTED and I took your standard.  You got it back and we had a few exchanges but both of us were pretty cautious here.  I used two Tuo scrolls but one was wasted since we never re-engaged.  I'll post it here in a sec.  This is the log as-is. I think I used it as an RP log.

 

1076hp 585m 376mv 24484tnl 51333gp | 9-hr | Mmount c mindsurge
Your mind begins to surge with destructive forces.

1076hp 525m 376mv 24484tnl 51333gp | 9-hr | Mmount whe

Faerbarum rides in.

1076hp 525m 376mv 24484tnl 51333gp | 9-hr | Mmount
Faerbarum utters the words, 'sraiabra gzar'.
You yell 'Die! Faerbarum, you sorcerous dog!'
You have been barred from all travel and contact out of this plane.
Faerbarum's poison scratches him.
Faerbarum's flaming bite mauls you.
Faerbarum's flaming bite wounds you.
Faerbarum's flaming bite wounds you.
You parry Faerbarum's attack.
Faerbarum's flaming bite wounds you.
Faerbarum's flaming bite mauls you.
The cold touch of 'Durindel' the Sword of Flame adorned with an ice crystal surrounds you with ice.
Faerbarum's freezing bite scratches you.
You are burned by the corrosive acid on 'Durindel' the Sword of Flame adorned with an ice crystal.
Faerbarum's acidic bite scratches you.
You can feel 'Durindel' the Sword of Flame adorned with an ice crystal dig into your body.
Faerbarum's wrath wounds you.
Your pierce misses Faerbarum.
The Blood Guard's slash mauls Faerbarum.
Faerbarum has a few scratches.

955hp 525m 376mv 24484tnl 51333gp | 9-hr | Mmount c hydro Faerbarum

Some ectoplasm solid's slime hits Faerbarum.
Faerbarum's poison scratches him.
You parry Faerbarum's attack.
Faerbarum's flaming bite wounds you.
Faerbarum's flaming bite decimates you!
You parry Faerbarum's attack.
The cold touch of 'Durindel' the Sword of Flame adorned with an ice crystal surrounds you with ice.
Faerbarum's freezing bite hits you.
You are burned by the corrosive acid on 'Durindel' the Sword of Flame adorned with an ice crystal.
Faerbarum's acidic bite scratches you.
You can feel 'Durindel' the Sword of Flame adorned with an ice crystal dig into your body.
Faerbarum's wrath wounds you.
The cold touch of 'Durindel' the Sword of Flame adorned with an ice crystal surrounds you with ice.
Faerbarum's freezing bite scratches you.
You are burned by the corrosive acid on 'Durindel' the Sword of Flame adorned with an ice crystal.
Faerbarum's acidic bite scratches you.
You can feel 'Durindel' the Sword of Flame adorned with an ice crystal dig into your body.
Faerbarum's wrath hits you.
Faerbarum parries your attack.
The Blood Guard's slash mauls Faerbarum.
Faerbarum has a few scratches.

871hp 525m 376mv 24484tnl 51333gp | 9-hr | Mmount [WATCHER] is [WATCHER] controlled.  Players near you:
<PK>   Faerbarum     (WANTED)           A Sheltered Copse
<PK>   Aelythuen                        A Sheltered Copse
Faerbarum has a few scratches.

871hp 525m 376mv 24484tnl 51333gp | 9-hr | Mmount Your hydrokinetic blast MASSACRES Faerbarum!
The Blood Guard seems to slow down.
Faerbarum has some small wounds and bruises.

871hp 505m 394mv 24484tnl 51333gp | 10-hr | Mmount TICK IN 4 SECONDS.
fle

Faerbarum's poison scratches him.
Faerbarum's flaming bite mauls you.
Faerbarum's flaming bite wounds you.
Faerbarum's flaming bite wounds you.
The cold touch of 'Durindel' the Sword of Flame adorned with an ice crystal surrounds you with ice.
Faerbarum's freezing bite scratches you.
You are burned by the corrosive acid on 'Durindel' the Sword of Flame adorned with an ice crystal.
Faerbarum's acidic bite scratches you.
You can feel 'Durindel' the Sword of Flame adorned with an ice crystal dig into your body.
Faerbarum's wrath hits you.
Faerbarum dodges your attack.
The Blood Guard's slash wounds Faerbarum.
Faerbarum has some small wounds and bruises.

795hp 505m 394mv 24484tnl 51333gp | 10-hr | Mmount
Faerbarum's thrust mauls you.
Faerbarum has some small wounds and bruises.

773hp 505m 394mv 24484tnl 51333gp | 10-hr | Mmount You couldn't escape!
Faerbarum has some small wounds and bruises.

773hp 505m 394mv 24484tnl 51333gp | 10-hr | Mmount fle
You flee from combat!
Smoldering Campsite

[Exits: north east west]
     There is a fire pit here, still smoldering.
The Blood Guard flies in.

773hp 505m 392mv 24484tnl 51333gp | 10-hr | Mmount e
The Remains of a Forest

[Exits: south west]
     The furrow is now filled with very small saplings.
A beautiful white stag is here.
The Blood Guard flies in.

773hp 505m 390mv 24484tnl 51333gp | 10-hr | Mmount w
Smoldering Campsite

[Exits: north east west]
     There is a fire pit here, still smoldering.
The Blood Guard flies in.

773hp 505m 388mv 24484tnl 51333gp | 10-hr | Mmount ah
You give out the command to apprehend criminals.

773hp 505m 388mv 24484tnl 51333gp | 10-hr | Mmount e

You hear something's death cry.
Some ectoplasm solid stops following you.

773hp 505m 388mv 24484tnl 51333gp | 10-hr | Mmount The Remains of a Forest

[Exits: south west]
     The furrow is now filled with very small saplings.
A beautiful white stag is here.
The Blood Guard flies in.

773hp 505m 386mv 24484tnl 51333gp | 10-hr | Mmount w
Smoldering Campsite

[Exits: north east west]
     There is a fire pit here, still smoldering.
(WANTED) (Translucent) (White Aura) Faerbarum is here, sitting astride an elephant.
The Blood Guard flies in.

773hp 505m 384mv 24484tnl 51333gp | 10-hr | Mmount w

Faerbarum rides east.
A Sheltered Copse

[Exits: east]
     The corpse of some ectoplasm solid is lying here.
(White Aura) The herbalist's assistant sits in a shady section of the copse.
The Blood Guard flies in.

773hp 505m 382mv 24484tnl 51333gp | 10-hr | Mmount e
Smoldering Campsite

[Exits: north east west]
     There is a fire pit here, still smoldering.
The Blood Guard flies in.

773hp 505m 380mv 24484tnl 51333gp | 10-hr | Mmount ah

Faerbarum rides in.
You give out the command to apprehend criminals.
The Blood Guard (Model) yells wildly 'Faerbarum is a criminal!  Justice shall prevail!'
Faerbarum turns the Blood Guard's attack against her.
Faerbarum's counter devastates the Blood Guard!
Faerbarum's second counter decimates the Blood Guard!
The Blood Guard's slash wounds Faerbarum.

773hp 505m 380mv 24484tnl 51333gp | 10-hr | Mmount bol Faerbarum
Your bolo misses Faerbarum.
Faerbarum has some small wounds and bruises.

773hp 480m 380mv 24484tnl 51333gp | 10-hr | Mmount
Faerbarum has fled!
Faerbarum rides north.

773hp 480m 380mv 24484tnl 51333gp | 10-hr | Mmount
Faerbarum rides in.

773hp 480m 380mv 24484tnl 51333gp | 10-hr | Mmount ah

You yell 'Help! I am being attacked by Faerbarum!'
You parry Faerbarum's attack.
Faerbarum's flaming bite wounds you.
Faerbarum's flaming bite mauls you.
Faerbarum's flaming bite misses you.
You parry Faerbarum's attack.
You parry Faerbarum's attack.
Faerbarum has some small wounds and bruises.

732hp 480m 380mv 24484tnl 51333gp | 10-hr | Mmount
Your hydrokinetic blast maims Faerbarum!
Faerbarum's poison scratches him.
Faerbarum's flaming bite wounds you.
You parry Faerbarum's attack.
You parry Faerbarum's attack.
Faerbarum's flaming bite wounds you.
Faerbarum's flaming bite mauls you.
The cold touch of 'Durindel' the Sword of Flame adorned with an ice crystal surrounds you with ice.
Faerbarum's freezing bite grazes you.
You are burned by the corrosive acid on 'Durindel' the Sword of Flame adorned with an ice crystal.
Faerbarum's acidic bite scratches you.
You can feel 'Durindel' the Sword of Flame adorned with an ice crystal dig into your body.
Faerbarum's wrath injures you.
The cold touch of 'Durindel' the Sword of Flame adorned with an ice crystal surrounds you with ice.
Faerbarum's freezing bite scratches you.
You are burned by the corrosive acid on 'Durindel' the Sword of Flame adorned with an ice crystal.
Faerbarum's acidic bite scratches you.
You can feel 'Durindel' the Sword of Flame adorned with an ice crystal dig into your body.
Faerbarum's wrath injures you.
Faerbarum dodges your attack.
The Blood Guard's slash wounds Faerbarum.
Faerbarum has some small wounds and bruises.

625hp 480m 380mv 24484tnl 51333gp | 10-hr | Mmount
Faerbarum has fled!
Faerbarum rides north.

625hp 480m 380mv 24484tnl 51333gp | 10-hr | Mmount You give out the command to apprehend criminals.

625hp 480m 380mv 24484tnl 51333gp | 10-hr | Mmount e

Faerbarum rides in.

625hp 480m 380mv 24484tnl 51333gp | 10-hr | Mmount
You yell 'Help! I am being attacked by Faerbarum!'
You parry Faerbarum's attack.
You parry Faerbarum's attack.
Faerbarum's flaming bite wounds you.
Faerbarum's flaming bite mauls you.
Faerbarum has some small wounds and bruises.

584hp 480m 380mv 24484tnl 51333gp | 10-hr | Mmount No way!  You are still fighting!
Faerbarum has some small wounds and bruises.

584hp 480m 380mv 24484tnl 51333gp | 10-hr | Mmount fle
You flee from combat!
The Remains of a Forest

<< Running around >>

621hp 541m 390mv 24484tnl 51333gp | 11-hr | Mmount wear sea
use sea
wear ring
You stop using a Plagueward Ring.
You slip The Ring of the Sea-Elves on to your left finger.

621hp 541m 390mv 24484tnl 51333gp | 11-hr | Mmount You attempt to use The Ring of the Sea-Elves.
You feel a lot better!

678hp 541m 390mv 24484tnl 51333gp | 11-hr | Mmount
Faerbarum rides in.

678hp 541m 390mv 24484tnl 51333gp | 11-hr | Mmount whe

Faerbarum scans all around.

678hp 541m 390mv 24484tnl 51333gp | 11-hr | Mmount
You yell 'Help! Faerbarum just charged into me!'
Faerbarum's charge attack wounds you.
Faerbarum has quite a few wounds.

658hp 541m 390mv 24484tnl 51333gp | 11-hr | Mmount
Faerbarum's poison scratches him.
Faerbarum's flaming bite mauls you.
Faerbarum's flaming bite mauls you.
Faerbarum's flaming bite wounds you.
You parry Faerbarum's attack.
Faerbarum's flaming bite mauls you.
The cold touch of 'Durindel' the Sword of Flame adorned with an ice crystal surrounds you with ice.
Faerbarum's freezing bite hits you.
You are burned by the corrosive acid on 'Durindel' the Sword of Flame adorned with an ice crystal.
Faerbarum's acidic bite scratches you.
You can feel 'Durindel' the Sword of Flame adorned with an ice crystal dig into your body.
Faerbarum's wrath injures you.
The cold touch of 'Durindel' the Sword of Flame adorned with an ice crystal surrounds you with ice.
Faerbarum's freezing bite grazes you.
You are burned by the corrosive acid on 'Durindel' the Sword of Flame adorned with an ice crystal.
Faerbarum's acidic bite scratches you.
You can feel 'Durindel' the Sword of Flame adorned with an ice crystal dig into your body.
Faerbarum's wrath injures you.
Your pierce scratches Faerbarum.
The Blood Guard's slash mauls Faerbarum.
Faerbarum has quite a few wounds.

517hp 541m 390mv 24484tnl 51333gp | 11-hr | Mmount You stop using The Ring of the Sea-Elves.
You slip a Plagueward Ring on to your left finger.
Faerbarum has quite a few wounds.

517hp 541m 390mv 24484tnl 51333gp | 11-hr | Mmount Haon Dor is [KNIGHT] controlled.  Players near you:
<PK>   Faerbarum     (WANTED)           A junction in the deep, dark forest
<PK>   Aelythuen                        A junction in the deep, dark forest
Faerbarum has quite a few wounds.

517hp 541m 390mv 24484tnl 51333gp | 11-hr | Mmount c hydro Faerbarum
Your hydrokinetic blast maims Faerbarum!
Faerbarum has quite a few wounds.

517hp 521m 390mv 24484tnl 51333gp | 11-hr | Mmount
Faerbarum's poison scratches him.
The Blood Guard jumps in front of you!
Faerbarum parries your attack.
Your pierce grazes Faerbarum.
The Blood Guard's slash mauls Faerbarum.
Faerbarum has quite a few wounds.

517hp 521m 390mv 24484tnl 51333gp | 11-hr | Mmount fle

Faerbarum's thrust mauls you.
Faerbarum has quite a few wounds.

495hp 521m 390mv 24484tnl 51333gp | 11-hr | Mmount You flee from combat!
A small path in the deep, dark forest

[Exits: north east]
The Blood Guard flies in.

<< Go to city and shadowmeld >>

511hp 542m 379mv 24484tnl 51333gp | 12-hr | Mmount c 'metabolic brake'
Your mind strains to recall the details of the spell.
You feel your metabolism slow to crawl.

511hp 492m 379mv 24484tnl 51333gp | 12-hr | Mmount whe
ValMiran is [TRIBUNAL] controlled.  Players near you:
<PK>   Faerbarum     (WANTED)               The Plains of Zrgdl'ght
<PK>   Aelythuen             [TRIBUNAL] Queen Isabeau Avenue

511hp 492m 379mv 24484tnl 51333gp | 12-hr | Mmount e
Queen Isabeau Avenue

[Exits: north east south west]
(Red Aura) A stunningly beautiful man flirts with any ladies passing by here.
The Blood Guard flies in.

511hp 492m 377mv 24484tnl 51333gp | 12-hr | Mmount e
Queen Isabeau Avenue

[Exits: north east south west]
The Blood Guard flies in.

511hp 492m 375mv 24484tnl 51333gp | 12-hr | Mmount whe
ValMiran is [TRIBUNAL] controlled.  Players near you:
<PK>   Faerbarum     (WANTED)               King Agmeel Way
<PK>   Aelythuen             [TRIBUNAL] Queen Isabeau Avenue

511hp 492m 375mv 24484tnl 51333gp | 12-hr | Mmount c 'metabolic boost'
Your mind strains to recall the details of the spell.
The Blood Guard begins moving more quickly.
You feel your metabolism accelerate.

511hp 422m 375mv 24484tnl 51333gp | 12-hr | Mmount whe

Faerbarum rides in.

511hp 422m 375mv 24484tnl 51333gp | 12-hr | Mmount
You yell 'Help! I am being attacked by Faerbarum!'
Faerbarum's flaming bite mauls you.
Faerbarum swings wildly as you evade the blow with easy grace.
You parry Faerbarum's attack.
You parry Faerbarum's attack.
The cold touch of 'Durindel' the Sword of Flame adorned with an ice crystal surrounds you with ice.
A chill sinks deep into your bones.
Faerbarum's freezing bite grazes you.
You are burned by the corrosive acid on 'Durindel' the Sword of Flame adorned with an ice crystal.
Faerbarum's acidic bite scratches you.
You can feel 'Durindel' the Sword of Flame adorned with an ice crystal dig into your body.
Faerbarum's wrath grazes you.
Your hydrokinetic blast maims Faerbarum!
The kinesis around Faerbarum has depleted itself.
Faerbarum's poison scratches him.
Faerbarum's flaming bite mauls you.
Faerbarum's flaming bite wounds you.
You parry Faerbarum's attack.
Faerbarum swings wildly as you evade the blow with easy grace.
Faerbarum parries your attack.
The Blood Guard's slash mauls Faerbarum.
The Blood Guard's slash wounds Faerbarum.
The Blood Guard's slash wounds Faerbarum.
The Blood Guard's slash wounds Faerbarum.
Faerbarum has some big nasty wounds and scratches.

435hp 422m 375mv 24484tnl 51333gp | 12-hr | Mmount
Faerbarum seems less focused.
You feel less cold.
You are once again vulnerable to being charged.
You can once again make a wish. <<-- If this fight continued, I had a huge upper hand.  Plus i had at least two Tuo scrolls
Faerbarum has some big nasty wounds and scratches.

447hp 447m 422mv 24484tnl 51333gp | 13-hr | Mmount c hydro Faerbarum

Faerbarum's poison scratches him.
You parry Faerbarum's attack.
Faerbarum swings wildly as you evade the blow with easy grace.
Faerbarum's flaming bite mauls you.
You parry Faerbarum's attack.
Faerbarum dodges your attack.
Faerbarum has some big nasty wounds and scratches.

424hp 447m 422mv 24484tnl 51333gp | 13-hr | Mmount
Faerbarum scans all around.
ValMiran is [TRIBUNAL] controlled.  Players near you:
<PK>   Faerbarum     (WANTED)               Queen Isabeau Avenue
<PK>   Aelythuen             [TRIBUNAL] Queen Isabeau Avenue
Faerbarum has some big nasty wounds and scratches.

424hp 447m 422mv 24484tnl 51333gp | 13-hr | Mmount Your hydrokinetic blast MASSACRES Faerbarum!
Faerbarum has some big nasty wounds and scratches.

424hp 427m 422mv 24484tnl 51333gp | 13-hr | Mmount
Faerbarum has fled!
Faerbarum rides north.

424hp 427m 422mv 24484tnl 51333gp | 13-hr | Mmount
Faerbarum rides in.

424hp 427m 422mv 24484tnl 51333gp | 13-hr | Mmount c 'mind blast' Faerbarum

Faerbarum's poison scratches him.

424hp 427m 422mv 24484tnl 51333gp | 13-hr | Mmount
You yell 'Help! I am being attacked by Faerbarum!'
Faerbarum's flaming bite wounds you.
You parry Faerbarum's attack.
You parry Faerbarum's attack.
Faerbarum's flaming bite mauls you.
Faerbarum's flaming bite mauls you.
Faerbarum has some big nasty wounds and scratches.

362hp 427m 422mv 24484tnl 51333gp | 13-hr | Mmount Your mind strains to recall the details of the spell.
Your mind blast DISMEMBERS Faerbarum!
Faerbarum has some big nasty wounds and scratches.

362hp 363m 422mv 24484tnl 51333gp | 13-hr | Mmount fle

Your hydrokinetic blast maims Faerbarum!
Faerbarum's poison scratches him.
You parry Faerbarum's attack.
You parry Faerbarum's attack.
Faerbarum's flaming bite misses you.
You parry Faerbarum's attack.
Faerbarum's flaming bite decimates you!
Faerbarum parries your attack.
Faerbarum parries your attack.
The Blood Guard's slash mauls Faerbarum.
Faerbarum has some big nasty wounds and scratches.

336hp 363m 422mv 24484tnl 51333gp | 13-hr | Mmount
Faerbarum has fled!
Faerbarum rides east.

336hp 363m 422mv 24484tnl 51333gp | 13-hr | Mmount You aren't fighting anyone.

336hp 363m 422mv 24484tnl 51333gp | 13-hr | Mmount w
Queen Isabeau Avenue

[Exits: north east south west]
(Red Aura) A stunningly beautiful man flirts with any ladies passing by here.
The Blood Guard flies in.

336hp 363m 420mv 24484tnl 51333gp | 13-hr | Mmount w
Queen Isabeau Avenue

[Exits: north east south west]
(Red Aura) A human male leans against the side of a house here.
(Golden Aura) An armed citizen watches you suspiciously.
The Blood Guard flies in.

336hp 363m 418mv 24484tnl 51333gp | 13-hr | Mmount w
w
The Central Square of Val Miran

[Exits: north east south west up]
     A bronze fountain with the shell of Agmeel kneeling on top gushes forth water here.
     The official Tribunal Roll Call has been posted here.
(Golden Aura) With his commanding presence, Davaius is here overseeing the Praetorian deployment.
The Blood Guard flies in.

336hp 363m 413mv 24484tnl 51333gp | 13-hr | Mmount TICK IN 4 SECONDS.
recit anci
King Agmeel Way

[Exits: north east south west]
The Blood Guard flies in.

336hp 363m 405mv 24484tnl 51333gp | 13-hr | Mmount You recite an ancient scroll. <-- There's one
A warm feeling fills your body.
A warm feeling fills your body.
You feel less tired.

536hp 363m 461mv 24484tnl 51333gp | 13-hr | Mmount w
w
King Agmeel Way

[Exits: north east south west]
The Blood Guard flies in.

536hp 363m 453mv 24484tnl 51333gp | 13-hr | Mmount The Plains of Zrgdl'ght

[Exits: north east south west]
(Red Aura) A weird looking animal is here.
The Blood Guard flies in.

536hp 363m 445mv 24484tnl 51333gp | 13-hr | Mmount scan
You scan all around.
You scan north.
*** Range 1 (north) ***
A Caravan bearing crests of Valmiran is here.
(White Aura) Alcedor the Caravan Master is here.
(Golden Aura) Venni the banker is here keeping watch over the gold stored in his bank.
You scan east.
*** Range 3 (east) ***
(Golden Aura) With his commanding presence, Davaius is here overseeing the Praetorian deployment.
*** Range 4 (east) ***
(Red Aura) A human male leans against the side of a house here.
(Golden Aura) An armed citizen watches you suspiciously.
*** Range 6 (east) ***
(Red Aura) A stunningly beautiful man flirts with any ladies passing by here.
You scan south.
*** Range 2 (south) ***
Mighty arms crossed, the jail guardian of the Righteous Palm stands his ground.
You scan west.
*** Range 4 (west) ***
(Golden Aura) You catch a glimpse of some movement in the trees.
*** Range 5 (west) ***
(Golden Aura) Strong and stoic,  a member of the Praetorian Guard's Dragon Squad is here, keeping watch for undead monsters.
(Red Aura) A weird looking animal is here.
(Red Aura) A weird looking animal is here.
*** Range 6 (west) ***
(Red Aura) A weird looking animal is here.
A half-sunken ship provides a playground to the hydra living in the lake.
(White Aura) An immense multi-headed Hydra swims around in the lake happily, hunting fish.
You scan up.
You scan down.

536hp 363m 445mv 24484tnl 51333gp | 13-hr | Mmount whe
ValMiran is [TRIBUNAL] controlled.  Players near you:
<PK>   Aelythuen             [TRIBUNAL] The Plains of Zrgdl'ght

536hp 363m 445mv 24484tnl 51333gp | 13-hr | Mmount e
King Agmeel Way

[Exits: north east south west]
The Blood Guard flies in.

536hp 363m 437mv 24484tnl 51333gp | 13-hr | Mmount e
e
King Agmeel Way

[Exits: north east south west]
The Blood Guard flies in.

536hp 363m 429mv 24484tnl 51333gp | 13-hr | Mmount e
The Central Square of Val Miran

[Exits: north east south west up]
     A bronze fountain with the shell of Agmeel kneeling on top gushes forth water here.
     The official Tribunal Roll Call has been posted here.
(Golden Aura) With his commanding presence, Davaius is here overseeing the Praetorian deployment.
The Blood Guard flies in.

536hp 363m 421mv 24484tnl 51333gp | 13-hr | Mmount Queen Isabeau Avenue

[Exits: north east south west]
(Red Aura) A human male leans against the side of a house here.
(Golden Aura) An armed citizen watches you suspiciously.
The Blood Guard flies in.

536hp 363m 416mv 24484tnl 51333gp | 13-hr | Mmount e
e
Queen Isabeau Avenue

[Exits: north east south west]
The Blood Guard flies in.

536hp 363m 414mv 24484tnl 51333gp | 13-hr | Mmount e
Queen Isabeau Avenue

[Exits: north east south west]
(Red Aura) A stunningly beautiful man flirts with any ladies passing by here.
The Blood Guard flies in.

536hp 363m 412mv 24484tnl 51333gp | 13-hr | Mmount The Eastern Square of Val Miran

[Exits: north east south west]
     An artful Karakken-Fountain gushes forth fresh water.
The Blood Guard flies in.

536hp 363m 410mv 24484tnl 51333gp | 13-hr | Mmount e
e
Queen Isabeau Avenue

[Exits: east west]
The Blood Guard flies in.

536hp 363m 408mv 24484tnl 51333gp | 13-hr | Mmount e
e
Queen Isabeau Avenue

[Exits: east west]
The Blood Guard flies in.

536hp 363m 406mv 24484tnl 51333gp | 13-hr | Mmount e
e
The Eastern Gate of Val Miran

[Exits: north east south west up]
(White Aura) A Gateguard is here, member of the Tribunal Blood Guard.
(White Aura) A Gateguard is here, member of the Tribunal Blood Guard.
The Blood Guard flies in.
Blood Guard steps aside and allow you to pass him.
Blood Guard says in Vosh 'Greetings adventurer, welcome to Val Miran.'

536hp 363m 404mv 24484tnl 51333gp | 13-hr | Mmount e
The Eastern Road

[Exits: east west]
The Blood Guard flies in.

536hp 363m 402mv 24484tnl 51333gp | 13-hr | Mmount whe
The Grasslands

[Exits: east west]
A mighty Fortress looms over the area.
The Blood Guard flies in.

536hp 363m 399mv 24484tnl 51333gp | 13-hr | Mmount The Eastern Checkpoint

[Exits: east west]
The Blood Guard flies in.

536hp 363m 396mv 24484tnl 51333gp | 13-hr | Mmount Light Woods

[Exits: east west]
The Blood Guard flies in.

536hp 363m 393mv 24484tnl 51333gp | 13-hr | Mmount e
The Eastern Road is [KNIGHT] controlled.  Players near you:
<PK>   Aelythuen                        Light Woods

536hp 363m 393mv 24484tnl 51333gp | 13-hr | Mmount Thickening Woods

[Exits: east west]
A large murder of crows nearly turns the trees black here.
The Blood Guard flies in.

536hp 363m 389mv 24484tnl 51333gp | 13-hr | Mmount e
A Small Clearing

[Exits: north east west]
A mighty Fortress looms over the area.
The Blood Guard flies in.

536hp 363m 385mv 24484tnl 51333gp | 13-hr | Mmount e
Leaving the Woodland

[Exits: east west]
A troop of storm giant soldiers is here.
(Golden Aura) A cart bearing supplies is here.
The Blood Guard flies in.

536hp 363m 381mv 24484tnl 51333gp | 13-hr | Mmount e
Lower Foothills

[Exits: north south west]
The Blood Guard flies in.

536hp 363m 377mv 24484tnl 51333gp | 13-hr | Mmount n
Greener Hills

[Exits: east south]
The Blood Guard flies in.

536hp 363m 374mv 24484tnl 51333gp | 13-hr | Mmount whe
The Forward Keep is [KNIGHT] controlled.  Players near you:
<PK>   Faerbarum     (WANTED)           Climbing into the Wood
<PK>   Aelythuen                        Greener Hills
Your skin feels soft again.

554hp 410m 421mv 24484tnl 51333gp | 14-hr | Mmount s
Lower Foothills

[Exits: north south west]
The Blood Guard flies in.

554hp 410m 418mv 24484tnl 51333gp | 14-hr | Mmount n
Greener Hills

[Exits: east south]
The Blood Guard flies in.

554hp 410m 415mv 24484tnl 51333gp | 14-hr | Mmount n
Alas, you cannot go that way.

554hp 410m 415mv 24484tnl 51333gp | 14-hr | Mmount scan
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
(WANTED) (Translucent) (White Aura) Faerbarum is here, sitting astride an elephant.
You scan south.
You scan west.
You scan up.
You scan down.

554hp 410m 415mv 24484tnl 51333gp | 14-hr | Mmount e
Climbing into the Wood

[Exits: north west]
(WANTED) (Translucent) (White Aura) Faerbarum is here, sitting astride an elephant.
The Blood Guard flies in.

554hp 410m 412mv 24484tnl 51333gp | 14-hr | Mmount whe
The Forward Keep is [KNIGHT] controlled.  Players near you:
<PK>   Faerbarum     (WANTED)           Climbing into the Wood
<PK>   Aelythuen                        Climbing into the Wood

554hp 410m 412mv 24484tnl 51333gp | 14-hr | Mmount c hydro Faerbarum
Your hydrokinetic blast maims Faerbarum!
You recharge the kinesis.
Faerbarum has quite a few wounds.

554hp 390m 412mv 24484tnl 51333gp | 14-hr | Mmount
Faerbarum's poison scratches him.
Faerbarum's flaming bite injures you.
Faerbarum's flaming bite mauls you.
Faerbarum's flaming bite wounds you.
Faerbarum's flaming bite wounds you.
You parry Faerbarum's attack.
Your pierce scratches Faerbarum.
Faerbarum parries your attack.
The Blood Guard's slash mauls Faerbarum.
Faerbarum has quite a few wounds.

477hp 390m 412mv 24484tnl 51333gp | 14-hr | Mmount fle

Faerbarum's thrust mauls you.
Faerbarum has quite a few wounds.

455hp 390m 412mv 24484tnl 51333gp | 14-hr | Mmount You flee from combat!
Greener Hills

[Exits: east south]
The Blood Guard flies in.

<< Running around >>

478hp 451m 350mv 24484tnl 51333gp | 15-hr | Mmount whe
Haon Dor is [KNIGHT] controlled.  Players near you:
<PK>   Faerbarum     (WANTED)           A narrow trail through the deep, dark forest
<PK>   Aelythuen                        A small path in the dense forest

478hp 451m 350mv 24484tnl 51333gp | 15-hr | Mmount recit anci <<-- This is the second Tuo then I lose him.
You recite an ancient scroll.
A warm feeling fills your body.
A warm feeling fills your body.
You feel less tired.

678hp 451m 406mv 24484tnl 51333gp | 15-hr | Mmount whe
n
Haon Dor is [KNIGHT] controlled.  Players near you:
<PK>   Faerbarum     (WANTED)           A narrow trail through the deep, dark forest
<PK>   Aelythuen                        A small path in the dense forest

<< After a brief staring contest where I'm trying to leverage shadowmeld in the city and he stays outside, I lose him.
<< I try law-gating but keep getting "something is preventing you" message. So I search all obvious places but
<< can't find him. I try a little taunt heh


1076hp 1004m 466mv 24484tnl 51333gp | 21-hr | Dmount t faerb i can see you are quite insistent on having things your way
You tell Faerbarum 'I can see you are quite insistent on having things your way'

1076hp 1004m 443mv 24484tnl 51333gp | 21-hr | Dmount Faerbarum tells you 'Havin'em me way?'

Faerbarum tells you 'If me had it me way, we weren't be fightin' at all.'

1076hp 1004m 310mv 24484tnl 49333gp | 23-hr | Mmount Faerbarum tells you 'But, me time has expired.'

You tell Faerbarum 'I did appreciate that you cast that demon away'

Faerbarum tells you 'Aye.'
You tell Faerbarum 'But order must be maintained'
1076hp 961m 363mv 24484tnl 49333gp | 0-hr | Mmount

Faerbarum tells you 'Ye need ta have some sort o' order.'

1076hp 872m 427mv 24484tnl 49333gp | 1-hr | Mmount who
[   Drow     ] Zaess Icoresk the Daimyo
[   Storm    ] <PK> Stordal the Knight of Fury
[   Dwarf    ] <PK> [HERALD] Gindrug Leese the Awakened
[50  Elf  Psi] <PK> [TRIBUNAL] (Militia [T]) Aelythuen Elgenyr the Mistress of the Sixth Sense
[   Minot    ] <PK> [WARMASTER] (OUTCAST) Ajit the Greedy Hoarder of Dragons

 

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I agreed they were overpowered before because of the regeneration AND ability to drop saves indefinitely.   However, I disagree that casting spells outside of memorization is the problem.  It might be the problem for kinesis psi as they are the one's who have the most offensive toolkit.  Even alteration has a rather offensive toolkit in a different way.  But, telepathy has neither of those, so to classify all psi along those lines is not correct.  Kinesis has mindsurge so even your mind thrust hurt hitting for maximum damage.  Also, keep in mind your were casting +3 spelllevel during the daytime during your time.  That's no longer the case.  If you look here, you were essentially decked out in all a psi needs but still went full offensive because you could against a race with a mental vuln.  You took out a magic resist with offensiveness as well.  But, that is how a kinesis psi is played.

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Having seen some of your toolkit when we were playing around, you definitely are correct.  Destruction and Alteration can take a much more straight-forward approach with a lot of utility being able to cast out of memorization.  I honestly don't know how you reconcile all three of them.  In some ways I feel like psi's should be played kinda like a monk.  But instead of chakra/bolt/thrash perfect combo, you're relying on your spell set selection combo.  You try to land your planned combo for a win and if it doesn't work, you reset and try again. 

Casting out of memorization nullifies that.  Anyway I don't want to beat on a dead horse.  I just posted these for entertainment....I said enough about it on prayer :P

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