Anonymous Posted January 2, 2021 Report Share Posted January 2, 2021 <1145/1145hp 838/838m 429/451mv 7:00 > where Kashangal is [WARMASTER] controlled. Players near you: <PK> Atria A Burned Clearing <1145/1145hp 838/838m 429/451mv 7:00 > w w A Burned Clearing [Exits: east west] An army Staging Camp has been built here. <1145/1145hp 838/838m 428/451mv 7:00 > where A Burned Clearing [Exits: east west] <1145/1145hp 838/838m 427/451mv 7:00 > Kashangal is [WARMASTER] controlled. Players near you: <PK> Atria A Burned Clearing <1145/1145hp 838/838m 427/451mv 7:00 > hero You have been divinely empowered! <1145/1145hp 808/838m 427/451mv 7:00 > Dorvan flies in. A stone golem flies in. A zombie flies in. A skeleton flies in. A ghoul flies in. A flesh golem flies in. <1145/1145hp 808/838m 427/451mv 7:00 > Dorvan utters the words, 'grzzs'. You yell 'Die! Dorvan, you sorcerous dog!' Dorvan is in excellent condition. Atria: [===|===|===|===] <1145/1145hp 808/838m 427/451mv 7:00 > Dorvan draws his weapon. Dorvan wields the Fang of the Black Basilisk. Your divine power wounds Dorvan. You block Dorvan's attack with your shield. You block Dorvan's attack with your shield. You parry A skeleton's attack. You parry A skeleton's attack. You dodge A skeleton's attack. You parry A skeleton's attack. You dodge A skeleton's attack. You block a flesh golem's attack with your shield. You dodge A zombie's attack. A ghoul's life drain wounds you. You parry A ghoul's attack. You dodge A ghoul's attack. Dorvan has a few scratches. Atria: [===|===|===|===] <1125/1145hp 808/838m 427/451mv 7:00 > A flesh golem rescues Dorvan! A flesh golem is in excellent condition. Atria: [===|===|===|===] <1125/1145hp 808/838m 427/451mv 7:00 > wield pike hit xekhir You dodge a stone golem's attack. A flesh golem parries your attack. You dodge A skeleton's attack. You parry A skeleton's attack. You dodge A skeleton's attack. You parry A skeleton's attack. A skeleton tries to disarm your shield, but fails. You block a flesh golem's attack with your shield. Luckily your feet aren't on the ground. You block A zombie's attack with your shield. You parry A ghoul's attack. You dodge A ghoul's attack. You dodge A ghoul's attack. A flesh golem is in excellent condition. Atria: [===|===|===|===] <1125/1145hp 808/838m 427/451mv 7:00 > The protective aura around your body fades. Timer now at 30 secs. A flesh golem is in excellent condition. Atria: [===|===|===|===] <1136/1145hp 821/838m 451/451mv 8:00 > You stop using a kite shield. You stop using a Blackwatch Sword. You wield a wicked barbed pike. A flesh golem is in excellent condition. Atria: [===|===|===|===] <1136/1135hp 821/838m 451/451mv 8:00 > They aren't here. You dodge a stone golem's attack. Your magic decimates a flesh golem! Your magic decimates a flesh golem! You parry A skeleton's attack. You block A skeleton's attack with your weapon. You parry A skeleton's attack. A skeleton's cleave MUTILATES you! You parry a flesh golem's attack. You block A zombie's attack with your weapon. You parry A ghoul's attack. You dodge A ghoul's attack. You block A ghoul's attack with your weapon. A flesh golem has a few scratches. Atria: [===|===|===|===] <1094/1135hp 821/838m 451/451mv 8:00 > Dorvan utters the words, 'saxzfxafe ghji'. You yell 'Die! Dorvan, you sorcerous dog!' flee Dorvan utters the Word of Stun, commanding the forces of the unnatural. You yell 'Die! Dorvan, you sorcerous dog!' You have been paralyzed! Dorvan's powerword stun *** DEMOLISHES *** you! A flesh golem has a few scratches. Atria: [===|===|===|==-] <981/1135hp 821/838m 451/451mv 8:00 > You can barely move! You flee from combat! A Burned Clearing [Exits: east west] An army Staging Camp has been built here. You can barely move! <981/1135hp 821/838m 448/451mv 8:00 > com sanctuary You can barely move! You are surrounded by a white aura. <981/1135hp 746/838m 448/451mv 8:00 > w where Dorvan flies in. A flesh golem flies in. A ghoul flies in. A skeleton flies in. A zombie flies in. A stone golem flies in. <981/1135hp 746/838m 448/451mv 8:00 > w Dorvan utters the words, 'aque bragh'. You yell 'Die! Dorvan, you sorcerous dog!' Dorvan's acid blast maims you! Dorvan is in excellent condition. Atria: [===|===|===|=--] <945/1135hp 746/838m 448/451mv 8:00 > No way! You are still fighting! Dorvan is in excellent condition. Atria: [===|===|===|=--] <945/1135hp 746/838m 448/451mv 8:00 > Kashangal is [WARMASTER] controlled. Players near you: <PK> Atria A Burned Clearing <PK> Dorvan A Burned Clearing Dorvan is in excellent condition. Atria: [===|===|===|=--] <945/1135hp 746/838m 448/451mv 8:00 > No way! You are still fighting! Dorvan is in excellent condition. Atria: [===|===|===|=--] <945/1135hp 746/838m 448/451mv 8:00 > where Kashangal is [WARMASTER] controlled. Players near you: <PK> Atria A Burned Clearing <PK> Dorvan A Burned Clearing Dorvan is in excellent condition. Atria: [===|===|===|=--] <945/1135hp 746/838m 448/451mv 8:00 > Your magic wounds Dorvan. Dorvan parries your attack. Dorvan's acidic bite misses you. You block Dorvan's attack with your weapon. You block A skeleton's attack with your weapon. A skeleton's cleave wounds you. You parry A skeleton's attack. You block a flesh golem's attack with your weapon. You parry A zombie's attack. A zombie kicks dirt in your eyes! A zombie's kicked dirt scratches you. You can't see a thing! Someone's life drain mauls you. You parry someone's attack. You parry someone's attack. Someone's life drain mauls you. Atria: [===|===|===|=--] <881/1135hp 746/838m 448/451mv 8:00 > com turn You can barely move! You brandish your holy symbol and utter words summoning The One God's divine power! Your faith *** OBLITERATES *** someone! Someone's eyes widen in fear of The One God's power. Someone has fled! Someone flies east. Someone resists The One God's power!. Your faith MUTILATES someone! Your faith *** DEMOLISHES *** someone! Someone's eyes widen in fear of The One God's power. Someone has fled! Someone flies west. Your faith *** OBLITERATES *** someone! Someone's eyes widen in fear of The One God's power. Someone has fled! Someone flies west. Your faith *** OBLITERATES *** someone! Someone's eyes widen in fear of The One God's power. Someone has fled! Someone flies west. Your faith MASSACRES someone! Someone's eyes widen in fear of The One God's power. Someone has fled! Someone flies west. <881/1135hp 711/838m 448/451mv 8:00 > Someone flies in. Someone flies in. Someone flies in. Someone flies in. <881/1135hp 711/838m 448/451mv 8:00 > Someone utters the words, 'aque bragh'. You yell 'Help someone is attacking me!' Someone's acid blast maims you! Your magic misses someone. Your magic injures someone. You block someone's attack with your weapon. You dodge someone's attack. Someone's cleave mauls you. Someone's cleave wounds you. You parry someone's attack. You dodge someone's attack. You block someone's attack with your weapon. You dodge someone's attack. Someone's beating mauls you. Someone's life drain wounds you. Someone's life drain injures you. Atria: [===|===|==-|---] <754/1135hp 711/838m 448/451mv 8:00 > com 'wrath' Your magic injures someone. Your magic wounds someone. You dodge someone's attack. Someone's cleave mauls you. You block someone's attack with your weapon. Someone's cleave wounds you. You block someone's attack with your weapon. You block someone's attack with your weapon. You parry someone's attack. Someone's beating decimates you! Someone's life drain injures you. You parry someone's attack. Someone's life drain wounds you. Atria: [===|===|=--|---] <652/1135hp 711/838m 448/451mv 8:00 > Someone rescues someone! Atria: [===|===|=--|---] <652/1135hp 711/838m 448/451mv 8:00 > flee Someone parries your attack. You parry someone's attack. You block someone's attack with your weapon. You dodge someone's attack. Someone's kick injures you. You dodge someone's attack. Someone's beating mauls you. Someone's beating misses you. You parry someone's attack. You block someone's attack with your weapon. You block someone's attack with your weapon. Atria: [===|===|=--|---] <613/1135hp 711/838m 448/451mv 8:00 > You can barely move! Your heavenly wrath === DISINTEGRATES === someone! Atria: [===|===|=--|---] <613/1135hp 681/838m 448/451mv 8:00 > Someone parries your attack. Someone parries your attack. You block someone's attack with your weapon. You block someone's attack with your weapon. You block someone's attack with your weapon. You dodge someone's attack. Someone's beating devastates you! You dodge someone's attack. You parry someone's attack. You parry someone's attack. Atria: [===|===|=--|---] <581/1135hp 681/838m 448/451mv 8:00 > You rub the dirt out of your eyes. Timer now at 30 secs. A skeleton has a few scratches. Atria: [===|===|=--|---] <591/1135hp 692/838m 451/451mv 9:00 > Dorvan utters the words, 'aque bragh'. You yell 'Die! Dorvan, you sorcerous dog!' Dorvan's acid blast maims you! A skeleton has a few scratches. Atria: [===|===|---|---] <557/1135hp 692/838m 451/451mv 9:00 > Your magic devastates A skeleton! Your magic mauls A skeleton. You parry Dorvan's attack. You block A skeleton's attack with your weapon. You parry A skeleton's attack. You parry A skeleton's attack. You parry A skeleton's attack. You parry A skeleton's attack. You parry a flesh golem's attack. A zombie's beating decimates you! You parry A zombie's attack. You parry A ghoul's attack. You block A ghoul's attack with your weapon. You parry A ghoul's attack. You evade A ghoul's bash, causing it to fall flat on its face. A ghoul's bash misses you. A skeleton has some small wounds and bruises. Atria: [===|===|---|---] <532/1135hp 692/838m 451/451mv 9:00 > Dorvan utters the words, 'aque bragh'. Dorvan's acid blast maims you! A skeleton has some small wounds and bruises. Atria: [===|===|---|---] <498/1135hp 692/838m 451/451mv 9:00 > Your magic MUTILATES A skeleton! You parry Dorvan's attack. You dodge Dorvan's attack. You parry A skeleton's attack. You parry A skeleton's attack. You dodge A skeleton's attack. You block a flesh golem's attack with your weapon. You block A zombie's attack with your weapon. You block A zombie's attack with your weapon. You dodge A zombie's attack. You block A ghoul's attack with your weapon. You dodge A ghoul's attack. A ghoul's life drain wounds you. A skeleton has some small wounds and bruises. Atria: [===|===|---|---] <481/1135hp 692/838m 451/451mv 9:00 > You can barely move! You flee from combat! A Burned Clearing [Exits: east west] You can barely move! flee <481/1135hp 692/838m 448/451mv 9:00 > w Dorvan flies in. A skeleton flies in. A ghoul flies in. A flesh golem flies in. A zombie flies in. <481/1135hp 692/838m 448/451mv 9:00 > n Dorvan utters the words, 'aque bragh'. You yell 'Die! Dorvan, you sorcerous dog!' Dorvan's acid blast MASSACRES you! Dorvan has a few scratches. Atria: [===|==-|---|---] <408/1135hp 692/838m 448/451mv 9:00 > You can barely move! You flee from combat! A Burned Clearing [Exits: east west] An army Staging Camp has been built here. You can barely move! <408/1135hp 692/838m 445/451mv 9:00 > flee w A Burned Clearing [Exits: east west] (Charmed) (Dark Aura) A zombie, covered in rotted skin, stands here with its master. (Charmed) (Dark Aura) A flesh golem stands here to do his master's bidding. (Charmed) (Dark Aura) An evil phantom floats ominously, feeding on the dead. (Charmed) (Dark Aura) A dirty, old skeleton stands here with its master. (Translucent) (Dark Aura) Dorvan is here, sitting astride a terrible nightmare. <408/1135hp 692/838m 442/451mv 9:00 > w w Dorvan utters the words, 'aque bragh'. You yell 'Die! Dorvan, you sorcerous dog!' Dorvan's acid blast maims you! Dorvan has a few scratches. Atria: [===|=--|---|---] <374/1135hp 692/838m 442/451mv 9:00 > No way! You are still fighting! Dorvan has a few scratches. Atria: [===|=--|---|---] <374/1135hp 692/838m 442/451mv 9:00 > flee You can barely move! You flee from combat! A Burned Clearing [Exits: east west] An army Staging Camp has been built here. You can barely move! <374/1135hp 692/838m 439/451mv 9:00 > w A Burned Clearing [Exits: east west] (Charmed) (Dark Aura) A zombie, covered in rotted skin, stands here with its master. (Charmed) (Dark Aura) A flesh golem stands here to do his master's bidding. (Charmed) (Dark Aura) An evil phantom floats ominously, feeding on the dead. (Charmed) (Dark Aura) A dirty, old skeleton stands here with its master. (Translucent) (Dark Aura) Dorvan is here, sitting astride a terrible nightmare. <374/1135hp 692/838m 436/451mv 9:00 > w Dorvan utters the words, 'grzzs'. You yell 'Die! Dorvan, you sorcerous dog!' Dorvan has a few scratches. Atria: [===|=--|---|---] <374/1135hp 692/838m 436/451mv 9:00 > Your magic wounds Dorvan. Your magic injures Dorvan. Dorvan parries your attack. You block Dorvan's attack with your weapon. You block Dorvan's attack with your weapon. You are burned by the corrosive acid on the Fang of the Black Basilisk. Dorvan's acidic bite scratches you. You block A skeleton's attack with your weapon. A skeleton's cleave injures you. You dodge A skeleton's attack. You block a flesh golem's attack with your weapon. Luckily your feet aren't on the ground. You block A zombie's attack with your weapon. A zombie kicks dirt in your eyes! A zombie's kicked dirt scratches you. You can't see a thing! You block someone's attack with your weapon. Someone's life drain injures you. You block someone's attack with your weapon. Someone's life drain injures you. Atria: [===|=--|---|---] <321/1135hp 692/838m 436/451mv 9:00 > No way! You are still fighting! Atria: [===|=--|---|---] <321/1135hp 692/838m 436/451mv 9:00 > flee No way! You are still fighting! Atria: [===|=--|---|---] <321/1135hp 692/838m 436/451mv 9:00 > You can barely move! You flee from combat! You can't see a thing! The effects of paralysis wear off. <321/1135hp 692/838m 433/451mv 9:00 > w w You can't see a thing! Someone flies east. Someone flies east. Someone flies east. Someone flies east. Someone flies east. <321/1135hp 692/838m 432/451mv 9:00 > You can't see a thing! <321/1135hp 692/838m 431/451mv 9:00 > w You aren't fighting anyone. <321/1135hp 692/838m 431/451mv 9:00 > You can't see a thing! <321/1135hp 692/838m 430/451mv 9:00 > w w You can't see a thing! <321/1135hp 692/838m 429/451mv 9:00 > You can't see a thing! <321/1135hp 692/838m 428/451mv 9:00 > w You can't see a thing! <321/1135hp 692/838m 427/451mv 9:00 > n n Alas, you cannot go that way. <321/1135hp 692/838m 427/451mv 9:00 > Alas, you cannot go that way. <321/1135hp 692/838m 427/451mv 9:00 > You can't see a thing! <321/1135hp 692/838m 426/451mv 9:00 > aff You can't see a thing! <321/1135hp 692/838m 425/451mv 9:00 > You are affected by the following: Spell: dirt kicking : modifies ac by 15 for 0 hours : modifies hitroll by -6 for 0 hours Spell: sanctuary : for 9 hours Spell: heroism : modifies ac by 40 for 22 hours : modifies damroll by 6 for 22 hours : modifies hitroll by 6 for 22 hours : modifies luck by 5 for 22 hours Spell: detect magic : for 17 hours Spell: protection : modifies savingspell by -1 for 10 hours Spell: virtuous light : modifies luck by 6 for 1 hours : modifies ac by -53 for 1 hours Spell: armor : modifies ac by -20 for 21 hours Spell: bless : modifies hitroll by 4 for 13 hours : modifies damroll by 4 for 13 hours : modifies savingspell by -4 for 13 hours Spell: detect invis : for 6 hours Spell: mounted : for 23 hours <321/1135hp 692/838m 425/451mv 9:00 > n You can't see a thing! <321/1135hp 692/838m 424/451mv 9:00 > n Alas, you cannot go that way. <321/1135hp 692/838m 424/451mv 9:00 > n Alas, you cannot go that way. <321/1135hp 692/838m 424/451mv 9:00 > com 'cure critical' You feel a lot better! You have become better at cure critical! [94%] <375/1135hp 672/838m 424/451mv 9:00 > e e You can't see a thing! <375/1135hp 672/838m 423/451mv 9:00 > Someone flies in. Someone flies in. Someone flies in. Someone flies in. Someone flies in. <375/1135hp 672/838m 423/451mv 9:00 > You can't see a thing! <375/1135hp 672/838m 422/451mv 9:00 > com 'cure critical' You feel a lot better! <433/1135hp 652/838m 422/451mv 9:00 > s You can't see a thing! <433/1135hp 652/838m 421/451mv 9:00 > w s You can't see a thing! <433/1135hp 652/838m 420/451mv 9:00 > You can't see a thing! <433/1135hp 652/838m 419/451mv 9:00 > w s You can't see a thing! <433/1135hp 652/838m 418/451mv 9:00 > You can't see a thing! <433/1135hp 652/838m 417/451mv 9:00 > You rub the dirt out of your eyes. Timer now at 30 secs. Your shield glows with a calming deep blue light! You feel a little better. <465/1135hp 678/838m 451/451mv 10:00 > e Shadowy Woods [Exits: north east south west] A warped creature is here, possessed by a demonic spirit. where <465/1135hp 678/838m 450/451mv 10:00 > n n The Wood of Lost Souls is [WARMASTER] controlled. Players near you: <PK> Atria Shadowy Woods <PK> Dorvan Shadowy Woods <465/1135hp 678/838m 450/451mv 10:00 > n Shadowy Woods [Exits: north east south west] A warped creature is here, possessed by a demonic spirit. A pale adventurer creeps about, risen from the dead. A withered, undead faerie shambles aimlessly here. <465/1135hp 678/838m 449/451mv 10:00 > n Dorvan flies in. A zombie flies in. A flesh golem flies in. A ghoul flies in. A skeleton flies in. <465/1135hp 678/838m 449/451mv 10:00 > n Shadowy Woods [Exits: north east south west] A warped creature is here, possessed by a demonic spirit. <465/1135hp 678/838m 448/451mv 10:00 > Shadowy Woods [Exits: north east south west] An army Staging Camp has been built here. A pale adventurer creeps about, risen from the dead. <465/1135hp 678/838m 447/451mv 10:00 > Southern Drawbridge of Miruvhor [Exits: north south down] (Dark Aura) A huge mountain of a guard lumbers here, wearing the colors of House Mahkeh. (Dark Aura) A huge mountain of a guard lumbers here, wearing the colors of House Mahkeh. A Mahkeh House Guard says 'Welcome to Miruvhor, Atria.' A Mahkeh House Guard nods politely in your direction. A Mahkeh House Guard says 'Stay out of trouble. There's no room in the city for criminals.' <465/1135hp 678/838m 446/451mv 10:00 > The Southern Common [Exits: north east south west up] A homeless beggar rests in the corner. <465/1135hp 678/838m 445/451mv 10:00 > w Western Resuvan Street [Exits: east south west] <465/1135hp 678/838m 444/451mv 10:00 > w w Western Resuvan Street [Exits: north east (south) west] <465/1135hp 678/838m 443/451mv 10:00 > w w w Western Resuvan Street [Exits: east south west] <465/1135hp 678/838m 442/451mv 10:00 > Beneath the Southwestern Bastion [Exits: north east south up] A pile of ash leans against the burned inn's outer wall. <465/1135hp 678/838m 441/451mv 10:00 > Alas, you cannot go that way. <465/1135hp 678/838m 441/451mv 10:00 > Alas, you cannot go that way. <465/1135hp 678/838m 441/451mv 10:00 > n Southern Tetsunai Road [Exits: north south] <465/1135hp 678/838m 440/451mv 10:00 > n Southern Tetsunai Road [Exits: north south] <465/1135hp 678/838m 439/451mv 10:00 > e Alas, you cannot go that way. <465/1135hp 678/838m 439/451mv 10:00 > n e Southern Tetsunai Road [Exits: north east south] A wealthy noble proudly strolls along the streets here. A seagull wheels overhead here. <465/1135hp 678/838m 438/451mv 10:00 > Stables [Exits: west up] Visram, the Miruvhor Stablemaster, is here tending to his animals. Visram says 'You got a mount, so don't waste my time. Come back when you need a fresh one!' <465/1135hp 678/838m 437/451mv 10:00 > say warhorse You say 'Warhorse' Visram exchanges your mounts. Visram says 'Ah, into battle ye go, aye? Very good.' Visram leads a powerful warhorse to you. Visram says 'Combat trained and all. Got him off a dead royal!' Visram says 'Hope he brings ya better luck.' <465/1135hp 678/838m 437/451mv 10:00 > w n Southern Tetsunai Road [Exits: north east south] A wealthy noble proudly strolls along the streets here. A seagull wheels overhead here. <465/1135hp 678/838m 436/451mv 10:00 > Beneath the Western Ramparts [Exits: north east south (west) up] A pile of half eaten corpses rots here. Sheets of skin have been nailed to the wall. <465/1135hp 678/838m 435/451mv 10:00 > e e e Western Seium Way [Exits: east west] <465/1135hp 678/838m 434/451mv 10:00 > e e Western Seium Way [Exits: north east south west] <465/1135hp 678/838m 433/451mv 10:00 > e e e Western Plaza [Exits: north east south west] (White Aura) Darden, the trainer, is here showing his swordplay. <465/1135hp 678/838m 432/451mv 10:00 > where Central Commons [Exits: north east south west (down)] A fountain bearing the mark of a white triangle is here, trickling water. The Crimson Banner of Miruvhor is here, waving proudly in the breeze. The official Tribunal Roll Call has been posted here. (Dark Aura) A traveler wanders through the streets. <465/1135hp 678/838m 431/451mv 10:00 > e Eastern Plaza [Exits: north east south west] A warehouse has been set up on the eastern plaza. <465/1135hp 678/838m 430/451mv 10:00 > e Eastern Seium Way [Exits: north east south west] A long clothesline spans the street, torn sheets flapping in the breeze. <465/1135hp 678/838m 429/451mv 10:00 > e e Eastern Seium Way [Exits: east west] <465/1135hp 678/838m 428/451mv 10:00 > e e Entrance to the Miruvhor Wharf [Exits: north east south west up] A fisherman is here, carting nets from the wharf. <465/1135hp 678/838m 427/451mv 10:00 > e Miruvhor is [TRIBUNAL] controlled. Players near you: <PK> Atria Entrance to the Miruvhor Wharf <PK> Dorvan Western Seium Way <465/1135hp 678/838m 427/451mv 10:00 > e The Miruvhor Wharf [Exits: north east west] <465/1135hp 678/838m 426/451mv 10:00 > e e The Miruvhor Wharf [Exits: east south west] (White Aura) Xavier stands here in a freshly-pressed coat, overseeing the dock operations. <465/1135hp 678/838m 425/451mv 10:00 > A Row of Boat Slips [Exits: north east west] A freighter bearing the moniker 'Castillans' is moored here. A few crates are neatly stacked to one side of the pier. A chipper-looking swabbie is here, sweeping the wooden dock. A chipper swabbie says 'Pst...hey, you!' A chipper swabbie looks around for any guards and inches closer to you. A chipper swabbie says 'Yeah, Atria! I'm talking to you.' A chipper swabbie says 'Would you be interested in purchasing some top of the line goods?' A chipper swabbie awaits a yes or no answer. <465/1135hp 678/838m 424/451mv 10:00 > e e e A Row of Boat Slips [Exits: east west] A sloop marked with the name 'Glacier Bay' is tied to the pier here. (White Aura) A Harbor Guard is here, keeping an eye on travelers and custom officers. (White Aura) A Harbor Guard is here, keeping an eye on travelers and custom officers. A Harbor Guard says 'Welcome to Miruvhor, Atria.' A Harbor Guard nods politely in your direction. A Harbor Guard says 'Stay out of trouble. There's no room in the city for criminals.' <465/1135hp 678/838m 423/451mv 10:00 > Near Miruvhor's Piers [Exits: east west] <465/1135hp 678/838m 422/451mv 10:00 > The Dragon Sea [Exits: north east south west] <465/1135hp 678/838m 421/451mv 10:00 > The Dragon Sea [Exits: north east south west] <465/1135hp 678/838m 420/451mv 10:00 > e e The Reef [Exits: north east south west down] <465/1135hp 678/838m 419/451mv 10:00 > e The Dragon Sea [Exits: north east west] An army Staging Camp has been built here. <465/1135hp 678/838m 418/451mv 10:00 > n The Dragon Sea [Exits: north east south west] <465/1135hp 678/838m 417/451mv 10:00 > com 'cure critical' The Dragon Sea [Exits: north east south west] An army Staging Camp has been built here. <465/1135hp 678/838m 416/451mv 10:00 > Beside the H.M.S. Galvatar's Fancy [Exits: north east south west (up)] An enormous ship is anchored here, a testament to Miruvhor's wealth. <465/1135hp 678/838m 415/451mv 10:00 > The Dragon Sea [Exits: north east south west] An army Staging Camp has been built here. <465/1135hp 678/838m 414/451mv 10:00 > Beside the H.M.S. Galvatar's Fancy [Exits: north east south west (up)] An enormous ship is anchored here, a testament to Miruvhor's wealth. <465/1135hp 678/838m 413/451mv 10:00 > The Dragon Sea [Exits: north east south west] An army Staging Camp has been built here. <465/1135hp 678/838m 412/451mv 10:00 > Beside the H.M.S. Galvatar's Fancy [Exits: north east south west (up)] An enormous ship is anchored here, a testament to Miruvhor's wealth. <465/1135hp 678/838m 411/451mv 10:00 > The Dragon Sea [Exits: north east south west] <465/1135hp 678/838m 410/451mv 10:00 > You feel a lot better! <527/1135hp 658/838m 410/451mv 10:00 > n n The light of virtue fades from your body. Timer now at 30 secs. <540/1135hp 679/838m 451/451mv 11:00 > n The Dragon Sea [Exits: north east south west] An army Staging Camp has been built here. <540/1135hp 679/838m 450/451mv 11:00 > n The Dragon Sea [Exits: north east south west] <540/1135hp 679/838m 449/451mv 11:00 > n The Dragon Sea [Exits: north east south west] <540/1135hp 679/838m 448/451mv 11:00 > The Dragon Sea [Exits: north east south] <540/1135hp 679/838m 447/451mv 11:00 > n n On a Broken Dock [Exits: south west] <540/1135hp 679/838m 446/451mv 11:00 > Alas, you cannot go that way. <540/1135hp 679/838m 446/451mv 11:00 > Alas, you cannot go that way. <540/1135hp 679/838m 446/451mv 11:00 > s e The Dragon Sea [Exits: north east south] <540/1135hp 679/838m 445/451mv 11:00 > n The Dragon Sea [Exits: north east south west] <540/1135hp 679/838m 444/451mv 11:00 > where The Dragon Sea [Exits: north east south west] <540/1135hp 679/838m 443/451mv 11:00 > Ayluin's Lament is [CHURCH] controlled. Players near you: <PK> Atria The Dragon Sea <540/1135hp 679/838m 443/451mv 11:00 > com 'cure critical' You feel a lot better! <596/1135hp 659/838m 443/451mv 11:00 > com 'cure critical' You feel a lot better! <662/1135hp 639/838m 443/451mv 11:00 > com vir where The Light of Virtue fills you with conviction. <662/1135hp 614/838m 443/451mv 11:00 > Ayluin's Lament is [CHURCH] controlled. Players near you: <PK> Atria The Dragon Sea <662/1135hp 614/838m 443/451mv 11:00 > who pk [ Gnome ] <PK> Riija the Scourge of the Battlefield [50 H-Elf Pal] <PK> (Hope [M]) Atria the Holy Lady [ Undea ] <PK> Dorvan the Imperator of the Ossein [ Undea ] <PK> Xekhir Meddiaz the Handmaiden of the Nameless Players matched: 4 There are 4 characters on, the most on since startup was 20. The title of Master Questor of Aabahran is currently held by Xekhir. <662/1135hp 614/838m 443/451mv 11:00 > where Ayluin's Lament is [CHURCH] controlled. Players near you: <PK> Atria The Dragon Sea <662/1135hp 614/838m 443/451mv 11:00 > com 'cure critical' where You feel a lot better! <727/1135hp 594/838m 443/451mv 11:00 > sl Ayluin's Lament is [CHURCH] controlled. Players near you: <PK> Atria The Dragon Sea <PK> Dorvan The Dragon Sea <727/1135hp 594/838m 443/451mv 11:00 > You manage to keep your balance and sleep on the back of a white charger! You go to sleep. <727/1135hp 594/838m 443/451mv 11:00 > wake look [Hope]: 'A Clan Quest has been handed out. The first to complete it shall have the reward.' the Clanmaster has given you a quest! You have to get a jewel from Bukkon the dwarven butcher in Khorandain and deliver it to Leanna the Bartender within 1.0 days. <773/1135hp 692/838m 451/451mv 12:00 > You wake and stand up. <773/1135hp 692/838m 451/451mv 12:00 > Charge dorvan The Dragon Sea A fog surrounds you here, making it hard to see objects that are far away. The further you traverse the roiling waters, the thicker the fog becomes until the air is thick as soop. The moister clings to you, making it difficult to beathe. The low-hanging mist also mutes the sounds of the ocean. It's as though only the scant few inches before your nose exist out here. [Exits: north east south west] <773/1135hp 692/838m 451/451mv 12:00 > They aren't here. <773/1135hp 692/838m 451/451mv 12:00 > e The Dragon Sea [Exits: north south west] (Glowing) A small dinghy bobs amongst the waves. <773/1135hp 692/838m 450/451mv 12:00 > CHARGE dorvan Charge dorvan They aren't here. <773/1135hp 692/838m 450/451mv 12:00 > Dorvan flies in. A zombie flies in. A flesh golem flies in. A ghoul flies in. A skeleton flies in. <773/1135hp 692/838m 450/451mv 12:00 > Charge dorvan Saddled atop a white charger, you charge Dorvan at full speed! Dorvan yells 'Help! Atria just charged into me!' Your charge attack MASSACRES Dorvan! Dorvan has a few scratches. Atria: [===|===|===|---] <773/1135hp 692/838m 450/451mv 12:00 > Your magic mauls Dorvan. Dorvan parries your attack. You dodge Dorvan's attack. You are burned by the corrosive acid on the Fang of the Black Basilisk. Dorvan's acidic bite scratches you. You block A skeleton's attack with your weapon. You parry A skeleton's attack. You block A skeleton's attack with your weapon. A flesh golem's slash hits you. Luckily your feet aren't on the ground. You block A zombie's attack with your weapon. You block A zombie's attack with your weapon. You dodge A zombie's attack. You block A ghoul's attack with your weapon. You block A ghoul's attack with your weapon. Dorvan has some small wounds and bruises. Atria: [===|===|===|---] <763/1135hp 692/838m 450/451mv 12:00 > com 'wrath' Your magic wounds Dorvan. Dorvan parries your attack. You dodge Dorvan's attack. You block Dorvan's attack with your weapon. You block A skeleton's attack with your weapon. You parry A skeleton's attack. You parry A skeleton's attack. You block A skeleton's attack with your weapon. You parry A skeleton's attack. A skeleton's kick hits you. You dodge a flesh golem's attack. A zombie's beating decimates you! You parry A ghoul's attack. You parry A ghoul's attack. Dorvan has some small wounds and bruises. Atria: [===|===|==-|---] <724/1135hp 692/838m 450/451mv 12:00 > look dorvan Dorvan looks very uncomfortable. Your heavenly wrath === DISINTEGRATES === Dorvan! Dorvan has quite a few wounds. Atria: [===|===|==-|---] <724/1135hp 662/838m 450/451mv 12:00 > A skeleton rescues Dorvan! Your magic devastates A skeleton! Your magic devastates A skeleton! You dodge A skeleton's attack. You parry A skeleton's attack. You parry A skeleton's attack. You block A skeleton's attack with your weapon. You dodge A skeleton's attack. You block a flesh golem's attack with your weapon. You parry A zombie's attack. You dodge A zombie's attack. You evade A zombie's bash, causing it to fall flat on its face. A zombie's bash misses you. You parry A ghoul's attack. You block A ghoul's attack with your weapon. A skeleton has a few scratches. Atria: [===|===|==-|---] <724/1135hp 662/838m 450/451mv 12:00 > Your magic devastates A skeleton! A skeleton's cleave mauls you. You parry A skeleton's attack. You block A skeleton's attack with your weapon. You dodge A skeleton's attack. You parry a flesh golem's attack. You block A zombie's attack with your weapon. You block A zombie's attack with your weapon. A ghoul's life drain wounds you. You block A ghoul's attack with your weapon. A skeleton has a few scratches. Atria: [===|===|==-|---] <683/1135hp 662/838m 450/451mv 12:00 > hit dorvan The pungent aroma of cheap cologne wafts up through your nose. You approach the slightly swaying form that appears to be dressed as one of the recently deceased in preparation for viewing at his own funeral service. His face is pale, deficit of blood. The skin taut and shriveled, slightly transparent to the bones, joints, and arteries beneath. Lustrous black hair as a doll's is pulled back over his head, largely covering his balding. His jaw hangs open droopily, revealing a perfect set of pearly white teeth. Misshapen lips are of an aesthetically pleasing pink varnish. Thick, brows appear to have been penciled in, folds of skin slightly overhanging dark eye circles. His left eye is sunken in its socket, while his right eye bulges outward, the corneas appearing to have a glossy brown finish. His gaze is vacant, his features slack. Drawing closer, you see his predominant cheekbones are as if molded by clay. His protruding, lop-sided nose appears implanted. As does his ears, as the evidence of stitching is barely visible under the drying makeup. A dull overcoat of black wool is worn about him with a low cutaway style, extending below the knees and quite oversized for his fragile frame. Equally dull slacks of black wool are worn on his legs with matching shoes worn upon his feet. Sagging hands with fingers gnarled as if from years underground, are hanging limply at his sides. He continues to stare straight ahead with that same distant expression. He has travelled quite a lot. Dorvan has quite a few wounds. Dorvan is using: <used as light> (Invis) (Magical) (Glowing) a Cube of Force <worn on finger> a wedding ring <worn on finger> a wedding ring <worn around neck> (Glowing) (Humming) a necklace of crow feathers <worn around neck> (Glowing) a steel coif adorned with a muddy bauble <worn on head> (Glowing) a double plated helm <worn on ear> (Magical) cryo earring <worn on torso> (Humming) a suit of armor fashioned in the form of ice <worn on arms> a silksteel arm harness adorned with a muddy bauble <worn on hands> some black silk evening gloves <worn on legs> (Glowing) fleetfoot greaves <worn on feet> (Magical) some Dandelion Sabatons <worn as shield> (Magical) a Tainted Shield adorned with a muddy bauble <worn about body> (Magical) (Glowing) (Humming) a Major Globe of Invulnerability <worn about waist> (Glowing) the Girth of Amusement <worn around wrist> (Magical) (Glowing) a glass bracelet adorned with a muddy bauble <worn around wrist> (Magical) (Glowing) a glass bracelet adorned with a muddy bauble <wielded> (Magical) (Humming) the Fang of the Black Basilisk <worn on face> (Magical) the Observer's Goggles <worn as shroud> (Magical) the soul of Xaeryx <floating nearby> (Humming) a portable hole You sense following auras: Spell: curse : modifies savingspell by 6 for 30 hours : modifies hitroll by -6 for 30 hours Spell: charge : for 0 hours Spell: powerword stun : for 20 hours Spell: sanctuary : for 0 hours Spell: stone skin : modifies ac by -40 for 47 hours Spell: protective shield: for 2 hours Spell: protection : modifies savingspell by -1 for 17 hours Spell: fly : for 21 hours Spell: pass door : for 3 hours Spell: armor : modifies ac by -20 for 22 hours Spell: shield : modifies ac by -20 for 18 hours Spell: detect invis : for 19 hours Spell: mounted : for 13 hours A skeleton has a few scratches. Atria: [===|===|==-|---] <683/1135hp 662/838m 450/451mv 12:00 > One battle at a time. A skeleton has a few scratches. Atria: [===|===|==-|---] <683/1135hp 662/838m 450/451mv 12:00 > hit dorvan One battle at a time. A skeleton dodges your attack. You dodge A skeleton's attack. You dodge A skeleton's attack. You parry A skeleton's attack. You dodge A skeleton's attack. You dodge A skeleton's attack. You parry a flesh golem's attack. You block A zombie's attack with your weapon. A ghoul's life drain injures you. You parry A ghoul's attack. You dodge A ghoul's attack. A ghoul reaches for you with its ethereal hand! You feel a momentary weakness. A skeleton has a few scratches. Atria: [===|===|=--|---] <667/1135hp 662/838m 450/451mv 12:00 > Dorvan utters the words, 'aque bragh'. You yell 'Die! Dorvan, you sorcerous dog!' Dorvan's acid blast MASSACRES you! A skeleton has a few scratches. Atria: [===|===|=--|---] <598/1135hp 662/838m 450/451mv 12:00 > hit dorvan You start aiming at Dorvan. Dorvan has quite a few wounds. Atria: [===|===|=--|---] <598/1135hp 662/838m 450/451mv 12:00 > hit dorvan You do the best you can! Dorvan has quite a few wounds. Atria: [===|===|=--|---] <598/1135hp 662/838m 450/451mv 12:00 > com 'flamestrike' A skeleton is blinded by smoke! Your flamestrike LACERATES A skeleton! Your flamestrike MASSACRES A ghoul! Your flamestrike wounds a flesh golem. Your flamestrike MUTILATES A zombie! Your flamestrike devastates Dorvan! You have become better at flamestrike! [88%] Dorvan has quite a few wounds. Atria: [===|===|=--|---] <598/1135hp 642/838m 450/451mv 12:00 > Your magic injures Dorvan. Your magic wounds Dorvan. Dorvan's acidic bite misses you. You parry A skeleton's attack. You parry A skeleton's attack. A skeleton's cleave wounds you. You parry a flesh golem's attack. You dodge A zombie's attack. You block A zombie's attack with your weapon. You block A ghoul's attack with your weapon. You parry A ghoul's attack. You block A ghoul's attack with your weapon. Dorvan has quite a few wounds. Atria: [===|===|---|---] <578/1135hp 642/838m 450/451mv 12:00 > Dorvan utters the words, 'aque bragh'. Dorvan's acid blast maims you! Dorvan has quite a few wounds. Atria: [===|===|---|---] <542/1135hp 642/838m 450/451mv 12:00 > com 'flamestrike' Your flamestrike LACERATES A skeleton! Your flamestrike MASSACRES A ghoul! Your flamestrike MUTILATES a flesh golem! Your flamestrike mauls A zombie. Your flamestrike maims Dorvan! Dorvan has quite a few wounds. Atria: [===|===|---|---] <542/1135hp 622/838m 450/451mv 12:00 > Your magic misses Dorvan. Your magic wounds Dorvan. You dodge Dorvan's attack. You block Dorvan's attack with your weapon. A skeleton's cleave wounds you. You parry A skeleton's attack. You dodge A skeleton's attack. You dodge A skeleton's attack. You dodge A skeleton's attack. You parry a flesh golem's attack. You block A zombie's attack with your weapon. You parry A ghoul's attack. You block A ghoul's attack with your weapon. Dorvan has quite a few wounds. Atria: [===|===|---|---] <522/1135hp 622/838m 450/451mv 12:00 > com 'flamestrike' Dorvan utters the words, 'opajr hajqp'. A green glow envelops Dorvan's hands. You shake off Dorvan's ghoul touch. Dorvan has quite a few wounds. Atria: [===|===|---|---] <522/1135hp 622/838m 450/451mv 12:00 > Your flamestrike LACERATES A skeleton! Your flamestrike DISMEMBERS A ghoul! Your flamestrike mauls a flesh golem. Your flamestrike MUTILATES A zombie! Your flamestrike maims Dorvan! Dorvan has some big nasty wounds and scratches. Atria: [===|===|---|---] <522/1135hp 602/838m 450/451mv 12:00 > Your magic mauls Dorvan. Dorvan parries your attack. You block Dorvan's attack with your weapon. You block A skeleton's attack with your weapon. You parry A skeleton's attack. You block A skeleton's attack with your weapon. You block A skeleton's attack with your weapon. A skeleton's kick decimates you! You dodge a flesh golem's attack. You dodge A zombie's attack. A ghoul's life drain wounds you. You dodge A ghoul's attack. You dodge A ghoul's attack. Dorvan has some big nasty wounds and scratches. Atria: [===|==-|---|---] <476/1135hp 602/838m 450/451mv 12:00 > The protective aura around Dorvan fades. The protective aura around A zombie fades. Dorvan has quite a few wounds. Atria: [===|===|---|---] <486/1135hp 620/838m 451/451mv 13:00 > com 'wrath' Your heavenly wrath does UNSPEAKABLE things to Dorvan! Your magic maims Dorvan! Dorvan has fled! Dorvan flies north. You turn A skeleton's attack against it. Your counter mauls A skeleton. You block A skeleton's attack with your weapon. You parry A skeleton's attack. You parry A skeleton's attack. A flesh golem's slash hits you. You block A zombie's attack with your weapon. You dodge A zombie's attack. You parry A ghoul's attack. You parry A ghoul's attack. You block A ghoul's attack with your weapon. You dodge A ghoul's attack. A skeleton has a few scratches. Atria: [===|===|---|---] <477/1135hp 580/838m 451/451mv 13:00 > flee A skeleton dodges your attack. A skeleton dodges your attack. Your magic maims A skeleton! You parry A skeleton's attack. You dodge A skeleton's attack. You block A skeleton's attack with your weapon. You block A skeleton's attack with your weapon. A skeleton tries to disarm you, but fails. You block a flesh golem's attack with your weapon. A zombie's beating decimates you! You dodge A zombie's attack. A zombie gets a wild look in its eyes. You dodge A ghoul's attack. A ghoul's life drain mauls you. A ghoul's life drain wounds you. You block A ghoul's attack with your weapon. A ghoul sends you sprawling with a powerful bash! A ghoul's bash devastates you! Your faith reaches out and finds solace as you are assaulted. You feel better. A skeleton has a few scratches. Atria: [===|==-|---|---] <409/1135hp 580/838m 451/451mv 13:00 > Charge dorvan A skeleton dodges your attack. You dodge A skeleton's attack. You block A skeleton's attack with your weapon. You dodge A skeleton's attack. You block A skeleton's attack with your weapon. You dodge a flesh golem's attack. You block A zombie's attack with your weapon. A zombie's beating wounds you. You block A ghoul's attack with your weapon. You parry A ghoul's attack. You dodge A ghoul's attack. A skeleton has a few scratches. Atria: [===|==-|---|---] <389/1135hp 580/838m 451/451mv 13:00 > You flee from combat! The Dragon Sea [Exits: north east south west] <389/1135hp 580/838m 450/451mv 13:00 > s Charge dorvan They aren't here. <389/1135hp 580/838m 450/451mv 13:00 > The Dragon Sea [Exits: north east south west] <389/1135hp 580/838m 449/451mv 13:00 > w Charge dorvan They aren't here. <389/1135hp 580/838m 449/451mv 13:00 > w The Dragon Sea [Exits: north east south] <389/1135hp 580/838m 448/451mv 13:00 > Charge dorvan They aren't here. <389/1135hp 580/838m 448/451mv 13:00 > where Alas, you cannot go that way. <389/1135hp 580/838m 448/451mv 13:00 > They aren't here. <389/1135hp 580/838m 448/451mv 13:00 > Charge dorvan The Dragon Sea is [WARMASTER] controlled. Players near you: <PK> Atria The Dragon Sea -------------------------------------- I find this fight interesting, because I was losing at the start and then things turned so fast. I also have no idea how he disappeared so fast while cursed. His pets were also gone. Link to comment
tassinvegeta Posted January 2, 2021 Report Share Posted January 2, 2021 I remember this. Was around the time of the new sanctuary change. I didn't recognize it dropping at all and had no idea what happened lol. Dorvan Link to comment
Mmm Coffee Posted January 4, 2021 Report Share Posted January 4, 2021 I'm gonna guess.....shifu shawl FTW! What you didn't want to do a 3rd iteration of Donovan? heh Link to comment
tassinvegeta Posted January 4, 2021 Report Share Posted January 4, 2021 Shifu Shawl against a Paladin? Lol. I most likely just used the mirror in decobru. I had an idea of a 3rd iteration, not sure if I'll do it though. Link to comment
Trick Posted January 4, 2021 Report Share Posted January 4, 2021 3 minutes ago, tassinvegeta said: Shifu Shawl against a Paladin? Lol. I most likely just used the mirror in decobru. I had an idea of a 3rd iteration, not sure if I'll do it though. Elf to zombie to... dust? 😛 Link to comment
tassinvegeta Posted January 4, 2021 Report Share Posted January 4, 2021 57 minutes ago, Trick said: Elf to zombie to... dust? 😛 I actually was a dust cloud at some point curtesy of @Anume 😁 Link to comment
Trick Posted January 4, 2021 Report Share Posted January 4, 2021 1 minute ago, tassinvegeta said: I actually was a dust cloud at some point curtesy of @Anume 😁 Well then c'mon, man.. What the hell is left? lol Link to comment
tassinvegeta Posted January 4, 2021 Report Share Posted January 4, 2021 A reincarnated avatar/ghost/spirit set to undo all the wrong he's done. 🤔 Was inspired by this quote; "I've spent my time in heaven trying to reconcile the monster that I was, with the being that I am now." Link to comment
Mmm Coffee Posted January 5, 2021 Report Share Posted January 5, 2021 20 hours ago, tassinvegeta said: I actually was a dust cloud at some point curtesy of @Anume 😁 Because you captured my vamp haha. Link to comment
tassinvegeta Posted January 6, 2021 Report Share Posted January 6, 2021 Hey that was my blood guard. I just wanted to take a quick peek. 😅 Link to comment
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