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Erdas(Halfling warrior Glad M) vs Julsaard(Vamp Syndi T)


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[HP:1058/1058 MN:461/518 MV:445/447]
<68243gold 483cps 22hour>
dir julsaard
Julsaard is blinded by the dirt in his eyes!
Your kicked dirt grazes Julsaard.
Julsaard has a few scratches. 

Erdas: [100][===|===|===|===]
[HP:1058/1058 MN:461/518 MV:445/447]
<68243gold 483cps 22hour>

Your wrath LACERATES Julsaard!
Your wrath LACERATES Julsaard!
Your wrath DISMEMBERS Julsaard!
You feel a rush of endorphins, numbing your pain.
You dodge Julsaard's attack.
You dodge Julsaard's attack.
You block Julsaard's attack and attempt to strike at the brief opening.
Your riposte misses Julsaard.
You parry Julsaard's attack.
Julsaard has some small wounds and bruises. 

Erdas: [100][===|===|===|===]
[HP:1058/1058 MN:467/518 MV:445/447]
<68243gold 483cps 22hour>

Your wrath LACERATES Julsaard!
You strike Julsaard with the edge of your shield.
You make excellent use of a spiked shield and draw blood.
Your shield bash LACERATES Julsaard!
You feel a rush of endorphins, numbing your pain.
Your blood loss scratches Julsaard.
You block Julsaard's attack with your shield.
You block Julsaard's attack with your shield.
You parry Julsaard's attack.
Julsaard has some small wounds and bruises. 

Erdas: [100][===|===|===|===]
[HP:1058/1058 MN:470/518 MV:445/447]
<68243gold 483cps 22hour>
shieldbash 

Julsaard has fled!
Julsaard flies east.

[HP:1058/1058 MN:470/518 MV:445/447]
<68243gold 483cps 22hour>
e
But you aren't in combat!

[HP:1058/1058 MN:470/518 MV:445/447]
<68243gold 483cps 22hour>
A cove
  A small circuler area is here surrounded by rocks and vines.  Lush, green 
grass grows here seemingly serenading the existence of this almost perfect 
hideout.  The cove seems to be some sort of entrance.

[Exits: north east west]
     You notice a few spots of blood on the ground.
     A large wooden board hangs on the nail here.
Julsaard the Sword of Anume is here.
An impish looking halfling is here, running away.

[HP:1058/1058 MN:470/518 MV:444/447]
<68243gold 483cps 22hour>
murder julsaard
Julsaard blocks your attack with his shield.
Your wrath MUTILATES Julsaard!
Julsaard dodges your attack.
Julsaard dodges your attack.
Julsaard dodges your attack.
You feel a rush of endorphins, numbing your pain.
Some poison barbed gauntlets gleam with lethal poison.
Julsaard turns slightly green, but it passes.
Your blood loss scratches Julsaard.
You block Julsaard's attack with your shield.
Julsaard's crush maims you!
Julsaard has quite a few wounds. 

Erdas: [96][===|===|===|===]
[HP:1024/1058 MN:474/518 MV:444/447]
<68243gold 483cps 22hour>

Julsaard has fled!
Julsaard flies north.

[HP:1024/1058 MN:474/518 MV:444/447]
<68243gold 483cps 22hour>
murder julsaard
They aren't here.

[HP:1024/1058 MN:474/518 MV:444/447]
<68243gold 483cps 22hour>
murder julsaard
They aren't here.

[HP:1024/1058 MN:474/518 MV:444/447]
<68243gold 483cps 22hour>
n
murder julsaard
Before the Hall
  Sprawling before you is a massive construct of wood.  Fully hundreds of
feet long and over a hundred feet wide, this multi-storied structure looms
above even the tallest tree.  Made of the thick, ancient trees, interlaced,
and set with tar and pitch, it is topped off with a brick shingled roof. 
There is no decoration covering the outside, or sign announcing its name or
purpose.  Inside there can be heard the muffled sounds of combat and raucous
laughter and singing.  Around the structure lies a tall wooden fence with
guard shacks placed at the openings, and towers set high above.  

[Exits: north south]
     You notice a few spots of blood on the ground.
A vampire wolf is here.
Towering far above the treeline a Titan stands here.
The Warmaster altar stands here.

[HP:1024/1058 MN:474/518 MV:443/447]
<68243gold 483cps 22hour>
A vampire wolf dodges your attack.
A vampire wolf dodges your attack.
A vampire wolf has quite a few wounds. 

Erdas: [96][===|===|===|===]
[HP:1024/1058 MN:474/518 MV:443/447]
<68243gold 483cps 22hour>

A vampire wolf's tear misses you.
Your wrath mauls a vampire wolf.
You strike a vampire wolf with the edge of your shield.
Your shield bash DISMEMBERS a vampire wolf!
Your wrath maims a vampire wolf!
You feel a rush of endorphins, numbing your pain.
Some poison barbed gauntlets gleam with lethal poison.
A vampire wolf turns slightly green, but it passes.
Your blood loss scratches a vampire wolf.
You parry a vampire wolf's attack.
You dodge a vampire wolf's attack.
You block a vampire wolf's attack with your shield.
You parry a vampire wolf's attack.
You parry a vampire wolf's attack.
You parry a vampire wolf's attack.
You dodge a vampire wolf's attack.
A vampire wolf has quite a few wounds. 

Erdas: [97][===|===|===|===]
[HP:1028/1058 MN:478/518 MV:443/447]
<68243gold 483cps 22hour>

A vampire wolf dodges your attack.
A vampire wolf disappears in undergrowth momentarily and your blow lands short.
Your wrath misses a vampire wolf.
You strike a vampire wolf with the edge of your shield.
Your shield bash LACERATES a vampire wolf!
You feel a rush of endorphins, numbing your pain.
Your blood loss scratches a vampire wolf.
You block a vampire wolf's attack with your shield.
You block a vampire wolf's attack with your shield.
You parry a vampire wolf's attack.
A vampire wolf's charge wounds you.
A vampire wolf's bite mauls you.
A vampire wolf has quite a few wounds. 

Erdas: [93][===|===|===|===]
[HP:990/1058 MN:482/518 MV:443/447]
<68243gold 483cps 22hour>
shieldbash 
Your shield bash grazes a vampire wolf.
A vampire wolf has quite a few wounds. 

Erdas: [93][===|===|===|===]
[HP:990/1058 MN:467/518 MV:443/447]
<68243gold 483cps 22hour>

A vampire wolf dodges your attack.
Your wrath decimates a vampire wolf!
You feel a rush of endorphins, numbing your pain.
Your blood loss scratches a vampire wolf.
You dodge a vampire wolf's attack.
You dodge a vampire wolf's attack.
You block a vampire wolf's attack with your shield.
You block a vampire wolf's attack with your shield.
You parry a vampire wolf's attack.
You block a vampire wolf's attack with your shield.
A vampire wolf has quite a few wounds. 

Erdas: [93][===|===|===|===]
[HP:993/1058 MN:470/518 MV:443/447]
<68243gold 483cps 22hour>

A vampire wolf has fled!
With a slow but unstoppable motion the Titan places the giant axe before you.
The Titan says 'Be on your way Julsaard, or you will need a few resurrections just to look normal 
again.'
A vampire wolf has fled!

[HP:993/1058 MN:470/518 MV:443/447]
<68243gold 483cps 22hour>
murder julsaard
s
They aren't here.

[HP:993/1058 MN:470/518 MV:443/447]
<68243gold 483cps 22hour>
A cove
  A small circuler area is here surrounded by rocks and vines.  Lush, green 
grass grows here seemingly serenading the existence of this almost perfect 
hideout.  The cove seems to be some sort of entrance.

[Exits: north east west]
     You notice a few spots of blood on the ground.
     A large wooden board hangs on the nail here.
An impish looking halfling is here, running away.

[HP:993/1058 MN:470/518 MV:442/447]
<68243gold 483cps 22hour>
e
An overgrown path
  You are on a faint dirt path, which has been almost completely wiped out 
with time.  Numerous types of vegetation grows upon and around the walking 
area.  A faint fragrance from flowers nearby catches your attention.

[Exits: south west]
     You notice a few spots of blood on the ground.
     A pile of goblin corpses has been dumped here.

[HP:993/1058 MN:470/518 MV:441/447]
<68243gold 483cps 22hour>
s
s
s
An overgrown path
  You are on a faint dirt path, which has been almost completely wiped out 
with time.  Numerous types of vegetation grows upon and around the walking 
area.  A faint fragrance from flowers nearby catches your attention.

[Exits: north east south]
     You notice a few spots of blood on the ground.
     A small circular stone well is set into the ground here.

[HP:993/1058 MN:470/518 MV:440/447]
<68243gold 483cps 22hour>
s
whe
Fresh, Green, Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south]
     You notice a few spots of blood on the ground.

[HP:993/1058 MN:470/518 MV:439/447]
<68243gold 483cps 22hour>
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south]
Bjorn lumbers about searching for something.

[HP:993/1058 MN:470/518 MV:438/447]
<68243gold 483cps 22hour>
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south]

[HP:993/1058 MN:470/518 MV:437/447]
<68243gold 483cps 22hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Fresh, Green Grass
<PK>   a vampire wolf                    Fresh, Green Grass
<PK>   Brenislav                        A rocky mountain path

[HP:993/1058 MN:470/518 MV:437/447]
<68243gold 483cps 22hour>

[#1055]Warlords    : Engaging enemies.

[HP:993/1058 MN:470/518 MV:437/447]
<68243gold 483cps 22hour>
sca
murder julsaard
You scan all around.
You scan north.
*** Range 1 (north) ***
Bjorn lumbers about searching for something.
You scan east.
*** Range 3 (east) ***
A vampire wolf is here.
A fire giant soldier is here in training.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:993/1058 MN:470/518 MV:437/447]
<68243gold 483cps 22hour>
They aren't here.

[HP:993/1058 MN:470/518 MV:437/447]
<68243gold 483cps 22hour>
murder julsaard
They aren't here.

[HP:993/1058 MN:470/518 MV:437/447]
<68243gold 483cps 22hour>
murder julsaard
They aren't here.

[HP:1015/1058 MN:479/518 MV:447/447]
<68243gold 483cps 23hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
Bjorn lumbers about searching for something.
You scan east.
*** Range 3 (east) ***
A vampire wolf is here.
A fire giant soldier is here in training.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:1015/1058 MN:479/518 MV:447/447]
<68243gold 483cps 23hour>
murder julsaard
They aren't here.

[HP:1015/1058 MN:479/518 MV:447/447]
<68243gold 483cps 23hour>
e
e
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:1015/1058 MN:479/518 MV:446/447]
<68243gold 483cps 23hour>
e
murder julsaard
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:1015/1058 MN:479/518 MV:445/447]
<68243gold 483cps 23hour>
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north west]
     A bit of blood has pooled at your feet.
     You notice a few spots of blood on the ground.
A vampire wolf is here.
A fire giant soldier is here in training.

[HP:1015/1058 MN:479/518 MV:444/447]
<68243gold 483cps 23hour>
Your wrath mauls a vampire wolf.
A vampire wolf disappears in undergrowth momentarily and your blow lands short.
Your wrath misses a vampire wolf.
A vampire wolf has quite a few wounds. 

Erdas: [95][===|===|===|===]
[HP:1015/1058 MN:479/518 MV:444/447]
<68243gold 483cps 23hour>

A vampire wolf has fled!

[HP:1015/1058 MN:479/518 MV:444/447]
<68243gold 483cps 23hour>
murder julsaard
sca
They aren't here.

[HP:1015/1058 MN:479/518 MV:444/447]
<68243gold 483cps 23hour>
You scan all around.
You scan north.
*** Range 2 (north) ***
A vampire wolf is here.
A fire giant soldier is here in training.
You scan east.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:1015/1058 MN:479/518 MV:444/447]
<68243gold 483cps 23hour>
w
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:1015/1058 MN:479/518 MV:443/447]
<68243gold 483cps 23hour>
w
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:1015/1058 MN:479/518 MV:442/447]
<68243gold 483cps 23hour>
n
dir julsaard
Fresh, Green, Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A fire giant soldier is here in training.

[HP:1015/1058 MN:479/518 MV:441/447]
<68243gold 483cps 23hour>
sca
They aren't here.

[HP:1015/1058 MN:479/518 MV:441/447]
<68243gold 483cps 23hour>
You scan all around.
You scan north.
*** Range 1 (north) ***
A wild horse rears up at you.
You scan east.
You scan south.
You scan west.
*** Range 1 (west) ***
Bjorn lumbers about searching for something.
You scan up.
You scan down.

[HP:1015/1058 MN:479/518 MV:441/447]
<68243gold 483cps 23hour>
n
Fresh, Green, Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A wild horse rears up at you.

[HP:1015/1058 MN:479/518 MV:440/447]
<68243gold 483cps 23hour>
sca
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
Julsaard the Sword of Anume is here.
A black wasp flies aimlessly about.
*** Range 2 (east) ***
A fire giant soldier is here in training.
You scan south.
*** Range 1 (south) ***
A fire giant soldier is here in training.
You scan west.
You scan up.
You scan down.

[HP:1015/1058 MN:479/518 MV:440/447]
<68243gold 483cps 23hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Fresh, Green, Grass
<PK>   Julsaard                         Fresh, Green, Grass
<PK>   Brenislav                        A rocky mountain path

[HP:1015/1058 MN:479/518 MV:440/447]
<68243gold 483cps 23hour>
e
dir julsaard
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: east south west]
     You notice a few spots of blood on the ground.
A fire giant soldier is here in training.
A black wasp flies aimlessly about.

[HP:1015/1058 MN:479/518 MV:439/447]
<68243gold 483cps 23hour>
They aren't here.

[HP:1015/1058 MN:479/518 MV:439/447]
<68243gold 483cps 23hour>
sca
You scan all around.
You scan north.
You scan east.
You scan south.
You scan west.
*** Range 1 (west) ***
A wild horse rears up at you.
You scan up.
You scan down.

[HP:1015/1058 MN:479/518 MV:439/447]
<68243gold 483cps 23hour>
s
Fresh, Green, Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
     A dummy humanoid is lying here with arrows in its chest.

[HP:1015/1058 MN:479/518 MV:438/447]
<68243gold 483cps 23hour>
sca
s
You scan all around.
You scan north.
*** Range 1 (north) ***
A fire giant soldier is here in training.
A black wasp flies aimlessly about.
You scan east.
You scan south.
You scan west.
*** Range 1 (west) ***
A fire giant soldier is here in training.
*** Range 2 (west) ***
Bjorn lumbers about searching for something.
You scan up.
You scan down.

[HP:1015/1058 MN:479/518 MV:438/447]
<68243gold 483cps 23hour>
sca
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:1015/1058 MN:479/518 MV:437/447]
<68243gold 483cps 23hour>
You scan all around.
You scan north.
*** Range 2 (north) ***
A fire giant soldier is here in training.
A black wasp flies aimlessly about.
You scan east.
*** Range 1 (east) ***
A fire giant soldier is here in training.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:1015/1058 MN:479/518 MV:437/447]
<68243gold 483cps 23hour>
w
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:1015/1058 MN:479/518 MV:436/447]
<68243gold 483cps 23hour>
w
w
whe
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south]

[HP:1015/1058 MN:479/518 MV:435/447]
<68243gold 483cps 23hour>
Alas, you cannot go that way.

[HP:1015/1058 MN:479/518 MV:435/447]
<68243gold 483cps 23hour>
s
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Fresh, Green Grass
<PK>   Julsaard                         An overlook
<PK>   Brenislav                        A rocky mountain path

[HP:1015/1058 MN:479/518 MV:435/447]
<68243gold 483cps 23hour>
s
The secret
  It seems that no one has been here for a number of years.  The sound of a 
small brook gurgling near by and birds chirping gives a feel of a tropical 
paradise.  To the far north, a grassy area can be seen.

[Exits: north east]

[HP:1015/1058 MN:479/518 MV:434/447]
<68243gold 483cps 23hour>
Alas, you cannot go that way.

[HP:1015/1058 MN:479/518 MV:434/447]
<68243gold 483cps 23hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            The secret
<PK>   Julsaard                         An overlook
<PK>   Brenislav                        A rocky mountain path

[HP:1015/1058 MN:479/518 MV:434/447]
<68243gold 483cps 23hour>
e
The secret
  It seems that no one has been here for a number of years.  The sound of a 
small brook gurgling near by and birds chirping gives a feel of a tropical 
paradise.  To the far north, a grassy area can be seen.

[Exits: south west]

[HP:1015/1058 MN:479/518 MV:433/447]
<68243gold 483cps 23hour>
s
An old path
  Strange vegetation line the path edges.  Dangerously close to the edge of 
the cliff, you do not want to lose your balance for the outcome would be 
fatal.  This path does not seem to have been traveled upon for many years.

[Exits: north east south]

[HP:1015/1058 MN:479/518 MV:432/447]
<68243gold 483cps 23hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            An old path
<PK>   Julsaard                         A lush valley
<PK>   Brenislav                        A rocky mountain path

[HP:1015/1058 MN:479/518 MV:432/447]
<68243gold 483cps 23hour>
e
An old path
  Strange vegetation line the path edges.  Dangerously close to the edge of 
the cliff, you do not want to lose your balance for the outcome would be 
fatal.  This path does not seem to have been traveled upon for many years.

[Exits: east south west]

[HP:1015/1058 MN:479/518 MV:431/447]
<68243gold 483cps 23hour>
e
e
e
An old path
  Strange vegetation line the path edges.  Dangerously close to the edge of 
the cliff, you do not want to lose your balance for the outcome would be 
fatal.  This path does not seem to have been traveled upon for many years.

[Exits: east south west]

[HP:1015/1058 MN:479/518 MV:430/447]
<68243gold 483cps 23hour>
whe
An old path
  Strange vegetation line the path edges.  Dangerously close to the edge of 
the cliff, you do not want to lose your balance for the outcome would be 
fatal.  This path does not seem to have been traveled upon for many years.

[Exits: east south west]
     You notice a few spots of blood on the ground.

[HP:1015/1058 MN:479/518 MV:429/447]
<68243gold 483cps 23hour>
A steep cliff
  The cliff drops off precariously before you.  Loose rubble from the trail 
drops off the edge of the cliff as you walk.  In the distance, you can see 
the faint outline of some rather large huts.  The cliff is too steep to 
climb down.

[Exits: south west]
A watchman is on alert here.

[HP:1015/1058 MN:479/518 MV:428/447]
<68243gold 483cps 23hour>
s
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A steep cliff
<PK>   Julsaard                         A lush valley
<PK>   Brenislav                        A rocky mountain path

[HP:1015/1058 MN:479/518 MV:428/447]
<68243gold 483cps 23hour>
A steep cliff
  The cliff drops off precariously before you.  Loose rubble from the trail 
drops off the edge of the cliff as you walk.  In the distance, you can see 
the faint outline of some rather large huts.  The cliff is too steep to 
climb down.

[Exits: north east south west]

[HP:1015/1058 MN:479/518 MV:427/447]
<68243gold 483cps 23hour>
s
An overlook
  Before you, the valley drops further down in the form of a steep cliff.  
The view here is magnificent with the red sand stone rock out croppings 
catching your attention.

[Exits: north south west]
A pikeman stands steady at his position.

[HP:1015/1058 MN:479/518 MV:426/447]
<68243gold 483cps 23hour>
e
e
Alas, you cannot go that way.

[HP:1015/1058 MN:479/518 MV:426/447]
<68243gold 483cps 23hour>
whe
Alas, you cannot go that way.

[HP:1015/1058 MN:479/518 MV:426/447]
<68243gold 483cps 23hour>
s
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            An overlook
<PK>   Julsaard                         A lush valley
<PK>   Brenislav                        A rocky mountain path

[HP:1015/1058 MN:479/518 MV:426/447]
<68243gold 483cps 23hour>
sca
An overlook
  Before you, the valley drops further down in the form of a steep cliff.  
The view here is magnificent with the red sand stone rock out croppings 
catching your attention.

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:1015/1058 MN:479/518 MV:425/447]
<68243gold 483cps 23hour>
You scan all around.
You scan north.
*** Range 1 (north) ***
A pikeman stands steady at his position.
*** Range 3 (north) ***
A watchman is on alert here.
You scan east.
*** Range 1 (east) ***
Leslo the scout runs to deliver an important message.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:1015/1058 MN:479/518 MV:425/447]
<68243gold 483cps 23hour>
e
An overlook
  Before you, the valley drops further down in the form of a steep cliff.  
The view here is magnificent with the red sand stone rock out croppings 
catching your attention.

[Exits: north south west]
     You notice a few spots of blood on the ground.
Leslo the scout runs to deliver an important message.

[HP:1015/1058 MN:479/518 MV:424/447]
<68243gold 483cps 23hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
A giant footman is here, ready for battle.
You scan east.
You scan south.
*** Range 1 (south) ***
A wild horse rears up at you.
You scan west.
You scan up.
You scan down.

[HP:1015/1058 MN:479/518 MV:424/447]
<68243gold 483cps 23hour>
s
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east]
     You notice a few spots of blood on the ground.
A wild horse rears up at you.

[HP:1015/1058 MN:479/518 MV:423/447]
<68243gold 483cps 23hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
Leslo the scout runs to deliver an important message.
*** Range 2 (north) ***
A giant footman is here, ready for battle.
You scan east.
*** Range 1 (east) ***
A pikeman stands steady at his position.
*** Range 2 (east) ***
(Charmed) A stone golem stands here to do his master's bidding.
Julsaard the Sword of Anume is here.
A wild horse rears up at you.
*** Range 4 (east) ***
A black wasp flies aimlessly about.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:1015/1058 MN:479/518 MV:423/447]
<68243gold 483cps 23hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A lush valley
<PK>   Julsaard                         A lush valley
<PK>   Brenislav                        A rocky mountain path

[HP:1015/1058 MN:479/518 MV:423/447]
<68243gold 483cps 23hour>
e
e
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A pikeman stands steady at his position.

[HP:1015/1058 MN:479/518 MV:422/447]
<68243gold 483cps 23hour>
dir julsaard
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
(Charmed) A stone golem stands here to do his master's bidding.
Julsaard the Sword of Anume is here.
A wild horse rears up at you.

[HP:1015/1058 MN:479/518 MV:421/447]
<68243gold 483cps 23hour>
Julsaard is blinded by the dirt in his eyes!
Your kicked dirt scratches Julsaard.
Your wrath devastates Julsaard!
Julsaard dodges your attack.
Your blood loss scratches Julsaard.
You block Julsaard's attack with your shield.
You dodge Julsaard's attack.
Julsaard has quite a few wounds. 

Erdas: [95][===|===|===|===]
[HP:1015/1058 MN:479/518 MV:421/447]
<68243gold 483cps 23hour>

Julsaard utters the words, 'waouq wuggurz'.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
Julsaard's magic missile hits you.
Julsaard has quite a few wounds. 

Erdas: [93][===|===|===|===]
[HP:988/1058 MN:479/518 MV:421/447]
<68243gold 483cps 23hour>

Your wrath maims Julsaard!
Julsaard blocks your attack with his shield.
You feel a rush of endorphins, numbing your pain.
You parry a stone golem's attack.
A stone golem trips you and you go down!
A stone golem's trip scratches you.
Your blood loss scratches Julsaard.
You block Julsaard's attack with your shield.
You parry Julsaard's attack.
A mask made of spider fangs writhes as a thin cloud of poison shoots forth! 
You feel momentarily ill, but it passes.
Julsaard has quite a few wounds. 

Erdas: [93][===|===|===|===]
[HP:988/1058 MN:480/518 MV:421/447]
<68243gold 483cps 23hour>
shieldbash

Julsaard utters the words, 'noselacri'.
Julsaard has quite a few wounds. 

Erdas: [93][===|===|===|===]
[HP:988/1058 MN:480/518 MV:421/447]
<68243gold 483cps 23hour>

You have lost 5 blades in service of GLADIATOR.
Garrison now at: <0.3>
You feel solid again.
Julsaard rubs the dirt out of his eyes.
Julsaard has quite a few wounds. 

Erdas: [94][===|===|===|===]
[HP:995/1058 MN:484/518 MV:447/447]
<68243gold 478cps 0hour>

Your wrath devastates Julsaard!
You feel a rush of endorphins, numbing your pain.
You parry a stone golem's attack.
Your blood loss scratches Julsaard.
You block Julsaard's attack with your shield.
You block Julsaard's attack and attempt to strike at the brief opening.
Your riposte wounds Julsaard.
Julsaard has quite a few wounds. 

Erdas: [94][===|===|===|===]
[HP:998/1058 MN:487/518 MV:447/447]
<68243gold 478cps 0hour>
You crush Julsaard's wrist!
Your shield bash decimates Julsaard!
Julsaard has quite a few wounds. 

Erdas: [94][===|===|===|===]
[HP:998/1058 MN:472/518 MV:447/447]
<68243gold 478cps 0hour>
dir

Julsaard has fled!
Julsaard flies south.

[HP:998/1058 MN:472/518 MV:447/447]
<68243gold 478cps 0hour>

You parry a stone golem's attack.
A stone golem is in excellent condition. 

Erdas: [94][===|===|===|===]
[HP:998/1058 MN:472/518 MV:447/447]
<68243gold 478cps 0hour>

Julsaard flies in.
A stone golem is in excellent condition. 

Erdas: [94][===|===|===|===]
[HP:998/1058 MN:472/518 MV:447/447]
<68243gold 478cps 0hour>

Julsaard flies north.
A stone golem is in excellent condition. 

Erdas: [94][===|===|===|===]
[HP:998/1058 MN:472/518 MV:447/447]
<68243gold 478cps 0hour>

Your wrath *** OBLITERATES *** a stone golem!
A stone golem has fled!
A stone golem walks north.

[HP:998/1058 MN:472/518 MV:447/447]
<68243gold 478cps 0hour>
But you aren't in combat!

[HP:998/1058 MN:472/518 MV:447/447]
<68243gold 478cps 0hour>
n
Edge of the valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: east south west]
     You notice a few spots of blood on the ground.
(Charmed) A stone golem stands here to do his master's bidding.
A buzzard is here, feeding on a carcass of a rabbit.

[HP:998/1058 MN:472/518 MV:446/447]
<68243gold 478cps 0hour>
dir julsaard
They aren't here.

[HP:998/1058 MN:472/518 MV:446/447]
<68243gold 478cps 0hour>
k gol
A stone golem yells 'Help! I'm being attacked by Erdas!'
Your wrath *** OBLITERATES *** a stone golem!
Your wrath *** OBLITERATES *** a stone golem!
A stone golem has some big nasty wounds and scratches. 

Erdas: [94][===|===|===|===]
[HP:998/1058 MN:472/518 MV:446/447]
<68243gold 478cps 0hour>

Your wrath *** OBLITERATES *** a stone golem!
Your wrath *** DEMOLISHES *** a stone golem!
Your wrath *** OBLITERATES *** a stone golem!
A stone golem is SLAIN!!
You receive 525 experience points.
You hear a stone golem's death cry.
A stone golem's body disintegrates into dust.

[HP:998/1058 MN:472/518 MV:446/447]
<68243gold 478cps 0hour>
sca
whe
stance
stance
You scan all around.
You scan north.
You scan east.
*** Range 3 (east) ***
Julsaard the Sword of Anume is here.
You scan south.
*** Range 1 (south) ***
A wild horse rears up at you.
You scan west.
You scan up.
You scan down.

[HP:998/1058 MN:472/518 MV:446/447]
<68243gold 478cps 0hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Edge of the valley
<PK>   Julsaard                         Edge of the valley
<PK>   Brenislav                        A rocky mountain path

[HP:998/1058 MN:472/518 MV:446/447]
<68243gold 478cps 0hour>
You step out from your combat stance.

[HP:998/1058 MN:472/518 MV:446/447]
<68243gold 478cps 0hour>
You drop into a combat stance.

[HP:998/1058 MN:447/518 MV:446/447]
<68243gold 478cps 0hour>
sca
You scan all around.
You scan north.
You scan east.
*** Range 3 (east) ***
Julsaard the Sword of Anume is here.
You scan south.
*** Range 1 (south) ***
A wild horse rears up at you.
You scan west.
You scan up.
You scan down.

[HP:998/1058 MN:447/518 MV:446/447]
<68243gold 478cps 0hour>
e
e
Edge of the valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: east south west]
     You notice a few spots of blood on the ground.

[HP:998/1058 MN:447/518 MV:445/447]
<68243gold 478cps 0hour>
e
dir julsaard
Edge of the valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: east south west]
     You notice a few spots of blood on the ground.

[HP:998/1058 MN:447/518 MV:444/447]
<68243gold 478cps 0hour>
Edge of the valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  In the distance you can here the bubbling of 
mobing water of some kind.  

[Exits: south west]
     You notice a few spots of blood on the ground.
Julsaard the Sword of Anume is here.
Someone yells 'Erdas!  Now you die!'
Someone fades into existence.
A shadow steps out of the shadows.
You block a shadow's attack and attempt to strike at the brief opening.
Your riposte DISMEMBERS a shadow!
A shadow's crush decimates you!
A shadow's kick mauls you.
A shadow has a few scratches. 

Erdas: [89][===|===|===|==-]
[HP:949/1058 MN:447/518 MV:443/447]
<68243gold 478cps 0hour>
Julsaard is blinded by the dirt in his eyes!
Your kicked dirt scratches Julsaard.
You dodge a shadow's attack.
You parry a shadow's attack.
You block a shadow's attack and attempt to strike at the brief opening.
Your riposte misses a shadow.
A shadow dodges your attack.
A shadow dodges your attack.
You strike a shadow with the edge of your shield.
You make excellent use of a spiked shield and draw blood.
Your shield bash MASSACRES a shadow!
You feel a rush of endorphins, numbing your pain.
You block Julsaard's attack with your shield.
You dodge Julsaard's attack.
A shadow has a few scratches. 

Erdas: [90][===|===|===|==-]
[HP:953/1058 MN:451/518 MV:443/447]
<68243gold 478cps 0hour>

Your blood loss scratches a shadow.
You block a shadow's attack with your shield.
You block a shadow's attack with your shield.
A shadow trips you and you go down!
A shadow's trip scratches you.
A shadow parries your attack.
You parry Julsaard's attack.
You block Julsaard's attack with your shield.
You parry Julsaard's attack.
A shadow has a few scratches. 

Erdas: [89][===|===|===|==-]
[HP:951/1058 MN:451/518 MV:443/447]
<68243gold 478cps 0hour>

Julsaard extends an open palm toward you, and a powerful force hurls at you!
You maneuver your shield in front of you as Julsaard thrusts you, partially deflecting his powerful 
blow!
Julsaard knocks you flying with a powerful thrust!
Julsaard's thrust injures you.
A shadow has a few scratches. 

Erdas: [88][===|===|===|==-]
[HP:936/1058 MN:451/518 MV:443/447]
<68243gold 478cps 0hour>
fl

Your blood loss scratches a shadow.
You parry a shadow's attack.
You parry a shadow's attack.
A shadow dodges your attack.
A shadow dodges your attack.
You feel a rush of endorphins, numbing your pain.
You dodge Julsaard's attack.
You parry Julsaard's attack.
You block Julsaard's attack with your shield.
Julsaard's crush devastates you!
A shadow has a few scratches. 

Erdas: [85][===|===|===|==-]
[HP:907/1058 MN:453/518 MV:443/447]
<68243gold 478cps 0hour>

Your blood loss scratches a shadow.
You block a shadow's attack and attempt to strike at the brief opening.
Your riposte DISMEMBERS a shadow!
You block a shadow's attack and attempt to strike at the brief opening.
Your riposte DISMEMBERS a shadow!
You dodge a shadow's attack.
A shadow dodges your attack.
You feel a rush of endorphins, numbing your pain.
You dodge Julsaard's attack.
You block Julsaard's attack with your shield.
You parry Julsaard's attack.
A shadow has some small wounds and bruises. 

Erdas: [85][===|===|===|==-]
[HP:909/1058 MN:455/518 MV:443/447]
<68243gold 478cps 0hour>

Brenislav rides in.
A shadow has some small wounds and bruises. 

Erdas: [85][===|===|===|==-]
[HP:909/1058 MN:455/518 MV:443/447]
<68243gold 478cps 0hour>

Brenislav scans all around.
A shadow has some small wounds and bruises. 

Erdas: [85][===|===|===|==-]
[HP:909/1058 MN:455/518 MV:443/447]
<68243gold 478cps 0hour>
You retreat west from combat!
Edge of the valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: east south west]
     You notice a few spots of blood on the ground.

[HP:909/1058 MN:455/518 MV:441/447]
<68243gold 478cps 0hour>

Brenislav rides in.

[HP:909/1058 MN:455/518 MV:441/447]
<68243gold 478cps 0hour>
s
e
e
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully. To the south you can see a small stream.

[Exits: north east south west]
     Some stoneberry leaves grow on a bush here.
A black wasp flies aimlessly about.

[HP:909/1058 MN:455/518 MV:439/447]
<68243gold 478cps 0hour>
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  To the south you can see a small stream.

[Exits: north east south west]

[HP:909/1058 MN:455/518 MV:437/447]
<68243gold 478cps 0hour>
e
e
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:909/1058 MN:455/518 MV:435/447]
<68243gold 478cps 0hour>
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:909/1058 MN:455/518 MV:433/447]
<68243gold 478cps 0hour>
e
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: north west]

[HP:909/1058 MN:455/518 MV:431/447]
<68243gold 478cps 0hour>
Alas, you cannot go that way.

[HP:909/1058 MN:455/518 MV:431/447]
<68243gold 478cps 0hour>

Brenislav rides in.

[HP:933/1058 MN:464/518 MV:447/447]
<68243gold 478cps 1hour>
w
w
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:933/1058 MN:464/518 MV:445/447]
<68243gold 478cps 1hour>
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:933/1058 MN:464/518 MV:443/447]
<68243gold 478cps 1hour>
w
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  To the south you can see a small stream.

[Exits: north east south west]

[HP:933/1058 MN:464/518 MV:441/447]
<68243gold 478cps 1hour>
s
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north west]

[HP:933/1058 MN:464/518 MV:439/447]
<68243gold 478cps 1hour>
s
Alas, you cannot go that way.

[HP:933/1058 MN:464/518 MV:439/447]
<68243gold 478cps 1hour>
s
Alas, you cannot go that way.

[HP:933/1058 MN:464/518 MV:439/447]
<68243gold 478cps 1hour>
w
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
A water snake slithers on by.

[HP:933/1058 MN:464/518 MV:436/447]
<68243gold 478cps 1hour>
w
w
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]

[HP:933/1058 MN:464/518 MV:433/447]
<68243gold 478cps 1hour>
a
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:933/1058 MN:464/518 MV:430/447]
<68243gold 478cps 1hour>
w
Affects:
  -  
 snc 
Spell: stance         : modifies hitroll by 5 for 5 hours
                      : modifies damroll by 5 for 5 hours
Spell: magic missile  : modifies savingspell by 3 for 1 hours
Spell: shield         : modifies ac by -20 for 19 hours
Spell: armor          : modifies ac by -20 for 19 hours
Spell: stone skin     : modifies ac by -40 for 37 hours
Spell: warcry         : modifies savingspell by -6 for 17 hours
                      : modifies damroll by 3 for 17 hours
                      : modifies hitroll by 6 for 17 hours
Spell: truesight      : for 8 hours
                      : for 8 hours
Spell: mounted        : for 54 hours

[HP:933/1058 MN:464/518 MV:430/447]
<68243gold 478cps 1hour>
s
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east south west]

[HP:933/1058 MN:464/518 MV:427/447]
<68243gold 478cps 1hour>
w
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north west]

[HP:933/1058 MN:464/518 MV:424/447]
<68243gold 478cps 1hour>
w
w
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]

[HP:933/1058 MN:464/518 MV:421/447]
<68243gold 478cps 1hour>
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]
A giant bombardier is here.
The giant lieutenant is here guarding the borders.

[HP:933/1058 MN:464/518 MV:419/447]
<68243gold 478cps 1hour>
w
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]

[HP:933/1058 MN:464/518 MV:417/447]
<68243gold 478cps 1hour>
whe
a
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]

[HP:933/1058 MN:464/518 MV:415/447]
<68243gold 478cps 1hour>
s
w
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A high grassland
<PK>   Julsaard                         Along a small stream
<PK>   Brenislav                        A rocky mountain path

[HP:933/1058 MN:464/518 MV:415/447]
<68243gold 478cps 1hour>
w
Affects:
  -  
 snc 
Spell: stance         : modifies hitroll by 5 for 5 hours
                      : modifies damroll by 5 for 5 hours
Spell: magic missile  : modifies savingspell by 3 for 1 hours
Spell: shield         : modifies ac by -20 for 19 hours
Spell: armor          : modifies ac by -20 for 19 hours
Spell: stone skin     : modifies ac by -40 for 37 hours
Spell: warcry         : modifies savingspell by -6 for 17 hours
                      : modifies damroll by 3 for 17 hours
                      : modifies hitroll by 6 for 17 hours
Spell: truesight      : for 8 hours
                      : for 8 hours
Spell: mounted        : for 54 hours

[HP:933/1058 MN:464/518 MV:415/447]
<68243gold 478cps 1hour>
w
w
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A pikeman stands steady at his position.

[HP:933/1058 MN:464/518 MV:413/447]
<68243gold 478cps 1hour>
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A vicious warrior is here, brandishing his sword.
A tough looking guard is here.
A vicious warrior is here, brandishing his sword.

[HP:933/1058 MN:464/518 MV:411/447]
<68243gold 478cps 1hour>
w
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A tough looking guard is here.

[HP:933/1058 MN:464/518 MV:409/447]
<68243gold 478cps 1hour>
w
whe
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]

[HP:933/1058 MN:464/518 MV:407/447]
<68243gold 478cps 1hour>
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east south west]

[HP:933/1058 MN:464/518 MV:405/447]
<68243gold 478cps 1hour>
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: east south west]

[HP:933/1058 MN:464/518 MV:403/447]
<68243gold 478cps 1hour>
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: east south west]
A giant mercenary peeks out from behind the bushes.

[HP:933/1058 MN:464/518 MV:401/447]
<68243gold 478cps 1hour>
w
w
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A muddy ground
<PK>   Julsaard                         Along a small stream
<PK>   Brenislav                        A rocky mountain path

[HP:933/1058 MN:464/518 MV:401/447]
<68243gold 478cps 1hour>
The dirt field
  You are in an area that is void of virtually all forms of vegetation.  The 
ground has been trampled on so many times that no plants can live there.  
The field is comprised solely of the bare earth.

[Exits: east south west]
A tough looking guard is here.

[HP:933/1058 MN:464/518 MV:399/447]
<68243gold 478cps 1hour>
w
The dirt field
  You are in an area that is void of virtually all forms of vegetation.  The 
ground has been trampled on so many times that no plants can live there.  
The field is comprised solely of the bare earth.

[Exits: east south west]

[HP:933/1058 MN:464/518 MV:397/447]
<68243gold 478cps 1hour>
w
The dirt field
  You are in an area that is void of virtually all forms of vegetation.  The 
ground has been trampled on so many times that no plants can live there.  
The field is comprised solely of the bare earth.

[Exits: north east south west]
A vicious warrior is here, brandishing his sword.

[HP:933/1058 MN:464/518 MV:395/447]
<68243gold 478cps 1hour>
s
The dirt field
  You are in an area that is void of virtually all forms of vegetation.  The 
ground has been trampled on so many times that no plants can live there.  
The field is comprised solely of the bare earth.

[Exits: east south west]
A vicious warrior is here, brandishing his sword.
A tough looking guard is here.

[HP:933/1058 MN:464/518 MV:393/447]
<68243gold 478cps 1hour>
w
The dirt field
  You are in an area that is void of virtually all forms of vegetation.  The 
ground has been trampled on so many times that no plants can live there.  
The field is comprised solely of the bare earth.

[Exits: north east south west]
A watchman is on alert here.

[HP:933/1058 MN:464/518 MV:391/447]
<68243gold 478cps 1hour>
w
The dirt field
  You are in an area that is void of virtually all forms of vegetation.  The 
ground has been trampled on so many times that no plants can live there.  
The field is comprised solely of the bare earth.

[Exits: north east south]
A pikeman stands steady at his position.

[HP:933/1058 MN:464/518 MV:389/447]
<68243gold 478cps 1hour>
Alas, you cannot go that way.

[HP:933/1058 MN:464/518 MV:389/447]
<68243gold 478cps 1hour>
s
A bloody swamp
  You are on a humid swamp that is has numerous stains of blood upon it.  The 
remains of creatures unrecognizable beyond death are scattered everywhere.  
The stench of such carcasses is horrid.

[Exits: north east south (west)]

[HP:933/1058 MN:464/518 MV:387/447]
<68243gold 478cps 1hour>
w
The door is closed.

[HP:933/1058 MN:464/518 MV:387/447]
<68243gold 478cps 1hour>
a
Affects:
  -  
 snc 
Spell: stance         : modifies hitroll by 5 for 5 hours
                      : modifies damroll by 5 for 5 hours
Spell: magic missile  : modifies savingspell by 3 for 1 hours
Spell: shield         : modifies ac by -20 for 19 hours
Spell: armor          : modifies ac by -20 for 19 hours
Spell: stone skin     : modifies ac by -40 for 37 hours
Spell: warcry         : modifies savingspell by -6 for 17 hours
                      : modifies damroll by 3 for 17 hours
                      : modifies hitroll by 6 for 17 hours
Spell: truesight      : for 8 hours
                      : for 8 hours
Spell: mounted        : for 54 hours

[HP:933/1058 MN:464/518 MV:387/447]
<68243gold 478cps 1hour>
s
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]

[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A lighter area
<PK>   Julsaard                         A lighter area
<PK>   Brenislav                        A rocky mountain path

[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
A tough looking guard is here.
*** Range 2 (north) ***
A giant footman is here, ready for battle.
You scan east.
*** Range 1 (east) ***
A vicious warrior is here, brandishing his sword.
A vicious warrior is here, brandishing his sword.
*** Range 2 (east) ***
A pikeman stands steady at his position.
You scan south.
You scan west.
*** Range 4 (west) ***
A giant mercenary peeks out from behind the bushes.
*** Range 5 (west) ***
A tough looking guard is here.
You scan up.
You scan down.

[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>
dir julsaard
They aren't here.

[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>
dir julsaard
They aren't here.

[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
Julsaard the Sword of Anume is here.
A tough looking guard is here.
*** Range 2 (north) ***
A giant footman is here, ready for battle.
You scan east.
*** Range 1 (east) ***
A vicious warrior is here, brandishing his sword.
A vicious warrior is here, brandishing his sword.
*** Range 2 (east) ***
A pikeman stands steady at his position.
You scan south.
You scan west.
*** Range 4 (west) ***
A giant mercenary peeks out from behind the bushes.
*** Range 5 (west) ***
A tough looking guard is here.
You scan up.
You scan down.

[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>
dir julsaard
dir julsaard
They aren't here.

[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>
a
They aren't here.

[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>
dir julsaard
Affects:
  -  
 snc 
Spell: stance         : modifies hitroll by 5 for 5 hours
                      : modifies damroll by 5 for 5 hours
Spell: magic missile  : modifies savingspell by 3 for 1 hours
Spell: shield         : modifies ac by -20 for 19 hours
Spell: armor          : modifies ac by -20 for 19 hours
Spell: stone skin     : modifies ac by -40 for 37 hours
Spell: warcry         : modifies savingspell by -6 for 17 hours
                      : modifies damroll by 3 for 17 hours
                      : modifies hitroll by 6 for 17 hours
Spell: truesight      : for 8 hours
                      : for 8 hours
Spell: mounted        : for 54 hours

[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>
They aren't here.

[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>
dir julsaard
They aren't here.

[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>
dir julsaard
They aren't here.

[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>
sc

/----------------\/----------------------------------------------\
| Erdas          || Grunt of GLADIATOR                           |
\----------------/\----------------------------------------------/
| Str: 17(17)^2  || Level: 50 Sex: M      Age  : 46(34h)         |
| Int: 17(17)    || Class: warrior        Ethos: chaotic         |
| Wis: 21(21)    || Race : halfling       Align: neutral         |
| Dex: 25(25)^3  || Hp   :  933/1058      Exp  : 21433/592767    |
| Con: 20(20)^5  || Mana :  464/518                              |
\ Lck: [||||||]  \/ Move :  385/447       +Hit: 45   +Dam: 53    /
/----------------/\------------------/\--------------------------\
|     ARMOR      ||      SAVES       || Deity : Tongar           |
| Slash :  -452  || Spell      : -19 || Faith : Combat           |
| Pierce:  -452  || Afflictive : -5  || Weight: 276/305          |
| Blunt :  -423  || Maledictive: -6  || Items : 37/45            |
| Magic :  -391  || Mental     : -5  || Prac  : 14    Train: 0   |
|                || Breath     :  0  || RP    : 27               |
|                ||                  || Gold  : 68K   CP: 478    |
\----------------\/------------------\/--------------------------/
/ Condition: You are in the prime of your health.                \
| 5 more hours must pass before a cabal promotion.               |
| [WARMASTER] forces are aiding your feet and stamina.           |
\----------------------------------------------------------------/

[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>
dir julsaard
They aren't here.

[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>

Julsaard flies in.

[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>
dir julsaard
sca
Julsaard is blinded by the dirt in his eyes!
Your kicked dirt scratches Julsaard.
Julsaard blocks your attack with his shield.
Some poison barbed gauntlets gleam with lethal poison.
Julsaard turns slightly green, but it passes.
You dodge Julsaard's attack.
You block Julsaard's attack with your shield.
You block Julsaard's attack and attempt to strike at the brief opening.
Your riposte wounds Julsaard.
Julsaard has quite a few wounds. 

Erdas: [88][===|===|===|==-]
[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>

Julsaard extends an open palm toward you, and a powerful force hurls at you!
You evade Julsaard's thrust.
Julsaard's thrust misses you.
Julsaard has quite a few wounds. 

Erdas: [88][===|===|===|==-]
[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>

Your wrath devastates Julsaard!
You parry Julsaard's attack.
You block Julsaard's attack with your shield.
You block Julsaard's attack with your shield.
Julsaard has quite a few wounds. 

Erdas: [88][===|===|===|==-]
[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>
shieldbash 

Your wrath MUTILATES Julsaard!
Your wrath MUTILATES Julsaard!
Your wrath misses Julsaard.
You feel a rush of endorphins, numbing your pain.
You dodge Julsaard's attack.
You block Julsaard's attack with your shield.
Julsaard has quite a few wounds. 

Erdas: [88][===|===|===|==-]
[HP:936/1058 MN:467/518 MV:385/447]
<68243gold 478cps 1hour>
You scan all around.
You scan north.
*** Range 1 (north) ***
A tough looking guard is here.
*** Range 2 (north) ***
A giant footman is here, ready for battle.
You scan east.
*** Range 1 (east) ***
A vicious warrior is here, brandishing his sword.
A vicious warrior is here, brandishing his sword.
*** Range 2 (east) ***
A pikeman stands steady at his position.
You scan south.
You scan west.
*** Range 4 (west) ***
A giant mercenary peeks out from behind the bushes.
*** Range 5 (west) ***
A tough looking guard is here.
You scan up.
You scan down.
Julsaard has quite a few wounds. 

Erdas: [88][===|===|===|==-]
[HP:936/1058 MN:467/518 MV:385/447]
<68243gold 478cps 1hour>
You slam against Julsaard's shield!
You disarm Julsaard's shield!
Your shield bash devastates Julsaard!
Julsaard has some big nasty wounds and scratches. 

Erdas: [88][===|===|===|==-]
[HP:936/1058 MN:452/518 MV:385/447]
<68243gold 478cps 1hour>
l jul

Garrison now at: <0.4>
Julsaard's hunger hits him.
Julsaard rubs the dirt out of his eyes.
Julsaard manages to cover his wounds and halt the bleeding.
Julsaard's force shield shimmers then fades away.
Julsaard has quite a few wounds. 

Erdas: [89][===|===|===|==-]
[HP:947/1058 MN:456/518 MV:435/447]
<68243gold 478cps 2hour>

Your wrath LACERATES Julsaard!
Julsaard dodges your attack.
You feel a rush of endorphins, numbing your pain.
You parry Julsaard's attack.
You block Julsaard's attack with your shield.
You block Julsaard's attack with your shield.
Julsaard has some big nasty wounds and scratches. 

Erdas: [89][===|===|===|==-]
[HP:950/1058 MN:459/518 MV:435/447]
<68243gold 478cps 2hour>
get all
dir

Julsaard utters the words, 'waouq wuggurz'.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
Julsaard has some big nasty wounds and scratches. 

Erdas: [87][===|===|===|==-]
[HP:929/1058 MN:459/518 MV:435/447]
<68243gold 478cps 2hour>

Julsaard dodges your attack.
You strike Julsaard with the edge of your shield.
You make excellent use of a spiked shield and draw blood.
Your shield bash LACERATES Julsaard!
Julsaard dodges your attack.
You feel a rush of endorphins, numbing your pain.
Your blood loss scratches Julsaard.
You dodge Julsaard's attack.
Julsaard's crush decimates you!
You block Julsaard's attack with your shield.
Julsaard has some big nasty wounds and scratches. 

Erdas: [85][===|===|===|==-]
[HP:906/1058 MN:463/518 MV:435/447]
<68243gold 478cps 2hour>
An air of confidence and swagger resonate from the poised human before
you.  While not overly muscular, his physique is lithe and well toned
from his stern jaw and neckline to his lean arms, torso and legs. His
hair is oiled and seasoned, combed to the right and slightly back with
a defined part on the left. The sides are trimmed neatly, fading into
a stubbled beard line. Stormy deep blue eyes set upon his surroundings
in a show of self confidence.  He has the cunning look of a hunter
observing its prey. Small nostrils flare slowly with each meditative
inhalation and a small gape to his tight lipped mouth suggests a slow
exhale.
 
His armaments have been chosen carefully with a look that suggests a
lavish social status. Copper plates adorn polished metal to form
protective coverings to his neck, chest, elbows and knees.  Beneath
the plate, chain armor protects the abdomen, thighs and arms. Boots,
trimmed to coordinate the copper metal outfit sit planted firmly upon
the ground.
 
Strewn over his back is a black iron shield, also trimmed in copper
but baring the crest of a skull with a malicious expression.  In his
right hand, a halberd performing double duty as a walking stick is
grasped loosely.  The other hand clasps the the strap of a large
satchel that appears made to carry an armory's worth of weapons.
Grommeted slits in the fabric reveal blades of varying length and 
their respective shafts peering out the top.
 
He has unlocked many secrets of the world.
Julsaard has some big nasty wounds and scratches.

Julsaard is using:
<worn on finger>       (Glowing) The Ring of the Sea-Elves
<worn on finger>       a hollowed fingerbone
<worn around neck>     the Cloak of Moving Shadows
<worn around neck>     (Glowing) (Humming) a snarling skull pendant
<worn on head>         (Glowing) a monk's cowl
<worn on ear>          (Magical) (Glowing) earrings of Gasteride
<worn on torso>        (Magical) (Glowing) (Humming) a set of titanium fullplate
<worn on arms>         (Humming) Adeptus's Upper Arms
<worn on hands>        the Titanium Powerfists adorned with a demon tongue
<worn on legs>         (Humming) the Legs of Adeptus
<worn on feet>         boots of the riftkin
<worn about body>      (Magical) (Glowing) (Humming) a Major Globe of Invulnerability
<worn about waist>     (Glowing) (Humming) a magic multi-plated girdle
<worn around wrist>    (Humming) a diamond wristguard
<worn around wrist>    (Humming) a broken terminator
<wielded>              (Magical) (Glowing) (Humming) a Flail of Gasteride
<worn on face>         (Magical) (Glowing) (Humming) a mask made of spider fangs
<floating nearby>      the Eye of Fear
<coiled on shoulder>   (Glowing) a winged earth dragon
You sense following auras:
Spell: shield bash    : modifies shield block by -75 for 0 hours
Spell: shadowstalk    : for 22 hours
Spell: missile shield : for 6 hours
Spell: armor          : modifies ac by -20 for 19 hours
Spell: stone skin     : modifies ac by -40 for 30 hours
Spell: bloodlust      : modifies hitroll by 8 for 11 hours
                      : modifies damroll by 8 for 11 hours
                      : for 11 hours
                      : for 11 hours
Spell: sanctuary      : for 1 hours
Spell: detect invis   : for 46 hours
Spell: dark shroud    : for 15 hours
Spell: fly            : for 23 hours
Julsaard has some big nasty wounds and scratches. 

Erdas: [85][===|===|===|==-]
[HP:906/1058 MN:463/518 MV:435/447]
<68243gold 478cps 2hour>
Julsaard has some big nasty wounds and scratches. 

Erdas: [85][===|===|===|==-]
[HP:906/1058 MN:463/518 MV:435/447]
<68243gold 478cps 2hour>
Julsaard is blinded by the dirt in his eyes!
Your kicked dirt grazes Julsaard.
Julsaard has some big nasty wounds and scratches. 

Erdas: [85][===|===|===|==-]
[HP:906/1058 MN:463/518 MV:435/447]
<68243gold 478cps 2hour>

Julsaard has fled!
Julsaard flies south.

[HP:906/1058 MN:463/518 MV:435/447]
<68243gold 478cps 2hour>
s
whe
A small forest
  The forest floor is very strange in that there is little dead or decaying 
leaves on the ground.  You can see the dirt on the ground clearly enough 
to spot a few ants crawling about.  Several centipede infested trees are 
lying about in front of you.  This is a very calm and serene setting.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:906/1058 MN:463/518 MV:433/447]
<68243gold 478cps 2hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A small forest
<PK>   Julsaard                         A dried up riverbed
<PK>   Brenislav                        A rocky mountain path

[HP:906/1058 MN:463/518 MV:433/447]
<68243gold 478cps 2hour>
e
A small forest
  The forest floor is very strange in that there is little dead or decaying 
leaves on the ground.  You can see the dirt on the ground clearly enough 
to spot a few ants crawling about.  Several centipede infested trees are 
lying about in front of you.  This is a very calm and serene setting.

[Exits: north east west]
     You notice a few spots of blood on the ground.
A tough looking guard is here.

[HP:906/1058 MN:463/518 MV:431/447]
<68243gold 478cps 2hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
A vicious warrior is here, brandishing his sword.
A vicious warrior is here, brandishing his sword.
*** Range 2 (north) ***
A giant mercenary peeks out from behind the bushes.
A tough looking guard is here.
You scan east.
*** Range 1 (east) ***
A small female dances lightly among the trees.
*** Range 2 (east) ***
A vicious warrior is here, brandishing his sword.
*** Range 3 (east) ***
(Invisible) A water sprite is here, splashing about.
You scan south.
You scan west.
*** Range 4 (west) ***
A pikeman stands steady at his position.
Girs'na the lady rager is here.
You scan up.
You scan down.

[HP:906/1058 MN:463/518 MV:431/447]
<68243gold 478cps 2hour>
e
A small forest
  The forest floor is very strange in that there is little dead or decaying 
leaves on the ground.  You can see the dirt on the ground clearly enough 
to spot a few ants crawling about.  Several centipede infested trees are 
lying about in front of you.  This is a very calm and serene setting.

[Exits: north east west]
     You notice a few spots of blood on the ground.
A small female dances lightly among the trees.

[HP:906/1058 MN:463/518 MV:429/447]
<68243gold 478cps 2hour>
e
e
A small forest
  The forest floor is very strange in that there is little dead or decaying 
leaves on the ground.  You can see the dirt on the ground clearly enough 
to spot a few ants crawling about.  Several centipede infested trees are 
lying about in front of you.  This is a very calm and serene setting.

[Exits: north east west]
A vicious warrior is here, brandishing his sword.

[HP:906/1058 MN:463/518 MV:427/447]
<68243gold 478cps 2hour>
whe
e
A small pool 
  The water of this pool is a crystal clear blue.  Many fish swim about here, 
searching for a possible meal.  The path continues around the pool and to 
the north.

[Exits: north west]
(Invisible) A water sprite is here, splashing about.

[HP:906/1058 MN:463/518 MV:425/447]
<68243gold 478cps 2hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A small pool 
<PK>   Julsaard                         Edge of the valley
<PK>   Brenislav                        A rocky mountain path

[HP:906/1058 MN:463/518 MV:425/447]
<68243gold 478cps 2hour>
n
Alas, you cannot go that way.

[HP:906/1058 MN:463/518 MV:425/447]
<68243gold 478cps 2hour>
e
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:906/1058 MN:463/518 MV:422/447]
<68243gold 478cps 2hour>
n
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north west]
     You notice a few spots of blood on the ground.

[HP:906/1058 MN:463/518 MV:419/447]
<68243gold 478cps 2hour>
e
e
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:906/1058 MN:463/518 MV:416/447]
<68243gold 478cps 2hour>
whe
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north west]

[HP:906/1058 MN:463/518 MV:412/447]
<68243gold 478cps 2hour>
Alas, you cannot go that way.

[HP:906/1058 MN:463/518 MV:412/447]
<68243gold 478cps 2hour>
n
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A winding stream
<PK>   Julsaard                         Edge of the valley
<PK>   Brenislav                        A rocky mountain path

[HP:906/1058 MN:463/518 MV:412/447]
<68243gold 478cps 2hour>
e
e
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:906/1058 MN:463/518 MV:409/447]
<68243gold 478cps 2hour>
e
e
e
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
     You notice a few spots of blood on the ground.
A shadow is lurking here waiting for its victim.
A shadow yells 'Erdas!  Now you die!'
You turn a shadow's attack against him.
Your counter DISMEMBERS a shadow!
You block a shadow's attack with your shield.
A shadow's crush decimates you!
You block a shadow's attack with your shield.
A shadow has some small wounds and bruises. 

Erdas: [82][===|===|===|=--]
[HP:878/1058 MN:458/518 MV:406/447]
<68243gold 478cps 2hour>
whe
No way!  You are still fighting!
A shadow has some small wounds and bruises. 

Erdas: [82][===|===|===|=--]
[HP:878/1058 MN:458/518 MV:406/447]
<68243gold 478cps 2hour>
No way!  You are still fighting!
A shadow has some small wounds and bruises. 

Erdas: [82][===|===|===|=--]
[HP:878/1058 MN:458/518 MV:406/447]
<68243gold 478cps 2hour>
No way!  You are still fighting!
You parry a shadow's attack.
You parry a shadow's attack.
You parry a shadow's attack.
A shadow tries to disarm your shield, but fails.
A shadow parries your attack.
A shadow has some small wounds and bruises. 

Erdas: [82][===|===|===|=--]
[HP:878/1058 MN:458/518 MV:406/447]
<68243gold 478cps 2hour>
No way!  You are still fighting!
A shadow has some small wounds and bruises. 

Erdas: [82][===|===|===|=--]
[HP:878/1058 MN:458/518 MV:406/447]
<68243gold 478cps 2hour>
fl n
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Along a small stream
<PK>   Julsaard                         A lush valley
<PK>   Brenislav                        A rocky mountain path
A shadow has some small wounds and bruises. 

Erdas: [82][===|===|===|=--]
[HP:878/1058 MN:458/518 MV:406/447]
<68243gold 478cps 2hour>
You have become better at retreat! [43%]
You flee north from combat!
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
     A bit of blood has pooled at your feet.
A wild horse rears up at you.

[HP:878/1058 MN:458/518 MV:404/447]
<68243gold 478cps 2hour>
whe
sca
e
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A lush valley
<PK>   Julsaard                         A lush valley
<PK>   Brenislav                        A rocky mountain path

[HP:878/1058 MN:458/518 MV:404/447]
<68243gold 478cps 2hour>
You scan all around.
You scan north.
*** Range 1 (north) ***
A buzzard is here, feeding on a carcass of a rabbit.
You scan east.
*** Range 2 (east) ***
Julsaard is resting here.
A black wasp flies aimlessly about.
You scan south.
*** Range 1 (south) ***
A shadow is lurking here waiting for its victim.
You scan west.
*** Range 1 (west) ***
A pikeman stands steady at his position.
*** Range 2 (west) ***
A wild horse rears up at you.
You scan up.
You scan down.

[HP:878/1058 MN:458/518 MV:404/447]
<68243gold 478cps 2hour>
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  Nearby a small stream bubbles merrily.

[Exits: north east south west]

[HP:878/1058 MN:458/518 MV:402/447]
<68243gold 478cps 2hour>
e
murder julsaard
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully. To the south you can see a small stream.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
     Some stoneberry leaves grow on a bush here.
Julsaard the Sword of Anume is here.
A black wasp flies aimlessly about.

[HP:878/1058 MN:458/518 MV:400/447]
<68243gold 478cps 2hour>
Your wrath MUTILATES Julsaard!
Julsaard has some big nasty wounds and scratches. 

Erdas: [82][===|===|===|=--]
[HP:878/1058 MN:458/518 MV:400/447]
<68243gold 478cps 2hour>

Julsaard's hunger injures him.
Julsaard rubs the dirt out of his eyes.
Julsaard has some big nasty wounds and scratches. 

Erdas: [83][===|===|===|=--]
[HP:886/1058 MN:464/518 MV:447/447]
<68243gold 478cps 3hour>

Julsaard has fled!
Julsaard flies west.

[HP:886/1058 MN:464/518 MV:447/447]
<68243gold 478cps 3hour>
dir julsaard
dir julsaard
They aren't here.

[HP:886/1058 MN:464/518 MV:447/447]
<68243gold 478cps 3hour>
They aren't here.

[HP:886/1058 MN:464/518 MV:447/447]
<68243gold 478cps 3hour>
w
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  Nearby a small stream bubbles merrily.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:886/1058 MN:464/518 MV:445/447]
<68243gold 478cps 3hour>
dir julsaard
sca
They aren't here.

[HP:886/1058 MN:464/518 MV:445/447]
<68243gold 478cps 3hour>
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
A black wasp flies aimlessly about.
*** Range 3 (east) ***
Brenislav the Knight of Legion is here, sitting astride a warhorse.
You scan south.
You scan west.
*** Range 1 (west) ***
A shadow is lurking here waiting for its victim.
A wild horse rears up at you.
*** Range 2 (west) ***
A pikeman stands steady at his position.
*** Range 3 (west) ***
A wild horse rears up at you.
You scan up.
You scan down.

[HP:886/1058 MN:464/518 MV:445/447]
<68243gold 478cps 3hour>
w
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
     A bit of blood has pooled at your feet.
A shadow is lurking here waiting for its victim.
A wild horse rears up at you.
A shadow yells 'Erdas!  Now you die!'
You have become better at counter! [95%]
You turn a shadow's attack against him.
Your counter DISMEMBERS a shadow!
A shadow's crush decimates you!
A shadow has some small wounds and bruises. 

Erdas: [81][===|===|===|=--]
[HP:860/1058 MN:459/518 MV:443/447]
<68243gold 478cps 3hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
A buzzard is here, feeding on a carcass of a rabbit.
You scan east.
*** Range 2 (east) ***
Brenislav the Knight of Legion is here, sitting astride a warhorse.
A black wasp flies aimlessly about.
You scan south.
You scan west.
*** Range 1 (west) ***
A pikeman stands steady at his position.
*** Range 2 (west) ***
A wild horse rears up at you.
You scan up.
You scan down.
A shadow has some small wounds and bruises. 

Erdas: [81][===|===|===|=--]
[HP:860/1058 MN:459/518 MV:443/447]
<68243gold 478cps 3hour>
fl s
You retreat south from combat!
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
     You notice a few spots of blood on the ground.
Julsaard the Sword of Anume is here.

[HP:860/1058 MN:459/518 MV:441/447]
<68243gold 478cps 3hour>
whe

Your blood loss scratches Julsaard.

[HP:860/1058 MN:459/518 MV:441/447]
<68243gold 478cps 3hour>
dir julsaard

Julsaard flies north.

[HP:860/1058 MN:459/518 MV:441/447]
<68243gold 478cps 3hour>
murder julsaard
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Along a small stream
<PK>   Julsaard                         A lush valley
<PK>   Brenislav                        A lush valley

[HP:860/1058 MN:459/518 MV:441/447]
<68243gold 478cps 3hour>
They aren't here.

[HP:860/1058 MN:459/518 MV:441/447]
<68243gold 478cps 3hour>
They aren't here.

[HP:860/1058 MN:459/518 MV:441/447]
<68243gold 478cps 3hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
Brenislav the Knight of Legion is here, sitting astride a warhorse.
Julsaard the Sword of Anume is here.
A shadow is lurking here waiting for its victim.
A wild horse rears up at you.
*** Range 2 (north) ***
A buzzard is here, feeding on a carcass of a rabbit.
You scan east.
*** Range 2 (east) ***
A water snake slithers on by.
You scan south.
You scan west.
You scan up.
You scan down.
A shadow yells 'Erdas!  Now you die!'
You turn a shadow's attack against him.
Your counter DISMEMBERS a shadow!
You parry a shadow's attack.
A shadow has some small wounds and bruises. 

Erdas: [81][===|===|===|=--]
[HP:860/1058 MN:454/518 MV:441/447]
<68243gold 478cps 3hour>

You dodge a shadow's attack.
You dodge a shadow's attack.
You block a shadow's attack and attempt to strike at the brief opening.
Your riposte MASSACRES a shadow!
A shadow utters the words, 'silence'.
A shadow dodges your attack.
A shadow dodges your attack.
Your wrath MANGLES a shadow!
You feel a rush of endorphins, numbing your pain.
A shadow has quite a few wounds. 

Erdas: [81][===|===|===|=--]
[HP:864/1058 MN:458/518 MV:441/447]
<68243gold 478cps 3hour>
fl n
You have become better at retreat! [44%]
You flee north from combat!
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
     A bit of blood has pooled at your feet.
Brenislav the Knight of Legion is here, sitting astride a warhorse.
A wild horse rears up at you.
Brenislav rides west.

[HP:864/1058 MN:458/518 MV:439/447]
<68243gold 478cps 3hour>
dir julsaard

Brenislav rides in.

[HP:864/1058 MN:458/518 MV:439/447]
<68243gold 478cps 3hour>
sca
They aren't here.
Brenislav rides east.

[HP:864/1058 MN:458/518 MV:439/447]
<68243gold 478cps 3hour>
You scan all around.
You scan north.
*** Range 1 (north) ***
A buzzard is here, feeding on a carcass of a rabbit.
You scan east.
*** Range 1 (east) ***
Brenislav the Knight of Legion is here, sitting astride a warhorse.
*** Range 2 (east) ***
A black wasp flies aimlessly about.
You scan south.
*** Range 1 (south) ***
A shadow is lurking here waiting for its victim.
You scan west.
*** Range 1 (west) ***
A pikeman stands steady at his position.
*** Range 2 (west) ***
A wild horse rears up at you.
You scan up.
You scan down.

[HP:864/1058 MN:458/518 MV:439/447]
<68243gold 478cps 3hour>
dir julsaard
They aren't here.
Brenislav rides in.

[HP:864/1058 MN:458/518 MV:439/447]
<68243gold 478cps 3hour>

Brenislav rides west.

[HP:864/1058 MN:458/518 MV:439/447]
<68243gold 478cps 3hour>

Brenislav rides in.

[HP:864/1058 MN:458/518 MV:439/447]
<68243gold 478cps 3hour>
dir julsaard
They aren't here.

[HP:864/1058 MN:458/518 MV:439/447]
<68243gold 478cps 3hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
A buzzard is here, feeding on a carcass of a rabbit.
You scan east.
*** Range 2 (east) ***
A black wasp flies aimlessly about.
You scan south.
*** Range 1 (south) ***
A shadow is lurking here waiting for its victim.
You scan west.
*** Range 1 (west) ***
A pikeman stands steady at his position.
*** Range 2 (west) ***
A wild horse rears up at you.
You scan up.
You scan down.

[HP:864/1058 MN:458/518 MV:439/447]
<68243gold 478cps 3hour>

Brenislav looks at you.

[HP:864/1058 MN:458/518 MV:439/447]
<68243gold 478cps 3hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A lush valley
<PK>   Julsaard                         Along a small stream
<PK>   Brenislav                        A lush valley

[HP:864/1058 MN:458/518 MV:439/447]
<68243gold 478cps 3hour>

Brenislav rides east.

[HP:864/1058 MN:458/518 MV:439/447]
<68243gold 478cps 3hour>
w
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A pikeman stands steady at his position.

[HP:864/1058 MN:458/518 MV:437/447]
<68243gold 478cps 3hour>
sca
You scan all around.
You scan north.
*** Range 2 (north) ***
A watchman is on alert here.
You scan east.
*** Range 1 (east) ***
A wild horse rears up at you.
*** Range 3 (east) ***
Brenislav the Knight of Legion is here, sitting astride a warhorse.
A black wasp flies aimlessly about.
You scan south.
*** Range 1 (south) ***
Julsaard the Sword of Anume is here.
You scan west.
*** Range 1 (west) ***
A wild horse rears up at you.
You scan up.
You scan down.

[HP:864/1058 MN:458/518 MV:437/447]
<68243gold 478cps 3hour>
w
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east]
A wild horse rears up at you.

[HP:864/1058 MN:458/518 MV:435/447]
<68243gold 478cps 3hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
Leslo the scout runs to deliver an important message.
*** Range 2 (north) ***
A giant footman is here, ready for battle.
You scan east.
*** Range 1 (east) ***
A pikeman stands steady at his position.
*** Range 2 (east) ***
A wild horse rears up at you.
*** Range 4 (east) ***
A black wasp flies aimlessly about.
*** Range 5 (east) ***
Brenislav the Knight of Legion is here, sitting astride a warhorse.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:864/1058 MN:458/518 MV:435/447]
<68243gold 478cps 3hour>
e
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A pikeman stands steady at his position.

[HP:864/1058 MN:458/518 MV:433/447]
<68243gold 478cps 3hour>
s
dir julsaard
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:864/1058 MN:458/518 MV:431/447]
<68243gold 478cps 3hour>
murder julsaard
They aren't here.

[HP:864/1058 MN:458/518 MV:431/447]
<68243gold 478cps 3hour>
They aren't here.

[HP:864/1058 MN:458/518 MV:431/447]
<68243gold 478cps 3hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
A pikeman stands steady at his position.
*** Range 3 (north) ***
A watchman is on alert here.
You scan east.
*** Range 1 (east) ***
A shadow is lurking here waiting for its victim.
*** Range 3 (east) ***
A water snake slithers on by.
You scan south.
You scan west.
*** Range 6 (west) ***
A giant footman is here, ready for battle.
You scan up.
You scan down.

[HP:864/1058 MN:458/518 MV:431/447]
<68243gold 478cps 3hour>
w

A shadow yells 'Erdas!  Now you die!'
You turn a shadow's attack against him.
Your counter DISMEMBERS a shadow!
You block a shadow's attack and attempt to strike at the brief opening.
Your riposte MASSACRES a shadow!
You block a shadow's attack with your shield.
A shadow has quite a few wounds. 

Erdas: [81][===|===|===|=--]
[HP:864/1058 MN:453/518 MV:431/447]
<68243gold 478cps 3hour>
sca
No way!  You are still fighting!
A shadow has quite a few wounds. 

Erdas: [81][===|===|===|=--]
[HP:864/1058 MN:453/518 MV:431/447]
<68243gold 478cps 3hour>
You scan all around.
You scan north.
*** Range 1 (north) ***
A pikeman stands steady at his position.
*** Range 3 (north) ***
A watchman is on alert here.
You scan east.
*** Range 3 (east) ***
A water snake slithers on by.
You scan south.
You scan west.
*** Range 6 (west) ***
A giant footman is here, ready for battle.
You scan up.
You scan down.
A shadow has quite a few wounds. 

Erdas: [81][===|===|===|=--]
[HP:864/1058 MN:453/518 MV:431/447]
<68243gold 478cps 3hour>
a
Affects:
  -  
 snc 
Spell: magic missile  : modifies savingspell by 7 for 3 hours
Spell: stance         : modifies hitroll by 5 for 3 hours
                      : modifies damroll by 5 for 3 hours
Spell: shield         : modifies ac by -20 for 17 hours
Spell: armor          : modifies ac by -20 for 17 hours
Spell: stone skin     : modifies ac by -40 for 35 hours
Spell: warcry         : modifies savingspell by -6 for 15 hours
                      : modifies damroll by 3 for 15 hours
                      : modifies hitroll by 6 for 15 hours
Spell: truesight      : for 6 hours
                      : for 6 hours
Spell: mounted        : for 52 hours
A shadow has quite a few wounds. 

Erdas: [81][===|===|===|=--]
[HP:864/1058 MN:453/518 MV:431/447]
<68243gold 478cps 3hour>

You parry a shadow's attack.
You parry a shadow's attack.
A shadow's crush mauls you.
A shadow utters the words, 'blasphemy'.
You remain true to your faith.
A shadow dodges your attack.
Your wrath MANGLES a shadow!
Your wrath MANGLES a shadow!
You feel a rush of endorphins, numbing your pain.
A shadow has some big nasty wounds and scratches. 

Erdas: [79][===|===|===|=--]
[HP:846/1058 MN:458/518 MV:431/447]
<68243gold 478cps 3hour>

[#1056]Warlords    : Defeated by Crusaders[#263 ].
A shadow has some big nasty wounds and scratches. 

Erdas: [79][===|===|===|=--]
[HP:846/1058 MN:458/518 MV:431/447]
<68243gold 478cps 3hour>
fl n
You retreat north from combat!
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A pikeman stands steady at his position.

[HP:846/1058 MN:458/518 MV:429/447]
<68243gold 478cps 3hour>
s
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A shadow is lurking here waiting for its victim.
A shadow yells 'Erdas!  Now you die!'
You block a shadow's attack and attempt to strike at the brief opening.
Your riposte DISMEMBERS a shadow!
You block a shadow's attack and attempt to strike at the brief opening.
Your riposte DISMEMBERS a shadow!
You block a shadow's attack with your shield.
A shadow's kick devastates you!
A shadow has some big nasty wounds and scratches. 

Erdas: [77][===|===|===|=--]
[HP:816/1058 MN:458/518 MV:427/447]
<68243gold 478cps 3hour>

A shadow's crush decimates you!
You block a shadow's attack with your shield.
A shadow tries to disarm your shield, but fails.
A shadow parries your attack.
A shadow dodges your attack.
A shadow dodges your attack.
A shadow has some big nasty wounds and scratches. 

Erdas: [74][===|===|===|---]
[HP:790/1058 MN:458/518 MV:427/447]
<68243gold 478cps 3hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Along a small stream
<PK>   Julsaard                         A lush valley
<PK>   Brenislav                        A lush valley
A shadow has some big nasty wounds and scratches. 

Erdas: [74][===|===|===|---]
[HP:790/1058 MN:458/518 MV:427/447]
<68243gold 478cps 3hour>

You parry a shadow's attack.
A shadow's crush devastates you!
A shadow's crush decimates you!
A shadow utters the words, 'blindness'.
A shadow dodges your attack.
You strike a shadow with the edge of your shield.
You make excellent use of a spiked shield and draw blood.
Your shield bash MASSACRES a shadow!
You feel a rush of endorphins, numbing your pain.
A shadow has some big nasty wounds and scratches. 

Erdas: [69][===|===|===|---]
[HP:739/1058 MN:462/518 MV:427/447]
<68243gold 478cps 3hour>
sca n
You scan north.
*** Range 1 (north) ***
A pikeman stands steady at his position.
*** Range 3 (north) ***
A watchman is on alert here.
A shadow has some big nasty wounds and scratches. 

Erdas: [69][===|===|===|---]
[HP:739/1058 MN:462/518 MV:427/447]
<68243gold 478cps 3hour>

Your blood loss scratches a shadow.
You dodge a shadow's attack.
You block a shadow's attack with your shield.
A shadow parries your attack.
Your wrath MANGLES a shadow!
You strike a shadow with the edge of your shield.
Your shield bash MASSACRES a shadow!
You feel a rush of endorphins, numbing your pain.
A shadow looks pretty hurt. 

Erdas: [70][===|===|===|---]
[HP:741/1058 MN:464/518 MV:427/447]
<68243gold 478cps 3hour>
fl n
You have become better at retreat! [45%]
You retreat north from combat!
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
Brenislav the Knight of Legion is here, sitting astride a warhorse.
A pikeman stands steady at his position.

[HP:741/1058 MN:464/518 MV:425/447]
<68243gold 478cps 3hour>
sca

Julsaard flies in.
Brenislav rides west.

[HP:741/1058 MN:464/518 MV:425/447]
<68243gold 478cps 3hour>

Julsaard flies east.

[HP:741/1058 MN:464/518 MV:425/447]
<68243gold 478cps 3hour>
dir julsaard
You scan all around.
You scan north.
*** Range 2 (north) ***
A watchman is on alert here.
You scan east.
*** Range 1 (east) ***
Julsaard the Sword of Anume is here.
A wild horse rears up at you.
*** Range 3 (east) ***
A black wasp flies aimlessly about.
You scan south.
*** Range 1 (south) ***
A shadow is lurking here waiting for its victim.
You scan west.
*** Range 1 (west) ***
Brenislav the Knight of Legion is here, sitting astride a warhorse.
A wild horse rears up at you.
You scan up.
You scan down.

[HP:741/1058 MN:464/518 MV:425/447]
<68243gold 478cps 3hour>
They aren't here.
Brenislav rides in.

[HP:741/1058 MN:464/518 MV:425/447]
<68243gold 478cps 3hour>
dir julsaard
They aren't here.

[HP:741/1058 MN:464/518 MV:425/447]
<68243gold 478cps 3hour>
dir julsaard
w
They aren't here.

[HP:741/1058 MN:464/518 MV:425/447]
<68243gold 478cps 3hour>
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east]
     You notice a few spots of blood on the ground.
A wild horse rears up at you.
The night is about to end.

[HP:755/1058 MN:471/518 MV:447/447]
<68243gold 478cps 4hour>
dir julsaard
They aren't here.

[HP:755/1058 MN:471/518 MV:447/447]
<68243gold 478cps 4hour>
w
w
Alas, you cannot go that way.

[HP:755/1058 MN:471/518 MV:447/447]
<68243gold 478cps 4hour>
Alas, you cannot go that way.

[HP:755/1058 MN:471/518 MV:447/447]
<68243gold 478cps 4hour>
n
An overlook
  Before you, the valley drops further down in the form of a steep cliff.  
The view here is magnificent with the red sand stone rock out croppings 
catching your attention.

[Exits: north south west]
     You notice a few spots of blood on the ground.
Leslo the scout runs to deliver an important message.

[HP:755/1058 MN:471/518 MV:444/447]
<68243gold 478cps 4hour>
w
An overlook
  Before you, the valley drops further down in the form of a steep cliff.  
The view here is magnificent with the red sand stone rock out croppings 
catching your attention.

[Exits: north east west]

[HP:755/1058 MN:471/518 MV:441/447]
<68243gold 478cps 4hour>
n
An overlook
  Before you, the valley drops further down in the form of a steep cliff.  
The view here is magnificent with the red sand stone rock out croppings 
catching your attention.

[Exits: north south west]
A pikeman stands steady at his position.

[HP:755/1058 MN:471/518 MV:438/447]
<68243gold 478cps 4hour>
w
An overlook
  Before you, the valley drops further down in the form of a steep cliff.  
The view here is magnificent with the red sand stone rock out croppings 
catching your attention.

[Exits: north east south]

[HP:755/1058 MN:471/518 MV:435/447]
<68243gold 478cps 4hour>
n
An overlook
  Before you, the valley drops further down in the form of a steep cliff.  
The view here is magnificent with the red sand stone rock out croppings 
catching your attention.

[Exits: north east south west]
     A mineral vein has broken the surface.
     A pristine bar of pure silver is here.

[HP:755/1058 MN:471/518 MV:432/447]
<68243gold 478cps 4hour>
w
Among the thickets
  The underbrush here is so thick that it is nearly impenetrable.  Along the 
edges of the vegetation are a series of red berries which are smeared upon 
any passerbyes.  Movement is extremely encumbered here.

[Exits: north east west]

[HP:755/1058 MN:471/518 MV:429/447]
<68243gold 478cps 4hour>
a
Affects:
  -  
 snc 
Spell: magic missile  : modifies savingspell by 7 for 2 hours
Spell: stance         : modifies hitroll by 5 for 2 hours
                      : modifies damroll by 5 for 2 hours
Spell: shield         : modifies ac by -20 for 16 hours
Spell: armor          : modifies ac by -20 for 16 hours
Spell: stone skin     : modifies ac by -40 for 34 hours
Spell: warcry         : modifies savingspell by -6 for 14 hours
                      : modifies damroll by 3 for 14 hours
                      : modifies hitroll by 6 for 14 hours
Spell: truesight      : for 5 hours
                      : for 5 hours
Spell: mounted        : for 51 hours

[HP:755/1058 MN:471/518 MV:429/447]
<68243gold 478cps 4hour>
w
Among the thickets
  The underbrush here is so thick that it is nearly impenetrable.  Along the 
edges of the vegetation are a series of red berries which are smeared upon 
any passerbyes.  Movement is extremely encumbered here.

[Exits: north east west]

[HP:755/1058 MN:471/518 MV:427/447]
<68243gold 478cps 4hour>
w
whe
A wall of vegetation
  The underbrush here is so thick that it is nearly impenetrable.  Along the 
edges of the vegetation are a series of red berries which are smeared upon 
any passerbyes.  Movement is extremely encumbered here.

[Exits: north east]

[HP:755/1058 MN:471/518 MV:425/447]
<68243gold 478cps 4hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A wall of vegetation
<PK>   Julsaard                         Along a small stream
<PK>   Brenislav                        Edge of the valley

[HP:755/1058 MN:471/518 MV:425/447]
<68243gold 478cps 4hour>
n
An old path
  Strange vegetation line the path edges.  Dangerously close to the edge of 
the cliff, you do not want to lose your balance for the outcome would be 
fatal.  This path does not seem to have been traveled upon for many years.

[Exits: north east south]

[HP:755/1058 MN:471/518 MV:423/447]
<68243gold 478cps 4hour>
w
w
Alas, you cannot go that way.

[HP:755/1058 MN:471/518 MV:423/447]
<68243gold 478cps 4hour>
whe
Alas, you cannot go that way.

[HP:755/1058 MN:471/518 MV:423/447]
<68243gold 478cps 4hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            An old path
<PK>   Julsaard                         Along a small stream
<PK>   Brenislav                        Edge of the valley

[HP:755/1058 MN:471/518 MV:423/447]
<68243gold 478cps 4hour>
n
The secret
  It seems that no one has been here for a number of years.  The sound of a 
small brook gurgling near by and birds chirping gives a feel of a tropical 
paradise.  To the far north, a grassy area can be seen.

[Exits: south west]

[HP:755/1058 MN:471/518 MV:421/447]
<68243gold 478cps 4hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            The secret
<PK>   Julsaard                         Along a small stream
<PK>   Brenislav                        Edge of the valley

[HP:755/1058 MN:471/518 MV:421/447]
<68243gold 478cps 4hour>
w
The secret
  It seems that no one has been here for a number of years.  The sound of a 
small brook gurgling near by and birds chirping gives a feel of a tropical 
paradise.  To the far north, a grassy area can be seen.

[Exits: north east]

[HP:755/1058 MN:471/518 MV:419/447]
<68243gold 478cps 4hour>
w
w
Alas, you cannot go that way.

[HP:755/1058 MN:471/518 MV:419/447]
<68243gold 478cps 4hour>
whe
Alas, you cannot go that way.

[HP:755/1058 MN:471/518 MV:419/447]
<68243gold 478cps 4hour>
n
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            The secret
<PK>   Julsaard                         Along a small stream
<PK>   Brenislav                        Along a small stream

[HP:755/1058 MN:471/518 MV:419/447]
<68243gold 478cps 4hour>
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south]

[HP:755/1058 MN:471/518 MV:417/447]
<68243gold 478cps 4hour>
w
Alas, you cannot go that way.

[HP:755/1058 MN:471/518 MV:417/447]
<68243gold 478cps 4hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Fresh, Green Grass
<PK>   Julsaard                         Along a small stream
<PK>   Brenislav                        Along a small stream

[HP:755/1058 MN:471/518 MV:417/447]
<68243gold 478cps 4hour>
n
n
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south]
Bjorn lumbers about searching for something.

[HP:755/1058 MN:471/518 MV:415/447]
<68243gold 478cps 4hour>
n
n
Fresh, Green, Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south]

[HP:755/1058 MN:471/518 MV:413/447]
<68243gold 478cps 4hour>
whe
sl
dism;sleep
An overgrown path
  You are on a faint dirt path, which has been almost completely wiped out 
with time.  Numerous types of vegetation grows upon and around the walking 
area.  A faint fragrance from flowers nearby catches your attention.

[Exits: north east south]
     A small circular stone well is set into the ground here.

[HP:755/1058 MN:471/518 MV:411/447]
<68243gold 478cps 4hour>
An overgrown path
  You are on a faint dirt path, which has been almost completely wiped out 
with time.  Numerous types of vegetation grows upon and around the walking 
area.  A faint fragrance from flowers nearby catches your attention.

[Exits: south west]
     A pile of goblin corpses has been dumped here.

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            An overgrown path
<PK>   Julsaard                         A winding stream
<PK>   Brenislav                        Along a small stream

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
You are not mounted on anything.

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
You step out from your combat stance.
You go to sleep.

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
a
Affects:
  -  
 snc 
Spell: magic missile  : modifies savingspell by 7 for 2 hours
Spell: shield         : modifies ac by -20 for 16 hours
Spell: armor          : modifies ac by -20 for 16 hours
Spell: stone skin     : modifies ac by -40 for 34 hours
Spell: warcry         : modifies savingspell by -6 for 14 hours
                      : modifies damroll by 3 for 14 hours
                      : modifies hitroll by 6 for 14 hours
Spell: truesight      : for 5 hours
                      : for 5 hours
Spell: mounted        : for 51 hours

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
a
Affects:
  -  
 snc 
Spell: magic missile  : modifies savingspell by 7 for 2 hours
Spell: shield         : modifies ac by -20 for 16 hours
Spell: armor          : modifies ac by -20 for 16 hours
Spell: stone skin     : modifies ac by -40 for 34 hours
Spell: warcry         : modifies savingspell by -6 for 14 hours
                      : modifies damroll by 3 for 14 hours
                      : modifies hitroll by 6 for 14 hours
Spell: truesight      : for 5 hours
                      : for 5 hours
Spell: mounted        : for 51 hours

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
st
You wake and stand up.

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            An overgrown path
<PK>   Julsaard                         A high grassland
<PK>   Brenislav                        Along a small stream

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
sl
dism;sleep
You are not mounted on anything.

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
You go to sleep.

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
st
You wake and stand up.

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            An overgrown path
<PK>   Julsaard                         A high grassland
<PK>   Brenislav                        A beaten trail

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
sl
dism;sleep
You are not mounted on anything.

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
You go to sleep.

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
a
Affects:
  -  
 snc 
Spell: magic missile  : modifies savingspell by 7 for 2 hours
Spell: shield         : modifies ac by -20 for 16 hours
Spell: armor          : modifies ac by -20 for 16 hours
Spell: stone skin     : modifies ac by -40 for 34 hours
Spell: warcry         : modifies savingspell by -6 for 14 hours
                      : modifies damroll by 3 for 14 hours
                      : modifies hitroll by 6 for 14 hours
Spell: truesight      : for 5 hours
                      : for 5 hours
Spell: mounted        : for 51 hours

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
st
You wake and stand up.

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            An overgrown path
<PK>   Julsaard                         A small pool 
<PK>   Brenislav                        A rocky mountain path

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
sl
dism;sleep
You are not mounted on anything.

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
You go to sleep.

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
st
You wake and stand up.

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
whe
sl
dism;sleep
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            An overgrown path
<PK>   Julsaard                         In the darkness
<PK>   Brenislav                        A crested butte

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
You are not mounted on anything.

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
You go to sleep.

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>

[HP:837/1058 MN:506/518 MV:447/447]
<68243gold 479cps 5hour>
st
You wake and stand up.

[HP:837/1058 MN:506/518 MV:447/447]
<68243gold 479cps 5hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            An overgrown path
<PK>   Julsaard                         In the darkness
<PK>   Brenislav                        A crested butte

[HP:837/1058 MN:506/518 MV:447/447]
<68243gold 479cps 5hour>
stance
You drop into a combat stance.

[HP:837/1058 MN:481/518 MV:447/447]
<68243gold 479cps 5hour>
s
s

Relle tells you 'You fight Vampire?'

[HP:837/1058 MN:481/518 MV:447/447]
<68243gold 479cps 5hour>
An overgrown path
  You are on a faint dirt path, which has been almost completely wiped out 
with time.  Numerous types of vegetation grows upon and around the walking 
area.  A faint fragrance from flowers nearby catches your attention.

[Exits: north east south]
     A small circular stone well is set into the ground here.

[HP:837/1058 MN:481/518 MV:445/447]
<68243gold 479cps 5hour>
Fresh, Green, Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south]

[HP:837/1058 MN:481/518 MV:443/447]
<68243gold 479cps 5hour>
s
s
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south]
Bjorn lumbers about searching for something.

[HP:837/1058 MN:481/518 MV:441/447]
<68243gold 479cps 5hour>
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south]

[HP:837/1058 MN:481/518 MV:439/447]
<68243gold 479cps 5hour>
reply Yes.
You tell Relle 'Yes.'

[HP:837/1058 MN:481/518 MV:439/447]
<68243gold 479cps 5hour>
s
The secret
  It seems that no one has been here for a number of years.  The sound of a 
small brook gurgling near by and birds chirping gives a feel of a tropical 
paradise.  To the far north, a grassy area can be seen.

[Exits: north east]

[HP:837/1058 MN:481/518 MV:437/447]
<68243gold 479cps 5hour>
e
The secret
  It seems that no one has been here for a number of years.  The sound of a 
small brook gurgling near by and birds chirping gives a feel of a tropical 
paradise.  To the far north, a grassy area can be seen.

[Exits: south west]

[HP:837/1058 MN:481/518 MV:435/447]
<68243gold 479cps 5hour>
s
sca
An old path
  Strange vegetation line the path edges.  Dangerously close to the edge of 
the cliff, you do not want to lose your balance for the outcome would be 
fatal.  This path does not seem to have been traveled upon for many years.

[Exits: north east south]

[HP:837/1058 MN:481/518 MV:433/447]
<68243gold 479cps 5hour>
whe
You scan all around.
You scan north.
You scan east.
*** Range 4 (east) ***
A watchman is on alert here.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:837/1058 MN:481/518 MV:433/447]
<68243gold 479cps 5hour>
e
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            An old path
<PK>   Julsaard                         In the darkness
<PK>   Brenislav                        A crested butte

[HP:837/1058 MN:481/518 MV:433/447]
<68243gold 479cps 5hour>
An old path
  Strange vegetation line the path edges.  Dangerously close to the edge of 
the cliff, you do not want to lose your balance for the outcome would be 
fatal.  This path does not seem to have been traveled upon for many years.

[Exits: east south west]

[HP:837/1058 MN:481/518 MV:431/447]
<68243gold 479cps 5hour>
e
e
An old path
  Strange vegetation line the path edges.  Dangerously close to the edge of 
the cliff, you do not want to lose your balance for the outcome would be 
fatal.  This path does not seem to have been traveled upon for many years.

[Exits: east south west]

[HP:837/1058 MN:481/518 MV:429/447]
<68243gold 479cps 5hour>
e

Relle tells you 'Figured...'

[HP:837/1058 MN:481/518 MV:429/447]
<68243gold 479cps 5hour>
An old path
  Strange vegetation line the path edges.  Dangerously close to the edge of 
the cliff, you do not want to lose your balance for the outcome would be 
fatal.  This path does not seem to have been traveled upon for many years.

[Exits: east south west]

[HP:837/1058 MN:481/518 MV:427/447]
<68243gold 479cps 5hour>
A steep cliff
  The cliff drops off precariously before you.  Loose rubble from the trail 
drops off the edge of the cliff as you walk.  In the distance, you can see 
the faint outline of some rather large huts.  The cliff is too steep to 
climb down.

[Exits: south west]
A watchman is on alert here.

[HP:837/1058 MN:481/518 MV:424/447]
<68243gold 479cps 5hour>
e
Alas, you cannot go that way.

[HP:837/1058 MN:481/518 MV:424/447]
<68243gold 479cps 5hour>
s
A steep cliff
  The cliff drops off precariously before you.  Loose rubble from the trail 
drops off the edge of the cliff as you walk.  In the distance, you can see 
the faint outline of some rather large huts.  The cliff is too steep to 
climb down.

[Exits: north east south west]

[HP:837/1058 MN:481/518 MV:421/447]
<68243gold 479cps 5hour>
e
A steep cliff
  The cliff drops off precariously before you.  Loose rubble from the trail 
drops off the edge of the cliff as you walk.  In the distance, you can see 
the faint outline of some rather large huts.  The cliff is too steep to 
climb down.

[Exits: south west]
     You notice a few spots of blood on the ground.
A shadow is lurking here waiting for its victim.
Your blood loss scratches a shadow.
A shadow yells 'Erdas!  Now you die!'
You dodge a shadow's attack.
You block a shadow's attack with your shield.
You dodge a shadow's attack.
A shadow tries to disarm your shield, but fails.
A shadow looks pretty hurt. 

Erdas: [79][===|===|===|=--]
[HP:837/1058 MN:481/518 MV:418/447]
<68243gold 479cps 5hour>
s
No way!  You are still fighting!
A shadow looks pretty hurt. 

Erdas: [79][===|===|===|=--]
[HP:837/1058 MN:481/518 MV:418/447]
<68243gold 479cps 5hour>
dir
A shadow is blinded by the dirt in his eyes!
Your kicked dirt scratches a shadow.
A shadow looks pretty hurt. 

Erdas: [79][===|===|===|=--]
[HP:837/1058 MN:481/518 MV:418/447]
<68243gold 479cps 5hour>

Your blood loss scratches a shadow.
You parry a shadow's attack.
You dodge a shadow's attack.
You parry a shadow's attack.
A shadow utters the words, 'blasphemy'.
You remain true to your faith.
Your wrath *** DEMOLISHES *** a shadow!
You feel a rush of endorphins, numbing your pain.
A shadow is in awful condition. 

Erdas: [79][===|===|===|=--]
[HP:841/1058 MN:485/518 MV:418/447]
<68243gold 479cps 5hour>

Your blood loss scratches a shadow.
You block a shadow's attack with your shield.
You block a shadow's attack with your shield.
You block a shadow's attack with your shield.
A shadow utters the words, 'blindness'.
A shadow dodges your attack.
You feel a rush of endorphins, numbing your pain.
A shadow is in awful condition. 

Erdas: [79][===|===|===|=--]
[HP:844/1058 MN:488/518 MV:418/447]
<68243gold 479cps 5hour>
a
Affects:
  -  
 snc 
Spell: stance         : modifies hitroll by 5 for 5 hours
                      : modifies damroll by 5 for 5 hours
Spell: magic missile  : modifies savingspell by 7 for 1 hours
Spell: shield         : modifies ac by -20 for 15 hours
Spell: armor          : modifies ac by -20 for 15 hours
Spell: stone skin     : modifies ac by -40 for 33 hours
Spell: warcry         : modifies savingspell by -6 for 13 hours
                      : modifies damroll by 3 for 13 hours
                      : modifies hitroll by 6 for 13 hours
Spell: truesight      : for 4 hours
                      : for 4 hours
Spell: mounted        : for 50 hours
A shadow is in awful condition. 

Erdas: [79][===|===|===|=--]
[HP:844/1058 MN:488/518 MV:418/447]
<68243gold 479cps 5hour>

You block a shadow's attack with your shield.
You parry a shadow's attack.
A shadow's crush decimates you!
A shadow's kick wounds you.
Your wrath *** DEMOLISHES *** a shadow!
Your wrath *** DEMOLISHES *** a shadow!
A shadow is SLAIN!!
You receive 460 experience points.
Someone's foot is ripped from his leg.
Someone's body disintegrates into dust.

[HP:801/1058 MN:488/518 MV:418/447]
<68243gold 479cps 5hour>
s
s
A steep cliff
  The cliff drops off precariously before you.  Loose rubble from the trail 
drops off the edge of the cliff as you walk.  In the distance, you can see 
the faint outline of some rather large huts.  The cliff is too steep to 
climb down.

[Exits: north east south]
     You notice a few spots of blood on the ground.
A giant footman is here, ready for battle.

[HP:801/1058 MN:488/518 MV:415/447]
<68243gold 479cps 5hour>
An overlook
  Before you, the valley drops further down in the form of a steep cliff.  
The view here is magnificent with the red sand stone rock out croppings 
catching your attention.

[Exits: north south west]
     You notice a few spots of blood on the ground.
Leslo the scout runs to deliver an important message.

[HP:801/1058 MN:488/518 MV:412/447]
<68243gold 479cps 5hour>
e
s
Alas, you cannot go that way.

[HP:801/1058 MN:488/518 MV:412/447]
<68243gold 479cps 5hour>
s
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east]
     You notice a few spots of blood on the ground.
A wild horse rears up at you.

[HP:801/1058 MN:488/518 MV:409/447]
<68243gold 479cps 5hour>
whe
Alas, you cannot go that way.

[HP:801/1058 MN:488/518 MV:409/447]
<68243gold 479cps 5hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A lush valley
<PK>   Julsaard                         In the darkness
<PK>   Brenislav                        Edge of the valley

[HP:801/1058 MN:488/518 MV:409/447]
<68243gold 479cps 5hour>
e
s
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A pikeman stands steady at his position.

[HP:801/1058 MN:488/518 MV:407/447]
<68243gold 479cps 5hour>
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east south west]
     You notice a few spots of blood on the ground.
     A bit of blood has pooled at your feet.

[HP:801/1058 MN:488/518 MV:405/447]
<68243gold 479cps 5hour>
w
w
A dried up riverbed
  The remains of a once moving stream is here.  The dirt on the ground is 
cracked with the lack of moisture to this certain area as pebbles seem to 
be scattered about.  Lush grass surrounds this riverbed so you wonder what 
keeps this area so dry.

[Exits: east south west]
     You notice a few spots of blood on the ground.

[HP:801/1058 MN:488/518 MV:403/447]
<68243gold 479cps 5hour>
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: east south west]

[HP:801/1058 MN:488/518 MV:401/447]
<68243gold 479cps 5hour>
s
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A giant bombardier is here.

[HP:801/1058 MN:488/518 MV:399/447]
<68243gold 479cps 5hour>
w
s
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]

[HP:801/1058 MN:488/518 MV:397/447]
<68243gold 479cps 5hour>
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]

[HP:801/1058 MN:488/518 MV:395/447]
<68243gold 479cps 5hour>
w

The day has begun.

[HP:814/1058 MN:498/518 MV:420/447]
<68243gold 479cps 6hour>
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A pikeman stands steady at his position.

[HP:814/1058 MN:498/518 MV:418/447]
<68243gold 479cps 6hour>
s
A small forest
  The forest floor is very strange in that there is little dead or decaying 
leaves on the ground.  You can see the dirt on the ground clearly enough 
to spot a few ants crawling about.  Several centipede infested trees are 
lying about in front of you.  This is a very calm and serene setting.

[Exits: north east west]
     You notice a few spots of blood on the ground.
A small female dances lightly among the trees.

[HP:814/1058 MN:498/518 MV:416/447]
<68243gold 479cps 6hour>
w
s
A small forest
  The forest floor is very strange in that there is little dead or decaying 
leaves on the ground.  You can see the dirt on the ground clearly enough 
to spot a few ants crawling about.  Several centipede infested trees are 
lying about in front of you.  This is a very calm and serene setting.

[Exits: north east west]
     You notice a few spots of blood on the ground.
A tough looking guard is here.

[HP:814/1058 MN:498/518 MV:414/447]
<68243gold 479cps 6hour>
Alas, you cannot go that way.

[HP:814/1058 MN:498/518 MV:414/447]
<68243gold 479cps 6hour>
w
s
A small forest
  The forest floor is very strange in that there is little dead or decaying 
leaves on the ground.  You can see the dirt on the ground clearly enough 
to spot a few ants crawling about.  Several centipede infested trees are 
lying about in front of you.  This is a very calm and serene setting.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:814/1058 MN:498/518 MV:412/447]
<68243gold 479cps 6hour>
s
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: north south]
     You notice a few spots of blood on the ground.

[HP:814/1058 MN:498/518 MV:410/447]
<68243gold 479cps 6hour>
s
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: north south]
     You notice a few spots of blood on the ground.
Julsaard the Sword of Anume is here.

[HP:814/1058 MN:498/518 MV:409/447]
<68243gold 479cps 6hour>
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: north west]

[HP:814/1058 MN:498/518 MV:408/447]
<68243gold 479cps 6hour>
dir julsaard
They aren't here.

[HP:814/1058 MN:498/518 MV:408/447]
<68243gold 479cps 6hour>
e
Alas, you cannot go that way.

[HP:814/1058 MN:498/518 MV:408/447]
<68243gold 479cps 6hour>
dir julsaard
They aren't here.

[HP:814/1058 MN:498/518 MV:408/447]
<68243gold 479cps 6hour>
n
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: north south]
     You notice a few spots of blood on the ground.
Julsaard the Sword of Anume is here.

[HP:814/1058 MN:498/518 MV:407/447]
<68243gold 479cps 6hour>
dir julsaard
Julsaard is blinded by the dirt in his eyes!
Your kicked dirt grazes Julsaard.
Julsaard has quite a few wounds. 

Erdas: [76][===|===|===|=--]
[HP:814/1058 MN:498/518 MV:407/447]
<68243gold 479cps 6hour>

Julsaard has fled!

[HP:814/1058 MN:498/518 MV:407/447]
<68243gold 479cps 6hour>
sca
whe
You scan all around.
You scan north.
*** Range 2 (north) ***
(Translucent) Brenislav the Knight of Legion is here, sitting astride a warhorse.
*** Range 4 (north) ***
A tough looking guard is here.
*** Range 5 (north) ***
A giant footman is here, ready for battle.
You scan east.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:814/1058 MN:498/518 MV:407/447]
<68243gold 479cps 6hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            In the darkness
<PK>   Julsaard                         A high grassland
<PK>   Brenislav                        A small forest

[HP:814/1058 MN:498/518 MV:407/447]
<68243gold 479cps 6hour>
n
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: north south]
     You notice a few spots of blood on the ground.

[HP:814/1058 MN:498/518 MV:406/447]
<68243gold 479cps 6hour>
n
A small forest
  The forest floor is very strange in that there is little dead or decaying 
leaves on the ground.  You can see the dirt on the ground clearly enough 
to spot a few ants crawling about.  Several centipede infested trees are 
lying about in front of you.  This is a very calm and serene setting.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
(Translucent) Brenislav the Knight of Legion is here, sitting astride a warhorse.

[HP:814/1058 MN:498/518 MV:404/447]
<68243gold 479cps 6hour>
n
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
     A bit of blood has pooled at your feet.

[HP:814/1058 MN:498/518 MV:402/447]
<68243gold 479cps 6hour>

Brenislav rides in.

[HP:814/1058 MN:498/518 MV:402/447]
<68243gold 479cps 6hour>
e
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A vicious warrior is here, brandishing his sword.
A vicious warrior is here, brandishing his sword.

[HP:814/1058 MN:498/518 MV:400/447]
<68243gold 479cps 6hour>
e
e
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A pikeman stands steady at his position.

[HP:814/1058 MN:498/518 MV:398/447]
<68243gold 479cps 6hour>
whe
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]

[HP:814/1058 MN:498/518 MV:396/447]
<68243gold 479cps 6hour>
n
e
e
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A lighter area
<PK>   Julsaard                         A high grassland
<PK>   Brenislav                        Along the foothills

[HP:814/1058 MN:498/518 MV:396/447]
<68243gold 479cps 6hour>
e
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]

[HP:814/1058 MN:498/518 MV:394/447]
<68243gold 479cps 6hour>
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A giant bombardier is here.

[HP:814/1058 MN:498/518 MV:392/447]
<68243gold 479cps 6hour>
whe
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:814/1058 MN:498/518 MV:390/447]
<68243gold 479cps 6hour>
sca
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north west]
     You notice a few spots of blood on the ground.

[HP:814/1058 MN:498/518 MV:387/447]
<68243gold 479cps 6hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A winding stream
<PK>   Julsaard                         A high grassland
<PK>   Brenislav                        A high grassland

[HP:814/1058 MN:498/518 MV:387/447]
<68243gold 479cps 6hour>
You scan all around.
You scan north.
*** Range 2 (north) ***
A pikeman stands steady at his position.
*** Range 4 (north) ***
A watchman is on alert here.
You scan east.
You scan south.
You scan west.
*** Range 2 (west) ***
A giant bombardier is here.
*** Range 5 (west) ***
A giant mercenary peeks out from behind the bushes.
A tough looking guard is here.
*** Range 6 (west) ***
A tough looking guard is here.
You scan up.
You scan down.

[HP:814/1058 MN:498/518 MV:387/447]
<68243gold 479cps 6hour>
w
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:814/1058 MN:498/518 MV:384/447]
<68243gold 479cps 6hour>
sca
You scan all around.
You scan north.
You scan east.
You scan south.
You scan west.
*** Range 1 (west) ***
A giant bombardier is here.
*** Range 2 (west) ***
Julsaard the Sword of Anume is here.
*** Range 4 (west) ***
A giant mercenary peeks out from behind the bushes.
A tough looking guard is here.
*** Range 5 (west) ***
A tough looking guard is here.
You scan up.
You scan down.

[HP:814/1058 MN:498/518 MV:384/447]
<68243gold 479cps 6hour>
w
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A giant bombardier is here.

[HP:814/1058 MN:498/518 MV:382/447]
<68243gold 479cps 6hour>
sca
You scan all around.
You scan north.
You scan east.
You scan south.
*** Range 1 (south) ***
The giant lieutenant is here guarding the borders.
*** Range 2 (south) ***
(Invisible) A water sprite is here, splashing about.
You scan west.
*** Range 3 (west) ***
Julsaard the Sword of Anume is here.
A giant mercenary peeks out from behind the bushes.
A tough looking guard is here.
*** Range 4 (west) ***
A tough looking guard is here.
*** Range 6 (west) ***
A giant footman is here, ready for battle.
A vicious warrior is here, brandishing his sword.
You scan up.
You scan down.

[HP:814/1058 MN:498/518 MV:382/447]
<68243gold 479cps 6hour>
w
w
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]

[HP:814/1058 MN:498/518 MV:380/447]
<68243gold 479cps 6hour>
w
murder julsaard
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]

[HP:814/1058 MN:498/518 MV:378/447]
<68243gold 479cps 6hour>
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A giant mercenary peeks out from behind the bushes.
A tough looking guard is here.

[HP:814/1058 MN:498/518 MV:376/447]
<68243gold 479cps 6hour>
They aren't here.

[HP:814/1058 MN:498/518 MV:376/447]
<68243gold 479cps 6hour>
w
murder julsaard
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A tough looking guard is here.

[HP:814/1058 MN:498/518 MV:374/447]
<68243gold 479cps 6hour>
sca
They aren't here.

[HP:814/1058 MN:498/518 MV:374/447]
<68243gold 479cps 6hour>
You scan all around.
You scan north.
*** Range 1 (north) ***
A giant footman is here, ready for battle.
You scan east.
*** Range 1 (east) ***
A giant mercenary peeks out from behind the bushes.
A tough looking guard is here.
*** Range 4 (east) ***
A giant bombardier is here.
You scan south.
You scan west.
*** Range 1 (west) ***
Julsaard the Sword of Anume is here.
*** Range 2 (west) ***
A giant footman is here, ready for battle.
A vicious warrior is here, brandishing his sword.
You scan up.
You scan down.

[HP:814/1058 MN:498/518 MV:374/447]
<68243gold 479cps 6hour>
whe
s
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A lighter area
<PK>   Julsaard                         A muddy ground
<PK>   Brenislav                        A high grassland

[HP:814/1058 MN:498/518 MV:374/447]
<68243gold 479cps 6hour>
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
     A bit of blood has pooled at your feet.

[HP:814/1058 MN:498/518 MV:372/447]
<68243gold 479cps 6hour>
n
w
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A tough looking guard is here.

[HP:814/1058 MN:498/518 MV:370/447]
<68243gold 479cps 6hour>
murder julsaard
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east south west]

[HP:814/1058 MN:498/518 MV:368/447]
<68243gold 479cps 6hour>
They aren't here.

[HP:814/1058 MN:498/518 MV:368/447]
<68243gold 479cps 6hour>
sca
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
A tough looking guard is here.
*** Range 2 (east) ***
A giant mercenary peeks out from behind the bushes.
A tough looking guard is here.
*** Range 5 (east) ***
A giant bombardier is here.
You scan south.
You scan west.
*** Range 1 (west) ***
A giant footman is here, ready for battle.
A vicious warrior is here, brandishing his sword.
You scan up.
You scan down.
The sun rises in the east.
You have lost 5 blades in service of GLADIATOR.
Garrison now at: <0.4>
You feel the magical tears in your armor fade.

[HP:826/1058 MN:505/518 MV:393/447]
<68243gold 474cps 7hour>
w
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: east south]
Julsaard the Sword of Anume is here.
A giant footman is here, ready for battle.
A vicious warrior is here, brandishing his sword.
Julsaard flies east.

[HP:826/1058 MN:505/518 MV:391/447]
<68243gold 474cps 7hour>
w
sca
Alas, you cannot go that way.

[HP:826/1058 MN:505/518 MV:391/447]
<68243gold 474cps 7hour>
You scan all around.
You scan north.
You scan east.
*** Range 2 (east) ***
Julsaard the Sword of Anume is here.
A tough looking guard is here.
*** Range 3 (east) ***
A giant mercenary peeks out from behind the bushes.
A tough looking guard is here.
*** Range 6 (east) ***
A giant bombardier is here.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:826/1058 MN:505/518 MV:391/447]
<68243gold 474cps 7hour>
e
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east south west]

[HP:826/1058 MN:505/518 MV:389/447]
<68243gold 474cps 7hour>
e
dir julsaard
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A tough looking guard is here.

[HP:826/1058 MN:505/518 MV:387/447]
<68243gold 474cps 7hour>
e
They aren't here.

[HP:826/1058 MN:505/518 MV:387/447]
<68243gold 474cps 7hour>
e
e
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A giant mercenary peeks out from behind the bushes.
A tough looking guard is here.

[HP:826/1058 MN:505/518 MV:385/447]
<68243gold 474cps 7hour>
e
whe
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]

[HP:826/1058 MN:505/518 MV:383/447]
<68243gold 474cps 7hour>
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]

[HP:826/1058 MN:505/518 MV:381/447]
<68243gold 474cps 7hour>
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]
A giant bombardier is here.

[HP:826/1058 MN:505/518 MV:379/447]
<68243gold 474cps 7hour>
e
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A high grassland
<PK>   Julsaard                         Along the foothills
<PK>   Brenislav                        The base of the mountain

[HP:826/1058 MN:505/518 MV:379/447]
<68243gold 474cps 7hour>
e
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]

[HP:826/1058 MN:505/518 MV:377/447]
<68243gold 474cps 7hour>
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north west]

[HP:826/1058 MN:505/518 MV:374/447]
<68243gold 474cps 7hour>
n
e
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east south west]
     A bit of blood has pooled at your feet.

[HP:826/1058 MN:505/518 MV:371/447]
<68243gold 474cps 7hour>
e
whe
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]

[HP:826/1058 MN:505/518 MV:368/447]
<68243gold 474cps 7hour>
n
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]

[HP:826/1058 MN:505/518 MV:365/447]
<68243gold 474cps 7hour>
e
e
e
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Along a small stream
<PK>   Julsaard                         A lighter area
<PK>   Brenislav                        A rocky mountain path

[HP:826/1058 MN:505/518 MV:365/447]
<68243gold 474cps 7hour>
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  Nearby a small stream bubbles merrily.

[Exits: north east south west]

[HP:826/1058 MN:505/518 MV:363/447]
<68243gold 474cps 7hour>
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully. To the south you can see a small stream.

[Exits: north east south west]
     A bit of blood has pooled at your feet.
     Some stoneberry leaves grow on a bush here.
A black wasp flies aimlessly about.

[HP:826/1058 MN:505/518 MV:361/447]
<68243gold 474cps 7hour>
whe
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  To the south you can see a small stream.

[Exits: north east south west]

[HP:826/1058 MN:505/518 MV:359/447]
<68243gold 474cps 7hour>
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:826/1058 MN:505/518 MV:357/447]
<68243gold 474cps 7hour>
mount
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A beaten trail
<PK>   Julsaard                         A muddy ground
<PK>   Brenislav                        A rocky mountain path

[HP:826/1058 MN:505/518 MV:357/447]
<68243gold 474cps 7hour>
w
You mount upon the back of a warhorse.

[HP:826/1058 MN:505/518 MV:357/447]
<68243gold 474cps 7hour>
w
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  To the south you can see a small stream.

[Exits: north east south west]

[HP:826/1058 MN:505/518 MV:356/447]
<68243gold 474cps 7hour>
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully. To the south you can see a small stream.

[Exits: north east south west]
     A bit of blood has pooled at your feet.
     Some stoneberry leaves grow on a bush here.
A black wasp flies aimlessly about.

[HP:826/1058 MN:505/518 MV:355/447]
<68243gold 474cps 7hour>
dism
w
You dismount from a warhorse.

[HP:826/1058 MN:505/518 MV:355/447]
<68243gold 474cps 7hour>
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  Nearby a small stream bubbles merrily.

[Exits: north east south west]

[HP:826/1058 MN:505/518 MV:353/447]
<68243gold 474cps 7hour>
whe
a
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A lush valley
<PK>   Julsaard                         A small forest
<PK>   Brenislav                        A rocky mountain path

[HP:826/1058 MN:505/518 MV:353/447]
<68243gold 474cps 7hour>
s
Affects:
  -  
 snc 
Spell: stance         : modifies hitroll by 5 for 3 hours
                      : modifies damroll by 5 for 3 hours
Spell: shield         : modifies ac by -20 for 13 hours
Spell: armor          : modifies ac by -20 for 13 hours
Spell: stone skin     : modifies ac by -40 for 31 hours
Spell: warcry         : modifies savingspell by -6 for 11 hours
                      : modifies damroll by 3 for 11 hours
                      : modifies hitroll by 6 for 11 hours
Spell: truesight      : for 2 hours
                      : for 2 hours
Spell: mounted        : for 48 hours

[HP:826/1058 MN:505/518 MV:353/447]
<68243gold 474cps 7hour>
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]

[HP:826/1058 MN:505/518 MV:351/447]
<68243gold 474cps 7hour>
w
w
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]

[HP:826/1058 MN:505/518 MV:348/447]
<68243gold 474cps 7hour>
whe
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east south west]
     A bit of blood has pooled at your feet.

[HP:826/1058 MN:505/518 MV:345/447]
<68243gold 474cps 7hour>
s
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Along a small stream
<PK>   Julsaard                         In the darkness
<PK>   Brenislav                        A rocky mountain path

[HP:826/1058 MN:505/518 MV:345/447]
<68243gold 474cps 7hour>
w
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north west]

[HP:826/1058 MN:505/518 MV:342/447]
<68243gold 474cps 7hour>
sca
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]

[HP:826/1058 MN:505/518 MV:339/447]
<68243gold 474cps 7hour>
s
You scan all around.
You scan north.
You scan east.
You scan south.
You scan west.
*** Range 1 (west) ***
A giant bombardier is here.
*** Range 4 (west) ***
A giant mercenary peeks out from behind the bushes.
A tough looking guard is here.
*** Range 5 (west) ***
A tough looking guard is here.
You scan up.
You scan down.

[HP:826/1058 MN:505/518 MV:339/447]
<68243gold 474cps 7hour>
w
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north west]

[HP:826/1058 MN:505/518 MV:336/447]
<68243gold 474cps 7hour>
w
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
The giant lieutenant is here guarding the borders.

[HP:826/1058 MN:505/518 MV:333/447]
<68243gold 474cps 7hour>
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]

[HP:826/1058 MN:505/518 MV:331/447]
<68243gold 474cps 7hour>
s
w
A small forest
  The forest floor is very strange in that there is little dead or decaying 
leaves on the ground.  You can see the dirt on the ground clearly enough 
to spot a few ants crawling about.  Several centipede infested trees are 
lying about in front of you.  This is a very calm and serene setting.

[Exits: north east west]
A vicious warrior is here, brandishing his sword.

[HP:826/1058 MN:505/518 MV:329/447]
<68243gold 474cps 7hour>
A small forest
  The forest floor is very strange in that there is little dead or decaying 
leaves on the ground.  You can see the dirt on the ground clearly enough 
to spot a few ants crawling about.  Several centipede infested trees are 
lying about in front of you.  This is a very calm and serene setting.

[Exits: north east west]
A small female dances lightly among the trees.

[HP:826/1058 MN:505/518 MV:327/447]
<68243gold 474cps 7hour>
mount
w
You mount upon the back of a warhorse.

[HP:826/1058 MN:505/518 MV:327/447]
<68243gold 474cps 7hour>
A small forest
  The forest floor is very strange in that there is little dead or decaying 
leaves on the ground.  You can see the dirt on the ground clearly enough 
to spot a few ants crawling about.  Several centipede infested trees are 
lying about in front of you.  This is a very calm and serene setting.

[Exits: north east west]
A tough looking guard is here.

[HP:826/1058 MN:505/518 MV:326/447]
<68243gold 474cps 7hour>
s
s
Alas, you cannot go that way.

[HP:826/1058 MN:505/518 MV:326/447]
<68243gold 474cps 7hour>
w
Alas, you cannot go that way.

[HP:826/1058 MN:505/518 MV:326/447]
<68243gold 474cps 7hour>
s
A small forest
  The forest floor is very strange in that there is little dead or decaying 
leaves on the ground.  You can see the dirt on the ground clearly enough 
to spot a few ants crawling about.  Several centipede infested trees are 
lying about in front of you.  This is a very calm and serene setting.

[Exits: north east south west]

[HP:826/1058 MN:505/518 MV:325/447]
<68243gold 474cps 7hour>
s
s
dir julsaard
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: north south]

[HP:826/1058 MN:505/518 MV:324/447]
<68243gold 474cps 7hour>
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: north south]

[HP:826/1058 MN:505/518 MV:323/447]
<68243gold 474cps 7hour>
s
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: north west]

[HP:826/1058 MN:505/518 MV:322/447]
<68243gold 474cps 7hour>
dir julsaard
They aren't here.

[HP:826/1058 MN:505/518 MV:322/447]
<68243gold 474cps 7hour>
Alas, you cannot go that way.

[HP:826/1058 MN:505/518 MV:322/447]
<68243gold 474cps 7hour>
whe
They aren't here.

[HP:826/1058 MN:505/518 MV:322/447]
<68243gold 474cps 7hour>
sca
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            In the darkness
<PK>   Julsaard                         A small pool 
<PK>   Brenislav                        A rocky mountain path

[HP:826/1058 MN:505/518 MV:322/447]
<68243gold 474cps 7hour>
You scan all around.
You scan north.
*** Range 5 (north) ***
A tough looking guard is here.
*** Range 6 (north) ***
A giant footman is here, ready for battle.
You scan east.
You scan south.
You scan west.
*** Range 3 (west) ***
Jhaerek is stands here, his face a mask of rage.
You scan up.
You scan down.

[HP:826/1058 MN:505/518 MV:322/447]
<68243gold 474cps 7hour>
w
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: east west]

[HP:826/1058 MN:505/518 MV:321/447]
<68243gold 474cps 7hour>
w
w
dir julsaard
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: east west]

[HP:826/1058 MN:505/518 MV:320/447]
<68243gold 474cps 7hour>
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: east west]
( 5) A fine piece of cloth is here.
Jhaerek is stands here, his face a mask of rage.

[HP:826/1058 MN:505/518 MV:319/447]
<68243gold 474cps 7hour>
They aren't here.

[HP:838/1058 MN:514/518 MV:369/447]
<68243gold 474cps 8hour>
w
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: east west]

[HP:838/1058 MN:514/518 MV:368/447]
<68243gold 474cps 8hour>
dir julsaard
sca
They aren't here.

[HP:838/1058 MN:514/518 MV:368/447]
<68243gold 474cps 8hour>
w
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
Jhaerek is stands here, his face a mask of rage.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:838/1058 MN:514/518 MV:368/447]
<68243gold 474cps 8hour>
dir julsaard
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: (north) east]

[HP:838/1058 MN:514/518 MV:367/447]
<68243gold 474cps 8hour>
They aren't here.

[HP:838/1058 MN:514/518 MV:367/447]
<68243gold 474cps 8hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            In the darkness
<PK>   Julsaard                         A winding stream
<PK>   Brenislav                        A rocky mountain path

[HP:838/1058 MN:514/518 MV:367/447]
<68243gold 474cps 8hour>
n
The door is closed.

[HP:838/1058 MN:514/518 MV:367/447]
<68243gold 474cps 8hour>
e
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: east west]

[HP:838/1058 MN:514/518 MV:366/447]
<68243gold 474cps 8hour>
e
e
e
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: east west]
( 5) A fine piece of cloth is here.
Jhaerek is stands here, his face a mask of rage.

[HP:838/1058 MN:514/518 MV:365/447]
<68243gold 474cps 8hour>
e
e
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: east west]

[HP:838/1058 MN:514/518 MV:364/447]
<68243gold 474cps 8hour>
whe
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: east west]

[HP:838/1058 MN:514/518 MV:363/447]
<68243gold 474cps 8hour>
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: north west]

[HP:838/1058 MN:514/518 MV:362/447]
<68243gold 474cps 8hour>
Alas, you cannot go that way.

[HP:838/1058 MN:514/518 MV:362/447]
<68243gold 474cps 8hour>
n
n
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            In the darkness
<PK>   Julsaard                         A winding stream
<PK>   Brenislav                        A rocky mountain path

[HP:838/1058 MN:514/518 MV:362/447]
<68243gold 474cps 8hour>
n
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: north south]

[HP:838/1058 MN:514/518 MV:361/447]
<68243gold 474cps 8hour>
n
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: north south]

[HP:838/1058 MN:514/518 MV:360/447]
<68243gold 474cps 8hour>
whe
A small forest
  The forest floor is very strange in that there is little dead or decaying 
leaves on the ground.  You can see the dirt on the ground clearly enough 
to spot a few ants crawling about.  Several centipede infested trees are 
lying about in front of you.  This is a very calm and serene setting.

[Exits: north east south west]

[HP:838/1058 MN:514/518 MV:359/447]
<68243gold 474cps 8hour>
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
     A bit of blood has pooled at your feet.

[HP:838/1058 MN:514/518 MV:358/447]
<68243gold 474cps 8hour>
e
e
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A lighter area
<PK>   Julsaard                         A winding stream
<PK>   Brenislav                        A rocky mountain path

[HP:838/1058 MN:514/518 MV:358/447]
<68243gold 474cps 8hour>
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A vicious warrior is here, brandishing his sword.
A vicious warrior is here, brandishing his sword.

[HP:838/1058 MN:514/518 MV:357/447]
<68243gold 474cps 8hour>
e
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A pikeman stands steady at his position.

[HP:838/1058 MN:514/518 MV:356/447]
<68243gold 474cps 8hour>
e
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]

[HP:838/1058 MN:514/518 MV:355/447]
<68243gold 474cps 8hour>
e
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
The giant lieutenant is here guarding the borders.

[HP:838/1058 MN:514/518 MV:354/447]
<68243gold 474cps 8hour>
e
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north west]
Julsaard the Sword of Anume is here.

[HP:838/1058 MN:514/518 MV:353/447]
<68243gold 474cps 8hour>
a
Alas, you cannot go that way.

[HP:838/1058 MN:514/518 MV:353/447]
<68243gold 474cps 8hour>
murder julsaard
Affects:
  -  
 snc 
Spell: stance         : modifies hitroll by 5 for 2 hours
                      : modifies damroll by 5 for 2 hours
Spell: shield         : modifies ac by -20 for 12 hours
Spell: armor          : modifies ac by -20 for 12 hours
Spell: stone skin     : modifies ac by -40 for 30 hours
Spell: warcry         : modifies savingspell by -6 for 10 hours
                      : modifies damroll by 3 for 10 hours
                      : modifies hitroll by 6 for 10 hours
Spell: truesight      : for 1 hours
                      : for 1 hours
Spell: mounted        : for 47 hours

[HP:838/1058 MN:514/518 MV:353/447]
<68243gold 474cps 8hour>
Julsaard blocks your attack with his shield.
Julsaard has quite a few wounds. 

Erdas: [79][===|===|===|=--]
[HP:838/1058 MN:514/518 MV:353/447]
<68243gold 474cps 8hour>

Julsaard drinks blood from a barrel of milk.
Julsaard has quite a few wounds. 

Erdas: [79][===|===|===|=--]
[HP:838/1058 MN:514/518 MV:353/447]
<68243gold 474cps 8hour>

Your wrath LACERATES Julsaard!
You strike Julsaard with the edge of your shield.
You make excellent use of a spiked shield and draw blood.
Your shield bash LACERATES Julsaard!
Your blood loss scratches Julsaard.
You dodge Julsaard's attack.
You block Julsaard's attack with your shield.
You block Julsaard's attack and attempt to strike at the brief opening.
Your riposte maims Julsaard!
Julsaard has some big nasty wounds and scratches. 

Erdas: [79][===|===|===|=--]
[HP:838/1058 MN:514/518 MV:353/447]
<68243gold 474cps 8hour>

Julsaard looks at you.
Julsaard has some big nasty wounds and scratches. 

Erdas: [79][===|===|===|=--]
[HP:838/1058 MN:514/518 MV:353/447]
<68243gold 474cps 8hour>
disarm
You disarm Julsaard!
Julsaard dodges your attack.
You strike Julsaard with the edge of your shield.
Your shield bash LACERATES Julsaard!
You feel a rush of endorphins, numbing your pain.
Your blood loss scratches Julsaard.
You block Julsaard's attack with your shield.
Julsaard's punch mauls you.
Julsaard has some big nasty wounds and scratches. 

Erdas: [77][===|===|===|=--]
[HP:821/1058 MN:518/518 MV:353/447]
<68243gold 474cps 8hour>

Julsaard utters the words, 'waouq wuggurz'.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
Julsaard has some big nasty wounds and scratches. 

Erdas: [75][===|===|===|---]
[HP:799/1058 MN:518/518 MV:353/447]
<68243gold 474cps 8hour>

Julsaard dodges your attack.
You feel a rush of endorphins, numbing your pain.
Your blood loss scratches Julsaard.
You block Julsaard's attack with your shield.
Julsaard's punch mauls you.
You dodge Julsaard's attack.
Julsaard has some big nasty wounds and scratches. 

Erdas: [73][===|===|===|---]
[HP:779/1058 MN:518/518 MV:353/447]
<68243gold 474cps 8hour>
bash

Julsaard utters the words, 'waouq wuggurz'.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile scratches you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
Julsaard has some big nasty wounds and scratches. 

Erdas: [71][===|===|===|---]
[HP:760/1058 MN:518/518 MV:353/447]
<68243gold 474cps 8hour>

Brenislav rides in.
Julsaard has some big nasty wounds and scratches. 

Erdas: [71][===|===|===|---]
[HP:760/1058 MN:518/518 MV:353/447]
<68243gold 474cps 8hour>

Brenislav scans all around.
Julsaard has some big nasty wounds and scratches. 

Erdas: [71][===|===|===|---]
[HP:760/1058 MN:518/518 MV:353/447]
<68243gold 474cps 8hour>

Brenislav looks at Julsaard.
Julsaard has some big nasty wounds and scratches. 

Erdas: [71][===|===|===|---]
[HP:760/1058 MN:518/518 MV:353/447]
<68243gold 474cps 8hour>

Your wrath LACERATES Julsaard!
You strike Julsaard with the edge of your shield.
Your shield bash DISMEMBERS Julsaard!
You feel a rush of endorphins, numbing your pain.
Your blood loss scratches Julsaard.
Julsaard's punch mauls you.
You parry Julsaard's attack.
You block Julsaard's attack with your shield.
You block Julsaard's attack with your shield.
Julsaard has some big nasty wounds and scratches. 

Erdas: [70][===|===|===|---]
[HP:742/1058 MN:518/518 MV:353/447]
<68243gold 474cps 8hour>
You fall flat on your face!
Your bash misses Julsaard.
Brenislav rides west.
Julsaard has some big nasty wounds and scratches. 

Erdas: [70][===|===|===|---]
[HP:742/1058 MN:518/518 MV:353/447]
<68243gold 474cps 8hour>

Julsaard has fled!
Julsaard flies north.

[HP:742/1058 MN:518/518 MV:353/447]
<68243gold 474cps 8hour>
' So bad... at bashin!
whe

Garrison now at: <0.5>

[HP:764/1058 MN:518/518 MV:403/447]
<68243gold 474cps 9hour>
You say 'So bad... at bashin!'

[HP:764/1058 MN:518/518 MV:403/447]
<68243gold 474cps 9hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A winding stream
<PK>   Julsaard                         A muddy ground
<PK>   Brenislav                        A winding stream

[HP:764/1058 MN:518/518 MV:403/447]
<68243gold 474cps 9hour>
n
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:764/1058 MN:518/518 MV:402/447]
<68243gold 474cps 9hour>
w
w
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]
A giant bombardier is here.

[HP:764/1058 MN:518/518 MV:401/447]
<68243gold 474cps 9hour>
sca
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]

[HP:764/1058 MN:518/518 MV:400/447]
<68243gold 474cps 9hour>
s
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
A giant bombardier is here.
You scan south.
*** Range 2 (south) ***
A vicious warrior is here, brandishing his sword.
You scan west.
*** Range 2 (west) ***
A giant mercenary peeks out from behind the bushes.
A tough looking guard is here.
*** Range 3 (west) ***
A tough looking guard is here.
*** Range 5 (west) ***
A giant footman is here, ready for battle.
A vicious warrior is here, brandishing his sword.
You scan up.
You scan down.

[HP:764/1058 MN:518/518 MV:400/447]
<68243gold 474cps 9hour>
w
w
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]

[HP:764/1058 MN:518/518 MV:399/447]
<68243gold 474cps 9hour>
sca
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A pikeman stands steady at his position.

[HP:764/1058 MN:518/518 MV:398/447]
<68243gold 474cps 9hour>
whe
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A vicious warrior is here, brandishing his sword.
A vicious warrior is here, brandishing his sword.

[HP:764/1058 MN:518/518 MV:397/447]
<68243gold 474cps 9hour>
w
You scan all around.
You scan north.
*** Range 1 (north) ***
A giant mercenary peeks out from behind the bushes.
A tough looking guard is here.
You scan east.
*** Range 1 (east) ***
A pikeman stands steady at his position.
*** Range 3 (east) ***
(Translucent) Brenislav the Knight of Legion is here, sitting astride a warhorse.
The giant lieutenant is here guarding the borders.
You scan south.
*** Range 1 (south) ***
A tough looking guard is here.
You scan west.
*** Range 5 (west) ***
A giant mercenary peeks out from behind the bushes.
*** Range 6 (west) ***
A tough looking guard is here.
You scan up.
You scan down.

[HP:764/1058 MN:518/518 MV:397/447]
<68243gold 474cps 9hour>
w
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A lighter area
<PK>   Julsaard                         A muddy ground
<PK>   Brenislav                        A winding stream

[HP:764/1058 MN:518/518 MV:397/447]
<68243gold 474cps 9hour>
sca
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
     A bit of blood has pooled at your feet.

[HP:764/1058 MN:518/518 MV:396/447]
<68243gold 474cps 9hour>
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]

[HP:764/1058 MN:518/518 MV:395/447]
<68243gold 474cps 9hour>
You scan all around.
You scan north.
You scan east.
*** Range 2 (east) ***
A vicious warrior is here, brandishing his sword.
A vicious warrior is here, brandishing his sword.
*** Range 3 (east) ***
A pikeman stands steady at his position.
*** Range 5 (east) ***
(Translucent) Brenislav the Knight of Legion is here, sitting astride a warhorse.
The giant lieutenant is here guarding the borders.
You scan south.
You scan west.
*** Range 3 (west) ***
A giant mercenary peeks out from behind the bushes.
*** Range 4 (west) ***
A tough looking guard is here.
*** Range 6 (west) ***
A vicious warrior is here, brandishing his sword.
You scan up.
You scan down.

[HP:764/1058 MN:518/518 MV:395/447]
<68243gold 474cps 9hour>
s
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east west]
     A small campfire is almost burned out.

[HP:764/1058 MN:518/518 MV:394/447]
<68243gold 474cps 9hour>
sca
You scan all around.
You scan north.
You scan east.
*** Range 2 (east) ***
A tough looking guard is here.
*** Range 3 (east) ***
A small female dances lightly among the trees.
*** Range 4 (east) ***
A vicious warrior is here, brandishing his sword.
*** Range 5 (east) ***
(Invisible) A water sprite is here, splashing about.
You scan south.
You scan west.
*** Range 2 (west) ***
A pikeman stands steady at his position.
Girs'na the lady rager is here.
*** Range 3 (west) ***
Julsaard the Sword of Anume is here.
*** Range 5 (west) ***
A tough looking guard is here.
You scan up.
You scan down.

[HP:764/1058 MN:518/518 MV:394/447]
<68243gold 474cps 9hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A muddy ground
<PK>   Julsaard                         On muddy ground
<PK>   Brenislav                        A winding stream

[HP:764/1058 MN:518/518 MV:394/447]
<68243gold 474cps 9hour>
w
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east west]

[HP:764/1058 MN:518/518 MV:393/447]
<68243gold 474cps 9hour>
w
w
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east west]
     You notice a few spots of blood on the ground.
A pikeman stands steady at his position.
Girs'na the lady rager is here.

[HP:764/1058 MN:518/518 MV:392/447]
<68243gold 474cps 9hour>
dir julsaard
On muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:764/1058 MN:518/518 MV:391/447]
<68243gold 474cps 9hour>
They aren't here.

[HP:764/1058 MN:518/518 MV:391/447]
<68243gold 474cps 9hour>
sc

/----------------\/----------------------------------------------\
| Erdas          || Grunt of GLADIATOR                           |
\----------------/\----------------------------------------------/
| Str: 17(17)^2  || Level: 50 Sex: M      Age  : 46(34h)         |
| Int: 17(17)    || Class: warrior        Ethos: chaotic         |
| Wis: 21(21)    || Race : halfling       Align: neutral         |
| Dex: 25(25)^3  || Hp   :  764/1058      Exp  : 21433/592767    |
| Con: 20(20)^5  || Mana :  518/518                              |
\ Lck: [||||||]  \/ Move :  391/447       +Hit: 45   +Dam: 53    /
/----------------/\------------------/\--------------------------\
|     ARMOR      ||      SAVES       || Deity : Tongar           |
| Slash :  -452  || Spell      : -14 || Faith : Combat           |
| Pierce:  -452  || Afflictive : -5  || Weight: 276/305          |
| Blunt :  -423  || Maledictive: -6  || Items : 37/45            |
| Magic :  -391  || Mental     : -5  || Prac  : 14    Train: 0   |
|                || Breath     :  0  || RP    : 27               |
|                ||                  || Gold  : 68K   CP: 474    |
\----------------\/------------------\/--------------------------/
/ Condition: You are in the prime of your health.                \
| 5 more hours must pass before a cabal promotion.               |
| [WARMASTER] forces are aiding your feet and stamina.           |
\----------------------------------------------------------------/

[HP:764/1058 MN:518/518 MV:391/447]
<68243gold 474cps 9hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
A giant mercenary peeks out from behind the bushes.
You scan east.
*** Range 1 (east) ***
A pikeman stands steady at his position.
Girs'na the lady rager is here.
*** Range 5 (east) ***
A tough looking guard is here.
*** Range 6 (east) ***
A small female dances lightly among the trees.
You scan south.
You scan west.
*** Range 2 (west) ***
A tough looking guard is here.
*** Range 5 (west) ***
A pikeman stands steady at his position.
You scan up.
You scan down.

[HP:764/1058 MN:518/518 MV:391/447]
<68243gold 474cps 9hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            On muddy ground
<PK>   Julsaard                         A bloody swamp
<PK>   Brenislav                        A lighter area

[HP:764/1058 MN:518/518 MV:391/447]
<68243gold 474cps 9hour>
n
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: east south west]
A giant mercenary peeks out from behind the bushes.

[HP:764/1058 MN:518/518 MV:390/447]
<68243gold 474cps 9hour>
sca
You scan all around.
You scan north.
You scan east.
*** Range 5 (east) ***
A vicious warrior is here, brandishing his sword.
A vicious warrior is here, brandishing his sword.
*** Range 6 (east) ***
(Translucent) Brenislav the Knight of Legion is here, sitting astride a warhorse.
A pikeman stands steady at his position.
You scan south.
You scan west.
*** Range 1 (west) ***
A tough looking guard is here.
*** Range 3 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 4 (west) ***
A vicious warrior is here, brandishing his sword.
A tough looking guard is here.
You scan up.
You scan down.

[HP:764/1058 MN:518/518 MV:390/447]
<68243gold 474cps 9hour>
w
The dirt field
  You are in an area that is void of virtually all forms of vegetation.  The 
ground has been trampled on so many times that no plants can live there.  
The field is comprised solely of the bare earth.

[Exits: east south west]
A tough looking guard is here.

[HP:764/1058 MN:518/518 MV:389/447]
<68243gold 474cps 9hour>
sca
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
A giant mercenary peeks out from behind the bushes.
*** Range 4 (east) ***
(Translucent) Brenislav the Knight of Legion is here, sitting astride a warhorse.
*** Range 6 (east) ***
A vicious warrior is here, brandishing his sword.
A vicious warrior is here, brandishing his sword.
You scan south.
*** Range 2 (south) ***
A tough looking guard is here.
A vicious warrior is here, brandishing his sword.
*** Range 3 (south) ***
A tough looking guard is here.
A vicious warrior is here, brandishing his sword.
You scan west.
*** Range 2 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 3 (west) ***
A vicious warrior is here, brandishing his sword.
A tough looking guard is here.
You scan up.
You scan down.

[HP:764/1058 MN:518/518 MV:389/447]
<68243gold 474cps 9hour>
s
On muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:764/1058 MN:518/518 MV:388/447]
<68243gold 474cps 9hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
A tough looking guard is here.
You scan east.
*** Range 2 (east) ***
A pikeman stands steady at his position.
Girs'na the lady rager is here.
*** Range 4 (east) ***
(Translucent) Brenislav the Knight of Legion is here, sitting astride a warhorse.
*** Range 6 (east) ***
A tough looking guard is here.
You scan south.
*** Range 1 (south) ***
A tough looking guard is here.
A vicious warrior is here, brandishing his sword.
*** Range 2 (south) ***
A tough looking guard is here.
A vicious warrior is here, brandishing his sword.
You scan west.
*** Range 1 (west) ***
A tough looking guard is here.
*** Range 4 (west) ***
A pikeman stands steady at his position.
You scan up.
You scan down.

[HP:764/1058 MN:518/518 MV:388/447]
<68243gold 474cps 9hour>
s
On muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east south west]
A tough looking guard is here.
A vicious warrior is here, brandishing his sword.

[HP:764/1058 MN:518/518 MV:387/447]
<68243gold 474cps 9hour>
sca
You scan all around.
You scan north.
*** Range 2 (north) ***
A tough looking guard is here.
You scan east.
You scan south.
*** Range 1 (south) ***
A tough looking guard is here.
A vicious warrior is here, brandishing his sword.
You scan west.
*** Range 3 (west) ***
A watchman is on alert here.
You scan up.
You scan down.

[HP:764/1058 MN:518/518 MV:387/447]
<68243gold 474cps 9hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            On muddy ground
<PK>   Julsaard                         A bloody swamp
<PK>   Brenislav                        A muddy ground

[HP:764/1058 MN:518/518 MV:387/447]
<68243gold 474cps 9hour>
s
On muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east (south) west]
A tough looking guard is here.
A vicious warrior is here, brandishing his sword.

[HP:764/1058 MN:518/518 MV:386/447]
<68243gold 474cps 9hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
A tough looking guard is here.
A vicious warrior is here, brandishing his sword.
*** Range 3 (north) ***
A tough looking guard is here.
You scan east.
You scan south.
You scan west.
*** Range 1 (west) ***
A challenger raises his voice in a mighty battlecry!
*** Range 4 (west) ***
Julsaard the Sword of Anume is here.
A vicious warrior is here, brandishing his sword.
You scan up.
You scan down.

[HP:764/1058 MN:518/518 MV:386/447]
<68243gold 474cps 9hour>
w
A bloody swamp
  You are on a humid swamp that is has numerous stains of blood upon it.  The 
remains of creatures unrecognizable beyond death are scattered everywhere.  
The stench of such carcasses is horrid.

[Exits: north east west]
     You notice a few spots of blood on the ground.
A challenger raises his voice in a mighty battlecry!

[HP:764/1058 MN:518/518 MV:385/447]
<68243gold 474cps 9hour>
w
w
w
A bloody swamp
  You are on a humid swamp that is has numerous stains of blood upon it.  The 
remains of creatures unrecognizable beyond death are scattered everywhere.  
The stench of such carcasses is horrid.

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:764/1058 MN:518/518 MV:384/447]
<68243gold 474cps 9hour>
dir julsaard
A bloody swamp
  You are on a humid swamp that is has numerous stains of blood upon it.  The 
remains of creatures unrecognizable beyond death are scattered everywhere.  
The stench of such carcasses is horrid.

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:764/1058 MN:518/518 MV:383/447]
<68243gold 474cps 9hour>
A bloody swamp
  You are on a humid swamp that is has numerous stains of blood upon it.  The 
remains of creatures unrecognizable beyond death are scattered everywhere.  
The stench of such carcasses is horrid.

[Exits: north east south]
     You notice a few spots of blood on the ground.
A vicious warrior is here, brandishing his sword.

[HP:764/1058 MN:518/518 MV:382/447]
<68243gold 474cps 9hour>
They aren't here.

[HP:764/1058 MN:518/518 MV:382/447]
<68243gold 474cps 9hour>
sca
You scan all around.
You scan north.
*** Range 2 (north) ***
A pikeman stands steady at his position.
You scan east.
*** Range 3 (east) ***
A challenger raises his voice in a mighty battlecry!
*** Range 4 (east) ***
Julsaard the Sword of Anume is here.
A tough looking guard is here.
A vicious warrior is here, brandishing his sword.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:764/1058 MN:518/518 MV:382/447]
<68243gold 474cps 9hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A bloody swamp
<PK>   Julsaard                         On muddy ground
<PK>   Brenislav                        A muddy ground

[HP:764/1058 MN:518/518 MV:382/447]
<68243gold 474cps 9hour>
n
A bloody swamp
  You are on a humid swamp that is has numerous stains of blood upon it.  The 
remains of creatures unrecognizable beyond death are scattered everywhere.  
The stench of such carcasses is horrid.

[Exits: north east south (west)]

[HP:764/1058 MN:518/518 MV:381/447]
<68243gold 474cps 9hour>
n
n
The dirt field
  You are in an area that is void of virtually all forms of vegetation.  The 
ground has been trampled on so many times that no plants can live there.  
The field is comprised solely of the bare earth.

[Exits: north east south]
A pikeman stands steady at his position.

[HP:764/1058 MN:518/518 MV:380/447]
<68243gold 474cps 9hour>
The dirt field
  You are in an area that is void of virtually all forms of vegetation.  The 
ground has been trampled on so many times that no plants can live there.  
The field is comprised solely of the bare earth.

[Exits: north east south]

[HP:764/1058 MN:518/518 MV:379/447]
<68243gold 474cps 9hour>
e
e
e
e
The dirt field
  You are in an area that is void of virtually all forms of vegetation.  The 
ground has been trampled on so many times that no plants can live there.  
The field is comprised solely of the bare earth.

[Exits: east south west]
A vicious warrior is here, brandishing his sword.
A tough looking guard is here.

[HP:764/1058 MN:518/518 MV:378/447]
<68243gold 474cps 9hour>
e
e
The dirt field
  You are in an area that is void of virtually all forms of vegetation.  The 
ground has been trampled on so many times that no plants can live there.  
The field is comprised solely of the bare earth.

[Exits: north east south west]
A vicious warrior is here, brandishing his sword.

[HP:764/1058 MN:518/518 MV:377/447]
<68243gold 474cps 9hour>
whe
The dirt field
  You are in an area that is void of virtually all forms of vegetation.  The 
ground has been trampled on so many times that no plants can live there.  
The field is comprised solely of the bare earth.

[Exits: east south west]

[HP:764/1058 MN:518/518 MV:376/447]
<68243gold 474cps 9hour>
The dirt field
  You are in an area that is void of virtually all forms of vegetation.  The 
ground has been trampled on so many times that no plants can live there.  
The field is comprised solely of the bare earth.

[Exits: east south west]
A tough looking guard is here.

[HP:764/1058 MN:518/518 MV:375/447]
<68243gold 474cps 9hour>
e
e
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: east south west]
A giant mercenary peeks out from behind the bushes.

[HP:764/1058 MN:518/518 MV:374/447]
<68243gold 474cps 9hour>
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: east south west]
[#1055]Warlords    : Defeated by Crusaders[#501 ].

[HP:764/1058 MN:518/518 MV:373/447]
<68243gold 474cps 9hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A muddy ground
<PK>   Julsaard                         On muddy ground
<PK>   Brenislav                        A muddy ground

[HP:764/1058 MN:518/518 MV:373/447]
<68243gold 474cps 9hour>
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east south west]

[HP:764/1058 MN:518/518 MV:372/447]
<68243gold 474cps 9hour>
e
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]

[HP:764/1058 MN:518/518 MV:371/447]
<68243gold 474cps 9hour>
s
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
     A bit of blood has pooled at your feet.

[HP:764/1058 MN:518/518 MV:370/447]
<68243gold 474cps 9hour>
sca
A small forest
  The forest floor is very strange in that there is little dead or decaying 
leaves on the ground.  You can see the dirt on the ground clearly enough 
to spot a few ants crawling about.  Several centipede infested trees are 
lying about in front of you.  This is a very calm and serene setting.

[Exits: north east south west]

[HP:764/1058 MN:518/518 MV:369/447]
<68243gold 474cps 9hour>
whe
You scan all around.
You scan north.
*** Range 3 (north) ***
A tough looking guard is here.
A giant footman is here, ready for battle.
You scan east.
*** Range 1 (east) ***
A tough looking guard is here.
*** Range 2 (east) ***
A small female dances lightly among the trees.
*** Range 3 (east) ***
A vicious warrior is here, brandishing his sword.
*** Range 4 (east) ***
(Invisible) A water sprite is here, splashing about.
You scan south.
You scan west.
*** Range 3 (west) ***
(Translucent) Brenislav the Knight of Legion is here, sitting astride a warhorse.
A pikeman stands steady at his position.
Girs'na the lady rager is here.
*** Range 6 (west) ***
A tough looking guard is here.
You scan up.
You scan down.

[HP:764/1058 MN:518/518 MV:369/447]
<68243gold 474cps 9hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A small forest
<PK>   Julsaard                         On muddy ground
<PK>   Brenislav                        On muddy ground

[HP:764/1058 MN:518/518 MV:369/447]
<68243gold 474cps 9hour>
w
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east west]
     A small campfire is almost burned out.

[HP:764/1058 MN:518/518 MV:368/447]
<68243gold 474cps 9hour>
w
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east west]

[HP:764/1058 MN:518/518 MV:367/447]
<68243gold 474cps 9hour>
dir julsaard
They aren't here.

[HP:764/1058 MN:518/518 MV:367/447]
<68243gold 474cps 9hour>
w
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east west]
     You notice a few spots of blood on the ground.
A pikeman stands steady at his position.
Girs'na the lady rager is here.

[HP:764/1058 MN:518/518 MV:366/447]
<68243gold 474cps 9hour>
dir julsaard
They aren't here.

[HP:764/1058 MN:518/518 MV:366/447]
<68243gold 474cps 9hour>
sca

Your eyes see less truly.

[HP:782/1058 MN:518/518 MV:416/447]
<68243gold 474cps 10hour>
You scan all around.
You scan north.
You scan east.
*** Range 4 (east) ***
A tough looking guard is here.
*** Range 5 (east) ***
A small female dances lightly among the trees.
*** Range 6 (east) ***
A vicious warrior is here, brandishing his sword.
You scan south.
You scan west.
*** Range 3 (west) ***
A tough looking guard is here.
*** Range 6 (west) ***
A pikeman stands steady at his position.
You scan up.
You scan down.

[HP:782/1058 MN:518/518 MV:416/447]
<68243gold 474cps 10hour>
s
Alas, you cannot go that way.

[HP:782/1058 MN:518/518 MV:416/447]
<68243gold 474cps 10hour>
sca
You scan all around.
You scan north.
You scan east.
*** Range 4 (east) ***
A tough looking guard is here.
*** Range 5 (east) ***
A small female dances lightly among the trees.
*** Range 6 (east) ***
A vicious warrior is here, brandishing his sword.
You scan south.
You scan west.
*** Range 3 (west) ***
A tough looking guard is here.
*** Range 6 (west) ***
A pikeman stands steady at his position.
You scan up.
You scan down.

[HP:782/1058 MN:518/518 MV:416/447]
<68243gold 474cps 10hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A muddy ground
<PK>   Julsaard                         A rocky mountain path
<PK>   Brenislav                        On muddy ground

[HP:782/1058 MN:518/518 MV:416/447]
<68243gold 474cps 10hour>
w
On muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:782/1058 MN:518/518 MV:415/447]
<68243gold 474cps 10hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
A giant mercenary peeks out from behind the bushes.
You scan east.
*** Range 1 (east) ***
A pikeman stands steady at his position.
Girs'na the lady rager is here.
*** Range 5 (east) ***
A tough looking guard is here.
*** Range 6 (east) ***
A small female dances lightly among the trees.
You scan south.
You scan west.
*** Range 2 (west) ***
A tough looking guard is here.
*** Range 5 (west) ***
A pikeman stands steady at his position.
You scan up.
You scan down.

[HP:782/1058 MN:518/518 MV:415/447]
<68243gold 474cps 10hour>
e
e
e
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east west]
     You notice a few spots of blood on the ground.
A pikeman stands steady at his position.
Girs'na the lady rager is here.

[HP:782/1058 MN:518/518 MV:414/447]
<68243gold 474cps 10hour>
whe
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east west]

[HP:782/1058 MN:518/518 MV:413/447]
<68243gold 474cps 10hour>
e
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east west]
     A small campfire is almost burned out.

[HP:782/1058 MN:518/518 MV:412/447]
<68243gold 474cps 10hour>
n
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A muddy ground
<PK>   Julsaard                         A rocky mountain path
<PK>   Brenislav                        On muddy ground

[HP:782/1058 MN:518/518 MV:412/447]
<68243gold 474cps 10hour>
e
e
A small forest
  The forest floor is very strange in that there is little dead or decaying 
leaves on the ground.  You can see the dirt on the ground clearly enough 
to spot a few ants crawling about.  Several centipede infested trees are 
lying about in front of you.  This is a very calm and serene setting.

[Exits: north east south west]

[HP:782/1058 MN:518/518 MV:411/447]
<68243gold 474cps 10hour>
e
e
e
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
     A bit of blood has pooled at your feet.

[HP:782/1058 MN:518/518 MV:410/447]
<68243gold 474cps 10hour>
whe
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A vicious warrior is here, brandishing his sword.
A vicious warrior is here, brandishing his sword.

[HP:782/1058 MN:518/518 MV:409/447]
<68243gold 474cps 10hour>
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A pikeman stands steady at his position.

[HP:782/1058 MN:518/518 MV:408/447]
<68243gold 474cps 10hour>
mount
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]

[HP:782/1058 MN:518/518 MV:407/447]
<68243gold 474cps 10hour>
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
The giant lieutenant is here guarding the borders.

[HP:782/1058 MN:518/518 MV:406/447]
<68243gold 474cps 10hour>
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north west]
     A bit of blood has pooled at your feet.

[HP:782/1058 MN:518/518 MV:405/447]
<68243gold 474cps 10hour>
e
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A winding stream
<PK>   Julsaard                         A rocky mountain path
<PK>   Brenislav                        A muddy ground

[HP:782/1058 MN:518/518 MV:405/447]
<68243gold 474cps 10hour>
n
You are already mounted on a warhorse!

[HP:782/1058 MN:518/518 MV:405/447]
<68243gold 474cps 10hour>
e
Alas, you cannot go that way.

[HP:782/1058 MN:518/518 MV:405/447]
<68243gold 474cps 10hour>
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:782/1058 MN:518/518 MV:404/447]
<68243gold 474cps 10hour>
n
e
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north west]

[HP:782/1058 MN:518/518 MV:403/447]
<68243gold 474cps 10hour>
e
whe
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east south west]
     You notice a few spots of blood on the ground.
     A bit of blood has pooled at your feet.

[HP:782/1058 MN:518/518 MV:402/447]
<68243gold 474cps 10hour>
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:782/1058 MN:518/518 MV:401/447]
<68243gold 474cps 10hour>
e
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]

[HP:782/1058 MN:518/518 MV:400/447]
<68243gold 474cps 10hour>
e
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Along a small stream
<PK>   Julsaard                         A rocky mountain path
<PK>   Brenislav                        A lighter area

[HP:782/1058 MN:518/518 MV:400/447]
<68243gold 474cps 10hour>
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
     A bit of blood has pooled at your feet.
A water snake slithers on by.

[HP:782/1058 MN:518/518 MV:399/447]
<68243gold 474cps 10hour>
n
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north west]

[HP:782/1058 MN:518/518 MV:398/447]
<68243gold 474cps 10hour>
e
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  To the south you can see a small stream.

[Exits: north east south west]

[HP:782/1058 MN:518/518 MV:397/447]
<68243gold 474cps 10hour>
e
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:782/1058 MN:518/518 MV:396/447]
<68243gold 474cps 10hour>
e
e
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:782/1058 MN:518/518 MV:395/447]
<68243gold 474cps 10hour>
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: north west]

[HP:782/1058 MN:518/518 MV:394/447]
<68243gold 474cps 10hour>
Alas, you cannot go that way.

[HP:782/1058 MN:518/518 MV:394/447]
<68243gold 474cps 10hour>
n
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: north south]
A young bear is here, looking for something to eat.

[HP:782/1058 MN:518/518 MV:393/447]
<68243gold 474cps 10hour>
n
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: east south]

[HP:782/1058 MN:518/518 MV:392/447]
<68243gold 474cps 10hour>
whe
e
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            The base of the mountain
<PK>   Julsaard                         A rocky mountain path
<PK>   Brenislav                        Along a small stream

[HP:782/1058 MN:518/518 MV:392/447]
<68243gold 474cps 10hour>
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.

[HP:782/1058 MN:518/518 MV:391/447]
<68243gold 474cps 10hour>
e
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east west]

[HP:782/1058 MN:518/518 MV:390/447]
<68243gold 474cps 10hour>

Julsaard flies in.

[HP:782/1058 MN:518/518 MV:390/447]
<68243gold 474cps 10hour>
e
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     You notice a few spots of blood on the ground.

[HP:782/1058 MN:518/518 MV:389/447]
<68243gold 474cps 10hour>
sca
dir julsaard
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
A white mountain goat jumps from cliff to cliff here.
You scan south.
You scan west.
*** Range 2 (west) ***
Julsaard the Sword of Anume is here.
You scan up.
You scan down.

[HP:782/1058 MN:518/518 MV:389/447]
<68243gold 474cps 10hour>
They aren't here.

[HP:782/1058 MN:518/518 MV:389/447]
<68243gold 474cps 10hour>
w
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east west]
     You notice a few spots of blood on the ground.

[HP:782/1058 MN:518/518 MV:388/447]
<68243gold 474cps 10hour>
dir julsaard
dir julsaard
They aren't here.

[HP:782/1058 MN:518/518 MV:388/447]
<68243gold 474cps 10hour>
w
They aren't here.

[HP:782/1058 MN:518/518 MV:388/447]
<68243gold 474cps 10hour>
dir julsaard
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     You notice a few spots of blood on the ground.

[HP:782/1058 MN:518/518 MV:387/447]
<68243gold 474cps 10hour>

Julsaard flies in.

[HP:782/1058 MN:518/518 MV:387/447]
<68243gold 474cps 10hour>
sca
Julsaard is blinded by the dirt in his eyes!
Your kicked dirt scratches Julsaard.
Julsaard has quite a few wounds. 

Erdas: [73][===|===|===|---]
[HP:782/1058 MN:518/518 MV:387/447]
<68243gold 474cps 10hour>

Brenislav rides in.
Julsaard has quite a few wounds. 

Erdas: [73][===|===|===|---]
[HP:782/1058 MN:518/518 MV:387/447]
<68243gold 474cps 10hour>

Julsaard utters the words, 'waouq wuggurz'.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
Julsaard has quite a few wounds. 

Erdas: [71][===|===|===|---]
[HP:759/1058 MN:518/518 MV:387/447]
<68243gold 474cps 10hour>

Brenislav rides east.
Your wrath MUTILATES Julsaard!
You dodge Julsaard's attack.
You dodge Julsaard's attack.
Julsaard has quite a few wounds. 

Erdas: [71][===|===|===|---]
[HP:759/1058 MN:518/518 MV:387/447]
<68243gold 474cps 10hour>

Brenislav rides in.
Julsaard has quite a few wounds. 

Erdas: [71][===|===|===|---]
[HP:759/1058 MN:518/518 MV:387/447]
<68243gold 474cps 10hour>

Julsaard extends an open palm toward you, and a powerful force hurls at you!
You maneuver your shield in front of you as Julsaard thrusts you, partially deflecting his powerful 
blow!
Julsaard knocks you flying with a powerful thrust!
Julsaard's thrust maims you!
Your wrath DISMEMBERS Julsaard!
You strike Julsaard with the edge of your shield.
You knock the wind out of him!
Your shield bash DISMEMBERS Julsaard!
You feel a rush of endorphins, numbing your pain.
You block Julsaard's attack with your shield.
You block Julsaard's attack and attempt to strike at the brief opening.
Your riposte devastates Julsaard!
You block Julsaard's attack with your shield.
Julsaard has some big nasty wounds and scratches. 

Erdas: [68][===|===|===|---]
[HP:728/1058 MN:518/518 MV:387/447]
<68243gold 474cps 10hour>

Brenislav looks at you.
Julsaard has some big nasty wounds and scratches. 

Erdas: [68][===|===|===|---]
[HP:728/1058 MN:518/518 MV:387/447]
<68243gold 474cps 10hour>
disarm

Your wrath LACERATES Julsaard!
Julsaard blocks your attack with his shield.
You feel a rush of endorphins, numbing your pain.
You dodge Julsaard's attack.
You block Julsaard's attack with your shield.
You block Julsaard's attack with your shield.
You step out from your combat stance.
Julsaard rubs the dirt out of his eyes.
Julsaard manages to cover his wounds and halt the bleeding.
Julsaard has some big nasty wounds and scratches. 

Erdas: [70][===|===|===|---]
[HP:744/1058 MN:518/518 MV:437/447]
<68243gold 474cps 11hour>

Your wrath MUTILATES Julsaard!
Your wrath MUTILATES Julsaard!
Some poison barbed gauntlets gleam with lethal poison.
Julsaard turns slightly green, but it passes.
You parry Julsaard's attack.
You block Julsaard's attack with your shield.
You block Julsaard's attack with your shield.
Julsaard has some big nasty wounds and scratches. 

Erdas: [70][===|===|===|---]
[HP:744/1058 MN:518/518 MV:437/447]
<68243gold 474cps 11hour>
You scan all around.
You scan north.
You scan east.
*** Range 3 (east) ***
A white mountain goat jumps from cliff to cliff here.
You scan south.
You scan west.
You scan up.
You scan down.
Julsaard has some big nasty wounds and scratches. 

Erdas: [70][===|===|===|---]
[HP:744/1058 MN:518/518 MV:437/447]
<68243gold 474cps 11hour>
Julsaard is not wielding a weapon.
Julsaard has some big nasty wounds and scratches. 

Erdas: [70][===|===|===|---]
[HP:744/1058 MN:518/518 MV:437/447]
<68243gold 474cps 11hour>

Julsaard has fled!
Julsaard flies south.

[HP:744/1058 MN:518/518 MV:437/447]
<68243gold 474cps 11hour>
dir
But you aren't in combat!

[HP:744/1058 MN:518/518 MV:437/447]
<68243gold 474cps 11hour>
s
A crested butte
  You stand upon a large overlook that seems to give a broad view of the
entire ford. This rocky butte is cleared clean by the winds of time,
and a small clearing has been made here. In the center of the clearing
you can see a large stone monolith has been erected here, weathered
by the winds of time.

[Exits: north]
     You notice a few spots of blood on the ground.
     (Humming) A massive ivory monolith, weathered by time, as been built here.
Julsaard the Sword of Anume is here.

[HP:744/1058 MN:518/518 MV:435/447]
<68243gold 474cps 11hour>
dir julsaard
Julsaard is blinded by the dirt in his eyes!
Your kicked dirt grazes Julsaard.
Julsaard has some big nasty wounds and scratches. 

Erdas: [70][===|===|===|---]
[HP:744/1058 MN:518/518 MV:435/447]
<68243gold 474cps 11hour>

Your wrath LACERATES Julsaard!
Julsaard blocks your attack with his shield.
Your wrath MUTILATES Julsaard!
You feel a rush of endorphins, numbing your pain.
You block Julsaard's attack and attempt to strike at the brief opening.
Your riposte decimates Julsaard!
You block Julsaard's attack with your shield.
Julsaard looks pretty hurt. 

Erdas: [70][===|===|===|---]
[HP:748/1058 MN:518/518 MV:435/447]
<68243gold 474cps 11hour>

Julsaard has fled!
Julsaard flies north.

[HP:748/1058 MN:518/518 MV:435/447]
<68243gold 474cps 11hour>
n
whe
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     You notice a few spots of blood on the ground.
(Translucent) Brenislav the Knight of Legion is here, sitting astride a warhorse.

[HP:748/1058 MN:518/518 MV:433/447]
<68243gold 474cps 11hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A rocky mountain path
<PK>   Julsaard                         A beaten trail
<PK>   Brenislav                        A rocky mountain path

[HP:748/1058 MN:518/518 MV:433/447]
<68243gold 474cps 11hour>
e
e
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east west]
     You notice a few spots of blood on the ground.

[HP:748/1058 MN:518/518 MV:431/447]
<68243gold 474cps 11hour>
e
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     You notice a few spots of blood on the ground.
A white mountain goat jumps from cliff to cliff here.

[HP:748/1058 MN:518/518 MV:429/447]
<68243gold 474cps 11hour>
whe
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are
occasional lichens growning on rocks nearby.  A strong wind blows the cold
air from the mountains toward you.  In the distance you can see the peaks of
numerous snow-capped mountain tops.  

[Exits: north west]
[KNIGHT]    [|-----](2) Knight fortress being overrun by Warmaster.
[WARMASTER] [|||||-]    A group of warlords attacking Knight.
     You notice a few spots of blood on the ground.
( 4) Vultures pick at remains of a group of Warlords.
     A small travel bag rests here.
A white mountain goat jumps from cliff to cliff here.

[HP:748/1058 MN:518/518 MV:427/447]
<68243gold 474cps 11hour>
w
w
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A rocky mountain path
<PK>   Julsaard                         Along a small stream
<PK>   Brenislav                        A rocky mountain path

[HP:748/1058 MN:518/518 MV:427/447]
<68243gold 474cps 11hour>
w
w
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     You notice a few spots of blood on the ground.
A white mountain goat jumps from cliff to cliff here.

[HP:748/1058 MN:518/518 MV:425/447]
<68243gold 474cps 11hour>
whe
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east west]
     You notice a few spots of blood on the ground.

[HP:748/1058 MN:518/518 MV:423/447]
<68243gold 474cps 11hour>
w
w
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     You notice a few spots of blood on the ground.
(Translucent) Brenislav the Knight of Legion is here, sitting astride a warhorse.

[HP:748/1058 MN:518/518 MV:421/447]
<68243gold 474cps 11hour>
w
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: east south]

[HP:748/1058 MN:518/518 MV:419/447]
<68243gold 474cps 11hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            The base of the mountain
<PK>   Julsaard                         Along a small stream
<PK>   Brenislav                        A rocky mountain path

[HP:748/1058 MN:518/518 MV:419/447]
<68243gold 474cps 11hour>
s
Alas, you cannot go that way.

[HP:748/1058 MN:518/518 MV:419/447]
<68243gold 474cps 11hour>
Alas, you cannot go that way.

[HP:748/1058 MN:518/518 MV:419/447]
<68243gold 474cps 11hour>
w
w
Alas, you cannot go that way.

[HP:748/1058 MN:518/518 MV:419/447]
<68243gold 474cps 11hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            The base of the mountain
<PK>   Julsaard                         A dried up riverbed
<PK>   Brenislav                        A rocky mountain path

[HP:748/1058 MN:518/518 MV:419/447]
<68243gold 474cps 11hour>
sca
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: north south]
A young bear is here, looking for something to eat.

[HP:748/1058 MN:518/518 MV:417/447]
<68243gold 474cps 11hour>
Alas, you cannot go that way.

[HP:748/1058 MN:518/518 MV:417/447]
<68243gold 474cps 11hour>
s
Alas, you cannot go that way.

[HP:748/1058 MN:518/518 MV:417/447]
<68243gold 474cps 11hour>
w
You scan all around.
You scan north.
You scan east.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:748/1058 MN:518/518 MV:417/447]
<68243gold 474cps 11hour>
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: north west]

[HP:748/1058 MN:518/518 MV:415/447]
<68243gold 474cps 11hour>
w
w
w
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:748/1058 MN:518/518 MV:413/447]
<68243gold 474cps 11hour>
whe
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:748/1058 MN:518/518 MV:411/447]
<68243gold 474cps 11hour>
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  To the south you can see a small stream.

[Exits: north east south west]

[HP:748/1058 MN:518/518 MV:409/447]
<68243gold 474cps 11hour>
s
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully. To the south you can see a small stream.

[Exits: north east south west]
     A bit of blood has pooled at your feet.
     Some stoneberry leaves grow on a bush here.
A black wasp flies aimlessly about.

[HP:748/1058 MN:518/518 MV:407/447]
<68243gold 474cps 11hour>
w
s
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A lush valley
<PK>   Brenislav                        A rocky mountain path

[HP:748/1058 MN:518/518 MV:407/447]
<68243gold 474cps 11hour>
w
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
     A bit of blood has pooled at your feet.
A water snake slithers on by.

[HP:748/1058 MN:518/518 MV:405/447]
<68243gold 474cps 11hour>
w
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]

[HP:748/1058 MN:518/518 MV:402/447]
<68243gold 474cps 11hour>
Alas, you cannot go that way.

[HP:748/1058 MN:518/518 MV:402/447]
<68243gold 474cps 11hour>
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
A wild horse rears up at you.

[HP:748/1058 MN:518/518 MV:399/447]
<68243gold 474cps 11hour>
wh
s
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east south west]
     A bit of blood has pooled at your feet.

[HP:748/1058 MN:518/518 MV:396/447]
<68243gold 474cps 11hour>
w
[50 Half  War] <PK> [WARMASTER] (Battle [V]) Erdas Dewfoot the Master of War
[   Undea    ] <PK> Julsaard Namatius the Sword of Anume
[   Human    ] <PK> Brenislav Lurrik the Knight of Legion
Players matched: 3
There are 3 characters on, the most on since startup was 41.
The title of Master Questor of Aabahran is currently held by Relle.

[HP:748/1058 MN:518/518 MV:396/447]
<68243gold 474cps 11hour>
s
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north west]

[HP:748/1058 MN:518/518 MV:393/447]
<68243gold 474cps 11hour>
w
w
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]

[HP:748/1058 MN:518/518 MV:390/447]
<68243gold 474cps 11hour>
whe
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north west]
     A bit of blood has pooled at your feet.

[HP:748/1058 MN:518/518 MV:387/447]
<68243gold 474cps 11hour>
sca
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
The giant lieutenant is here guarding the borders.

[HP:748/1058 MN:518/518 MV:384/447]
<68243gold 474cps 11hour>
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]

[HP:748/1058 MN:518/518 MV:382/447]
<68243gold 474cps 11hour>
e
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A lighter area
<PK>   Brenislav                        A rocky mountain path

[HP:748/1058 MN:518/518 MV:382/447]
<68243gold 474cps 11hour>
e
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
The giant lieutenant is here guarding the borders.
You scan south.
*** Range 1 (south) ***
A vicious warrior is here, brandishing his sword.
You scan west.
*** Range 1 (west) ***
A pikeman stands steady at his position.
*** Range 2 (west) ***
A vicious warrior is here, brandishing his sword.
A vicious warrior is here, brandishing his sword.
You scan up.
You scan down.

[HP:748/1058 MN:518/518 MV:382/447]
<68243gold 474cps 11hour>
e
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
The giant lieutenant is here guarding the borders.

[HP:748/1058 MN:518/518 MV:380/447]
<68243gold 474cps 11hour>
e
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north west]
     A bit of blood has pooled at your feet.

[HP:748/1058 MN:518/518 MV:377/447]
<68243gold 474cps 11hour>
Alas, you cannot go that way.

[HP:748/1058 MN:518/518 MV:377/447]
<68243gold 474cps 11hour>
Alas, you cannot go that way.

[HP:748/1058 MN:518/518 MV:377/447]
<68243gold 474cps 11hour>
dual blckw
You do not have that weapon.

[HP:748/1058 MN:518/518 MV:377/447]
<68243gold 474cps 11hour>
n
e
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]

[HP:748/1058 MN:518/518 MV:374/447]
<68243gold 474cps 11hour>
e
e
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north west]

[HP:767/1058 MN:518/518 MV:396/447]
<68243gold 475cps 12hour>
whe
e
Alas, you cannot go that way.

[HP:767/1058 MN:518/518 MV:396/447]
<68243gold 475cps 12hour>
n
Alas, you cannot go that way.

[HP:767/1058 MN:518/518 MV:396/447]
<68243gold 475cps 12hour>
e
e
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A winding stream
<PK>   Brenislav                        A rocky mountain path

[HP:767/1058 MN:518/518 MV:396/447]
<68243gold 475cps 12hour>
Alas, you cannot go that way.

[HP:767/1058 MN:518/518 MV:396/447]
<68243gold 475cps 12hour>
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east south west]
     A bit of blood has pooled at your feet.

[HP:767/1058 MN:518/518 MV:393/447]
<68243gold 475cps 12hour>
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
A wild horse rears up at you.

[HP:767/1058 MN:518/518 MV:390/447]
<68243gold 475cps 12hour>
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]

[HP:767/1058 MN:518/518 MV:387/447]
<68243gold 475cps 12hour>
dual blackw
You stop using a spiked shield.
You wield a Blackwatch Sword in your off-hand.

[HP:767/1058 MN:518/518 MV:387/447]
<68243gold 475cps 12hour>
e
e
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
     A bit of blood has pooled at your feet.
A water snake slithers on by.

[HP:767/1058 MN:518/518 MV:384/447]
<68243gold 475cps 12hour>
e
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north west]

[HP:767/1058 MN:518/518 MV:381/447]
<68243gold 475cps 12hour>
Alas, you cannot go that way.

[HP:767/1058 MN:518/518 MV:381/447]
<68243gold 475cps 12hour>
n
e
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  To the south you can see a small stream.

[Exits: north east south west]

[HP:767/1058 MN:518/518 MV:379/447]
<68243gold 475cps 12hour>
e
whe
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:767/1058 MN:518/518 MV:377/447]
<68243gold 475cps 12hour>
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:767/1058 MN:518/518 MV:375/447]
<68243gold 475cps 12hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A beaten trail
<PK>   Brenislav                        A rocky mountain path

[HP:767/1058 MN:518/518 MV:375/447]
<68243gold 475cps 12hour>
whe julsaard
The Ford is [WARMASTER] controlled.  Players near you:
You didn't find any julsaard.

[HP:767/1058 MN:518/518 MV:375/447]
<68243gold 475cps 12hour>
e
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: north west]

[HP:767/1058 MN:518/518 MV:373/447]
<68243gold 475cps 12hour>
e
e
Alas, you cannot go that way.

[HP:767/1058 MN:518/518 MV:373/447]
<68243gold 475cps 12hour>
whe
Alas, you cannot go that way.

[HP:767/1058 MN:518/518 MV:373/447]
<68243gold 475cps 12hour>
n
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            The base of the mountain
<PK>   Brenislav                        A rocky mountain path

[HP:767/1058 MN:518/518 MV:373/447]
<68243gold 475cps 12hour>
e
e
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: north south]
A young bear is here, looking for something to eat.

[HP:767/1058 MN:518/518 MV:371/447]
<68243gold 475cps 12hour>
whe
Alas, you cannot go that way.

[HP:767/1058 MN:518/518 MV:371/447]
<68243gold 475cps 12hour>
Alas, you cannot go that way.

[HP:767/1058 MN:518/518 MV:371/447]
<68243gold 475cps 12hour>
n
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            The base of the mountain
<PK>   Brenislav                        A rocky mountain path

[HP:767/1058 MN:518/518 MV:371/447]
<68243gold 475cps 12hour>
e
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: east south]

[HP:767/1058 MN:518/518 MV:369/447]
<68243gold 475cps 12hour>
whe
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     You notice a few spots of blood on the ground.

[HP:767/1058 MN:518/518 MV:367/447]
<68243gold 475cps 12hour>
e
e
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A rocky mountain path
<PK>   Brenislav                        A rocky mountain path

[HP:767/1058 MN:518/518 MV:367/447]
<68243gold 475cps 12hour>
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east west]
     You notice a few spots of blood on the ground.

[HP:767/1058 MN:518/518 MV:365/447]
<68243gold 475cps 12hour>
sca
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     You notice a few spots of blood on the ground.
A white mountain goat jumps from cliff to cliff here.

[HP:767/1058 MN:518/518 MV:363/447]
<68243gold 475cps 12hour>
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
(Translucent) Brenislav the Knight of Legion is here, sitting astride a warhorse.
A white mountain goat jumps from cliff to cliff here.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:767/1058 MN:518/518 MV:363/447]
<68243gold 475cps 12hour>
e
e
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are
occasional lichens growning on rocks nearby.  A strong wind blows the cold
air from the mountains toward you.  In the distance you can see the peaks of
numerous snow-capped mountain tops.  

[Exits: north west]
[KNIGHT]    [|-----](2) Knight fortress being overrun by Warmaster.
[WARMASTER] [||||--]    A group of warlords attacking Knight.
     You notice a few spots of blood on the ground.
( 4) Vultures pick at remains of a group of Warlords.
     A small travel bag rests here.
(Translucent) Brenislav the Knight of Legion is here, sitting astride a warhorse.
A white mountain goat jumps from cliff to cliff here.

[HP:767/1058 MN:518/518 MV:361/447]
<68243gold 475cps 12hour>
Alas, you cannot go that way.

[HP:767/1058 MN:518/518 MV:361/447]
<68243gold 475cps 12hour>
n
A small branch from the main path
  You are on a small path leading south along the Dragon's Teeth Mountains.
The road leads downward into a desolate barrows area. Huge boulders are
scattered about here, and the air reeks of war and power. Below you,
you can see a large valley stretch out.
 
A sign has been rammed into the ground here.

[Exits: north south]
[KNIGHT]    [||||||](2) A column of Crusaders is camped here.

[HP:767/1058 MN:518/518 MV:358/447]
<68243gold 475cps 12hour>
n
whe
A Crossroads in the Dragon's Teeth
  You stand on a narrow path that splits into the four cardinal directions.
A small sign is tacked into the hard earth here, and seems to have made
it through many hard winters. The rocky road leads upward, and deeper
into the mountains to the west, or back east, into the Blasted Lands.
 
A small sign is nailed into the ground here.

[Exits: north east south west]
[KNIGHT]    [||||||](2) A mighty Fortress looms over the area.

[HP:767/1058 MN:518/518 MV:354/447]
<68243gold 475cps 12hour>
s
Dragon Road is [KNIGHT] controlled.  Players near you:
<PK>   Erdas                            A Crossroads in the Dragon's Teeth

[HP:767/1058 MN:518/518 MV:354/447]
<68243gold 475cps 12hour>
s
A small branch from the main path
  You are on a small path leading south along the Dragon's Teeth Mountains.
The road leads downward into a desolate barrows area. Huge boulders are
scattered about here, and the air reeks of war and power. Below you,
you can see a large valley stretch out.
 
A sign has been rammed into the ground here.

[Exits: north south]
[KNIGHT]    [||||||](2) A column of Crusaders is camped here.

[HP:767/1058 MN:518/518 MV:350/447]
<68243gold 475cps 12hour>
whe
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are
occasional lichens growning on rocks nearby.  A strong wind blows the cold
air from the mountains toward you.  In the distance you can see the peaks of
numerous snow-capped mountain tops.  

[Exits: north west]
[KNIGHT]    [|-----](2) Knight fortress being overrun by Warmaster.
[WARMASTER] [||||--]    A group of warlords attacking Knight.
     You notice a few spots of blood on the ground.
( 4) Vultures pick at remains of a group of Warlords.
     A small travel bag rests here.
(Translucent) Brenislav the Knight of Legion is here, sitting astride a warhorse.
A white mountain goat jumps from cliff to cliff here.

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
murder julsaard
murder julsaard
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A rocky mountain path
<PK>   Brenislav                        A rocky mountain path

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
murder julsaard
They aren't here.

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
whe
They aren't here.
Brenislav rides north.

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
They aren't here.

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
sca
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A rocky mountain path

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
You scan all around.
You scan north.
*** Range 2 (north) ***
(Translucent) Brenislav the Knight of Legion is here, sitting astride a warhorse.
*** Range 3 (north) ***
A group of Warlords is here, having burned the goblin stash.
*** Range 4 (north) ***
A vulture circles over you, waiting to swoop down to their meal.
A vulture circles over you, waiting to swoop down to their meal.
A vulture circles over you, waiting to swoop down to their meal.
*** Range 5 (north) ***
A vulture circles over you, waiting to swoop down to their meal.
A traveler is here, adventuring through the woods.
A vulture circles over you, waiting to swoop down to their meal.
You scan east.
You scan south.
You scan west.
*** Range 1 (west) ***
A white mountain goat jumps from cliff to cliff here.
You scan up.
You scan down.

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A rocky mountain path

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
army
You spread open a tactical map of The Ford.
The Ford             2/3R
A rocky mountain path

  ID     Defense    Arm     Commander     Name        Status
[923 ] 3265[||||||] 72      Knight       Fortress     besieged
[263 ] 1625[||||||] 72      Knight       Crusaders    fighting
[501 ]  196[|-----] 72      Knight       Crusaders    fighting
[1057]  994[||||--] 0       Erdas        Warlords     fighting

<10: 0.5 >[APHGFB]-[CTR]-[ZMOQ]-[?] Map#48 : The Ford            
[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
aa
[#1055]Warlords    : Attack A rocky mountain path confirmed.

<10: 0.4 >[APHGFB]-[CTR]-[ZMOQ]-[?] Map#48 : The Ford            
[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
army
You roll up your maps.
Brenislav rides in.

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
l
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are
occasional lichens growning on rocks nearby.  A strong wind blows the cold
air from the mountains toward you.  In the distance you can see the peaks of
numerous snow-capped mountain tops.  

[Exits: north west]
[KNIGHT]    [|-----](2) Knight fortress being overrun by Warmaster.
[WARMASTER] [||||--]    A group of warlords attacking Knight.
     You notice a few spots of blood on the ground.
( 4) Vultures pick at remains of a group of Warlords.
     A small travel bag rests here.
(Translucent) Brenislav the Knight of Legion is here, sitting astride a warhorse.
A white mountain goat jumps from cliff to cliff here.

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A rocky mountain path
<PK>   Brenislav                        A rocky mountain path

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
murder julsaard
murder julsaard
They aren't here.

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
murder julsaard
murder julsaard
They aren't here.

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
wh
They aren't here.

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
They aren't here.

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
[50 Half  War] <PK> [WARMASTER] (Battle [V]) Erdas Dewfoot the Master of War
[   Undea    ] <PK> Julsaard Namatius the Sword of Anume
[   Human    ] <PK> Brenislav Lurrik the Knight of Legion
Players matched: 3
There are 3 characters on, the most on since startup was 41.
The title of Master Questor of Aabahran is currently held by Relle.

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
whe julsaard
The Ford is [WARMASTER] controlled.  Players near you:
You didn't find any julsaard.

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A rocky mountain path
<PK>   Brenislav                        A rocky mountain path

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
whe bat
The Ford is [WARMASTER] controlled.  Players near you:
You didn't find any bat.

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
whe bat
whe bat
The Ford is [WARMASTER] controlled.  Players near you:
You didn't find any bat.

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
The Ford is [WARMASTER] controlled.  Players near you:
You didn't find any bat.

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A rocky mountain path
<PK>   Brenislav                        A rocky mountain path

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
ponder
n
You ponder the question.

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
A small branch from the main path
  You are on a small path leading south along the Dragon's Teeth Mountains.
The road leads downward into a desolate barrows area. Huge boulders are
scattered about here, and the air reeks of war and power. Below you,
you can see a large valley stretch out.
 
A sign has been rammed into the ground here.

[Exits: north south]
[KNIGHT]    [||||||](2) A column of Crusaders is camped here.

[HP:767/1058 MN:518/518 MV:343/447]
<68243gold 475cps 12hour>
e
Alas, you cannot go that way.

[HP:767/1058 MN:518/518 MV:343/447]
<68243gold 475cps 12hour>
n
A Crossroads in the Dragon's Teeth
  You stand on a narrow path that splits into the four cardinal directions.
A small sign is tacked into the hard earth here, and seems to have made
it through many hard winters. The rocky road leads upward, and deeper
into the mountains to the west, or back east, into the Blasted Lands.
 
A small sign is nailed into the ground here.

[Exits: north east south west]
[KNIGHT]    [||||||](2) A mighty Fortress looms over the area.

[HP:767/1058 MN:518/518 MV:339/447]
<68243gold 475cps 12hour>
e
e
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: east west]

[HP:767/1058 MN:518/518 MV:335/447]
<68243gold 475cps 12hour>
e
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: west down]

[HP:767/1058 MN:518/518 MV:331/447]
<68243gold 475cps 12hour>
mount
Alas, you cannot go that way.

[HP:767/1058 MN:518/518 MV:331/447]
<68243gold 475cps 12hour>
You mount upon the back of a warhorse.

[HP:767/1058 MN:518/518 MV:331/447]
<68243gold 475cps 12hour>
d
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.
 
A large placard marks a boulder just to the south of you. Here
there seems to be a well used trail that leads to the boulder,
but mysteriously ends...
 
A small inscription is placed into the boulder, waiting to
be read.

[Exits: east up]
     (Glowing) A pile of shiny stones are lying here in the dirt.

[HP:767/1058 MN:518/518 MV:329/447]
<68243gold 475cps 12hour>
e
e
A Small Path into the Dragon's Teeth
  You are on a steep path leading from the Dragon's Teeth. It
merges into hills further east, but the view from here is
incredible. The Blasted Lands extend as far east as you
can see, but from this vantage, you can see the dark city
of Miruvhor in the center of the desolate waste.

[Exits: south west]

[HP:767/1058 MN:518/518 MV:327/447]
<68243gold 475cps 12hour>
s
Alas, you cannot go that way.

[HP:767/1058 MN:518/518 MV:327/447]
<68243gold 475cps 12hour>
e
A Small Path into the Dragon's Teeth
  You are on a steep path leading from the Dragon's Teeth. It
merges into hills further east, but the view from here is
incredible. The Blasted Lands extend as far east as you
can see, but from this vantage, you can see the dark city
of Miruvhor in the center of the desolate waste.

[Exits: north east]

[HP:767/1058 MN:518/518 MV:325/447]
<68243gold 475cps 12hour>
e
ex
At the Foot of Dragon's Teeth
  A gaping mouth opens to the west, as you leave the vast desert expanse of
all other directions.  The road is more defined now, and civilization seems
much closer.  The sounds of life echo through the upcoming mountains.  

[Exits: east south west]

[HP:767/1058 MN:518/518 MV:323/447]
<68243gold 475cps 12hour>
Nearing the Dragon's Teeth
  A gaping mouth opens to the west, as you leave the vast desert expanse of
all other directions.  The road is more defined now, and civilization seems
much closer.  The sounds of life echo through the upcoming mountains.  

[Exits: north east south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
Spooked by your passage a disfigured gremlin darts into the sands!
A disfigured gremlin steps out from its cover.
A disfigured gremlin walks north.
A disfigured gremlin yells 'Help! a sand golem is trying to bash me!'
You hear something's death cry.

[HP:767/1058 MN:518/518 MV:322/447]
<68243gold 475cps 12hour>
Obvious exits:
 North  - Wandering the Forsaken Lands
 East   - Nearing the Dragon's Teeth
 South  - Wandering the Forsaken Lands
 West   - At the Foot of Dragon's Teeth

[HP:767/1058 MN:518/518 MV:322/447]
<68243gold 475cps 12hour>
e
Nearing the Dragon's Teeth
  A gaping mouth opens to the west, as you leave the vast desert expanse of
all other directions.  The road is more defined now, and civilization seems
much closer.  The sounds of life echo through the upcoming mountains.  

[Exits: north east south west]
     The ground and the surrounding area is stained in blood and covered in gore.

[HP:767/1058 MN:518/518 MV:321/447]
<68243gold 475cps 12hour>
n
e
e
A desolate road
  Desert surrounds the north and the south, and you feel alone and tired. 
The sun beats down on this ground relentlessly, and the air has no moisture.
Dry, cracked mud is beneath you, and the wind kicks dust clouds into your
face.  It is very quiet here, and you feel alone.  

[Exits: north east south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     You notice a few spots of blood on the ground.

[HP:767/1058 MN:518/518 MV:320/447]
<68243gold 475cps 12hour>
e
e
e
A desolate road
  Desert surrounds the north and the south, and you feel alone and tired. 
The sun beats down on this ground relentlessly, and the air has no moisture.
Dry, cracked mud is beneath you, and the wind kicks dust clouds into your
face.  It is very quiet here, and you feel alone.  

[Exits: north east south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     You notice a few spots of blood on the ground.

[HP:767/1058 MN:518/518 MV:319/447]
<68243gold 475cps 12hour>
A desolate road
  Desert surrounds the north and the south, and you feel alone and tired. 
The sun beats down on this ground relentlessly, and the air has no moisture.
Dry, cracked mud is beneath you, and the wind kicks dust clouds into your
face.  It is very quiet here, and you feel alone.  

[Exits: north east south west]
A group of feral scouts and warriors patrols the road here.

[HP:767/1058 MN:518/518 MV:318/447]
<68243gold 475cps 12hour>

You have lost 5 blades in service of GLADIATOR.
Garrison now at: <0.4>

[HP:781/1058 MN:518/518 MV:368/447]
<68243gold 471cps 13hour>
A desolate road
  Desert surrounds the north and the south, and you feel alone and tired. 
The sun beats down on this ground relentlessly, and the air has no moisture.
Dry, cracked mud is beneath you, and the wind kicks dust clouds into your
face.  It is very quiet here, and you feel alone.  

[Exits: north south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     A fresh corpse lies in the sand few meters away from the road.

[HP:781/1058 MN:518/518 MV:367/447]
<68243gold 471cps 13hour>
s
Alas, you cannot go that way.

[HP:781/1058 MN:518/518 MV:367/447]
<68243gold 471cps 13hour>
e
Alas, you cannot go that way.

[HP:781/1058 MN:518/518 MV:367/447]
<68243gold 471cps 13hour>
e
A desolate road
  Desert surrounds the north and the south, and you feel alone and tired. 
The sun beats down on this ground relentlessly, and the air has no moisture.
Dry, cracked mud is beneath you, and the wind kicks dust clouds into your
face.  It is very quiet here, and you feel alone.  

[Exits: north east south west]

[HP:781/1058 MN:518/518 MV:366/447]
<68243gold 471cps 13hour>
Nearing a Vast Desert
  To your west is nothing but desert, as far as you can see.  To the east
is the dark city of Miruvhor, and the sounds of a bustling crime haven echo
through.  Thirst and fatigue nag at your body as you take a look at the
immense desert.

[Exits: north west]
A giggling crazy human rolls in the dirt cackling.
Mik the Mad giggles at himself.  he must be nervous or something.
Mik the Mad says 'I got sand repelant, it repels dunes it does! Only 2'000 gold!'
Mik the Mad goes back to rolling in the dirt.

[HP:781/1058 MN:518/518 MV:365/447]
<68243gold 471cps 13hour>
Alas, you cannot go that way.

[HP:781/1058 MN:518/518 MV:365/447]
<68243gold 471cps 13hour>
n
e
Along the Western Road
  You stumble out of the Forsaken Lands choking on the rotten air. The
haze seems to have penetrated your lungs, but you find yourself now
on sure ground. You are on a long road leading east. You can make out,
through the thick haze, the startings of a city just in the distance.
As howls come nearby from the Light-knows-what, you feel you'd better
make your way quickly.

[Exits: east south]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.

[HP:781/1058 MN:518/518 MV:364/447]
<68243gold 471cps 13hour>
e
e
Along the Western Road
  You are walking along a well traveled road that leads westward from
the Dragon's Teeth Mountains into the Western Gate of Miruvhor, the
City of Wonders. A dilapidated city rises up to your east, just off
the horizon. A good days travel away, you're not sure it's worth the
walk.

[Exits: east west]

[HP:781/1058 MN:518/518 MV:363/447]
<68243gold 471cps 13hour>
Along the Western Road
  You are walking along a well traveled road that leads westward from the
Dragon's Teeth Mountains into the Western Gate of Miruvhor.  The city walls
and gate loom over the horizon as the city grows to your east.  

[Exits: east west]

[HP:781/1058 MN:518/518 MV:362/447]
<68243gold 471cps 13hour>
Along the Western Road
  You are walking along a well traveled road that leads westward from the
Dragon's Teeth Mountains into the Western Gate of Miruvhor.  The city walls
and gate loom over the horizon as the city grows to your east.  

[Exits: east west]

[HP:781/1058 MN:518/518 MV:361/447]
<68243gold 471cps 13hour>
s
Alas, you cannot go that way.

[HP:781/1058 MN:518/518 MV:361/447]
<68243gold 471cps 13hour>
e
s
Along the Western Road
  You are walking along a well traveled road that leads westward from the
Dragon's Teeth Mountains into the Western Gate of Miruvhor.  The city walls
and gate loom over the horizon as the city grows to your east.  

[Exits: south west]
A lost soul is here, trying to find its way.

[HP:781/1058 MN:518/518 MV:360/447]
<68243gold 471cps 13hour>
e
Along the Western Road
  The well travelled road brings you ever closer to the gloomy gate of
Miruvhor.  Fog seems to seep out of nowhere to slowly cloud your travel and
you find yourself wondering about the dark city and whether it's a good
place to be.  

[Exits: north east]

[HP:781/1058 MN:518/518 MV:359/447]
<68243gold 471cps 13hour>
whe
The Western Drawbridge of Miruvhor
  The black gate of Miruvhor lies to the east here, beyond a drawbridge
spanning a moat of foul brackish water.  The timbers and beams of the
bridge are splintered and warped with age and the salt air.  Twisted iron
chains, their lengths pitted with rust, rise up and disappear within the gate
house to the east.

[Exits: (east) west down]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
A couple of soldiers patrol the street here, wearing the crest of a roaring golden lion.

[HP:781/1058 MN:518/518 MV:358/447]
<68243gold 471cps 13hour>
e
Miruvhor is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            The Western Drawbridge of Miruvhor

[HP:781/1058 MN:518/518 MV:358/447]
<68243gold 471cps 13hour>
The porticullis is closed.

[HP:781/1058 MN:518/518 MV:358/447]
<68243gold 471cps 13hour>
e
The porticullis is closed.

[HP:781/1058 MN:518/518 MV:358/447]
<68243gold 471cps 13hour>
op e
e
You open the porticullis east of you.

[HP:781/1058 MN:518/518 MV:358/447]
<68243gold 471cps 13hour>
Beneath the Western Ramparts
  You stand beneath the towering gate of the western wall of Miruvhor.
Twin stairs climb to either side of the gateway, allowing soldiers to mount
the walls in times of siege.  Narrow arrow slits pierce the wall here,
turning the open area here into a murderous killing ground.  From the
south comes the brash braying of mules and high whinnying of horses,
punctuated occasionally with the deep roar of some unknown beast.

[Exits: north east south west up]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
(White Aura) A huge mountain of a guard lumbers here, wearing the colors of House Mahkeh.
(White Aura) A huge mountain of a guard lumbers here, wearing the colors of House Mahkeh.
A Mahkeh House Guard says 'Welcome to Miruvhor Erdas!'
A Mahkeh House Guard frowns.
A Mahkeh House Guard says 'Don't make trouble or you'll regret it. Briefly.'
A Mahkeh House Guard gives a nasty chuckle.
A Mahkeh House Guard says 'Welcome to Miruvhor Erdas!'
A Mahkeh House Guard frowns.
A Mahkeh House Guard says 'Don't make trouble or you'll regret it. Briefly.'
A Mahkeh House Guard gives a nasty chuckle.

[HP:781/1058 MN:518/518 MV:357/447]
<68243gold 471cps 13hour>
w
The Western Drawbridge of Miruvhor
  The black gate of Miruvhor lies to the east here, beyond a drawbridge
spanning a moat of foul brackish water.  The timbers and beams of the
bridge are splintered and warped with age and the salt air.  Twisted iron
chains, their lengths pitted with rust, rise up and disappear within the gate
house to the east.

[Exits: east west down]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
A couple of soldiers patrol the street here, wearing the crest of a roaring golden lion.

[HP:781/1058 MN:518/518 MV:356/447]
<68243gold 471cps 13hour>
e
e
Beneath the Western Ramparts
  You stand beneath the towering gate of the western wall of Miruvhor.
Twin stairs climb to either side of the gateway, allowing soldiers to mount
the walls in times of siege.  Narrow arrow slits pierce the wall here,
turning the open area here into a murderous killing ground.  From the
south comes the brash braying of mules and high whinnying of horses,
punctuated occasionally with the deep roar of some unknown beast.

[Exits: north east south west up]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
(White Aura) A huge mountain of a guard lumbers here, wearing the colors of House Mahkeh.
(White Aura) A huge mountain of a guard lumbers here, wearing the colors of House Mahkeh.
A Mahkeh House Guard says 'Welcome to Miruvhor Erdas!'
A Mahkeh House Guard frowns.
A Mahkeh House Guard says 'Don't make trouble or you'll regret it. Briefly.'
A Mahkeh House Guard gives a nasty chuckle.
A Mahkeh House Guard says 'Welcome to Miruvhor Erdas!'
A Mahkeh House Guard frowns.
A Mahkeh House Guard says 'Don't make trouble or you'll regret it. Briefly.'
A Mahkeh House Guard gives a nasty chuckle.

[HP:781/1058 MN:518/518 MV:355/447]
<68243gold 471cps 13hour>
e
e
e
Western Seium Way
  The cobbled road here is highly traveled and knots of people idle along
its length.  Several shifty eyed men seem to take particular interest in you
as you pass.  Crumbling red brick buildings line the street to either side,
their faces showing patches of pale green moss.  To the east you can see
a busy thoroughfare.

[Exits: east west]
A couple of soldiers patrol the street here, wearing the crest of a roaring golden lion.

[HP:781/1058 MN:518/518 MV:354/447]
<68243gold 471cps 13hour>
e
Western Seium Way
  You are approaching the center of the city. To the north and south runs
a renewed cobbled street, with two parallel tracks along the center for
incoming and outgoing wagons. All around you rise great buildings of
red brick that house the rich citizens of Miruvhor. Eastward the road
passes through an archway between the buildings. On the other side
is an impressive open air plaza, filled with people.

[Exits: north east south west]

[HP:781/1058 MN:518/518 MV:353/447]
<68243gold 471cps 13hour>
Western Plaza
  The plaza here is choked with crowds hurrying eastwards into the heart
of Miruvhor.  Wagons rattle by at high speed, headed towards the docks to
the east. The crimes and wrong-doings of the past have been eradicated, 
and Order has taken its place. The western edge of the plaza is lined with 
grand buildings of red brick. Once providing space for various warehouses,
casinos, taverns, and brothels, they have since been transformed into 
luxurious mansions for the rich nobles of Miruvhor.

[Exits: north east south west]
(White Aura) Darden, the trainer, is here showing his swordplay.
Darden says 'Welcome, Erdas.  Do you wish my help in training you?'

[HP:781/1058 MN:518/518 MV:352/447]
<68243gold 471cps 13hour>
Central Common
  You stand within the center of the dark city of Miruvhor. Everything looks
to be extremely clean and orderly, the guards of Tribunal circling around
this point. A fountain dominates the center of the square, spreading forth
clean water. Mounted on the top of the fountain is a large crimson banner.
It is the symbol of Miruvhor, united with the two other major cities of 
Aabahran.
 

[Exits: north east south west (down)]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     The Crimson Banner of the city of Miruvhor is here, enshrouded by fog.
     A fountain bearing the mark of a white triangle is here, trickling water.
     A cloaked man dangles from a gallows here, the word spy cut into his breast.
A couple of soldiers patrol the street here, wearing the crest of a roaring golden lion.
(White Aura) A traveler wanders through the streets.
A group of undead Fire Giants stands here, dripping water on the ground.
A group of undead Fire Giants stands here, dripping water on the ground.
A few rat-like, stinking creatures are here, looking and poking at anything of interest.
A group of undead Fire Giants stands here, dripping water on the ground.
A group of darkly dressed soldiers is here.
A company of archers is here, dressed in brown leathers.
A group of fierce feral warriors has gathered here.
A few rat-like, stinking creatures are here, looking and poking at anything of interest.

[HP:781/1058 MN:518/518 MV:351/447]
<68243gold 471cps 13hour>
Eastern Plaza
  The traffic that moves through this plaza looks somewhat choreographed. 
There is a certain rhythm that these people travel by, and it seems that
anyone that moves outside of this rhythm, such as you are doing at this very
moment, is not looked upon favorably.  Tough looking sailors, fresh in from
months at sea, idle here, exchanging words with hard eyed women. Undead
soldiers of the Crimson Fist often walk by here, charged with the daunting
task of eradicating any obstructions of the law that they may find. A line of
weathered brick buildings lie along the eastern edge of the plaza here.

[Exits: north east south west]
     A warehouse has been set up on the eastern plaza.

[HP:781/1058 MN:518/518 MV:350/447]
<68243gold 471cps 13hour>
n
n
Northeastern Plaza
  Renewed and glorified structures of red brick are lined along the eastern
and northern edges of the plaza here. The blue and black stone tiles here
have been replaced, and pay tribute to the massive wealth of Miruvhor. 
Overhead, sea gulls from the neighboring sea fly in the air, filling the plaza
with their cries.

[Exits: south west]

[HP:781/1058 MN:518/518 MV:349/447]
<68243gold 471cps 13hour>
Alas, you cannot go that way.

[HP:781/1058 MN:518/518 MV:349/447]
<68243gold 471cps 13hour>
w
Northern Plaza
  You are standing near the center of the dark city of Miruvhor. Black and
blue stone tiles form a checkboard here. The plaza is thronged with citizens
going about their daily routines, bearing a look of safety and confidence on
their faces. Sailors head towards the docks. Guards of the Crimson Fist patrol
the streets, prepared to pounce upon any unlawful conduct. To the north looms
a brooding black edifice, its spires clawing into the sky.

[Exits: north east south west]
A couple of soldiers patrol the street here, wearing the crest of a roaring golden lion.

[HP:781/1058 MN:518/518 MV:348/447]
<68243gold 471cps 13hour>
n
Temple Entrance
  The air inside the temple is chill and damp and a slick
sheen of moisture glistens everywhere.  A huge bronze gong
and hammer hang on chains from the ceiling.  The surface of
the gong is graven so as to resemble strands of kelp.  A 
closer look reveals the tortured forms of people entwined
within the seaweed, dying from suffocation.

[Exits: south up]
(White Aura) An Acolyte of the Dark Temple stands here in meditation.

[HP:781/1058 MN:518/518 MV:347/447]
<68243gold 471cps 13hour>
u
Altar of Sirens
  Towering over everything in this room is a huge bronze effigy
of a half-man half-fish hybrid.  His wide blinkless eyes
dully reflect light and his arms show the tracery of scales.
Before his feet lies a deep stone pit, half full of seawater.
Sickly pale green illumination seems to issue from the walls
themselves, making the air swim and shimmer.

[Exits: down]
     A sacrificial pit lies here in waiting.
A Militia Relief Officer stands here offering water and lights to citizens
(Translucent) (White Aura) A ghastly looking healer is here offering his services.
A Militia Relief Officer turns towards you.
A Militia Relief Officer says 'Greetings, Erdas. Are you in need of a light and some clean water?'
A Militia Relief Officer looks at you expecting a yes or no answer.

[HP:781/1058 MN:518/518 MV:346/447]
<68243gold 471cps 13hour>
d
Temple Entrance
  The air inside the temple is chill and damp and a slick
sheen of moisture glistens everywhere.  A huge bronze gong
and hammer hang on chains from the ceiling.  The surface of
the gong is graven so as to resemble strands of kelp.  A 
closer look reveals the tortured forms of people entwined
within the seaweed, dying from suffocation.

[Exits: south up]
(White Aura) An Acolyte of the Dark Temple stands here in meditation.

[HP:781/1058 MN:518/518 MV:345/447]
<68243gold 471cps 13hour>
s
s
Northern Plaza
  You are standing near the center of the dark city of Miruvhor. Black and
blue stone tiles form a checkboard here. The plaza is thronged with citizens
going about their daily routines, bearing a look of safety and confidence on
their faces. Sailors head towards the docks. Guards of the Crimson Fist patrol
the streets, prepared to pounce upon any unlawful conduct. To the north looms
a brooding black edifice, its spires clawing into the sky.

[Exits: north east south west]
A couple of soldiers patrol the street here, wearing the crest of a roaring golden lion.

[HP:781/1058 MN:518/518 MV:344/447]
<68243gold 471cps 13hour>
whe
Central Common
  You stand within the center of the dark city of Miruvhor. Everything looks
to be extremely clean and orderly, the guards of Tribunal circling around
this point. A fountain dominates the center of the square, spreading forth
clean water. Mounted on the top of the fountain is a large crimson banner.
It is the symbol of Miruvhor, united with the two other major cities of 
Aabahran.
 

[Exits: north east south west (down)]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     The Crimson Banner of the city of Miruvhor is here, enshrouded by fog.
     A fountain bearing the mark of a white triangle is here, trickling water.
     A cloaked man dangles from a gallows here, the word spy cut into his breast.
A couple of soldiers patrol the street here, wearing the crest of a roaring golden lion.
(White Aura) A traveler wanders through the streets.
A group of undead Fire Giants stands here, dripping water on the ground.
A group of undead Fire Giants stands here, dripping water on the ground.
A few rat-like, stinking creatures are here, looking and poking at anything of interest.
A group of undead Fire Giants stands here, dripping water on the ground.
A group of darkly dressed soldiers is here.
A company of archers is here, dressed in brown leathers.
A group of fierce feral warriors has gathered here.
A few rat-like, stinking creatures are here, looking and poking at anything of interest.

[HP:781/1058 MN:518/518 MV:343/447]
<68243gold 471cps 13hour>
w
w
Miruvhor is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Central Common

[HP:781/1058 MN:518/518 MV:343/447]
<68243gold 471cps 13hour>
w
Western Plaza
  The plaza here is choked with crowds hurrying eastwards into the heart
of Miruvhor.  Wagons rattle by at high speed, headed towards the docks to
the east. The crimes and wrong-doings of the past have been eradicated, 
and Order has taken its place. The western edge of the plaza is lined with 
grand buildings of red brick. Once providing space for various warehouses,
casinos, taverns, and brothels, they have since been transformed into 
luxurious mansions for the rich nobles of Miruvhor.

[Exits: north east south west]
(White Aura) Darden, the trainer, is here showing his swordplay.
Darden says 'Welcome, Erdas.  Do you wish my help in training you?'

[HP:781/1058 MN:518/518 MV:342/447]
<68243gold 471cps 13hour>
w
w
w
Western Seium Way
  You are approaching the center of the city. To the north and south runs
a renewed cobbled street, with two parallel tracks along the center for
incoming and outgoing wagons. All around you rise great buildings of
red brick that house the rich citizens of Miruvhor. Eastward the road
passes through an archway between the buildings. On the other side
is an impressive open air plaza, filled with people.

[Exits: north east south west]

[HP:781/1058 MN:518/518 MV:341/447]
<68243gold 471cps 13hour>
w
w
w
w
Western Seium Way
  The cobbled road here is highly traveled and knots of people idle along
its length.  Several shifty eyed men seem to take particular interest in you
as you pass.  Crumbling red brick buildings line the street to either side,
their faces showing patches of pale green moss.  To the east you can see
a busy thoroughfare.

[Exits: east west]
A couple of soldiers patrol the street here, wearing the crest of a roaring golden lion.

[HP:781/1058 MN:518/518 MV:340/447]
<68243gold 471cps 13hour>
w
w
Beneath the Western Ramparts
  You stand beneath the towering gate of the western wall of Miruvhor.
Twin stairs climb to either side of the gateway, allowing soldiers to mount
the walls in times of siege.  Narrow arrow slits pierce the wall here,
turning the open area here into a murderous killing ground.  From the
south comes the brash braying of mules and high whinnying of horses,
punctuated occasionally with the deep roar of some unknown beast.

[Exits: north east south west up]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
(White Aura) A huge mountain of a guard lumbers here, wearing the colors of House Mahkeh.
(White Aura) A huge mountain of a guard lumbers here, wearing the colors of House Mahkeh.
A Mahkeh House Guard says 'Welcome to Miruvhor Erdas!'
A Mahkeh House Guard frowns.
A Mahkeh House Guard says 'Don't make trouble or you'll regret it. Briefly.'
A Mahkeh House Guard gives a nasty chuckle.
A Mahkeh House Guard says 'Welcome to Miruvhor Erdas!'
A Mahkeh House Guard frowns.
A Mahkeh House Guard says 'Don't make trouble or you'll regret it. Briefly.'
A Mahkeh House Guard gives a nasty chuckle.

[HP:781/1058 MN:518/518 MV:339/447]
<68243gold 471cps 13hour>
The Western Drawbridge of Miruvhor
  The black gate of Miruvhor lies to the east here, beyond a drawbridge
spanning a moat of foul brackish water.  The timbers and beams of the
bridge are splintered and warped with age and the salt air.  Twisted iron
chains, their lengths pitted with rust, rise up and disappear within the gate
house to the east.

[Exits: east west down]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
A couple of soldiers patrol the street here, wearing the crest of a roaring golden lion.

[HP:781/1058 MN:518/518 MV:338/447]
<68243gold 471cps 13hour>
Along the Western Road
  The well travelled road brings you ever closer to the gloomy gate of
Miruvhor.  Fog seems to seep out of nowhere to slowly cloud your travel and
you find yourself wondering about the dark city and whether it's a good
place to be.  

[Exits: north east]

[HP:781/1058 MN:518/518 MV:337/447]
<68243gold 471cps 13hour>
Alas, you cannot go that way.

[HP:781/1058 MN:518/518 MV:337/447]
<68243gold 471cps 13hour>
Alas, you cannot go that way.

[HP:781/1058 MN:518/518 MV:337/447]
<68243gold 471cps 13hour>
Alas, you cannot go that way.

[HP:781/1058 MN:518/518 MV:337/447]
<68243gold 471cps 13hour>
Alas, you cannot go that way.

[HP:781/1058 MN:518/518 MV:337/447]
<68243gold 471cps 13hour>
Alas, you cannot go that way.

[HP:781/1058 MN:518/518 MV:337/447]
<68243gold 471cps 13hour>
Alas, you cannot go that way.

[HP:781/1058 MN:518/518 MV:337/447]
<68243gold 471cps 13hour>
n
Along the Western Road
  You are walking along a well traveled road that leads westward from the
Dragon's Teeth Mountains into the Western Gate of Miruvhor.  The city walls
and gate loom over the horizon as the city grows to your east.  

[Exits: south west]
A lost soul is here, trying to find its way.

[HP:781/1058 MN:518/518 MV:336/447]
<68243gold 471cps 13hour>
w
w
w
w
Along the Western Road
  You are walking along a well traveled road that leads westward from the
Dragon's Teeth Mountains into the Western Gate of Miruvhor.  The city walls
and gate loom over the horizon as the city grows to your east.  

[Exits: east west]

[HP:781/1058 MN:518/518 MV:335/447]
<68243gold 471cps 13hour>
w
w
Along the Western Road
  You are walking along a well traveled road that leads westward from the
Dragon's Teeth Mountains into the Western Gate of Miruvhor.  The city walls
and gate loom over the horizon as the city grows to your east.  

[Exits: east west]

[HP:781/1058 MN:518/518 MV:334/447]
<68243gold 471cps 13hour>
Along the Western Road
  You are walking along a well traveled road that leads westward from
the Dragon's Teeth Mountains into the Western Gate of Miruvhor, the
City of Wonders. A dilapidated city rises up to your east, just off
the horizon. A good days travel away, you're not sure it's worth the
walk.

[Exits: east west]

[HP:781/1058 MN:518/518 MV:333/447]
<68243gold 471cps 13hour>
Along the Western Road
  You stumble out of the Forsaken Lands choking on the rotten air. The
haze seems to have penetrated your lungs, but you find yourself now
on sure ground. You are on a long road leading east. You can make out,
through the thick haze, the startings of a city just in the distance.
As howls come nearby from the Light-knows-what, you feel you'd better
make your way quickly.

[Exits: east south]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.

[HP:781/1058 MN:518/518 MV:332/447]
<68243gold 471cps 13hour>
wh
Alas, you cannot go that way.

[HP:781/1058 MN:518/518 MV:332/447]
<68243gold 471cps 13hour>
s
Alas, you cannot go that way.

[HP:781/1058 MN:518/518 MV:332/447]
<68243gold 471cps 13hour>
[50 Half  War] <PK> [WARMASTER] (Battle [V]) Erdas Dewfoot the Master of War
[   Undea    ] <PK> Julsaard Namatius the Sword of Anume
[   Human    ] <PK> Brenislav Lurrik the Knight of Legion
Players matched: 3
There are 3 characters on, the most on since startup was 41.
The title of Master Questor of Aabahran is currently held by Relle.

[HP:781/1058 MN:518/518 MV:332/447]
<68243gold 471cps 13hour>
Nearing a Vast Desert
  To your west is nothing but desert, as far as you can see.  To the east
is the dark city of Miruvhor, and the sounds of a bustling crime haven echo
through.  Thirst and fatigue nag at your body as you take a look at the
immense desert.

[Exits: north west]
A giggling crazy human rolls in the dirt cackling.

[HP:781/1058 MN:518/518 MV:331/447]
<68243gold 471cps 13hour>
w
A desolate road
  Desert surrounds the north and the south, and you feel alone and tired. 
The sun beats down on this ground relentlessly, and the air has no moisture.
Dry, cracked mud is beneath you, and the wind kicks dust clouds into your
face.  It is very quiet here, and you feel alone.  

[Exits: north east south west]

[HP:781/1058 MN:518/518 MV:330/447]
<68243gold 471cps 13hour>
n
A desolate road
  Desert surrounds the north and the south, and you feel alone and tired. 
The sun beats down on this ground relentlessly, and the air has no moisture.
Dry, cracked mud is beneath you, and the wind kicks dust clouds into your
face.  It is very quiet here, and you feel alone.  

[Exits: north south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     A fresh corpse lies in the sand few meters away from the road.

[HP:781/1058 MN:518/518 MV:329/447]
<68243gold 471cps 13hour>
w
w
A desolate road
  Desert surrounds the north and the south, and you feel alone and tired. 
The sun beats down on this ground relentlessly, and the air has no moisture.
Dry, cracked mud is beneath you, and the wind kicks dust clouds into your
face.  It is very quiet here, and you feel alone.  

[Exits: north east south west]
A group of feral scouts and warriors patrols the road here.

[HP:781/1058 MN:518/518 MV:328/447]
<68243gold 471cps 13hour>
w
s
A desolate road
  Desert surrounds the north and the south, and you feel alone and tired. 
The sun beats down on this ground relentlessly, and the air has no moisture.
Dry, cracked mud is beneath you, and the wind kicks dust clouds into your
face.  It is very quiet here, and you feel alone.  

[Exits: north east south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     You notice a few spots of blood on the ground.

[HP:781/1058 MN:518/518 MV:327/447]
<68243gold 471cps 13hour>
w
w
w
A desolate road
  Desert surrounds the north and the south, and you feel alone and tired. 
The sun beats down on this ground relentlessly, and the air has no moisture.
Dry, cracked mud is beneath you, and the wind kicks dust clouds into your
face.  It is very quiet here, and you feel alone.  

[Exits: north east south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     You notice a few spots of blood on the ground.

[HP:781/1058 MN:518/518 MV:326/447]
<68243gold 471cps 13hour>
w
Nearing the Dragon's Teeth
  A gaping mouth opens to the west, as you leave the vast desert expanse of
all other directions.  The road is more defined now, and civilization seems
much closer.  The sounds of life echo through the upcoming mountains.  

[Exits: north east south west]
     The ground and the surrounding area is stained in blood and covered in gore.

[HP:781/1058 MN:518/518 MV:325/447]
<68243gold 471cps 13hour>
Nearing the Dragon's Teeth
  A gaping mouth opens to the west, as you leave the vast desert expanse of
all other directions.  The road is more defined now, and civilization seems
much closer.  The sounds of life echo through the upcoming mountains.  

[Exits: north east south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.

[HP:781/1058 MN:518/518 MV:324/447]
<68243gold 471cps 13hour>
At the Foot of Dragon's Teeth
  A gaping mouth opens to the west, as you leave the vast desert expanse of
all other directions.  The road is more defined now, and civilization seems
much closer.  The sounds of life echo through the upcoming mountains.  

[Exits: east south west]

[HP:781/1058 MN:518/518 MV:323/447]
<68243gold 471cps 13hour>
A Small Path into the Dragon's Teeth
  You are on a steep path leading from the Dragon's Teeth. It
merges into hills further east, but the view from here is
incredible. The Blasted Lands extend as far east as you
can see, but from this vantage, you can see the dark city
of Miruvhor in the center of the desolate waste.

[Exits: north east]

[HP:781/1058 MN:518/518 MV:322/447]
<68243gold 471cps 13hour>
Alas, you cannot go that way.

[HP:781/1058 MN:518/518 MV:322/447]
<68243gold 471cps 13hour>
n
w
A Small Path into the Dragon's Teeth
  You are on a steep path leading from the Dragon's Teeth. It
merges into hills further east, but the view from here is
incredible. The Blasted Lands extend as far east as you
can see, but from this vantage, you can see the dark city
of Miruvhor in the center of the desolate waste.

[Exits: south west]

[HP:781/1058 MN:518/518 MV:320/447]
<68243gold 471cps 13hour>
w
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.
 
A large placard marks a boulder just to the south of you. Here
there seems to be a well used trail that leads to the boulder,
but mysteriously ends...
 
A small inscription is placed into the boulder, waiting to
be read.

[Exits: east up]
     (Glowing) A pile of shiny stones are lying here in the dirt.

[HP:781/1058 MN:518/518 MV:318/447]
<68243gold 471cps 13hour>
u
Alas, you cannot go that way.

[HP:781/1058 MN:518/518 MV:318/447]
<68243gold 471cps 13hour>
w
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: west down]

[HP:781/1058 MN:518/518 MV:316/447]
<68243gold 471cps 13hour>
w
w
w
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: east west]

[HP:781/1058 MN:518/518 MV:314/447]
<68243gold 471cps 13hour>
w
A Crossroads in the Dragon's Teeth
  You stand on a narrow path that splits into the four cardinal directions.
A small sign is tacked into the hard earth here, and seems to have made
it through many hard winters. The rocky road leads upward, and deeper
into the mountains to the west, or back east, into the Blasted Lands.
 
A small sign is nailed into the ground here.

[Exits: north east south west]
[KNIGHT]    [||||||](2) A mighty Fortress looms over the area.

[HP:781/1058 MN:518/518 MV:312/447]
<68243gold 471cps 13hour>
u
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: east up]

[HP:781/1058 MN:518/518 MV:310/447]
<68243gold 471cps 13hour>

A tabard adorned with a roaring lion tightens about you.
You phase out of existence.

[HP:801/1058 MN:518/518 MV:360/447]
<68243gold 472cps 14hour>
Alas, you cannot go that way.

[HP:801/1058 MN:518/518 MV:360/447]
<68243gold 472cps 14hour>
Alas, you cannot go that way.

[HP:801/1058 MN:518/518 MV:360/447]
<68243gold 472cps 14hour>
w
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: west down]

[HP:801/1058 MN:518/518 MV:358/447]
<68243gold 472cps 14hour>
w
w
Before the Great Wall of Aabahran
  You stand before two towering gates. This is known in Aabahran as
the Great Wall. It was where Prince Lira and Lord Helaman made
one of their last stands against the Shadowkin, driving them
back into the Blasted Lands. This marks the end of the Light's
jurisdiction in the lands, and begins the dark misery of the
Blasted Lands.

[Exits: east west]
[KNIGHT]    [||||||](2) A mighty Fortress looms over the area.

[HP:801/1058 MN:518/518 MV:357/447]
<68243gold 472cps 14hour>
Before the Great Wall of Aabahran
  You stand before two towering gates.  This is known in Aabahran as the
Great Wall.  It was where Prince Lira and Lord Helaman made one of their
last stands against the Shadowkin, driving them back into the Blasted Lands.
This marks the end of the Light's jurisdiction in the lands, and beginning
the dark misery of the Blasted Lands.  

The latest efforts of the guards and workers sent from Maelbrim has born
fruit and the wall and the gates look formidable.  

[Exits: east west]
     A small pile of demon corpses is here.
(White Aura) A heavily armored guard watches the demons suspiciously here.
(White Aura) A heavily armored guard watches the demons suspiciously here.
(White Aura) A heavily armored guard watches the demons suspiciously here.
A contingent of Maelbrim guards is here, fortifying the Great Wall against eastern invasion.
(White Aura) Kesrick, the Captain of the Guard stands here.
(White Aura) A heavily armored guard watches the demons suspiciously here.
A Guard of the Aabahran Wall says 'Travel well, Erdas. Many dangers live in these Dragon's Teeth.'
A Guard of the Aabahran Wall says 'These mountains hold some secrets, Erdas. Best be watchful.'
A Guard of the Aabahran Wall says 'These mountains hold some secrets, Erdas. Best be watchful.'

[HP:801/1058 MN:518/518 MV:356/447]
<68243gold 472cps 14hour>
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: north east]

[HP:801/1058 MN:518/518 MV:355/447]
<68243gold 472cps 14hour>
n
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: south west]

[HP:801/1058 MN:518/518 MV:353/447]
<68243gold 472cps 14hour>
w
w
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.
North of you set upon a cliff face a sizable fortress stands.

[Exits: north east west]
[#1055]Warlords    : Engaging enemies.

[HP:801/1058 MN:518/518 MV:351/447]
<68243gold 472cps 14hour>
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: east down]

[HP:801/1058 MN:518/518 MV:349/447]
<68243gold 472cps 14hour>
d
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: west up]

[HP:801/1058 MN:518/518 MV:347/447]
<68243gold 472cps 14hour>
w
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: east down]

[HP:801/1058 MN:518/518 MV:345/447]
<68243gold 472cps 14hour>
d
n
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: north up]

[HP:801/1058 MN:518/518 MV:343/447]
<68243gold 472cps 14hour>
w
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: south west]

[HP:801/1058 MN:518/518 MV:341/447]
<68243gold 472cps 14hour>
d
w
w
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: east down]
[KNIGHT]    [||||||](2) A mighty Fortress looms over the area.

[HP:801/1058 MN:518/518 MV:339/447]
<68243gold 472cps 14hour>
w
w
w
Further into the Dragon's Teeth
  You've walked for what seems like miles. The Dragon's Teeth mountains
still rise all around you, and you have even harder terrain ahead, so
it seems. The wind has picked up, and ice and snow are all around you.
It seems this is the only path through the mountains.

[Exits: west up]
[KNIGHT]    [||||||](2) A mighty Fortress looms over the area.

[HP:801/1058 MN:518/518 MV:337/447]
<68243gold 472cps 14hour>
w
A wide path
  You find yourself walking down a wie path leading in, or out,
or Maelbrim.  Westward you can see the checkpoint, which
eventually leads into the city gates, and eastwards, the massive
crags and rocks of the Dragon's Teeth mountains loom in the
distance.

[Exits: east west]

[HP:801/1058 MN:518/518 MV:335/447]
<68243gold 472cps 14hour>
The Eastern Checkpoint
  You stand along the Dragon Road, leading westward into the massive
city of Maelbrim. The road continues eastward all the way towards
Miruvhor, and eventually to the Dragon Sea. Large craggy spires rise
up all around you, and the chill mountain air is sweet and cool in
your lungs. Here, a large checkpoint has been set up by the Regent
of Maelbrim to keep out unwanted visitors.

[Exits: east west]

[HP:801/1058 MN:518/518 MV:334/447]
<68243gold 472cps 14hour>
Before the Dragon Gate
  You stand on a wide cobbled road leading to and from the great city of
Maelbrim.  Before you loom the massive gates of Maelbrim with the great city
walls continuing north and south.  East lies the checkpoint and the road
through the Dragon Teeth mountains.  

[Exits: north east south west]
[KNIGHT]    [||||||](2) A mighty Fortress looms over the area.

[HP:801/1058 MN:518/518 MV:333/447]
<68243gold 472cps 14hour>
The Outer Dragon Gate
  The eastern Dragon Gate is what stands between the eastern armies and
Maelbrim.  The Great Wall of Aabahran, farther to the east, serves as a
tertiary line of defense, but it is here at the Dragon Gate that the city
itself is protected.  The name comes from the surrounding Dragon Teeth
mountains and also the design of the gate itself.  The battlements look like
great spikes, the teeth in the maw of a great dragon.  It has been built to
resist a traditional siege, one composed of mortal land armies and siege
weapons.  That so much work has gone into this perimeter defense shows that
the leaders of Maelbrim expect a major invasion from this direction at some
point in the future.  Until that time, it stands more as a testament to the
wealth and stature of those who could afford constructing such a masterwork
gate.  The eastern road leads through the Dragon Teeth mountains, eventually
into the Forsaken Lands and Miruvhor.  The west leads to the inner gate and
into Maelbrim.  

[Exits: east west]
(White Aura) An Aberrant Guard scans the entrance to the city. 
(White Aura) An Aberrant Guard scans the entrance to the city. 

[HP:801/1058 MN:518/518 MV:332/447]
<68243gold 472cps 14hour>
Between the Dragon Gates
  A huge, completely empty, area has been left between the outer and inner
gates of Maelbrims north-eastern double wall.  Bare of even shrubbery or
small bushes, the only thing that has been allowed to grow here is grass,
and even that is being cropped short on a regular basis.  A paved road
connects the outer and inner gates, forcing anyone willing to enter the city
proper to pass under two massive portcullis.  Once these portcullis are
lowered, the place is a perfect killing ground.  

[Exits: north east west]
A citizen of Maelbrim is here, hands calloused, shoulders squared.

[HP:801/1058 MN:518/518 MV:331/447]
<68243gold 472cps 14hour>
w
whe
The Inner Dragon Gate
  The eastern Dragon Gate is what stands between the eastern armies and
Maelbrim.  The Great Wall of Aabahran, farther to the east, serves as a
tertiary line of defense, but it is here at the Dragon Gate that the city
itself is protected.  The name comes from the surrounding Dragon Teeth
mountains and also the design of the gate itself.  The battlements look like
great spikes, the teeth in the maw of a great dragon.  It has been built to
resist a traditional siege, one composed of mortal land armies and siege
weapons.  That so much work has gone into this perimeter defense shows that
the leaders of Maelbrim expect a major invasion from this direction at some
point in the future.  Until that time, it stands more as a testament to the
wealth and stature of those who could afford constructing such a masterwork
gate.  The eastern road leads through the Dragon Teeth mountains, eventually
into the Forsaken Lands and Miruvhor.  The west leads towards the King's
Square and into Maelbrim.  

[Exits: east west]

[HP:801/1058 MN:518/518 MV:330/447]
<68243gold 472cps 14hour>
w
w
w
Rift Road
  This street, leading from the Forum to the west to the Dragon Gate to the
east, has been named to remind people of the catastrophe that destroyed
Rheydin, Maelbrims' predecessor.  Even though the Rift and the following
explosion are but a memory told to small wicked children, the catastrophe
shall never be forgotten.  The street leading east, ultimately to the Savant
Tower, has been chosen to remind the populace who caused the Rift that
triggered the explosion that took out a large chunk of the city.  
 
Some graffiti has been surreptitiously placed here, depicting a White Wolf.

[Exits: east west]

[HP:801/1058 MN:518/518 MV:329/447]
<68243gold 472cps 14hour>
Maelbrim is [TRIBUNAL] controlled.  Players near you:
<PK>   Erdas                                Rift Road

[HP:801/1058 MN:518/518 MV:329/447]
<68243gold 472cps 14hour>
The King's Square
  Dubbed the King's Square, this intersection sees a great deal of daily
traffic.  Named in honor of the sovereigns of Aabahran, it harkens to the
golden age of the monarchy, the short time in which all Aabahran was unified
under the leadership one man, Cormac, until its disintegration shortly
thereafter during the War of Legions.  The commercial district of Maelbrim
lies to the south, aptly named Golden Path.  To the west is the Forum, the
center of the city.  East leads to the walls and the Dragon Gate.  To the
north await the newly constructed gates of the reestablished Newander Park. 

[Exits: north east south west]
     A barrel full of milk is here.
     A large marble fountain carved into the shape of dolphins shoots water into the air.
A cart bearing supplies is here.
A troop of storm giant soldiers is here.
Eulau, Hight Lady of the Righteous Palm is here, commanding her troops.
(White Aura) A small toddler is here, dressed only in swaddling clothes.
Dorcy turns towards you.
Dorcy says 'Ah, Erdas, it is rumored a great beast lurks in the Caves of Kamir.'
Dorcy says 'Would you take this task upon yourself and rid the caves of the problem?'
Dorcy peers at you in expecting a yes or no answer.

[HP:801/1058 MN:518/518 MV:328/447]
<68243gold 472cps 14hour>
Rift Road
  This street, leading from the Forum to the west to the Dragon Gate to the
east, has been named to remind people of the catastrophe that destroyed
Rheydin, Maelbrims' predecessor.  Even though the Rift and the following
explosion are but a memory told to small wicked children, the catastrophe
shall never be forgotten.  The street leading east, ultimately to the Savant
Tower, has been chosen to remind the populace who caused the Rift that
triggered the explosion that took out a large chunk of the city.  

[Exits: east west]
A small cat is here, purring.

[HP:801/1058 MN:518/518 MV:327/447]
<68243gold 472cps 14hour>
Rift Road
  This street, leading from the Forum to the west to the Dragon Gate to the
east, has been named to remind people of the catastrophe that destroyed
Rheydin, Maelbrims' predecessor.  Even though the Rift and the following
explosion are but a memory told to small wicked children, the catastrophe
shall never be forgotten.  The street leading east, ultimately to the Savant
Tower, has been chosen to remind the populace who caused the Rift that
triggered the explosion that took out a large chunk of the city.  
The Conservatory of Nature can be seen to the south.

[Exits: east south west]

[HP:801/1058 MN:518/518 MV:326/447]
<68243gold 472cps 14hour>
w
Rift Road
  This street, leading from the Forum to the west to the Dragon Gate to the
east, has been named to remind people of the catastrophe that destroyed
Rheydin, Maelbrims' predecessor.  Even though the Rift and the following
explosion are but a memory told to small wicked children, the catastrophe
shall never be forgotten.  The street leading east, ultimately to the Savant
Tower, has been chosen to remind the populace who caused the Rift that
triggered the explosion that took out a large chunk of the city.  
The Palace can be seen to the north.

[Exits: north east west]

[HP:801/1058 MN:518/518 MV:325/447]
<68243gold 472cps 14hour>
w
wh
The Forum
  The newly built Forum is Maelbrim's premier meeting area.  It is a large
circle, its boundaries marked by columns and its ground laid with marble. 
Here is where public deals are struck, orations are given, and a great deal
of spectacle takes place.  It was ground zero for the catastrophe that was
summoned to this land, but there are no signs of that devastation now.  What
had once been a ruinous crater is now a symbol of life and a flurry of
activity.  The King's Square is due east, the Northern Commons to the north,
the Southern Commons to the south and Green Square to the west.  A fountain
has been placed in the middle of the square, a true masterpiece of art. 
Just north of it, a white marble statue has been erected, depicting a very
hairy, square, small person.  Must be a dwarf.  
 
Some graffiti has been surreptitiously placed here, depicting a White Wolf.

[Exits: north east south west]
     The official Tribunal Roll Call has been posted here.
     The statue of a dwarf stands here proudly, hewn in white marble.
     A large marble fountain carved into the shape of dolphins shoots water into the air.
     A pile of goblin corpses is here.
(White Aura) A Marshall of Maelbrim stands here, enforcing the Law.

[HP:801/1058 MN:518/518 MV:324/447]
<68243gold 472cps 14hour>
[50 Half  War] <PK> [WARMASTER] (Battle [V]) Erdas Dewfoot the Master of War
[   Undea    ] <PK> Julsaard Namatius the Sword of Anume
[   Human    ] <PK> Brenislav Lurrik the Knight of Legion
Players matched: 3
There are 3 characters on, the most on since startup was 41.
The title of Master Questor of Aabahran is currently held by Relle.

[HP:801/1058 MN:518/518 MV:324/447]
<68243gold 472cps 14hour>
s
s
Vigilance Way
  The southern half of the north-south road that divides Maelbrim in two,
Vigilance Way was named as a sobering reminder of the terrible price of
laxity.  One must always stand cautious against the innumerable dangers that
threaten to strike one down, not only for one's own sake, but for the sake
of those all round.  It is a long, quiet, contemplative road with little
traffic that connects the Forum to Seer's Point.  Trees have been planted to
either side, marking the passage of those that walk this road.  The Library
and Academy are to the west and the Conservatory of Nature can be seen to
the east.  From here, the road opens up into the Forum to the north.  

[Exits: north south]

[HP:801/1058 MN:518/518 MV:323/447]
<68243gold 472cps 14hour>
s
s
Vigilance Way
  The southern half of the north-south road that divides Maelbrim in two,
Vigilance Way was named as a sobering reminder of the terrible price of
laxity.  One must always stand cautious against the innumerable dangers that
threaten to strike one down, not only for one's own sake, but for the sake
of those all round.  It is a long, quiet, contemplative road with little
traffic that connects the Forum to Seer's Point.  Trees have been planted to
either side, marking the passage of those that walk this road.  The Library
and Academy are to the west and the Conservatory of Nature can be seen to
the east.  From here, the road slowly approaches the Forum to the north and
leads into a square to the south.  

[Exits: north south]
A well-off citizen of Maelbrim is here, enjoying his spare time.

[HP:801/1058 MN:518/518 MV:322/447]
<68243gold 472cps 14hour>
s
s
s
The Southern Commons
  This is one of the places which has been rebuilt last in the Maelbrim
reconstruction effort.  The southern commons look almost like a small park:
a round, cobbled space in the middle is framed by rows of planted flowers
and groomed bushes, all spiralling out from the central space in a beautiful
pattern.  Young trees stand like sentinels at the outer rim of the plaza,
once these are grown their branches will provide shade to those enjoying the
miniature park in the future.  A couple of benches are placed in strategic
positions, allowing people to rest while watching either the plants or the
business being conducted in the central of the square.  A small plume of
smoke can be seen to the east, deriving from the Demesne of Fire.  

[Exits: north east south west]
     A large marble fountain carved into the shape of dolphins shoots water into the air.

[HP:801/1058 MN:518/518 MV:321/447]
<68243gold 472cps 14hour>
s
s
s
Vigilance Way
  The southern half of the north-south road that divides Maelbrim in two,
Vigilance Way was named as a sobering reminder of the terrible price of
laxity.  One must always stand cautious against the innumerable dangers that
threaten to strike one down, not only for one's own sake, but for the sake
of those all round.  It is a long, quiet, contemplative road with little
traffic that connects the Forum to Seer's Point.  Trees have been planted to
either side, marking the passage of those that walk this road.  The Library
and Academy are to the west and the Conservatory of Nature can be seen to
the east.  From here, the road leads to a square to the north and south to
Seer's Point.  

[Exits: north south]
A bent over shape shuffles through the cemetery here.

[HP:801/1058 MN:518/518 MV:320/447]
<68243gold 472cps 14hour>
s
s
Vigilance Way
  The southern half of the north-south road that divides Maelbrim in two,
Vigilance Way was named as a sobering reminder of the terrible price of
laxity.  One must always stand cautious against the innumerable dangers that
threaten to strike one down, not only for one's own sake, but for the sake
of those all round.  It is a long, quiet, contemplative road with little
traffic that connects the Forum to Seer's Point.  Trees have been planted to
either side, marking the passage of those that walk this road.  The Library
and Academy are to the west and the Conservatory of Nature can be seen to
the east.  From here, the road leads to a square to the north and south to
Seer's Point.  To the west, a narrow marble path leads to a row of
buildings, while a darkly paved path can be seen to the east.  

[Exits: north east south west]

[HP:801/1058 MN:518/518 MV:319/447]
<68243gold 472cps 14hour>
whe
Seer Point
  Situated to the south of Maelbrim, Seer Point is little more than a
commercial checkpoint.  There is no wall or gate, and the transition from
countryside to city is seamless.  Fearing little militarily from the
southern peoples, the leadership of the city does take an interest in their
economics.  Still, the people of Tarandue and Khorandain are relatively few
and rarely travel far from home, so most of the light traffic is composed of
peasants and traders.  It is a peaceful place a set of rolling foothills
that rise into Mt.  Khorand to the southwest and level out into the plains
to the south and southeast.  To the north, the incline flattens off into the
plateau on which Maelbrim rests.  

[Exits: north south]
A citizen of Maelbrim is here, hands calloused, shoulders squared.
(White Aura) An Aberrant Guard scans the entrance to the city. 
(White Aura) An Aberrant Guard scans the entrance to the city. 

[HP:801/1058 MN:518/518 MV:318/447]
<68243gold 472cps 14hour>
Nearing Seer Point
  You stand on a wide cobbled road leading to and from the great city of
Maelbrim.  North of you, the path continues to Seer Point, Maelbrim's
southernmost checkpoint, while a well trodden dirt trail continues east and
west.  South lies the road to Tarandue and Khorandain.  

[Exits: north east south west]
A gnomish farmer is wandering around here.
A gnomish farmer is wandering around here.

[HP:801/1058 MN:518/518 MV:317/447]
<68243gold 472cps 14hour>
Nearing Maelbrim's Southern Checkpoint
  You are on a well traveled road connecting the souther parts of Aabahran
and the great city of Maelbrim.  South of you the trail leads into a small
crossroads, while a small trail departs west from this spot.

[Exits: north south west]
     A small sign is nailed to a tree here in the road.

[HP:801/1058 MN:518/518 MV:316/447]
<68243gold 472cps 14hour>
Nearing Maelbrim's Southern Checkpoint
  You are on a well traveled road connecting the souther parts of Aabahran
and the great city of Maelbrim.  South of you the trail leads into a small
crossroads.  

[Exits: north south]

[HP:801/1058 MN:518/518 MV:315/447]
<68243gold 472cps 14hour>
Nearing the Crossroads
  You are on a well traveled road connecting the souther parts of Aabahran
and the great city of Maelbrim.  South of you the trail leads into a small
crossroads.  

[Exits: north west]

[HP:801/1058 MN:518/518 MV:314/447]
<68243gold 472cps 14hour>
Alas, you cannot go that way.

[HP:801/1058 MN:518/518 MV:314/447]
<68243gold 472cps 14hour>
w
Alas, you cannot go that way.

[HP:801/1058 MN:518/518 MV:314/447]
<68243gold 472cps 14hour>
s
Southern Road is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Nearing the Crossroads

[HP:801/1058 MN:518/518 MV:314/447]
<68243gold 472cps 14hour>
s
s
Nearing the Crossroads
  You find yourself walking down a small dirt pathway. To your north,
the large gates of Maelbrim rise up in the distance. Here, though,
the hustle of city life is almost nonexistant, as you stroll down
this nice, winding road that leads toward a small rural village.

[Exits: east south]
[KNIGHT]    [||||||](2) A mighty Fortress looms over the area.

[HP:801/1058 MN:518/518 MV:313/447]
<68243gold 472cps 14hour>
s
s
s
Small Crossroads
  You are in a middle of small crossroads of three dusty paths.  A larger
one leads north to Maelbrim while the path south slowly dwindles as it heads
into the southern plains.  West is a well traveled road to Tarandue.  

[Exits: north south west]
[WARMASTER] [||||||](1) An army Staging Camp has been built here.

[HP:801/1058 MN:518/518 MV:312/447]
<68243gold 472cps 14hour>
whe
Nearing the Crossroads
  You are standing on a small path leading north towards some kind of
crossroads.  The land around you is a bit less hilly here as you slowly edge
away from the Dragon Teeth to the north and east.  

[Exits: north south]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.

[HP:801/1058 MN:518/518 MV:311/447]
<68243gold 472cps 14hour>
Nearing the Crossroads
  You are standing on a small path leading north towards some kind of
crossroads.  The land around you is a bit less hilly here as you slowly edge
away from the Dragon Teeth to the north and east.  

[Exits: north south]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.

[HP:801/1058 MN:518/518 MV:310/447]
<68243gold 472cps 14hour>
Into the Plains
  The slowly dwindling path leads south into the plains, and north into the
feet of Dragon Teeth and the bustling city of Maelbrim.  You can spot some
kind of crossroads not far north from here.  

[Exits: north south]

[HP:801/1058 MN:518/518 MV:309/447]
<68243gold 472cps 14hour>
Into the Plains
  The slowly dwindling path leads south into the plains, and north into the
feet of Dragon Teeth and the bustling city of Maelbrim.  You can spot some
kind of crossroads not far north from here.  

[Exits: north south]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.

[HP:801/1058 MN:518/518 MV:308/447]
<68243gold 472cps 14hour>
Into the Plains
  The slowly dwindling path leads south into the plains, and north into the
feet of Dragon Teeth and the bustling city of Maelbrim.  You can spot some
kind of crossroads not far north from here.  

[Exits: north south]

[HP:801/1058 MN:518/518 MV:307/447]
<68243gold 472cps 14hour>
Southern Road is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Into the Plains

[HP:801/1058 MN:518/518 MV:307/447]
<68243gold 472cps 14hour>

[HP:801/1058 MN:518/518 MV:307/447]
<68243gold 472cps 14hour>
s
Edge of the Plains
  The edge of the Plains here has a decimated look to it.  The ground is
charred, and grasses struggle to grow from the barren looking landscape. 
Few creatures wander here, whether from fear or lack of sustenance it
matters not.  Towards the south appears to be a huge depression in the
ground.  

[Exits: north south]

[HP:801/1058 MN:518/518 MV:306/447]
<68243gold 472cps 14hour>
s
Edge of The Plains
  The edge of the Plains here has a decimated look to it.  The ground is
charred, and grasses struggle to grow from the barren looking landscape. 
Few creatures wander here, whether from fear or lack of sustenance it
matters not.  Towards the south appears to be a huge depression in the
ground.  There are paths in all directions.  

[Exits: north east south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.

[HP:801/1058 MN:518/518 MV:305/447]
<68243gold 472cps 14hour>
e
e
Edge of the Plains
  The edge of the Plains here has a decimated look to it.  The ground is
charred, and grasses struggle to grow from the barren looking landscape. 
Few creatures wander here, whether from fear or lack of sustenance it
matters not.  Towards the south appears to be a huge depression in the
ground.  

[Exits: east west]

[HP:801/1058 MN:518/518 MV:304/447]
<68243gold 472cps 14hour>
Edge of the Plains
  The edge of the Plains here has a decimated look to it.  The ground is
charred, and grasses struggle to grow from the barren looking landscape. 
Few creatures wander here, whether from fear or lack of sustenance it
matters not.  Towards the south appears to be a huge depression in the
ground.  

[Exits: south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.

[HP:801/1058 MN:518/518 MV:303/447]
<68243gold 472cps 14hour>
s
Rocky Path
  The path is strewn with rocks from the size of a faerie's hand to taller
than a giant along side it.  They are jagged, sharp enough to cut a person
should they slip and fall.  Walking between them is treacherous at best. 
The path continues to the north and east here.  

[Exits: north east]

[HP:801/1058 MN:518/518 MV:302/447]
<68243gold 472cps 14hour>
s
Alas, you cannot go that way.

[HP:801/1058 MN:518/518 MV:302/447]
<68243gold 472cps 14hour>
e
Rocky Path
  The path here winds through boulders, jagged and sharp as the edge of a
knife.  Their black exterior is streaked with veins of silver and quartz. 
They range in size from a few inches across to the size of a small hut. 
Their edges catch at your clothing as you pass by, almost cutting it to
shreds.  There is a path between the boulders to the west and a sloping path
to the south trending downwards.  

[Exits: west down]

[HP:801/1058 MN:518/518 MV:301/447]
<68243gold 472cps 14hour>
e
d
Alas, you cannot go that way.
Garrison now at: <0.5>

[HP:822/1058 MN:518/518 MV:351/447]
<68243gold 473cps 15hour>
Winding Path
  The path here winds through boulders, jagged and sharp as the edge of a
knife.  Their black exterior is streaked with veins of silver and quartz. 
They range in size from a few inches across to the size of a small hut. 
Their edges catch at your clothing as you pass by, almost cutting it to
shreds.  There is a path between the boulders to the east and a sloping path
continues downward to the south, and upwards, to the north.  

[Exits: east up down]

[HP:822/1058 MN:518/518 MV:350/447]
<68243gold 473cps 15hour>
e
e
Winding Path
  The path here winds through boulders, jagged and sharp as the edge of a
knife.  Their black exterior is streaked with veins of silver and quartz. 
They range in size from a few inches across to the size of a small hut. 
Their edges catch at your clothing as you pass by, almost cutting it to
shreds.  There is a path between the boulders to the west and a steep path
to the north, heading up towards the top of the slope.  

[Exits: west up]

[HP:822/1058 MN:518/518 MV:349/447]
<68243gold 473cps 15hour>
Alas, you cannot go that way.

[HP:822/1058 MN:518/518 MV:349/447]
<68243gold 473cps 15hour>
whu
Huh?

[HP:822/1058 MN:518/518 MV:349/447]
<68243gold 473cps 15hour>
e
Alas, you cannot go that way.

[HP:822/1058 MN:518/518 MV:349/447]
<68243gold 473cps 15hour>
u
Rocky Path
  The path here winds through boulders, jagged and sharp as the edge of a
knife.  Their black exterior is streaked with veins of silver and quartz. 
They range in size from a few inches across to the size of a small hut. 
Their edges catch at your clothing as you pass by, almost cutting it to
shreds.  There is a path between the boulders to the north and a steep path
to the south, heading down the slope.  

[Exits: north down]

[HP:822/1058 MN:518/518 MV:348/447]
<68243gold 473cps 15hour>
e
e
Alas, you cannot go that way.

[HP:822/1058 MN:518/518 MV:348/447]
<68243gold 473cps 15hour>
whe
Alas, you cannot go that way.

[HP:822/1058 MN:518/518 MV:348/447]
<68243gold 473cps 15hour>
n
Blasted Plains is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Rocky Path

[HP:822/1058 MN:518/518 MV:348/447]
<68243gold 473cps 15hour>
e
Edge of the Plains
  The edge of the Plains here has a decimated look to it.  The ground is
charred, and grasses struggle to grow from the barren looking landscape. 
Few creatures wander here, whether from fear or lack of sustenance it
matters not.  Towards the south appears to be a huge depression in the
ground.  

[Exits: east south west]

[HP:822/1058 MN:518/518 MV:347/447]
<68243gold 473cps 15hour>
e
Edge of the Plains
  The edge of the Plains here has a decimated look to it.  The ground is
charred, and grasses struggle to grow from the barren looking landscape. 
Few creatures wander here, whether from fear or lack of sustenance it
matters not.  Towards the south appears to be a huge depression in the
ground.  

[Exits: east west]

[HP:822/1058 MN:518/518 MV:346/447]
<68243gold 473cps 15hour>
e
Edge of the Plains
  The edge of the Plains here has a decimated look to it.  The ground is
charred, and grasses struggle to grow from the barren looking landscape. 
Few creatures wander here, whether from fear or lack of sustenance it
matters not.  Towards the south appears to be a huge depression in the
ground.  There is a path of sorts to the south.  

[Exits: south west]

[HP:822/1058 MN:518/518 MV:345/447]
<68243gold 473cps 15hour>
s
Alas, you cannot go that way.

[HP:822/1058 MN:518/518 MV:345/447]
<68243gold 473cps 15hour>
Rocky Path
  The path here is a jumble of smaller rocks and grasses struggling to
survive.  The ground is charred and barren.  To the southwest you can see a
huge depression in the ground.  To the east, the ground tends to rise in a
gentle slope.  There is a path here to the north and to the south.  

[Exits: north south]

[HP:822/1058 MN:518/518 MV:344/447]
<68243gold 473cps 15hour>
e
e
Alas, you cannot go that way.

[HP:822/1058 MN:518/518 MV:344/447]
<68243gold 473cps 15hour>
s
Alas, you cannot go that way.

[HP:822/1058 MN:518/518 MV:344/447]
<68243gold 473cps 15hour>
e
Rocky Path
  The path here is a jumble of smaller rocks and grasses struggling to
survive.  The ground is charred and barren.  To the southwest you can see a
huge depression in the ground.  To the east, the ground tends to rise in a
gentle slope.  There is a path here to the north and to the east, with a
smaller less traveled path to the south.  

[Exits: north east south]

[HP:822/1058 MN:518/518 MV:343/447]
<68243gold 473cps 15hour>
e
Rocky Path
  The path here is a jumble of smaller rocks and grasses struggling to
survive.  The ground is charred and barren.  To the southwest you can see a
huge depression in the ground.  There is a path up the hillside to the
north, and although hard to spot, there seems to be a small trail leading
south, down the hillside.  

[Exits: west up down]

[HP:822/1058 MN:518/518 MV:342/447]
<68243gold 473cps 15hour>
e
Alas, you cannot go that way.

[HP:822/1058 MN:518/518 MV:342/447]
<68243gold 473cps 15hour>
Alas, you cannot go that way.

[HP:822/1058 MN:518/518 MV:342/447]
<68243gold 473cps 15hour>
d
Small Vegetation
  There is a small amount of vegetation here.  Stunted trees and low
vegetation seem to cling to the rocks on a desperate attempt at life. 
Amongst the jagged rocks and boulders, a small trail is barely visible.  It
goes up the hill to the north, and south, winding through the boulders.  

[Exits: south up]

[HP:822/1058 MN:518/518 MV:341/447]
<68243gold 473cps 15hour>
e
s
Alas, you cannot go that way.

[HP:822/1058 MN:518/518 MV:341/447]
<68243gold 473cps 15hour>
RockFall
  There is a small amount of vegetation here.  Stunted trees and low
vegetation seem to cling to the rocks in a desperate attempt at life. 
Amongst the jagged rocks and boulders, a small trail is barely visible.  At
the eastern edge of the clearing is a steep pile of shale.  It appears as if
the only exit is to the north.  

[Exits: north]

[HP:822/1058 MN:518/518 MV:340/447]
<68243gold 473cps 15hour>
e
Alas, you cannot go that way.

[HP:822/1058 MN:518/518 MV:340/447]
<68243gold 473cps 15hour>
n
n
Small Vegetation
  There is a small amount of vegetation here.  Stunted trees and low
vegetation seem to cling to the rocks on a desperate attempt at life. 
Amongst the jagged rocks and boulders, a small trail is barely visible.  It
goes up the hill to the north, and south, winding through the boulders.  

[Exits: south up]

[HP:822/1058 MN:518/518 MV:339/447]
<68243gold 473cps 15hour>
u
Alas, you cannot go that way.

[HP:822/1058 MN:518/518 MV:339/447]
<68243gold 473cps 15hour>
u
Rocky Path
  The path here is a jumble of smaller rocks and grasses struggling to
survive.  The ground is charred and barren.  To the southwest you can see a
huge depression in the ground.  There is a path up the hillside to the
north, and although hard to spot, there seems to be a small trail leading
south, down the hillside.  

[Exits: west up down]

[HP:822/1058 MN:518/518 MV:338/447]
<68243gold 473cps 15hour>
Small Vegetation
  There is a small amount of vegetation here.  Stunted trees and low
vegetation seem to cling to the rocks in a desperate attempt at life. 
Toward the south, the ground slopes away.  To the north the path continues
in a generally upward direction.  

[Exits: north down]

[HP:822/1058 MN:518/518 MV:337/447]
<68243gold 473cps 15hour>
e
e
Alas, you cannot go that way.

[HP:822/1058 MN:518/518 MV:337/447]
<68243gold 473cps 15hour>
n
Alas, you cannot go that way.

[HP:822/1058 MN:518/518 MV:337/447]
<68243gold 473cps 15hour>
e
An Uphill Slope
  There is a small amount of vegetation here.  Stunted trees and low
vegetation seem to cling to the rocks in a desperate attempt at life. 
Toward the south is a gentle downward slope.  Up, toward the east, the path
starts a rather steep climb.  

[Exits: south up]

[HP:822/1058 MN:518/518 MV:336/447]
<68243gold 473cps 15hour>
Alas, you cannot go that way.

[HP:822/1058 MN:518/518 MV:336/447]
<68243gold 473cps 15hour>
u
e
An Uphill Slope
  The vegetation here appears healthier.  The low scrub gives way to
smaller trees and healthy shrubs.  The air is clearer here, crisp, with a
scent of pine.  There is a path to your south, and a narrow track to your
west, down the slope.  

[Exits: south down]

[HP:822/1058 MN:518/518 MV:335/447]
<68243gold 473cps 15hour>
Alas, you cannot go that way.

[HP:822/1058 MN:518/518 MV:335/447]
<68243gold 473cps 15hour>
s
Small Vegetation
  You are surrounded by medium sized trees here.  Their presence leaves a
clean crisp feeling on the air.  Birds sing in their branches, lending their
melodies to the thoughts of your mind.  The path here continues north and
south, on a leisurely upward slope to the south.  

[Exits: north south]

[HP:822/1058 MN:518/518 MV:334/447]
<68243gold 473cps 15hour>
s
Large Vegetation
  You are surrounded by medium sized trees here.  Their presence leaves a
clean crisp feeling on the air.  Birds sing in their branches, lending their
melodies to the thoughts of your mind.  The path here continues north and
upward, on a leisurely upward slope to the east.  


[Exits: north up]

[HP:822/1058 MN:518/518 MV:333/447]
<68243gold 473cps 15hour>
e
Alas, you cannot go that way.

[HP:822/1058 MN:518/518 MV:333/447]
<68243gold 473cps 15hour>
u
Hill Crest
  You have come the crest of a fairly large hill.  You are surrounded by
medium sized trees here.  Their presence leaves a clean crisp feeling in the
air.  Birds sing in their branches, lending their melodies to the thoughts
of your mind.  To the west, the path continues downward.  To the east is a
small crack in the boulders, beyond it, there appears nothing but air.  To
the north, the path continues on a gentle upward slope.  

[Exits: north east down]

[HP:822/1058 MN:518/518 MV:332/447]
<68243gold 473cps 15hour>
e
Open Air
  The crack between the boulders opens onto nothing but air.  Inches from
you, to the west, the cliff face is tantalizingly close.  Under you is only
air.  As you feel yourself falling, you wonder if perhaps even your flight
would save you.  The view is beautiful if you only had time to enjoy it.  

[Exits: west down]
     A low hanging cloud is here
As you step over the ledge you wonder WHAT THE...
You've decided not to yell.
You strike several jagged rocks on your way down!
Your tumble maims you!
You scream to no avail as you can see the ground rapidly approaching!
...
...
...
...
...
...
...
...
You slam into the ground face first!
Your tumble down the rockface LACERATES you!
When you regain consciousness, you find yourself in an awkward position on the ground.
You have been thoroughly dissheveled and you have a crushing headache!
RockFall
  There is a small amount of vegetation here.  Stunted trees and low
vegetation seem to cling to the rocks in a desperate attempt at life. 
Amongst the jagged rocks and boulders, a small trail is barely visible.  At
the eastern edge of the clearing is a steep pile of shale.  It appears as if
the only exit is to the north.  

[Exits: north]

[HP:746/1058 MN:518/518 MV:331/447]
<68243gold 473cps 15hour>
n
Small Vegetation
  There is a small amount of vegetation here.  Stunted trees and low
vegetation seem to cling to the rocks on a desperate attempt at life. 
Amongst the jagged rocks and boulders, a small trail is barely visible.  It
goes up the hill to the north, and south, winding through the boulders.  

[Exits: south up]

[HP:746/1058 MN:518/518 MV:330/447]
<68243gold 473cps 15hour>
whe
Blasted Plains is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Small Vegetation

[HP:746/1058 MN:518/518 MV:330/447]
<68243gold 473cps 15hour>
u
Rocky Path
  The path here is a jumble of smaller rocks and grasses struggling to
survive.  The ground is charred and barren.  To the southwest you can see a
huge depression in the ground.  There is a path up the hillside to the
north, and although hard to spot, there seems to be a small trail leading
south, down the hillside.  

[Exits: west up down]

[HP:746/1058 MN:518/518 MV:329/447]
<68243gold 473cps 15hour>
w
Rocky Path
  The path here is a jumble of smaller rocks and grasses struggling to
survive.  The ground is charred and barren.  To the southwest you can see a
huge depression in the ground.  To the east, the ground tends to rise in a
gentle slope.  There is a path here to the north and to the east, with a
smaller less traveled path to the south.  

[Exits: north east south]

[HP:746/1058 MN:518/518 MV:328/447]
<68243gold 473cps 15hour>
w
Alas, you cannot go that way.

[HP:746/1058 MN:518/518 MV:328/447]
<68243gold 473cps 15hour>
s
Small Grotto
  You have entered a small grotto with only a path to the north.  At the
southern end is a small fountain.  The water has an oily look to it.  All
around you are huge boulders, blocking your view of anything.  The path to
the north is the only obvious way out of here.  

[Exits: north]

[HP:746/1058 MN:518/518 MV:327/447]
<68243gold 473cps 15hour>
s
Alas, you cannot go that way.

[HP:746/1058 MN:518/518 MV:327/447]
<68243gold 473cps 15hour>
n
Rocky Path
  The path here is a jumble of smaller rocks and grasses struggling to
survive.  The ground is charred and barren.  To the southwest you can see a
huge depression in the ground.  To the east, the ground tends to rise in a
gentle slope.  There is a path here to the north and to the east, with a
smaller less traveled path to the south.  

[Exits: north east south]

[HP:746/1058 MN:518/518 MV:326/447]
<68243gold 473cps 15hour>
n
wh
Rocky Path
  The path here is a jumble of smaller rocks and grasses struggling to
survive.  The ground is charred and barren.  To the southwest you can see a
huge depression in the ground.  To the east, the ground tends to rise in a
gentle slope.  There is a path here to the north and to the south.  

[Exits: north south]

[HP:746/1058 MN:518/518 MV:325/447]
<68243gold 473cps 15hour>
w
[50 Half  War] <PK> [WARMASTER] (Battle [V]) Erdas Dewfoot the Master of War
[   Undea    ] <PK> Julsaard Namatius the Sword of Anume
[   Human    ] <PK> Brenislav Lurrik the Knight of Legion
Players matched: 3
There are 3 characters on, the most on since startup was 41.
The title of Master Questor of Aabahran is currently held by Relle.

[HP:746/1058 MN:518/518 MV:325/447]
<68243gold 473cps 15hour>
n
Alas, you cannot go that way.

[HP:746/1058 MN:518/518 MV:325/447]
<68243gold 473cps 15hour>
w
Edge of the Plains
  The edge of the Plains here has a decimated look to it.  The ground is
charred, and grasses struggle to grow from the barren looking landscape. 
Few creatures wander here, whether from fear or lack of sustenance it
matters not.  Towards the south appears to be a huge depression in the
ground.  There is a path of sorts to the south.  

[Exits: south west]

[HP:746/1058 MN:518/518 MV:324/447]
<68243gold 473cps 15hour>
w
Edge of the Plains
  The edge of the Plains here has a decimated look to it.  The ground is
charred, and grasses struggle to grow from the barren looking landscape. 
Few creatures wander here, whether from fear or lack of sustenance it
matters not.  Towards the south appears to be a huge depression in the
ground.  

[Exits: east west]

[HP:746/1058 MN:518/518 MV:323/447]
<68243gold 473cps 15hour>
whe
Edge of the Plains
  The edge of the Plains here has a decimated look to it.  The ground is
charred, and grasses struggle to grow from the barren looking landscape. 
Few creatures wander here, whether from fear or lack of sustenance it
matters not.  Towards the south appears to be a huge depression in the
ground.  

[Exits: east south west]

[HP:746/1058 MN:518/518 MV:322/447]
<68243gold 473cps 15hour>
w
Blasted Plains is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Edge of the Plains

[HP:746/1058 MN:518/518 MV:322/447]
<68243gold 473cps 15hour>
s
Edge of the Plains
  The edge of the Plains here has a decimated look to it.  The ground is
charred, and grasses struggle to grow from the barren looking landscape. 
Few creatures wander here, whether from fear or lack of sustenance it
matters not.  Towards the south appears to be a huge depression in the
ground.  To the North is a path leading to a much more appealing landscape. 

[Exits: north east]
A bleeding illiterate moron lies in the dirt here.

[HP:746/1058 MN:518/518 MV:321/447]
<68243gold 473cps 15hour>
s
Alas, you cannot go that way.

[HP:746/1058 MN:518/518 MV:321/447]
<68243gold 473cps 15hour>
Alas, you cannot go that way.

[HP:746/1058 MN:518/518 MV:321/447]
<68243gold 473cps 15hour>
e
Edge of the Plains
  The edge of the Plains here has a decimated look to it.  The ground is
charred, and grasses struggle to grow from the barren looking landscape. 
Few creatures wander here, whether from fear or lack of sustenance it
matters not.  Towards the south appears to be a huge depression in the
ground.  

[Exits: east south west]

[HP:746/1058 MN:518/518 MV:320/447]
<68243gold 473cps 15hour>
s
s
Rocky Path
  The path here winds through boulders, jagged and sharp as the edge of a
knife.  Their black exterior is streaked with veins of silver and quartz. 
They range in size from a few inches across to the size of a small hut. 
Their edges catch at your clothing as you pass by, almost cutting it to
shreds.  There is a path between the boulders to the north and a steep path
to the south, heading down the slope.  

[Exits: north down]

[HP:746/1058 MN:518/518 MV:319/447]
<68243gold 473cps 15hour>
s
Alas, you cannot go that way.

[HP:746/1058 MN:518/518 MV:319/447]
<68243gold 473cps 15hour>
d
Alas, you cannot go that way.

[HP:746/1058 MN:518/518 MV:319/447]
<68243gold 473cps 15hour>
wh
Winding Path
  The path here winds through boulders, jagged and sharp as the edge of a
knife.  Their black exterior is streaked with veins of silver and quartz. 
They range in size from a few inches across to the size of a small hut. 
Their edges catch at your clothing as you pass by, almost cutting it to
shreds.  There is a path between the boulders to the west and a steep path
to the north, heading up towards the top of the slope.  

[Exits: west up]

[HP:746/1058 MN:518/518 MV:318/447]
<68243gold 473cps 15hour>
[50 Half  War] <PK> [WARMASTER] (Battle [V]) Erdas Dewfoot the Master of War
[   Undea    ] <PK> Julsaard Namatius the Sword of Anume
[   Human    ] <PK> Brenislav Lurrik the Knight of Legion
Players matched: 3
There are 3 characters on, the most on since startup was 41.
The title of Master Questor of Aabahran is currently held by Relle.

[HP:746/1058 MN:518/518 MV:318/447]
<68243gold 473cps 15hour>
w
Winding Path
  The path here winds through boulders, jagged and sharp as the edge of a
knife.  Their black exterior is streaked with veins of silver and quartz. 
They range in size from a few inches across to the size of a small hut. 
Their edges catch at your clothing as you pass by, almost cutting it to
shreds.  There is a path between the boulders to the east and a sloping path
continues downward to the south, and upwards, to the north.  

[Exits: east up down]

[HP:746/1058 MN:518/518 MV:317/447]
<68243gold 473cps 15hour>
w
Alas, you cannot go that way.

[HP:746/1058 MN:518/518 MV:317/447]
<68243gold 473cps 15hour>

You feel the magical tears in your armor fade.

[HP:768/1058 MN:518/518 MV:367/447]
<68243gold 474cps 16hour>
u
Rocky Path
  The path here winds through boulders, jagged and sharp as the edge of a
knife.  Their black exterior is streaked with veins of silver and quartz. 
They range in size from a few inches across to the size of a small hut. 
Their edges catch at your clothing as you pass by, almost cutting it to
shreds.  There is a path between the boulders to the west and a sloping path
to the south trending downwards.  

[Exits: west down]

[HP:768/1058 MN:518/518 MV:366/447]
<68243gold 474cps 16hour>
w
w
Rocky Path
  The path is strewn with rocks from the size of a faerie's hand to taller
than a giant along side it.  They are jagged, sharp enough to cut a person
should they slip and fall.  Walking between them is treacherous at best. 
The path continues to the north and east here.  

[Exits: north east]

[HP:768/1058 MN:518/518 MV:365/447]
<68243gold 474cps 16hour>
Alas, you cannot go that way.

[HP:768/1058 MN:518/518 MV:365/447]
<68243gold 474cps 16hour>
n
Edge of the Plains
  The edge of the Plains here has a decimated look to it.  The ground is
charred, and grasses struggle to grow from the barren looking landscape. 
Few creatures wander here, whether from fear or lack of sustenance it
matters not.  Towards the south appears to be a huge depression in the
ground.  

[Exits: south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.

[HP:768/1058 MN:518/518 MV:364/447]
<68243gold 474cps 16hour>
n
Alas, you cannot go that way.

[HP:768/1058 MN:518/518 MV:364/447]
<68243gold 474cps 16hour>
w
w
Edge of the Plains
  The edge of the Plains here has a decimated look to it.  The ground is
charred, and grasses struggle to grow from the barren looking landscape. 
Few creatures wander here, whether from fear or lack of sustenance it
matters not.  Towards the south appears to be a huge depression in the
ground.  

[Exits: east west]

[HP:768/1058 MN:518/518 MV:363/447]
<68243gold 474cps 16hour>
a
Edge of The Plains
  The edge of the Plains here has a decimated look to it.  The ground is
charred, and grasses struggle to grow from the barren looking landscape. 
Few creatures wander here, whether from fear or lack of sustenance it
matters not.  Towards the south appears to be a huge depression in the
ground.  There are paths in all directions.  

[Exits: north east south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.

[HP:768/1058 MN:518/518 MV:362/447]
<68243gold 474cps 16hour>
Affects:
  -  
 snc 
Spell: pass door      : for 10 hours
Spell: shield         : modifies ac by -20 for 4 hours
Spell: armor          : modifies ac by -20 for 4 hours
Spell: stone skin     : modifies ac by -40 for 22 hours
Spell: warcry         : modifies savingspell by -6 for 2 hours
                      : modifies damroll by 3 for 2 hours
                      : modifies hitroll by 6 for 2 hours
Spell: mounted        : for 39 hours

[HP:768/1058 MN:518/518 MV:362/447]
<68243gold 474cps 16hour>
n
n
Edge of the Plains
  The edge of the Plains here has a decimated look to it.  The ground is
charred, and grasses struggle to grow from the barren looking landscape. 
Few creatures wander here, whether from fear or lack of sustenance it
matters not.  Towards the south appears to be a huge depression in the
ground.  

[Exits: north south]

[HP:768/1058 MN:518/518 MV:361/447]
<68243gold 474cps 16hour>
n
n
n
Into the Plains
  The slowly dwindling path leads south into the plains, and north into the
feet of Dragon Teeth and the bustling city of Maelbrim.  You can spot some
kind of crossroads not far north from here.  

[Exits: north south]

[HP:768/1058 MN:518/518 MV:360/447]
<68243gold 474cps 16hour>
n
n
n
Into the Plains
  The slowly dwindling path leads south into the plains, and north into the
feet of Dragon Teeth and the bustling city of Maelbrim.  You can spot some
kind of crossroads not far north from here.  

[Exits: north south]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.

[HP:768/1058 MN:518/518 MV:359/447]
<68243gold 474cps 16hour>
n
n
n
Into the Plains
  The slowly dwindling path leads south into the plains, and north into the
feet of Dragon Teeth and the bustling city of Maelbrim.  You can spot some
kind of crossroads not far north from here.  

[Exits: north south]

[HP:768/1058 MN:518/518 MV:358/447]
<68243gold 474cps 16hour>
n
Nearing the Crossroads
  You are standing on a small path leading north towards some kind of
crossroads.  The land around you is a bit less hilly here as you slowly edge
away from the Dragon Teeth to the north and east.  

[Exits: north south]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.

[HP:768/1058 MN:518/518 MV:357/447]
<68243gold 474cps 16hour>
Nearing the Crossroads
  You are standing on a small path leading north towards some kind of
crossroads.  The land around you is a bit less hilly here as you slowly edge
away from the Dragon Teeth to the north and east.  

[Exits: north south]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.

[HP:768/1058 MN:518/518 MV:356/447]
<68243gold 474cps 16hour>
Small Crossroads
  You are in a middle of small crossroads of three dusty paths.  A larger
one leads north to Maelbrim while the path south slowly dwindles as it heads
into the southern plains.  West is a well traveled road to Tarandue.  

[Exits: north south west]
[WARMASTER] [||||||](1) An army Staging Camp has been built here.

[HP:768/1058 MN:518/518 MV:355/447]
<68243gold 474cps 16hour>
Nearing the Crossroads
  You find yourself walking down a small dirt pathway. To your north,
the large gates of Maelbrim rise up in the distance. Here, though,
the hustle of city life is almost nonexistant, as you stroll down
this nice, winding road that leads toward a small rural village.

[Exits: east south]
[KNIGHT]    [||||||](2) A mighty Fortress looms over the area.

[HP:768/1058 MN:518/518 MV:354/447]
<68243gold 474cps 16hour>
Alas, you cannot go that way.

[HP:768/1058 MN:518/518 MV:354/447]
<68243gold 474cps 16hour>
Alas, you cannot go that way.

[HP:768/1058 MN:518/518 MV:354/447]
<68243gold 474cps 16hour>
Alas, you cannot go that way.

[HP:768/1058 MN:518/518 MV:354/447]
<68243gold 474cps 16hour>
Alas, you cannot go that way.

[HP:768/1058 MN:518/518 MV:354/447]
<68243gold 474cps 16hour>
e
n
Nearing the Crossroads
  You are on a well traveled road connecting the souther parts of Aabahran
and the great city of Maelbrim.  South of you the trail leads into a small
crossroads.  

[Exits: north west]

[HP:768/1058 MN:518/518 MV:353/447]
<68243gold 474cps 16hour>
n
Nearing Maelbrim's Southern Checkpoint
  You are on a well traveled road connecting the souther parts of Aabahran
and the great city of Maelbrim.  South of you the trail leads into a small
crossroads.  

[Exits: north south]

[HP:768/1058 MN:518/518 MV:352/447]
<68243gold 474cps 16hour>
n
n
Nearing Maelbrim's Southern Checkpoint
  You are on a well traveled road connecting the souther parts of Aabahran
and the great city of Maelbrim.  South of you the trail leads into a small
crossroads, while a small trail departs west from this spot.

[Exits: north south west]
     A small sign is nailed to a tree here in the road.
A gnomish farmer is wandering around here.

[HP:768/1058 MN:518/518 MV:351/447]
<68243gold 474cps 16hour>
n
n
n
Nearing Seer Point
  You stand on a wide cobbled road leading to and from the great city of
Maelbrim.  North of you, the path continues to Seer Point, Maelbrim's
southernmost checkpoint, while a well trodden dirt trail continues east and
west.  South lies the road to Tarandue and Khorandain.  

[Exits: north east south west]
A gnomish farmer is wandering around here.

[HP:768/1058 MN:518/518 MV:350/447]
<68243gold 474cps 16hour>
Seer Point
  Situated to the south of Maelbrim, Seer Point is little more than a
commercial checkpoint.  There is no wall or gate, and the transition from
countryside to city is seamless.  Fearing little militarily from the
southern peoples, the leadership of the city does take an interest in their
economics.  Still, the people of Tarandue and Khorandain are relatively few
and rarely travel far from home, so most of the light traffic is composed of
peasants and traders.  It is a peaceful place a set of rolling foothills
that rise into Mt.  Khorand to the southwest and level out into the plains
to the south and southeast.  To the north, the incline flattens off into the
plateau on which Maelbrim rests.  

[Exits: north south]
A citizen of Maelbrim is here, hands calloused, shoulders squared.
(White Aura) An Aberrant Guard scans the entrance to the city. 
(White Aura) An Aberrant Guard scans the entrance to the city. 

[HP:768/1058 MN:518/518 MV:349/447]
<68243gold 474cps 16hour>
Vigilance Way
  The southern half of the north-south road that divides Maelbrim in two,
Vigilance Way was named as a sobering reminder of the terrible price of
laxity.  One must always stand cautious against the innumerable dangers that
threaten to strike one down, not only for one's own sake, but for the sake
of those all round.  It is a long, quiet, contemplative road with little
traffic that connects the Forum to Seer's Point.  Trees have been planted to
either side, marking the passage of those that walk this road.  The Library
and Academy are to the west and the Conservatory of Nature can be seen to
the east.  From here, the road leads to a square to the north and south to
Seer's Point.  To the west, a narrow marble path leads to a row of
buildings, while a darkly paved path can be seen to the east.  

[Exits: north east south west]

[HP:768/1058 MN:518/518 MV:348/447]
<68243gold 474cps 16hour>
Vigilance Way
  The southern half of the north-south road that divides Maelbrim in two,
Vigilance Way was named as a sobering reminder of the terrible price of
laxity.  One must always stand cautious against the innumerable dangers that
threaten to strike one down, not only for one's own sake, but for the sake
of those all round.  It is a long, quiet, contemplative road with little
traffic that connects the Forum to Seer's Point.  Trees have been planted to
either side, marking the passage of those that walk this road.  The Library
and Academy are to the west and the Conservatory of Nature can be seen to
the east.  From here, the road leads to a square to the north and south to
Seer's Point.  

[Exits: north south]
A bent over shape shuffles through the cemetery here.

[HP:768/1058 MN:518/518 MV:347/447]
<68243gold 474cps 16hour>
wear spiked
The Southern Commons
  This is one of the places which has been rebuilt last in the Maelbrim
reconstruction effort.  The southern commons look almost like a small park:
a round, cobbled space in the middle is framed by rows of planted flowers
and groomed bushes, all spiralling out from the central space in a beautiful
pattern.  Young trees stand like sentinels at the outer rim of the plaza,
once these are grown their branches will provide shade to those enjoying the
miniature park in the future.  A couple of benches are placed in strategic
positions, allowing people to rest while watching either the plants or the
business being conducted in the central of the square.  A small plume of
smoke can be seen to the east, deriving from the Demesne of Fire.  

[Exits: north east south west]
     A large marble fountain carved into the shape of dolphins shoots water into the air.

[HP:768/1058 MN:518/518 MV:346/447]
<68243gold 474cps 16hour>
n
You stop using a Blackwatch Sword.
You wear a spiked shield as a shield.

[HP:768/1058 MN:518/518 MV:346/447]
<68243gold 474cps 16hour>
Vigilance Way
  The southern half of the north-south road that divides Maelbrim in two,
Vigilance Way was named as a sobering reminder of the terrible price of
laxity.  One must always stand cautious against the innumerable dangers that
threaten to strike one down, not only for one's own sake, but for the sake
of those all round.  It is a long, quiet, contemplative road with little
traffic that connects the Forum to Seer's Point.  Trees have been planted to
either side, marking the passage of those that walk this road.  The Library
and Academy are to the west and the Conservatory of Nature can be seen to
the east.  From here, the road slowly approaches the Forum to the north and
leads into a square to the south.  

[Exits: north south]
A well-off citizen of Maelbrim is here, enjoying his spare time.

[HP:768/1058 MN:518/518 MV:345/447]
<68243gold 474cps 16hour>
n
Vigilance Way
  The southern half of the north-south road that divides Maelbrim in two,
Vigilance Way was named as a sobering reminder of the terrible price of
laxity.  One must always stand cautious against the innumerable dangers that
threaten to strike one down, not only for one's own sake, but for the sake
of those all round.  It is a long, quiet, contemplative road with little
traffic that connects the Forum to Seer's Point.  Trees have been planted to
either side, marking the passage of those that walk this road.  The Library
and Academy are to the west and the Conservatory of Nature can be seen to
the east.  From here, the road opens up into the Forum to the north.  

[Exits: north south]

[HP:768/1058 MN:518/518 MV:344/447]
<68243gold 474cps 16hour>
eq

Erdas is using:
<used as light>        (Glowing) (Humming) the Ancient Banner of Illisidar
<worn on finger>       (Glowing) a Ring of Accuracy
<worn on finger>       (Glowing) (Humming) a heavy-black dragonscale ring
<worn around neck>     (Glowing) (Humming) a string with a bunny paw
<worn around neck>     a string with a bunny paw
<worn on head>         the Ranger Lord's Stetson
<worn on ear>          the Eye of Manticore
<worn on torso>        (Glowing) the Commander's Aegis
<worn on arms>         (Glowing) some poison barbed gauntlets
<worn on hands>        fine chainmail gauntlets
<worn on legs>         a pair of demonpelt trousers
<worn on feet>         boots of the riftkin
<worn as shield>       a spiked shield
<worn about body>      a tabard adorned with a roaring lion
<worn about waist>     (Glowing) a segmented belt of crimson scales
<worn around wrist>    (Glowing) (Humming) a bracelet of everlasting hatred
<worn around wrist>    (Glowing) (Humming) champion's cufflinks
<wielded>              (Glowing) (Humming) Erdas's Archrend adorned with a fel charm
<worn on face>         (Humming) a platinum lip spike
<floating nearby>      a simple wooden wheel
<in the quiver>        (100) frozen arrows

[HP:768/1058 MN:518/518 MV:344/447]
<68243gold 474cps 16hour>
a
Affects:
  -  
 snc 
Spell: pass door      : for 10 hours
Spell: shield         : modifies ac by -20 for 4 hours
Spell: armor          : modifies ac by -20 for 4 hours
Spell: stone skin     : modifies ac by -40 for 22 hours
Spell: warcry         : modifies savingspell by -6 for 2 hours
                      : modifies damroll by 3 for 2 hours
                      : modifies hitroll by 6 for 2 hours
Spell: mounted        : for 39 hours

[HP:768/1058 MN:518/518 MV:344/447]
<68243gold 474cps 16hour>
n
The Forum
  The newly built Forum is Maelbrim's premier meeting area.  It is a large
circle, its boundaries marked by columns and its ground laid with marble. 
Here is where public deals are struck, orations are given, and a great deal
of spectacle takes place.  It was ground zero for the catastrophe that was
summoned to this land, but there are no signs of that devastation now.  What
had once been a ruinous crater is now a symbol of life and a flurry of
activity.  The King's Square is due east, the Northern Commons to the north,
the Southern Commons to the south and Green Square to the west.  A fountain
has been placed in the middle of the square, a true masterpiece of art. 
Just north of it, a white marble statue has been erected, depicting a very
hairy, square, small person.  Must be a dwarf.  
 
Some graffiti has been surreptitiously placed here, depicting a White Wolf.

[Exits: north east south west]
     The official Tribunal Roll Call has been posted here.
     The statue of a dwarf stands here proudly, hewn in white marble.
     A large marble fountain carved into the shape of dolphins shoots water into the air.
     A pile of goblin corpses is here.
(White Aura) A Marshall of Maelbrim stands here, enforcing the Law.

[HP:768/1058 MN:518/518 MV:343/447]
<68243gold 474cps 16hour>
e
Rift Road
  This street, leading from the Forum to the west to the Dragon Gate to the
east, has been named to remind people of the catastrophe that destroyed
Rheydin, Maelbrims' predecessor.  Even though the Rift and the following
explosion are but a memory told to small wicked children, the catastrophe
shall never be forgotten.  The street leading east, ultimately to the Savant
Tower, has been chosen to remind the populace who caused the Rift that
triggered the explosion that took out a large chunk of the city.  
The Palace can be seen to the north.

[Exits: north east west]

[HP:768/1058 MN:518/518 MV:342/447]
<68243gold 474cps 16hour>
e
Rift Road
  This street, leading from the Forum to the west to the Dragon Gate to the
east, has been named to remind people of the catastrophe that destroyed
Rheydin, Maelbrims' predecessor.  Even though the Rift and the following
explosion are but a memory told to small wicked children, the catastrophe
shall never be forgotten.  The street leading east, ultimately to the Savant
Tower, has been chosen to remind the populace who caused the Rift that
triggered the explosion that took out a large chunk of the city.  
The Conservatory of Nature can be seen to the south.

[Exits: east south west]

[HP:768/1058 MN:518/518 MV:341/447]
<68243gold 474cps 16hour>
a
Affects:
  -  
 snc 
Spell: pass door      : for 10 hours
Spell: shield         : modifies ac by -20 for 4 hours
Spell: armor          : modifies ac by -20 for 4 hours
Spell: stone skin     : modifies ac by -40 for 22 hours
Spell: warcry         : modifies savingspell by -6 for 2 hours
                      : modifies damroll by 3 for 2 hours
                      : modifies hitroll by 6 for 2 hours
Spell: mounted        : for 39 hours

[HP:768/1058 MN:518/518 MV:341/447]
<68243gold 474cps 16hour>
stance
You drop into a combat stance.

[HP:768/1058 MN:493/518 MV:341/447]
<68243gold 474cps 16hour>
e
e
true

[#1057]Warlords    : Defeated by Crusaders[#263 ].

[HP:768/1058 MN:493/518 MV:341/447]
<68243gold 474cps 16hour>
Rift Road
  This street, leading from the Forum to the west to the Dragon Gate to the
east, has been named to remind people of the catastrophe that destroyed
Rheydin, Maelbrims' predecessor.  Even though the Rift and the following
explosion are but a memory told to small wicked children, the catastrophe
shall never be forgotten.  The street leading east, ultimately to the Savant
Tower, has been chosen to remind the populace who caused the Rift that
triggered the explosion that took out a large chunk of the city.  

[Exits: east west]
A small cat is here, purring.

[HP:768/1058 MN:493/518 MV:340/447]
<68243gold 474cps 16hour>
The King's Square
  Dubbed the King's Square, this intersection sees a great deal of daily
traffic.  Named in honor of the sovereigns of Aabahran, it harkens to the
golden age of the monarchy, the short time in which all Aabahran was unified
under the leadership one man, Cormac, until its disintegration shortly
thereafter during the War of Legions.  The commercial district of Maelbrim
lies to the south, aptly named Golden Path.  To the west is the Forum, the
center of the city.  East leads to the walls and the Dragon Gate.  To the
north await the newly constructed gates of the reestablished Newander Park. 

[Exits: north east south west]
     A barrel full of milk is here.
     A large marble fountain carved into the shape of dolphins shoots water into the air.
A cart bearing supplies is here.
A troop of storm giant soldiers is here.
Eulau, Hight Lady of the Righteous Palm is here, commanding her troops.
(White Aura) A small toddler is here, dressed only in swaddling clothes.
Eulau, High Lady of the Righteous Palm says 'The Empire will still exist long after any mortal kings 
have perished.'
Dorcy turns towards you.
Dorcy says 'Ah, Erdas, it is rumored a great beast lurks in the Caves of Kamir.'
Dorcy says 'Would you take this task upon yourself and rid the caves of the problem?'
Dorcy peers at you in expecting a yes or no answer.

[HP:768/1058 MN:493/518 MV:339/447]
<68243gold 474cps 16hour>
You look about sharply, but you don't see anything new.

[HP:768/1058 MN:476/518 MV:339/447]
<68243gold 474cps 16hour>
e
e
true
Rift Road
  This street, leading from the Forum to the west to the Dragon Gate to the
east, has been named to remind people of the catastrophe that destroyed
Rheydin, Maelbrims' predecessor.  Even though the Rift and the following
explosion are but a memory told to small wicked children, the catastrophe
shall never be forgotten.  The street leading east, ultimately to the Savant
Tower, has been chosen to remind the populace who caused the Rift that
triggered the explosion that took out a large chunk of the city.  
 
Some graffiti has been surreptitiously placed here, depicting a White Wolf.

[Exits: east west]

[HP:768/1058 MN:476/518 MV:338/447]
<68243gold 474cps 16hour>
The Inner Dragon Gate
  The eastern Dragon Gate is what stands between the eastern armies and
Maelbrim.  The Great Wall of Aabahran, farther to the east, serves as a
tertiary line of defense, but it is here at the Dragon Gate that the city
itself is protected.  The name comes from the surrounding Dragon Teeth
mountains and also the design of the gate itself.  The battlements look like
great spikes, the teeth in the maw of a great dragon.  It has been built to
resist a traditional siege, one composed of mortal land armies and siege
weapons.  That so much work has gone into this perimeter defense shows that
the leaders of Maelbrim expect a major invasion from this direction at some
point in the future.  Until that time, it stands more as a testament to the
wealth and stature of those who could afford constructing such a masterwork
gate.  The eastern road leads through the Dragon Teeth mountains, eventually
into the Forsaken Lands and Miruvhor.  The west leads towards the King's
Square and into Maelbrim.  

[Exits: east west]

[HP:768/1058 MN:476/518 MV:337/447]
<68243gold 474cps 16hour>
You begin to pay great attention to your surroundings.

[HP:768/1058 MN:441/518 MV:337/447]
<68243gold 459cps 16hour>
e
e
Between the Dragon Gates
  A huge, completely empty, area has been left between the outer and inner
gates of Maelbrims north-eastern double wall.  Bare of even shrubbery or
small bushes, the only thing that has been allowed to grow here is grass,
and even that is being cropped short on a regular basis.  A paved road
connects the outer and inner gates, forcing anyone willing to enter the city
proper to pass under two massive portcullis.  Once these portcullis are
lowered, the place is a perfect killing ground.  

[Exits: north east west]
A citizen of Maelbrim is here, hands calloused, shoulders squared.

[HP:784/1058 MN:449/518 MV:386/447]
<68243gold 459cps 17hour>
eq
The Outer Dragon Gate
  The eastern Dragon Gate is what stands between the eastern armies and
Maelbrim.  The Great Wall of Aabahran, farther to the east, serves as a
tertiary line of defense, but it is here at the Dragon Gate that the city
itself is protected.  The name comes from the surrounding Dragon Teeth
mountains and also the design of the gate itself.  The battlements look like
great spikes, the teeth in the maw of a great dragon.  It has been built to
resist a traditional siege, one composed of mortal land armies and siege
weapons.  That so much work has gone into this perimeter defense shows that
the leaders of Maelbrim expect a major invasion from this direction at some
point in the future.  Until that time, it stands more as a testament to the
wealth and stature of those who could afford constructing such a masterwork
gate.  The eastern road leads through the Dragon Teeth mountains, eventually
into the Forsaken Lands and Miruvhor.  The west leads to the inner gate and
into Maelbrim.  

[Exits: east west]
(White Aura) An Aberrant Guard scans the entrance to the city. 
(White Aura) An Aberrant Guard scans the entrance to the city. 

[HP:784/1058 MN:449/518 MV:385/447]
<68243gold 459cps 17hour>
e
e
e

Erdas is using:
<used as light>        (Magical) (Glowing) (Humming) the Ancient Banner of Illisidar
<worn on finger>       (Glowing) a Ring of Accuracy
<worn on finger>       (Glowing) (Humming) a heavy-black dragonscale ring
<worn around neck>     (Magical) (Glowing) (Humming) a string with a bunny paw
<worn around neck>     a string with a bunny paw
<worn on head>         (Magical) the Ranger Lord's Stetson
<worn on ear>          the Eye of Manticore
<worn on torso>        (Glowing) the Commander's Aegis
<worn on arms>         (Glowing) some poison barbed gauntlets
<worn on hands>        fine chainmail gauntlets
<worn on legs>         a pair of demonpelt trousers
<worn on feet>         boots of the riftkin
<worn as shield>       a spiked shield
<worn about body>      a tabard adorned with a roaring lion
<worn about waist>     (Glowing) a segmented belt of crimson scales
<worn around wrist>    (Glowing) (Humming) a bracelet of everlasting hatred
<worn around wrist>    (Glowing) (Humming) champion's cufflinks
<wielded>              (Glowing) (Humming) Erdas's Archrend adorned with a fel charm
<worn on face>         (Humming) a platinum lip spike
<floating nearby>      a simple wooden wheel
<in the quiver>        (100) frozen arrows

[HP:784/1058 MN:449/518 MV:385/447]
<68243gold 459cps 17hour>
e
Before the Dragon Gate
  You stand on a wide cobbled road leading to and from the great city of
Maelbrim.  Before you loom the massive gates of Maelbrim with the great city
walls continuing north and south.  East lies the checkpoint and the road
through the Dragon Teeth mountains.  

[Exits: north east south west]
[KNIGHT]    [||||||](2) A mighty Fortress looms over the area.

[HP:784/1058 MN:449/518 MV:384/447]
<68243gold 459cps 17hour>
The Eastern Checkpoint
  You stand along the Dragon Road, leading westward into the massive
city of Maelbrim. The road continues eastward all the way towards
Miruvhor, and eventually to the Dragon Sea. Large craggy spires rise
up all around you, and the chill mountain air is sweet and cool in
your lungs. Here, a large checkpoint has been set up by the Regent
of Maelbrim to keep out unwanted visitors.

[Exits: east west]

[HP:784/1058 MN:449/518 MV:383/447]
<68243gold 459cps 17hour>
e
A wide path
  You find yourself walking down a wie path leading in, or out,
or Maelbrim.  Westward you can see the checkpoint, which
eventually leads into the city gates, and eastwards, the massive
crags and rocks of the Dragon's Teeth mountains loom in the
distance.

[Exits: east west]

[HP:784/1058 MN:449/518 MV:382/447]
<68243gold 459cps 17hour>
u
Further into the Dragon's Teeth
  You've walked for what seems like miles. The Dragon's Teeth mountains
still rise all around you, and you have even harder terrain ahead, so
it seems. The wind has picked up, and ice and snow are all around you.
It seems this is the only path through the mountains.

[Exits: west up]
[KNIGHT]    [||||||](2) A mighty Fortress looms over the area.

[HP:784/1058 MN:449/518 MV:380/447]
<68243gold 459cps 17hour>
use whee
Alas, you cannot go that way.

[HP:784/1058 MN:449/518 MV:380/447]
<68243gold 459cps 17hour>
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: east down]
[KNIGHT]    [||||||](2) A mighty Fortress looms over the area.

[HP:784/1058 MN:449/518 MV:378/447]
<68243gold 459cps 17hour>
u
e
You attempt to use a simple wooden wheel.
The wheel doesn't respond.

[HP:784/1058 MN:449/518 MV:378/447]
<68243gold 459cps 17hour>
s
whe
Alas, you cannot go that way.

[HP:784/1058 MN:449/518 MV:378/447]
<68243gold 459cps 17hour>
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: south west]

[HP:784/1058 MN:449/518 MV:376/447]
<68243gold 459cps 17hour>
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: north up]

[HP:784/1058 MN:449/518 MV:374/447]
<68243gold 459cps 17hour>
Dragon Road is [KNIGHT] controlled.  Players near you:
<PK>   Erdas                            Within the Dragon's Teeth Mountains
<PK>   Julsaard                         Within the Dragon's Teeth Mountains
<PK>   Brenislav                        A Crossroads in the Dragon's Teeth

[HP:784/1058 MN:449/518 MV:374/447]
<68243gold 459cps 17hour>
u
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: east down]

[HP:784/1058 MN:449/518 MV:372/447]
<68243gold 459cps 17hour>
e
e
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: west up]

[HP:784/1058 MN:449/518 MV:370/447]
<68243gold 459cps 17hour>
d
Alas, you cannot go that way.

[HP:784/1058 MN:449/518 MV:370/447]
<68243gold 459cps 17hour>
Alas, you cannot go that way.

[HP:784/1058 MN:449/518 MV:370/447]
<68243gold 459cps 17hour>
u
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: east down]

[HP:784/1058 MN:449/518 MV:368/447]
<68243gold 459cps 17hour>
whe
Dragon Road is [KNIGHT] controlled.  Players near you:
<PK>   Erdas                            Within the Dragon's Teeth Mountains
<PK>   Julsaard                         Before the Great Wall of Aabahran
<PK>   Brenislav                        Within the Dragon's Teeth Mountains

[HP:784/1058 MN:449/518 MV:368/447]
<68243gold 459cps 17hour>
e
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.
North of you set upon a cliff face a sizable fortress stands.

[Exits: north east west]

[HP:784/1058 MN:449/518 MV:366/447]
<68243gold 459cps 17hour>
a
Affects:
  -  
 snc 
Spell: truesight      : for 24 hours
                      : for 24 hours
Spell: stance         : modifies hitroll by 5 for 4 hours
                      : modifies damroll by 5 for 4 hours
Spell: pass door      : for 9 hours
Spell: shield         : modifies ac by -20 for 3 hours
Spell: armor          : modifies ac by -20 for 3 hours
Spell: stone skin     : modifies ac by -40 for 21 hours
Spell: warcry         : modifies savingspell by -6 for 1 hours
                      : modifies damroll by 3 for 1 hours
                      : modifies hitroll by 6 for 1 hours
Spell: mounted        : for 38 hours

[HP:784/1058 MN:449/518 MV:366/447]
<68243gold 459cps 17hour>
dir julsaard
They aren't here.

[HP:784/1058 MN:449/518 MV:366/447]
<68243gold 459cps 17hour>
dir julsaard
They aren't here.

[HP:784/1058 MN:449/518 MV:366/447]
<68243gold 459cps 17hour>
sca
You scan all around.
You scan north.
*** Range 3 (north) ***
(White Aura) Tungerz the Hierarch of the Crusades is here.
*** Range 6 (north) ***
(White Aura) Suiton the Wanderer is here, a sour look on his face.
You scan east.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:784/1058 MN:449/518 MV:366/447]
<68243gold 459cps 17hour>
e
e
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: south west]
Julsaard the Sword of Anume is here.

[HP:784/1058 MN:449/518 MV:364/447]
<68243gold 459cps 17hour>
whe
Alas, you cannot go that way.
Brenislav rides in.

[HP:784/1058 MN:449/518 MV:364/447]
<68243gold 459cps 17hour>
dir julsaard
Dragon Road is [KNIGHT] controlled.  Players near you:
<PK>   Erdas                            Within the Dragon's Teeth Mountains
<PK>   Julsaard                         Within the Dragon's Teeth Mountains
<PK>   Brenislav                        Within the Dragon's Teeth Mountains
Julsaard flies west.

[HP:784/1058 MN:449/518 MV:364/447]
<68243gold 459cps 17hour>
They aren't here.
Brenislav rides west.

[HP:784/1058 MN:449/518 MV:364/447]
<68243gold 459cps 17hour>
w

Julsaard flies in.
Brenislav rides in.

[HP:784/1058 MN:449/518 MV:364/447]
<68243gold 459cps 17hour>
dir julsaard
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.
North of you set upon a cliff face a sizable fortress stands.

[Exits: north east west]

[HP:784/1058 MN:449/518 MV:362/447]
<68243gold 459cps 17hour>
e
They aren't here.

[HP:784/1058 MN:449/518 MV:362/447]
<68243gold 459cps 17hour>
dir julsaard
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: south west]
Brenislav the Knight of Legion is here, sitting astride a warhorse.
Julsaard the Sword of Anume is here.

[HP:784/1058 MN:449/518 MV:360/447]
<68243gold 459cps 17hour>

Julsaard extends an open palm toward you, and a powerful force hurls at you!
You've decided not to yell.
You maneuver your shield in front of you as Julsaard thrusts you, partially deflecting his powerful 
blow!
Julsaard knocks you flying with a powerful thrust!
Julsaard's thrust wounds you.
Julsaard has a few scratches. 

Erdas: [72][===|===|===|---]
[HP:766/1058 MN:449/518 MV:360/447]
<68243gold 459cps 17hour>

Julsaard blocks your attack with his shield.
You feel a rush of endorphins, numbing your pain.
You block Julsaard's attack with your shield.
You block Julsaard's attack with your shield.
Julsaard has a few scratches. 

Erdas: [72][===|===|===|---]
[HP:769/1058 MN:452/518 MV:360/447]
<68243gold 459cps 17hour>

Brenislav looks at you.
Julsaard has a few scratches. 

Erdas: [72][===|===|===|---]
[HP:769/1058 MN:452/518 MV:360/447]
<68243gold 459cps 17hour>

Your wrath LACERATES Julsaard!
Julsaard blocks your attack with his shield.
Your wrath misses Julsaard.
You feel a rush of endorphins, numbing your pain.
You dodge Julsaard's attack.
You dodge Julsaard's attack.
You dodge Julsaard's attack.
Julsaard has a few scratches. 

Erdas: [73][===|===|===|---]
[HP:774/1058 MN:457/518 MV:360/447]
<68243gold 459cps 17hour>

The sun slowly disappears in the west.
Julsaard's hunger wounds him.
The dark shroud around Julsaard vanishes.
The Cloak of Moving Shadows surrounds Julsaard in darkness.
Julsaard is enveloped in a dark shroud.
Tiny bubbles of air stream from the sides of Brenislav's helmet.
Julsaard has a few scratches. 

Erdas: [74][===|===|===|---]
[HP:787/1058 MN:464/518 MV:410/447]
<68243gold 459cps 18hour>
Julsaard is blinded by the dirt in his eyes!
Your kicked dirt grazes Julsaard.
Julsaard utters the words, 'waouq wuggurz'.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile scratches you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile scratches you.
Julsaard has a few scratches. 

Erdas: [72][===|===|===|---]
[HP:768/1058 MN:464/518 MV:410/447]
<68243gold 459cps 18hour>

Your wrath LACERATES Julsaard!
Julsaard parries your attack.
Your wrath MUTILATES Julsaard!
You feel a rush of endorphins, numbing your pain.
You dodge Julsaard's attack.
You block Julsaard's attack with your shield.
Julsaard has some small wounds and bruises. 

Erdas: [72][===|===|===|---]
[HP:772/1058 MN:468/518 MV:410/447]
<68243gold 459cps 18hour>

Julsaard has fled!
Julsaard flies south.

[HP:772/1058 MN:468/518 MV:410/447]
<68243gold 459cps 18hour>
s
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: north east]
Julsaard the Sword of Anume is here.

[HP:772/1058 MN:468/518 MV:406/447]
<68243gold 459cps 18hour>
murder julsaard
Your wrath DISMEMBERS Julsaard!
Julsaard has some small wounds and bruises. 

Erdas: [72][===|===|===|---]
[HP:772/1058 MN:468/518 MV:406/447]
<68243gold 459cps 18hour>

Julsaard has fled!

[HP:772/1058 MN:468/518 MV:406/447]
<68243gold 459cps 18hour>
e
murder julsaard
Before the Great Wall of Aabahran
  You stand before two towering gates.  This is known in Aabahran as the
Great Wall.  It was where Prince Lira and Lord Helaman made one of their
last stands against the Shadowkin, driving them back into the Blasted Lands.
This marks the end of the Light's jurisdiction in the lands, and beginning
the dark misery of the Blasted Lands.  

The latest efforts of the guards and workers sent from Maelbrim has born
fruit and the wall and the gates look formidable.  

[Exits: east west]
     A small pile of demon corpses is here.
(White Aura) A heavily armored guard watches the demons suspiciously here.
(White Aura) A heavily armored guard watches the demons suspiciously here.
(White Aura) A heavily armored guard watches the demons suspiciously here.
A contingent of Maelbrim guards is here, fortifying the Great Wall against eastern invasion.
(White Aura) Kesrick, the Captain of the Guard stands here.
(White Aura) A heavily armored guard watches the demons suspiciously here.
A Guard of the Aabahran Wall says 'These mountains hold some secrets, Erdas. Best be watchful.'

[HP:772/1058 MN:468/518 MV:403/447]
<68243gold 459cps 18hour>
whe
They aren't here.

[HP:772/1058 MN:468/518 MV:403/447]
<68243gold 459cps 18hour>
w
Dragon Road is [KNIGHT] controlled.  Players near you:
<PK>   Erdas                            Before the Great Wall of Aabahran
<PK>   Julsaard                         Within the Dragon's Teeth Mountains
<PK>   Brenislav                        Within the Dragon's Teeth Mountains

[HP:772/1058 MN:468/518 MV:403/447]
<68243gold 459cps 18hour>
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: north east]

[HP:772/1058 MN:468/518 MV:400/447]
<68243gold 459cps 18hour>
n
murder julsaard
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: south west]
Brenislav the Knight of Legion is here, sitting astride a warhorse.

[HP:772/1058 MN:468/518 MV:396/447]
<68243gold 459cps 18hour>
They aren't here.

[HP:772/1058 MN:468/518 MV:396/447]
<68243gold 459cps 18hour>
w
w
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.
North of you set upon a cliff face a sizable fortress stands.

[Exits: north east west]

[HP:772/1058 MN:468/518 MV:392/447]
<68243gold 459cps 18hour>
sca
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: east down]

[HP:772/1058 MN:468/518 MV:388/447]
<68243gold 459cps 18hour>
whe
You scan all around.
You scan north.
You scan east.
*** Range 2 (east) ***
Brenislav the Knight of Legion is here, sitting astride a warhorse.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:772/1058 MN:468/518 MV:388/447]
<68243gold 459cps 18hour>
Dragon Road is [KNIGHT] controlled.  Players near you:
<PK>   Erdas                            Within the Dragon's Teeth Mountains
<PK>   Julsaard                         A small branch from the main path
<PK>   Brenislav                        Within the Dragon's Teeth Mountains

[HP:772/1058 MN:468/518 MV:388/447]
<68243gold 459cps 18hour>
whe
Dragon Road is [KNIGHT] controlled.  Players near you:
<PK>   Erdas                            Within the Dragon's Teeth Mountains
<PK>   Julsaard                         A small branch from the main path
<PK>   Brenislav                        Within the Dragon's Teeth Mountains

[HP:772/1058 MN:468/518 MV:388/447]
<68243gold 459cps 18hour>
whe
Dragon Road is [KNIGHT] controlled.  Players near you:
<PK>   Erdas                            Within the Dragon's Teeth Mountains
<PK>   Julsaard                         A small branch from the main path
<PK>   Brenislav                        Within the Dragon's Teeth Mountains

[HP:772/1058 MN:468/518 MV:388/447]
<68243gold 459cps 18hour>
whe
Dragon Road is [KNIGHT] controlled.  Players near you:
<PK>   Erdas                            Within the Dragon's Teeth Mountains
<PK>   Julsaard                         A small branch from the main path
<PK>   Brenislav                        Within the Dragon's Teeth Mountains

[HP:772/1058 MN:468/518 MV:388/447]
<68243gold 459cps 18hour>
whe
Dragon Road is [KNIGHT] controlled.  Players near you:
<PK>   Erdas                            Within the Dragon's Teeth Mountains
<PK>   Julsaard                         A Crossroads in the Dragon's Teeth
<PK>   Brenislav                        Within the Dragon's Teeth Mountains

[HP:772/1058 MN:468/518 MV:388/447]
<68243gold 459cps 18hour>
whe
e
Dragon Road is [KNIGHT] controlled.  Players near you:
<PK>   Erdas                            Within the Dragon's Teeth Mountains
<PK>   Brenislav                        Within the Dragon's Teeth Mountains

[HP:772/1058 MN:468/518 MV:388/447]
<68243gold 459cps 18hour>
e
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.
North of you set upon a cliff face a sizable fortress stands.

[Exits: north east west]

[HP:772/1058 MN:468/518 MV:384/447]
<68243gold 459cps 18hour>
s
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: south west]
Brenislav the Knight of Legion is here, sitting astride a warhorse.

[HP:772/1058 MN:468/518 MV:380/447]
<68243gold 459cps 18hour>
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: north east]

[HP:772/1058 MN:468/518 MV:376/447]
<68243gold 459cps 18hour>
e
e
Before the Great Wall of Aabahran
  You stand before two towering gates.  This is known in Aabahran as the
Great Wall.  It was where Prince Lira and Lord Helaman made one of their
last stands against the Shadowkin, driving them back into the Blasted Lands.
This marks the end of the Light's jurisdiction in the lands, and beginning
the dark misery of the Blasted Lands.  

The latest efforts of the guards and workers sent from Maelbrim has born
fruit and the wall and the gates look formidable.  

[Exits: east west]
     A small pile of demon corpses is here.
(White Aura) A heavily armored guard watches the demons suspiciously here.
(White Aura) A heavily armored guard watches the demons suspiciously here.
(White Aura) A heavily armored guard watches the demons suspiciously here.
A contingent of Maelbrim guards is here, fortifying the Great Wall against eastern invasion.
(White Aura) Kesrick, the Captain of the Guard stands here.
(White Aura) A heavily armored guard watches the demons suspiciously here.
A Guard of the Aabahran Wall says 'These mountains hold some secrets, Erdas. Best be watchful.'

[HP:772/1058 MN:468/518 MV:373/447]
<68243gold 459cps 18hour>
e
Before the Great Wall of Aabahran
  You stand before two towering gates. This is known in Aabahran as
the Great Wall. It was where Prince Lira and Lord Helaman made
one of their last stands against the Shadowkin, driving them
back into the Blasted Lands. This marks the end of the Light's
jurisdiction in the lands, and begins the dark misery of the
Blasted Lands.

[Exits: east west]
[KNIGHT]    [||||||](2) A mighty Fortress looms over the area.

[HP:772/1058 MN:468/518 MV:371/447]
<68243gold 459cps 18hour>
e
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: west down]

[HP:772/1058 MN:468/518 MV:368/447]
<68243gold 459cps 18hour>
d
e
Alas, you cannot go that way.

[HP:772/1058 MN:468/518 MV:368/447]
<68243gold 459cps 18hour>
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: east up]

[HP:772/1058 MN:468/518 MV:364/447]
<68243gold 459cps 18hour>
e
A Crossroads in the Dragon's Teeth
  You stand on a narrow path that splits into the four cardinal directions.
A small sign is tacked into the hard earth here, and seems to have made
it through many hard winters. The rocky road leads upward, and deeper
into the mountains to the west, or back east, into the Blasted Lands.
 
A small sign is nailed into the ground here.

[Exits: north east south west]
[KNIGHT]    [||||||](2) A mighty Fortress looms over the area.

[HP:772/1058 MN:468/518 MV:360/447]
<68243gold 459cps 18hour>
a
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: east west]

[HP:772/1058 MN:468/518 MV:356/447]
<68243gold 459cps 18hour>
s
s
s
Affects:
  -  
 snc 
Spell: magic missile  : modifies savingspell by 4 for 4 hours
Spell: truesight      : for 23 hours
                      : for 23 hours
Spell: stance         : modifies hitroll by 5 for 3 hours
                      : modifies damroll by 5 for 3 hours
Spell: pass door      : for 8 hours
Spell: shield         : modifies ac by -20 for 2 hours
Spell: armor          : modifies ac by -20 for 2 hours
Spell: stone skin     : modifies ac by -40 for 20 hours
Spell: warcry         : modifies savingspell by -6 for 0 hours
                      : modifies damroll by 3 for 0 hours
                      : modifies hitroll by 6 for 0 hours
Spell: mounted        : for 37 hours

[HP:772/1058 MN:468/518 MV:356/447]
<68243gold 459cps 18hour>
Alas, you cannot go that way.

[HP:772/1058 MN:468/518 MV:356/447]
<68243gold 459cps 18hour>
w
Alas, you cannot go that way.

[HP:772/1058 MN:468/518 MV:356/447]
<68243gold 459cps 18hour>
n
Alas, you cannot go that way.

[HP:772/1058 MN:468/518 MV:356/447]
<68243gold 459cps 18hour>
n
A Crossroads in the Dragon's Teeth
  You stand on a narrow path that splits into the four cardinal directions.
A small sign is tacked into the hard earth here, and seems to have made
it through many hard winters. The rocky road leads upward, and deeper
into the mountains to the west, or back east, into the Blasted Lands.
 
A small sign is nailed into the ground here.

[Exits: north east south west]
[KNIGHT]    [||||||](2) A mighty Fortress looms over the area.

[HP:772/1058 MN:468/518 MV:352/447]
<68243gold 459cps 18hour>
sl
dism;sleep
A rocky mountain path
  You are on a treacherous northern path along the edge of the
Dragon's Teeth. Small sounds of activity can be heard all around
you, but when you look, you see nothing. Who would live in these
high reaches, and why?

[Exits: north south]
     A pile of ash is here.
A group of Warlords is here, having burned the goblin stash.

[HP:772/1058 MN:468/518 MV:348/447]
<68243gold 459cps 18hour>
Path to the Mountains
  You see a mountain range to the north.  The higher up the mountain, the 
steeper it gets.  Sharp, ragged rocks line the crest, making it impossible 
to reach the top safely.  You stand amongst loose rocks and pebbles that
have fallen off during recent landslides.  A stone paved slope takes you 
directly to the base of the mountains.  The ground is a little muddy due
to the pool just south of here.  As you get near the mountain, the wind
begins to pick up a bit. 

[Exits: north south]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
A vulture circles over you, waiting to swoop down to their meal.
A vulture circles over you, waiting to swoop down to their meal.
A vulture circles over you, waiting to swoop down to their meal.

[HP:772/1058 MN:468/518 MV:344/447]
<68243gold 459cps 18hour>
st
You are not mounted on anything.

[HP:772/1058 MN:468/518 MV:344/447]
<68243gold 459cps 18hour>
sca
You step out from your combat stance.
You go to sleep.

[HP:772/1058 MN:468/518 MV:344/447]
<68243gold 459cps 18hour>
sl
dism;sleep
You wake and stand up.

[HP:772/1058 MN:468/518 MV:344/447]
<68243gold 459cps 18hour>
You scan all around.
You scan north.
*** Range 1 (north) ***
A vulture circles over you, waiting to swoop down to their meal.
A traveler is here, adventuring through the woods.
A vulture circles over you, waiting to swoop down to their meal.
You scan east.
You scan south.
*** Range 1 (south) ***
A group of Warlords is here, having burned the goblin stash.
*** Range 4 (south) ***
A white mountain goat jumps from cliff to cliff here.
You scan west.
You scan up.
You scan down.

[HP:772/1058 MN:468/518 MV:344/447]
<68243gold 459cps 18hour>
You are not mounted on anything.

[HP:772/1058 MN:468/518 MV:344/447]
<68243gold 459cps 18hour>
You go to sleep.

[HP:772/1058 MN:468/518 MV:344/447]
<68243gold 459cps 18hour>

[HP:772/1058 MN:468/518 MV:344/447]
<68243gold 459cps 18hour>

[HP:772/1058 MN:468/518 MV:344/447]
<68243gold 459cps 18hour>
eq

Erdas is using:
<used as light>        (Magical) (Glowing) (Humming) the Ancient Banner of Illisidar
<worn on finger>       (Glowing) a Ring of Accuracy
<worn on finger>       (Glowing) (Humming) a heavy-black dragonscale ring
<worn around neck>     (Magical) (Glowing) (Humming) a string with a bunny paw
<worn around neck>     a string with a bunny paw
<worn on head>         (Magical) the Ranger Lord's Stetson
<worn on ear>          the Eye of Manticore
<worn on torso>        (Glowing) the Commander's Aegis
<worn on arms>         (Glowing) some poison barbed gauntlets
<worn on hands>        fine chainmail gauntlets
<worn on legs>         a pair of demonpelt trousers
<worn on feet>         boots of the riftkin
<worn as shield>       a spiked shield
<worn about body>      a tabard adorned with a roaring lion
<worn about waist>     (Glowing) a segmented belt of crimson scales
<worn around wrist>    (Glowing) (Humming) a bracelet of everlasting hatred
<worn around wrist>    (Glowing) (Humming) champion's cufflinks
<wielded>              (Glowing) (Humming) Erdas's Archrend adorned with a fel charm
<worn on face>         (Humming) a platinum lip spike
<floating nearby>      a simple wooden wheel
<in the quiver>        (100) frozen arrows

[HP:772/1058 MN:468/518 MV:344/447]
<68243gold 459cps 18hour>
wh
[50 Half  War] <PK> [WARMASTER] (Battle [V]) Erdas Dewfoot the Master of War
[   Undea    ] <PK> Julsaard Namatius the Sword of Anume
[   Faeri    ] <PK> [SAVANT] Relle Adriata the Mistress of the Sixth Sense
[   Human    ] <PK> Brenislav Lurrik the Knight of Legion
Players matched: 4
There are 4 characters on, the most on since startup was 41.
The title of Master Questor of Aabahran is currently held by Relle.
There are 1 contracts available to you.

[HP:772/1058 MN:468/518 MV:344/447]
<68243gold 459cps 18hour>

[HP:772/1058 MN:468/518 MV:344/447]
<68243gold 459cps 18hour>
Your warcry wears off.

[HP:855/1058 MN:497/518 MV:444/447]
<68243gold 460cps 19hour>
a
Affects:
  -  
 snc 
Spell: magic missile  : modifies savingspell by 4 for 3 hours
Spell: truesight      : for 22 hours
                      : for 22 hours
Spell: pass door      : for 7 hours
Spell: shield         : modifies ac by -20 for 1 hours
Spell: armor          : modifies ac by -20 for 1 hours
Spell: stone skin     : modifies ac by -40 for 19 hours
Spell: mounted        : for 36 hours

[HP:855/1058 MN:497/518 MV:444/447]
<68243gold 460cps 19hour>
st
You wake and stand up.

[HP:855/1058 MN:497/518 MV:444/447]
<68243gold 460cps 19hour>
war
You feel righteous as you yell out your warcry.
You've decided not to yell.

[HP:855/1058 MN:467/518 MV:444/447]
<68243gold 460cps 19hour>
stance
You drop into a combat stance.

[HP:855/1058 MN:442/518 MV:444/447]
<68243gold 460cps 19hour>
s
s
s
s
A rocky mountain path
  You are on a treacherous northern path along the edge of the
Dragon's Teeth. Small sounds of activity can be heard all around
you, but when you look, you see nothing. Who would live in these
high reaches, and why?

[Exits: north south]
     A pile of ash is here.
A group of Warlords is here, having burned the goblin stash.

[HP:855/1058 MN:442/518 MV:441/447]
<68243gold 460cps 19hour>
A Crossroads in the Dragon's Teeth
  You stand on a narrow path that splits into the four cardinal directions.
A small sign is tacked into the hard earth here, and seems to have made
it through many hard winters. The rocky road leads upward, and deeper
into the mountains to the west, or back east, into the Blasted Lands.
 
A small sign is nailed into the ground here.

[Exits: north east south west]
[KNIGHT]    [||||||](2) A mighty Fortress looms over the area.

[HP:855/1058 MN:442/518 MV:437/447]
<68243gold 460cps 19hour>
s
A small branch from the main path
  You are on a small path leading south along the Dragon's Teeth Mountains.
The road leads downward into a desolate barrows area. Huge boulders are
scattered about here, and the air reeks of war and power. Below you,
you can see a large valley stretch out.
 
A sign has been rammed into the ground here.

[Exits: north south]
[KNIGHT]    [||||||](2) A column of Crusaders is camped here.

[HP:855/1058 MN:442/518 MV:433/447]
<68243gold 460cps 19hour>
whe
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are
occasional lichens growning on rocks nearby.  A strong wind blows the cold
air from the mountains toward you.  In the distance you can see the peaks of
numerous snow-capped mountain tops.  

[Exits: north west]
[KNIGHT]    [|-----](2) Knight fortress being overrun by Warmaster.
[WARMASTER] [||||--]    A group of warlords attacking Knight.
( 4) Vultures pick at remains of a group of Warlords.
     A small travel bag rests here.
A white mountain goat jumps from cliff to cliff here.

[HP:855/1058 MN:442/518 MV:429/447]
<68243gold 460cps 19hour>
w
Alas, you cannot go that way.

[HP:855/1058 MN:442/518 MV:429/447]
<68243gold 460cps 19hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A rocky mountain path
<PK>   Julsaard                         The base of the mountain

[HP:855/1058 MN:442/518 MV:429/447]
<68243gold 460cps 19hour>
w
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
A white mountain goat jumps from cliff to cliff here.

[HP:855/1058 MN:442/518 MV:427/447]
<68243gold 460cps 19hour>
w
whe
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east west]

[HP:855/1058 MN:442/518 MV:425/447]
<68243gold 460cps 19hour>
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.

[HP:855/1058 MN:442/518 MV:423/447]
<68243gold 460cps 19hour>
s
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A rocky mountain path
<PK>   Julsaard                         The base of the mountain

[HP:855/1058 MN:442/518 MV:423/447]
<68243gold 460cps 19hour>
A crested butte
  You stand upon a large overlook that seems to give a broad view of the
entire ford. This rocky butte is cleared clean by the winds of time,
and a small clearing has been made here. In the center of the clearing
you can see a large stone monolith has been erected here, weathered
by the winds of time.

[Exits: north]
     (Humming) A massive ivory monolith, weathered by time, as been built here.

[HP:855/1058 MN:442/518 MV:421/447]
<68243gold 460cps 19hour>
n
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
Julsaard the Sword of Anume is here.

[HP:855/1058 MN:442/518 MV:419/447]
<68243gold 460cps 19hour>
sca

Julsaard flies east.

[HP:855/1058 MN:442/518 MV:419/447]
<68243gold 460cps 19hour>
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
Julsaard the Sword of Anume is here.
*** Range 2 (east) ***
A white mountain goat jumps from cliff to cliff here.
*** Range 3 (east) ***
A white mountain goat jumps from cliff to cliff here.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:855/1058 MN:442/518 MV:419/447]
<68243gold 460cps 19hour>
dir julsaard
dir julsaard
They aren't here.
Julsaard flies in.

[HP:855/1058 MN:442/518 MV:419/447]
<68243gold 460cps 19hour>
dir julsaard
Julsaard is blinded by the dirt in his eyes!
Your kicked dirt scratches Julsaard.
Julsaard has a few scratches. 

Erdas: [80][===|===|===|=--]
[HP:855/1058 MN:442/518 MV:419/447]
<68243gold 460cps 19hour>
whesca

Your wrath misses Julsaard.
You feel a rush of endorphins, numbing your pain.
You block Julsaard's attack with your shield.
Julsaard's crush decimates you!
A Flail of Gasteride's surface ripples as it makes the wound.
Julsaard's hunger scratches you.
You block Julsaard's attack and attempt to strike at the brief opening.
Your riposte misses Julsaard.
Julsaard has a few scratches. 

Erdas: [78][===|===|===|=--]
[HP:827/1058 MN:445/518 MV:419/447]
<68243gold 460cps 19hour>

Julsaard extends an open palm toward you, and a powerful force hurls at you!
You maneuver your shield in front of you as Julsaard thrusts you, partially deflecting his powerful 
blow!
Julsaard knocks you flying with a powerful thrust!
Julsaard's thrust mauls you.
Julsaard has a few scratches. 

Erdas: [75][===|===|===|---]
[HP:803/1058 MN:445/518 MV:419/447]
<68243gold 460cps 19hour>
disarm

Julsaard dodges your attack.
Your wrath LACERATES Julsaard!
You dodge Julsaard's attack.
Julsaard's crush decimates you!
Julsaard has some small wounds and bruises. 

Erdas: [73][===|===|===|---]
[HP:776/1058 MN:445/518 MV:419/447]
<68243gold 460cps 19hour>
He's already been blinded.
Julsaard has some small wounds and bruises. 

Erdas: [73][===|===|===|---]
[HP:776/1058 MN:445/518 MV:419/447]
<68243gold 460cps 19hour>
Huh?
Julsaard has some small wounds and bruises. 

Erdas: [73][===|===|===|---]
[HP:776/1058 MN:445/518 MV:419/447]
<68243gold 460cps 19hour>
You fail to disarm Julsaard.
Julsaard blocks your attack with his shield.
Julsaard blocks your attack with his shield.
You strike Julsaard with the edge of your shield.
You make excellent use of a spiked shield and draw blood.
Your shield bash LACERATES Julsaard!
You feel a rush of endorphins, numbing your pain.
Your blood loss scratches Julsaard.
You block Julsaard's attack with your shield.
You parry Julsaard's attack.
You block Julsaard's attack with your shield.
Julsaard has some small wounds and bruises. 

Erdas: [73][===|===|===|---]
[HP:781/1058 MN:450/518 MV:419/447]
<68243gold 460cps 19hour>

Julsaard utters the words, 'waouq wuggurz'.
Julsaard's magic missile hits you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
Julsaard has some small wounds and bruises. 

Erdas: [71][===|===|===|---]
[HP:754/1058 MN:450/518 MV:419/447]
<68243gold 460cps 19hour>
disarm

Julsaard parries your attack.
Some poison barbed gauntlets gleam with lethal poison.
Julsaard turns slightly green, but it passes.
Your blood loss scratches Julsaard.
You parry Julsaard's attack.
You parry Julsaard's attack.
You block Julsaard's attack with your shield.
Julsaard has some small wounds and bruises. 

Erdas: [71][===|===|===|---]
[HP:754/1058 MN:450/518 MV:419/447]
<68243gold 460cps 19hour>

Julsaard utters the words, 'waouq wuggurz'.
Julsaard's magic missile hits you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
Julsaard has some small wounds and bruises. 

Erdas: [68][===|===|===|---]
[HP:726/1058 MN:450/518 MV:419/447]
<68243gold 460cps 19hour>

You have lost 5 blades in service of GLADIATOR.
Garrison now at: <0.5>
Julsaard rubs the dirt out of his eyes.
Julsaard has some small wounds and bruises. 

Erdas: [69][===|===|===|---]
[HP:734/1058 MN:457/518 MV:447/447]
<68243gold 455cps 20hour>

Julsaard dodges your attack.
Your wrath LACERATES Julsaard!
You strike Julsaard with the edge of your shield.
You knock the wind out of him!
Your shield bash DISMEMBERS Julsaard!
Julsaard parries your attack.
Your blood loss scratches Julsaard.
You block Julsaard's attack with your shield.
You dodge Julsaard's attack.
Julsaard has some small wounds and bruises. 

Erdas: [69][===|===|===|---]
[HP:734/1058 MN:457/518 MV:447/447]
<68243gold 455cps 20hour>
His weapon won't budge!
Julsaard has some small wounds and bruises. 

Erdas: [69][===|===|===|---]
[HP:734/1058 MN:457/518 MV:447/447]
<68243gold 455cps 20hour>

Julsaard utters the words, 'waouq wuggurz'.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile scratches you.
Julsaard has some small wounds and bruises. 

Erdas: [67][===|===|===|---]
[HP:712/1058 MN:457/518 MV:447/447]
<68243gold 455cps 20hour>
dir

Your wrath LACERATES Julsaard!
Julsaard parries your attack.
You strike Julsaard with the edge of your shield.
Your shield bash LACERATES Julsaard!
You feel a rush of endorphins, numbing your pain.
Your blood loss scratches Julsaard.
You block Julsaard's attack with your shield.
You parry Julsaard's attack.
Julsaard's crush devastates you!
Julsaard has quite a few wounds. 

Erdas: [64][===|===|==-|---]
[HP:687/1058 MN:463/518 MV:447/447]
<68243gold 455cps 20hour>

Julsaard extends an open palm toward you, and a powerful force hurls at you!
You maneuver your shield in front of you as Julsaard thrusts you, partially deflecting his powerful 
blow!
Julsaard knocks you flying with a powerful thrust!
Julsaard's thrust maims you!
Julsaard has quite a few wounds. 

Erdas: [61][===|===|==-|---]
[HP:654/1058 MN:463/518 MV:447/447]
<68243gold 455cps 20hour>

Julsaard blocks your attack with his shield.
You strike Julsaard with the edge of your shield.
Your shield bash LACERATES Julsaard!
You feel a rush of endorphins, numbing your pain.
Your blood loss scratches Julsaard.
You block Julsaard's attack with your shield.
You block Julsaard's attack with your shield.
You dodge Julsaard's attack.
Julsaard has quite a few wounds. 

Erdas: [62][===|===|==-|---]
[HP:659/1058 MN:468/518 MV:447/447]
<68243gold 455cps 20hour>
Julsaard is blinded by the dirt in his eyes!
Your kicked dirt scratches Julsaard.
Julsaard has quite a few wounds. 

Erdas: [62][===|===|==-|---]
[HP:659/1058 MN:468/518 MV:447/447]
<68243gold 455cps 20hour>

Julsaard blocks your attack with his shield.
Julsaard parries your attack.
You feel a rush of endorphins, numbing your pain.
Your blood loss scratches Julsaard.
You parry Julsaard's attack.
You dodge Julsaard's attack.
Julsaard's crush devastates you!
A Flail of Gasteride's surface ripples as it makes the wound.
Julsaard's hunger scratches you.
Julsaard has quite a few wounds. 

Erdas: [59][===|===|==-|---]
[HP:630/1058 MN:472/518 MV:447/447]
<68243gold 455cps 20hour>

Julsaard has fled!
Julsaard flies west.

[HP:630/1058 MN:472/518 MV:447/447]
<68243gold 455cps 20hour>
murder julsaard
sca
They aren't here.

[HP:630/1058 MN:472/518 MV:447/447]
<68243gold 455cps 20hour>
You scan all around.
You scan north.
You scan east.
*** Range 2 (east) ***
A white mountain goat jumps from cliff to cliff here.
*** Range 3 (east) ***
A white mountain goat jumps from cliff to cliff here.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:630/1058 MN:472/518 MV:447/447]
<68243gold 455cps 20hour>
w
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: east south]
     You notice a few spots of blood on the ground.

[HP:630/1058 MN:472/518 MV:445/447]
<68243gold 455cps 20hour>
w
whe
Alas, you cannot go that way.

[HP:630/1058 MN:472/518 MV:445/447]
<68243gold 455cps 20hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            The base of the mountain
<PK>   Julsaard                         A lush valley

[HP:630/1058 MN:472/518 MV:445/447]
<68243gold 455cps 20hour>
s
s
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: north south]
     You notice a few spots of blood on the ground.
A young bear is here, looking for something to eat.

[HP:630/1058 MN:472/518 MV:443/447]
<68243gold 455cps 20hour>
w
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: north west]
     You notice a few spots of blood on the ground.

[HP:630/1058 MN:472/518 MV:441/447]
<68243gold 455cps 20hour>
w
w
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]
     You notice a few spots of blood on the ground.

[HP:630/1058 MN:472/518 MV:439/447]
<68243gold 455cps 20hour>
whe
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]
     You notice a few spots of blood on the ground.

[HP:630/1058 MN:472/518 MV:437/447]
<68243gold 455cps 20hour>
w
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  To the south you can see a small stream.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:630/1058 MN:472/518 MV:435/447]
<68243gold 455cps 20hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A lush valley
<PK>   Julsaard                         Along a small stream

[HP:630/1058 MN:472/518 MV:435/447]
<68243gold 455cps 20hour>
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully. To the south you can see a small stream.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
     Some stoneberry leaves grow on a bush here.
A black wasp flies aimlessly about.

[HP:630/1058 MN:472/518 MV:433/447]
<68243gold 455cps 20hour>
s
w
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
     You notice a few spots of blood on the ground.
     An eviscerated corpse lies here.

[HP:630/1058 MN:472/518 MV:431/447]
<68243gold 455cps 20hour>
s
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:630/1058 MN:472/518 MV:428/447]
<68243gold 455cps 20hour>
Alas, you cannot go that way.

[HP:630/1058 MN:472/518 MV:428/447]
<68243gold 455cps 20hour>
w
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:630/1058 MN:472/518 MV:425/447]
<68243gold 455cps 20hour>
s
Alas, you cannot go that way.

[HP:630/1058 MN:472/518 MV:425/447]
<68243gold 455cps 20hour>
w
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:630/1058 MN:472/518 MV:422/447]
<68243gold 455cps 20hour>
s
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north west]
     You notice a few spots of blood on the ground.

[HP:630/1058 MN:472/518 MV:419/447]
<68243gold 455cps 20hour>
w
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:630/1058 MN:472/518 MV:416/447]
<68243gold 455cps 20hour>
w
w
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A giant bombardier is here.

[HP:630/1058 MN:472/518 MV:414/447]
<68243gold 455cps 20hour>
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]

[HP:630/1058 MN:472/518 MV:412/447]
<68243gold 455cps 20hour>
e
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A giant bombardier is here.

[HP:630/1058 MN:472/518 MV:410/447]
<68243gold 455cps 20hour>
s
s
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
The giant lieutenant is here guarding the borders.

[HP:630/1058 MN:472/518 MV:408/447]
<68243gold 455cps 20hour>
whe
A small pool 
  The water of this pool is a crystal clear blue.  Many fish swim about here, 
searching for a possible meal.  The path continues around the pool and to 
the north.

[Exits: north west]
(Invisible) A water sprite is here, splashing about.

[HP:630/1058 MN:472/518 MV:405/447]
<68243gold 455cps 20hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A small pool 
<PK>   Julsaard                         A lighter area

[HP:630/1058 MN:472/518 MV:405/447]
<68243gold 455cps 20hour>
n
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
The giant lieutenant is here guarding the borders.

[HP:630/1058 MN:472/518 MV:402/447]
<68243gold 455cps 20hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
A giant bombardier is here.
You scan east.
You scan south.
*** Range 1 (south) ***
(Invisible) A water sprite is here, splashing about.
You scan west.
*** Range 2 (west) ***
Julsaard the Sword of Anume is here.
A vicious warrior is here, brandishing his sword.
A pikeman stands steady at his position.
*** Range 3 (west) ***
A vicious warrior is here, brandishing his sword.
You scan up.
You scan down.

[HP:630/1058 MN:472/518 MV:402/447]
<68243gold 455cps 20hour>
w
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:630/1058 MN:472/518 MV:400/447]
<68243gold 455cps 20hour>
w
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
Julsaard is resting here.
A vicious warrior is here, brandishing his sword.
A pikeman stands steady at his position.

[HP:630/1058 MN:472/518 MV:398/447]
<68243gold 455cps 20hour>
w

Your blood loss scratches Julsaard.

[HP:630/1058 MN:472/518 MV:398/447]
<68243gold 455cps 20hour>
murder julsaard
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A vicious warrior is here, brandishing his sword.

[HP:630/1058 MN:472/518 MV:396/447]
<68243gold 455cps 20hour>
e
They aren't here.

[HP:630/1058 MN:472/518 MV:396/447]
<68243gold 455cps 20hour>
murder julsaard
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
Julsaard the Sword of Anume is here.
A vicious warrior is here, brandishing his sword.
A pikeman stands steady at his position.

[HP:630/1058 MN:472/518 MV:394/447]
<68243gold 455cps 20hour>
Your wrath LACERATES Julsaard!
Julsaard parries your attack.
You strike Julsaard with the edge of your shield.
You knock the wind out of him!
Your shield bash DISMEMBERS Julsaard!
Julsaard has quite a few wounds. 

Erdas: [59][===|===|==-|---]
[HP:630/1058 MN:472/518 MV:394/447]
<68243gold 455cps 20hour>

Julsaard has fled!
Julsaard flies north.

[HP:630/1058 MN:472/518 MV:394/447]
<68243gold 455cps 20hour>
n
murder julsaard
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:630/1058 MN:472/518 MV:392/447]
<68243gold 455cps 20hour>
They aren't here.

[HP:630/1058 MN:472/518 MV:392/447]
<68243gold 455cps 20hour>
sca
You scan all around.
You scan north.
You scan east.
*** Range 2 (east) ***
A giant bombardier is here.
You scan south.
*** Range 1 (south) ***
A vicious warrior is here, brandishing his sword.
A pikeman stands steady at his position.
*** Range 2 (south) ***
A small female dances lightly among the trees.
You scan west.
*** Range 1 (west) ***
A giant mercenary peeks out from behind the bushes.
A tough looking guard is here.
*** Range 4 (west) ***
A giant footman is here, ready for battle.
You scan up.
You scan down.

[HP:630/1058 MN:472/518 MV:392/447]
<68243gold 455cps 20hour>

Your force shield shimmers then fades away.
You feel less armored.

[HP:644/1058 MN:483/518 MV:417/447]
<68243gold 455cps 21hour>
w
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A giant mercenary peeks out from behind the bushes.
A tough looking guard is here.

[HP:644/1058 MN:483/518 MV:415/447]
<68243gold 455cps 21hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A lighter area
<PK>   Julsaard                         A high grassland

[HP:644/1058 MN:483/518 MV:415/447]
<68243gold 455cps 21hour>
e
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:644/1058 MN:483/518 MV:413/447]
<68243gold 455cps 21hour>
e
sca
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:644/1058 MN:483/518 MV:411/447]
<68243gold 455cps 21hour>
whe
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
A giant bombardier is here.
You scan south.
*** Range 2 (south) ***
A vicious warrior is here, brandishing his sword.
You scan west.
*** Range 2 (west) ***
A giant mercenary peeks out from behind the bushes.
A tough looking guard is here.
*** Range 5 (west) ***
A giant footman is here, ready for battle.
You scan up.
You scan down.

[HP:644/1058 MN:483/518 MV:411/447]
<68243gold 455cps 21hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A high grassland
<PK>   Julsaard                         Along the foothills

[HP:644/1058 MN:483/518 MV:411/447]
<68243gold 455cps 21hour>
n
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: east south west]
     A bit of blood has pooled at your feet.
     You notice a few spots of blood on the ground.
     A tree spreads its branches through the canopy.

[HP:644/1058 MN:483/518 MV:409/447]
<68243gold 455cps 21hour>
e
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: east south west]
     You notice a few spots of blood on the ground.

[HP:644/1058 MN:483/518 MV:407/447]
<68243gold 455cps 21hour>
sca
e
You scan all around.
You scan north.
You scan east.
You scan south.
*** Range 1 (south) ***
A giant bombardier is here.
*** Range 2 (south) ***
The giant lieutenant is here guarding the borders.
*** Range 3 (south) ***
(Invisible) A water sprite is here, splashing about.
You scan west.
*** Range 4 (west) ***
A tough looking guard is here.
A giant footman is here, ready for battle.
*** Range 5 (west) ***
Julsaard the Sword of Anume is here.
You scan up.
You scan down.

[HP:644/1058 MN:483/518 MV:407/447]
<68243gold 455cps 21hour>
A dried up riverbed
  The remains of a once moving stream is here.  The dirt on the ground is 
cracked with the lack of moisture to this certain area as pebbles seem to 
be scattered about.  Lush grass surrounds this riverbed so you wonder what 
keeps this area so dry.

[Exits: east south west]

[HP:644/1058 MN:483/518 MV:405/447]
<68243gold 455cps 21hour>
n
Alas, you cannot go that way.

[HP:644/1058 MN:483/518 MV:405/447]
<68243gold 455cps 21hour>
s
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:644/1058 MN:483/518 MV:403/447]
<68243gold 455cps 21hour>
sca
You scan all around.
You scan north.
You scan east.
You scan south.
You scan west.
*** Range 1 (west) ***
A giant bombardier is here.
*** Range 4 (west) ***
A giant mercenary peeks out from behind the bushes.
A tough looking guard is here.
You scan up.
You scan down.

[HP:644/1058 MN:483/518 MV:403/447]
<68243gold 455cps 21hour>
w
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A giant bombardier is here.

[HP:644/1058 MN:483/518 MV:401/447]
<68243gold 455cps 21hour>
n
sca
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: east south west]
     You notice a few spots of blood on the ground.

[HP:644/1058 MN:483/518 MV:399/447]
<68243gold 455cps 21hour>
You scan all around.
You scan north.
You scan east.
You scan south.
*** Range 1 (south) ***
A giant bombardier is here.
*** Range 2 (south) ***
The giant lieutenant is here guarding the borders.
*** Range 3 (south) ***
(Invisible) A water sprite is here, splashing about.
You scan west.
*** Range 4 (west) ***
A tough looking guard is here.
A giant footman is here, ready for battle.
*** Range 5 (west) ***
Julsaard the Sword of Anume is here.
You scan up.
You scan down.

[HP:644/1058 MN:483/518 MV:399/447]
<68243gold 455cps 21hour>
dir julsaard
dir julsaard
They aren't here.

[HP:644/1058 MN:483/518 MV:399/447]
<68243gold 455cps 21hour>
They aren't here.

[HP:644/1058 MN:483/518 MV:399/447]
<68243gold 455cps 21hour>
dir julsaard
They aren't here.

[HP:644/1058 MN:483/518 MV:399/447]
<68243gold 455cps 21hour>
sca
You scan all around.
You scan north.
You scan east.
You scan south.
*** Range 1 (south) ***
A giant bombardier is here.
*** Range 2 (south) ***
The giant lieutenant is here guarding the borders.
*** Range 3 (south) ***
(Invisible) A water sprite is here, splashing about.
You scan west.
*** Range 4 (west) ***
A tough looking guard is here.
A giant footman is here, ready for battle.
You scan up.
You scan down.

[HP:644/1058 MN:483/518 MV:399/447]
<68243gold 455cps 21hour>
dir julsaard
They aren't here.

[HP:644/1058 MN:483/518 MV:399/447]
<68243gold 455cps 21hour>
dir julsaard
They aren't here.

[HP:644/1058 MN:483/518 MV:399/447]
<68243gold 455cps 21hour>
w
w
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: east south west]
     A bit of blood has pooled at your feet.
     You notice a few spots of blood on the ground.
     A tree spreads its branches through the canopy.

[HP:644/1058 MN:483/518 MV:397/447]
<68243gold 455cps 21hour>
whe
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: east south west]
     You notice a few spots of blood on the ground.

[HP:644/1058 MN:483/518 MV:395/447]
<68243gold 455cps 21hour>
s
sca
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A high grassland
<PK>   Julsaard                         A muddy ground

[HP:644/1058 MN:483/518 MV:395/447]
<68243gold 455cps 21hour>
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:644/1058 MN:483/518 MV:393/447]
<68243gold 455cps 21hour>
You scan all around.
You scan north.
You scan east.
*** Range 2 (east) ***
A giant bombardier is here.
You scan south.
*** Range 1 (south) ***
A vicious warrior is here, brandishing his sword.
A pikeman stands steady at his position.
*** Range 2 (south) ***
A small female dances lightly among the trees.
You scan west.
*** Range 1 (west) ***
A giant mercenary peeks out from behind the bushes.
A tough looking guard is here.
*** Range 4 (west) ***
A giant footman is here, ready for battle.
You scan up.
You scan down.

[HP:644/1058 MN:483/518 MV:393/447]
<68243gold 455cps 21hour>
s
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A vicious warrior is here, brandishing his sword.
A pikeman stands steady at his position.

[HP:644/1058 MN:483/518 MV:391/447]
<68243gold 455cps 21hour>
sca
You scan all around.
You scan north.
You scan east.
*** Range 2 (east) ***
The giant lieutenant is here guarding the borders.
You scan south.
*** Range 1 (south) ***
A small female dances lightly among the trees.
You scan west.
*** Range 1 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 4 (west) ***
Julsaard the Sword of Anume is here.
*** Range 5 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 6 (west) ***
A giant mercenary peeks out from behind the bushes.
You scan up.
You scan down.

[HP:644/1058 MN:483/518 MV:391/447]
<68243gold 455cps 21hour>
w
w
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A vicious warrior is here, brandishing his sword.

[HP:644/1058 MN:483/518 MV:389/447]
<68243gold 455cps 21hour>
w
dir julsaard
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]

[HP:644/1058 MN:483/518 MV:387/447]
<68243gold 455cps 21hour>
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:644/1058 MN:483/518 MV:385/447]
<68243gold 455cps 21hour>
They aren't here.

[HP:644/1058 MN:483/518 MV:385/447]
<68243gold 455cps 21hour>
w
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:644/1058 MN:483/518 MV:383/447]
<68243gold 455cps 21hour>
dir julsaard
They aren't here.

[HP:644/1058 MN:483/518 MV:383/447]
<68243gold 455cps 21hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
A giant footman is here, ready for battle.
You scan east.
*** Range 3 (east) ***
A vicious warrior is here, brandishing his sword.
*** Range 4 (east) ***
A vicious warrior is here, brandishing his sword.
A pikeman stands steady at his position.
*** Range 6 (east) ***
The giant lieutenant is here guarding the borders.
You scan south.
You scan west.
*** Range 1 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 2 (west) ***
A giant mercenary peeks out from behind the bushes.
*** Range 3 (west) ***
A tough looking guard is here.
*** Range 6 (west) ***
A vicious warrior is here, brandishing his sword.
A tough looking guard is here.
You scan up.
You scan down.

[HP:644/1058 MN:483/518 MV:383/447]
<68243gold 455cps 21hour>
s
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east west]

[HP:644/1058 MN:483/518 MV:381/447]
<68243gold 455cps 21hour>
sca
You scan all around.
You scan north.
*** Range 2 (north) ***
A giant footman is here, ready for battle.
You scan east.
*** Range 3 (east) ***
A tough looking guard is here.
*** Range 4 (east) ***
A small female dances lightly among the trees.
*** Range 5 (east) ***
A vicious warrior is here, brandishing his sword.
*** Range 6 (east) ***
(Invisible) A water sprite is here, splashing about.
You scan south.
You scan west.
*** Range 1 (west) ***
A pikeman stands steady at his position.
Girs'na the lady rager is here.
*** Range 2 (west) ***
Julsaard the Sword of Anume is here.
*** Range 6 (west) ***
A tough looking guard is here.
You scan up.
You scan down.

[HP:644/1058 MN:483/518 MV:381/447]
<68243gold 455cps 21hour>
whe
w
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A muddy ground
<PK>   Julsaard                         On muddy ground
<PK>   Brenislav                        A rocky mountain path

[HP:644/1058 MN:483/518 MV:381/447]
<68243gold 455cps 21hour>
w
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east west]
     You notice a few spots of blood on the ground.
A pikeman stands steady at his position.
Girs'na the lady rager is here.

[HP:644/1058 MN:483/518 MV:379/447]
<68243gold 455cps 21hour>
dir julsaard
On muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
Julsaard flies in.

[HP:644/1058 MN:483/518 MV:377/447]
<68243gold 455cps 21hour>
Julsaard is blinded by the dirt in his eyes!
Your kicked dirt scratches Julsaard.
Your wrath LACERATES Julsaard!
Your wrath MUTILATES Julsaard!
You strike Julsaard with the edge of your shield.
Your shield bash LACERATES Julsaard!
Some poison barbed gauntlets gleam with lethal poison.
Julsaard turns slightly green, but it passes.
You parry Julsaard's attack.
You block Julsaard's attack with your shield.
You block Julsaard's attack with your shield.
The Powerspring glows and with a buzz Adeptus's Upper Arms begin to rotate!
Adeptus's Upper Arms drill punches injure you.
Julsaard has some big nasty wounds and scratches. 

Erdas: [59][===|===|==-|---]
[HP:630/1058 MN:483/518 MV:377/447]
<68243gold 455cps 21hour>

Julsaard utters the words, 'waouq wuggurz'.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
Julsaard has some big nasty wounds and scratches. 

Erdas: [57][===|===|=--|---]
[HP:604/1058 MN:483/518 MV:377/447]
<68243gold 455cps 21hour>

Your wrath LACERATES Julsaard!
Julsaard blocks your attack with his shield.
You feel a rush of endorphins, numbing your pain.
You dodge Julsaard's attack.
You block Julsaard's attack with your shield.
Julsaard has some big nasty wounds and scratches. 

Erdas: [57][===|===|=--|---]
[HP:607/1058 MN:486/518 MV:377/447]
<68243gold 455cps 21hour>

Julsaard has fled!
Julsaard flies east.

[HP:607/1058 MN:486/518 MV:377/447]
<68243gold 455cps 21hour>
e
murder julsaard
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east west]
     You notice a few spots of blood on the ground.
Julsaard the Sword of Anume is here.
A pikeman stands steady at his position.
Girs'na the lady rager is here.

[HP:607/1058 MN:486/518 MV:375/447]
<68243gold 455cps 21hour>
Your wrath DISMEMBERS Julsaard!
Your wrath LACERATES Julsaard!
Your wrath LACERATES Julsaard!
Julsaard has some big nasty wounds and scratches. 

Erdas: [57][===|===|=--|---]
[HP:607/1058 MN:486/518 MV:375/447]
<68243gold 455cps 21hour>

Julsaard has fled!
Julsaard flies north.

[HP:607/1058 MN:486/518 MV:375/447]
<68243gold 455cps 21hour>
n
whe
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: east south west]
     You notice a few spots of blood on the ground.
A vicious warrior is here, brandishing his sword.

[HP:607/1058 MN:486/518 MV:373/447]
<68243gold 455cps 21hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A muddy ground
<PK>   Julsaard                         A muddy ground
<PK>   Brenislav                        A lighter area

[HP:607/1058 MN:486/518 MV:373/447]
<68243gold 455cps 21hour>
e
e
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
Garrison now at: <0.6>

[HP:624/1058 MN:495/518 MV:396/447]
<68243gold 455cps 22hour>
e
e
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:624/1058 MN:495/518 MV:394/447]
<68243gold 455cps 22hour>
whe
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]

[HP:624/1058 MN:495/518 MV:392/447]
<68243gold 455cps 22hour>
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
Brenislav the Knight of Legion is here, sitting astride a warhorse.
A vicious warrior is here, brandishing his sword.

[HP:624/1058 MN:495/518 MV:390/447]
<68243gold 455cps 22hour>

Brenislav rides west.

[HP:624/1058 MN:495/518 MV:390/447]
<68243gold 455cps 22hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A lighter area
<PK>   Julsaard                         Along the foothills
<PK>   Brenislav                        A lighter area

[HP:624/1058 MN:495/518 MV:390/447]
<68243gold 455cps 22hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
A giant mercenary peeks out from behind the bushes.
*** Range 2 (north) ***
Julsaard the Sword of Anume is here.
You scan east.
*** Range 1 (east) ***
A vicious warrior is here, brandishing his sword.
A pikeman stands steady at his position.
*** Range 3 (east) ***
The giant lieutenant is here guarding the borders.
You scan south.
*** Range 1 (south) ***
A tough looking guard is here.
You scan west.
*** Range 2 (west) ***
Brenislav the Knight of Legion is here, sitting astride a warhorse.
*** Range 4 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 5 (west) ***
A giant mercenary peeks out from behind the bushes.
*** Range 6 (west) ***
A tough looking guard is here.
You scan up.
You scan down.

[HP:624/1058 MN:495/518 MV:390/447]
<68243gold 455cps 22hour>
e
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A vicious warrior is here, brandishing his sword.
A pikeman stands steady at his position.

[HP:624/1058 MN:495/518 MV:388/447]
<68243gold 455cps 22hour>
e
e
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:624/1058 MN:495/518 MV:386/447]
<68243gold 455cps 22hour>
whe
n
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
The giant lieutenant is here guarding the borders.

[HP:624/1058 MN:495/518 MV:384/447]
<68243gold 455cps 22hour>
e
e
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A winding stream
<PK>   Julsaard                         Along the foothills
<PK>   Brenislav                        A lighter area

[HP:624/1058 MN:495/518 MV:384/447]
<68243gold 455cps 22hour>
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A giant bombardier is here.

[HP:624/1058 MN:495/518 MV:382/447]
<68243gold 455cps 22hour>
n
e
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:624/1058 MN:495/518 MV:380/447]
<68243gold 455cps 22hour>
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north west]
     You notice a few spots of blood on the ground.

[HP:624/1058 MN:495/518 MV:377/447]
<68243gold 455cps 22hour>
sca
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:624/1058 MN:495/518 MV:374/447]
<68243gold 455cps 22hour>
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:624/1058 MN:495/518 MV:371/447]
<68243gold 455cps 22hour>
You scan all around.
You scan north.
*** Range 1 (north) ***
A wild horse rears up at you.
*** Range 2 (north) ***
A buzzard is here, feeding on a carcass of a rabbit.
You scan east.
You scan south.
You scan west.
*** Range 4 (west) ***
Julsaard the Sword of Anume is here.
You scan up.
You scan down.

[HP:624/1058 MN:495/518 MV:371/447]
<68243gold 455cps 22hour>
n
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east south west]
A wild horse rears up at you.

[HP:624/1058 MN:495/518 MV:369/447]
<68243gold 455cps 22hour>
s
sca
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:624/1058 MN:495/518 MV:367/447]
<68243gold 455cps 22hour>
murder julsaard
You scan all around.
You scan north.
*** Range 1 (north) ***
A wild horse rears up at you.
*** Range 2 (north) ***
A buzzard is here, feeding on a carcass of a rabbit.
You scan east.
You scan south.
You scan west.
*** Range 2 (west) ***
Julsaard the Sword of Anume is here.
You scan up.
You scan down.

[HP:624/1058 MN:495/518 MV:367/447]
<68243gold 455cps 22hour>
They aren't here.

[HP:624/1058 MN:495/518 MV:367/447]
<68243gold 455cps 22hour>
w
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:624/1058 MN:495/518 MV:364/447]
<68243gold 455cps 22hour>
w
murder julsaard
A dried up riverbed
  The remains of a once moving stream is here.  The dirt on the ground is 
cracked with the lack of moisture to this certain area as pebbles seem to 
be scattered about.  Lush grass surrounds this riverbed so you wonder what 
keeps this area so dry.

[Exits: east south west]
Julsaard the Sword of Anume is here.
Julsaard flies east.

[HP:624/1058 MN:495/518 MV:362/447]
<68243gold 455cps 22hour>
They aren't here.

[HP:624/1058 MN:495/518 MV:362/447]
<68243gold 455cps 22hour>
e
e
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:624/1058 MN:495/518 MV:360/447]
<68243gold 455cps 22hour>
murder julsaard

Brenislav rides in.

[HP:624/1058 MN:495/518 MV:360/447]
<68243gold 455cps 22hour>
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:624/1058 MN:495/518 MV:357/447]
<68243gold 455cps 22hour>

Brenislav rides in.

[HP:624/1058 MN:495/518 MV:357/447]
<68243gold 455cps 22hour>
They aren't here.

[HP:624/1058 MN:495/518 MV:357/447]
<68243gold 455cps 22hour>
e
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
     You notice a few spots of blood on the ground.
Brenislav rides in.

[HP:624/1058 MN:495/518 MV:354/447]
<68243gold 455cps 22hour>
murder julsaard
They aren't here.

[HP:624/1058 MN:495/518 MV:354/447]
<68243gold 455cps 22hour>
e
e
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:624/1058 MN:495/518 MV:351/447]
<68243gold 455cps 22hour>
murder julsaard
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north west]

[HP:624/1058 MN:495/518 MV:348/447]
<68243gold 455cps 22hour>
They aren't here.

[HP:624/1058 MN:495/518 MV:348/447]
<68243gold 455cps 22hour>
n
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  To the south you can see a small stream.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:624/1058 MN:495/518 MV:346/447]
<68243gold 455cps 22hour>
sca
You scan all around.
You scan north.
You scan east.
You scan south.
You scan west.
*** Range 1 (west) ***
A black wasp flies aimlessly about.
*** Range 2 (west) ***
A wild horse rears up at you.
*** Range 4 (west) ***
A pikeman stands steady at his position.
*** Range 5 (west) ***
A wild horse rears up at you.
You scan up.
You scan down.

[HP:624/1058 MN:495/518 MV:346/447]
<68243gold 455cps 22hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A lush valley
<PK>   Julsaard                         A winding stream
<PK>   Brenislav                        Along a small stream

[HP:624/1058 MN:495/518 MV:346/447]
<68243gold 455cps 22hour>
n
Edge of the valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  In the distance you can here the bubbling of 
mobing water of some kind.  

[Exits: south west]

[HP:624/1058 MN:495/518 MV:344/447]
<68243gold 455cps 22hour>
sca
s
You scan all around.
You scan north.
You scan east.
You scan south.
*** Range 2 (south) ***
Brenislav the Knight of Legion is here, sitting astride a warhorse.
You scan west.
*** Range 3 (west) ***
A buzzard is here, feeding on a carcass of a rabbit.
You scan up.
You scan down.

[HP:624/1058 MN:495/518 MV:344/447]
<68243gold 455cps 22hour>
w
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  To the south you can see a small stream.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:624/1058 MN:495/518 MV:342/447]
<68243gold 455cps 22hour>
w
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully. To the south you can see a small stream.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
     Some stoneberry leaves grow on a bush here.
A black wasp flies aimlessly about.

[HP:624/1058 MN:495/518 MV:340/447]
<68243gold 455cps 22hour>
sca
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  Nearby a small stream bubbles merrily.

[Exits: north east south west]
A wild horse rears up at you.

[HP:624/1058 MN:495/518 MV:338/447]
<68243gold 455cps 22hour>
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
A black wasp flies aimlessly about.
*** Range 2 (east) ***
Brenislav the Knight of Legion is here, sitting astride a warhorse.
You scan south.
You scan west.
*** Range 2 (west) ***
A pikeman stands steady at his position.
*** Range 3 (west) ***
A wild horse rears up at you.
You scan up.
You scan down.

[HP:624/1058 MN:495/518 MV:338/447]
<68243gold 455cps 22hour>
w
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east south west]

[HP:624/1058 MN:495/518 MV:336/447]
<68243gold 455cps 22hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
A buzzard is here, feeding on a carcass of a rabbit.
You scan east.
*** Range 1 (east) ***
A wild horse rears up at you.
*** Range 2 (east) ***
A black wasp flies aimlessly about.
*** Range 3 (east) ***
Brenislav the Knight of Legion is here, sitting astride a warhorse.
You scan south.
You scan west.
*** Range 1 (west) ***
A pikeman stands steady at his position.
*** Range 2 (west) ***
A wild horse rears up at you.
You scan up.
You scan down.

[HP:624/1058 MN:495/518 MV:336/447]
<68243gold 455cps 22hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A lush valley
<PK>   Julsaard                         A winding stream
<PK>   Brenislav                        A lush valley

[HP:624/1058 MN:495/518 MV:336/447]
<68243gold 455cps 22hour>
s
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:624/1058 MN:495/518 MV:334/447]
<68243gold 455cps 22hour>
scsa
Huh?

[HP:624/1058 MN:495/518 MV:334/447]
<68243gold 455cps 22hour>
w
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:624/1058 MN:495/518 MV:331/447]
<68243gold 455cps 22hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
A pikeman stands steady at his position.
*** Range 3 (north) ***
A watchman is on alert here.
You scan east.
You scan south.
You scan west.
*** Range 6 (west) ***
A tough looking guard is here.
A giant footman is here, ready for battle.
You scan up.
You scan down.

[HP:624/1058 MN:495/518 MV:331/447]
<68243gold 455cps 22hour>
w
A dried up riverbed
  The remains of a once moving stream is here.  The dirt on the ground is 
cracked with the lack of moisture to this certain area as pebbles seem to 
be scattered about.  Lush grass surrounds this riverbed so you wonder what 
keeps this area so dry.

[Exits: east south west]

[HP:624/1058 MN:495/518 MV:329/447]
<68243gold 455cps 22hour>
w
a
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: east south west]
     You notice a few spots of blood on the ground.

[HP:624/1058 MN:495/518 MV:327/447]
<68243gold 455cps 22hour>
ber
Affects:
  -  
 snc 
Spell: magic missile  : modifies savingspell by 18 for 4 hours
Spell: stance         : modifies hitroll by 5 for 2 hours
                      : modifies damroll by 5 for 2 hours
Spell: warcry         : modifies savingspell by -6 for 22 hours
                      : modifies damroll by 3 for 22 hours
                      : modifies hitroll by 6 for 22 hours
Spell: truesight      : for 19 hours
                      : for 19 hours
Spell: pass door      : for 4 hours
Spell: stone skin     : modifies ac by -40 for 16 hours
Spell: mounted        : for 33 hours

[HP:624/1058 MN:495/518 MV:327/447]
<68243gold 455cps 22hour>
Your pulse races as you are consumed by rage!

[HP:724/1108 MN:445/518 MV:277/447]
<68243gold 455cps 22hour>
whe
stance
stance
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A high grassland
<PK>   Julsaard                         A winding stream
<PK>   Brenislav                        Along a small stream
[#1055]Warlords    : Triumphed over Crusaders.

[HP:724/1108 MN:445/518 MV:277/447]
<68243gold 455cps 22hour>
You step out from your combat stance.

[HP:724/1108 MN:445/518 MV:277/447]
<68243gold 455cps 22hour>
You drop into a combat stance.
Brenislav rides in.

[HP:724/1108 MN:420/518 MV:277/447]
<68243gold 455cps 22hour>

Brenislav rides south.

[HP:724/1108 MN:420/518 MV:277/447]
<68243gold 455cps 22hour>
s
sca
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A giant bombardier is here.

[HP:724/1108 MN:420/518 MV:275/447]
<68243gold 455cps 22hour>
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
Julsaard is resting here.
You scan south.
*** Range 1 (south) ***
The giant lieutenant is here guarding the borders.
*** Range 2 (south) ***
(Invisible) A water sprite is here, splashing about.
You scan west.
*** Range 2 (west) ***
A tough looking guard is here.
*** Range 3 (west) ***
A giant mercenary peeks out from behind the bushes.
*** Range 6 (west) ***
A giant footman is here, ready for battle.
You scan up.
You scan down.

[HP:724/1108 MN:420/518 MV:275/447]
<68243gold 455cps 22hour>

A blood spot crumbles into dust.

[HP:743/1108 MN:431/518 MV:300/447]
<68243gold 455cps 23hour>
e
murder julsaard
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
Julsaard the Sword of Anume is here.

[HP:743/1108 MN:431/518 MV:298/447]
<68243gold 455cps 23hour>
Your wrath maims Julsaard!
Julsaard blocks your attack with his shield.
Julsaard has some big nasty wounds and scratches. 

Erdas: [67][===|===|===|---]
[HP:743/1108 MN:431/518 MV:298/447]
<68243gold 455cps 23hour>

Your wrath devastates Julsaard!
You parry Julsaard's attack.
You parry Julsaard's attack.
Julsaard has some big nasty wounds and scratches. 

Erdas: [67][===|===|===|---]
[HP:743/1108 MN:431/518 MV:298/447]
<68243gold 455cps 23hour>

Julsaard utters the words, 'waouq wuggurz'.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
Julsaard's magic missile hits you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
Julsaard has some big nasty wounds and scratches. 

Erdas: [64][===|===|==-|---]
[HP:716/1108 MN:431/518 MV:298/447]
<68243gold 455cps 23hour>

Brenislav rides in.
Julsaard has some big nasty wounds and scratches. 

Erdas: [64][===|===|==-|---]
[HP:716/1108 MN:431/518 MV:298/447]
<68243gold 455cps 23hour>

Brenislav looks at you.
Julsaard has some big nasty wounds and scratches. 

Erdas: [64][===|===|==-|---]
[HP:716/1108 MN:431/518 MV:298/447]
<68243gold 455cps 23hour>

Brenislav rides east.
Julsaard has some big nasty wounds and scratches. 

Erdas: [64][===|===|==-|---]
[HP:716/1108 MN:431/518 MV:298/447]
<68243gold 455cps 23hour>
shieldbash
Your shield bash scratches Julsaard.
Julsaard has some big nasty wounds and scratches. 

Erdas: [64][===|===|==-|---]
[HP:716/1108 MN:416/518 MV:298/447]
<68243gold 455cps 23hour>

Julsaard dodges your attack.
Julsaard dodges your attack.
You feel a rush of endorphins, numbing your pain.
You block Julsaard's attack with your shield.
You block Julsaard's attack and attempt to strike at the brief opening.
Your riposte mauls Julsaard.
You block Julsaard's attack and attempt to strike at the brief opening.
Your riposte mauls Julsaard.
Julsaard has some big nasty wounds and scratches. 

Erdas: [64][===|===|==-|---]
[HP:720/1108 MN:420/518 MV:298/447]
<68243gold 455cps 23hour>

Julsaard utters the words, 'waouq wuggurz'.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile scratches you.
Julsaard has some big nasty wounds and scratches. 

Erdas: [63][===|===|==-|---]
[HP:699/1108 MN:420/518 MV:298/447]
<68243gold 455cps 23hour>
fl w

Brenislav rides in.
Julsaard has some big nasty wounds and scratches. 

Erdas: [63][===|===|==-|---]
[HP:699/1108 MN:420/518 MV:298/447]
<68243gold 455cps 23hour>

Julsaard dodges your attack.
Julsaard's crush misses you.
You parry Julsaard's attack.
You dodge Julsaard's attack.
Julsaard has some big nasty wounds and scratches. 

Erdas: [63][===|===|==-|---]
[HP:699/1108 MN:420/518 MV:298/447]
<68243gold 455cps 23hour>

[#1055]Warlords    : Defeated by Crusaders[#263 ].
Julsaard has some big nasty wounds and scratches. 

Erdas: [63][===|===|==-|---]
[HP:699/1108 MN:420/518 MV:298/447]
<68243gold 455cps 23hour>

Julsaard has fled!
Julsaard flies north.

[HP:699/1108 MN:420/518 MV:298/447]
<68243gold 455cps 23hour>
You aren't fighting anyone.

[HP:699/1108 MN:420/518 MV:298/447]
<68243gold 455cps 23hour>
n
A dried up riverbed
  The remains of a once moving stream is here.  The dirt on the ground is 
cracked with the lack of moisture to this certain area as pebbles seem to 
be scattered about.  Lush grass surrounds this riverbed so you wonder what 
keeps this area so dry.

[Exits: east south west]
Julsaard the Sword of Anume is here.

[HP:699/1108 MN:420/518 MV:296/447]
<68243gold 455cps 23hour>
dir julsaard

Julsaard flies east.

[HP:699/1108 MN:420/518 MV:296/447]
<68243gold 455cps 23hour>
They aren't here.

[HP:699/1108 MN:420/518 MV:296/447]
<68243gold 455cps 23hour>
w
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: east south west]

[HP:699/1108 MN:420/518 MV:294/447]
<68243gold 455cps 23hour>
e
e
A dried up riverbed
  The remains of a once moving stream is here.  The dirt on the ground is 
cracked with the lack of moisture to this certain area as pebbles seem to 
be scattered about.  Lush grass surrounds this riverbed so you wonder what 
keeps this area so dry.

[Exits: east south west]
Brenislav rides in.

[HP:699/1108 MN:420/518 MV:292/447]
<68243gold 455cps 23hour>
sca
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east south west]

[HP:699/1108 MN:420/518 MV:290/447]
<68243gold 455cps 23hour>
e
You scan all around.
You scan north.
*** Range 1 (north) ***
A pikeman stands steady at his position.
*** Range 3 (north) ***
A watchman is on alert here.
You scan east.
*** Range 2 (east) ***
Julsaard the Sword of Anume is here.
You scan south.
You scan west.
*** Range 1 (west) ***
Brenislav the Knight of Legion is here, sitting astride a warhorse.
*** Range 6 (west) ***
A tough looking guard is here.
A giant footman is here, ready for battle.
You scan up.
You scan down.

[HP:699/1108 MN:420/518 MV:290/447]
<68243gold 455cps 23hour>
e
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]

[HP:699/1108 MN:420/518 MV:287/447]
<68243gold 455cps 23hour>
murder julsaard
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
Julsaard the Sword of Anume is here.
Julsaard flies east.

[HP:699/1108 MN:420/518 MV:284/447]
<68243gold 455cps 23hour>
They aren't here.

[HP:699/1108 MN:420/518 MV:284/447]
<68243gold 455cps 23hour>
e
murder julsaard
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
Julsaard the Sword of Anume is here.

[HP:699/1108 MN:420/518 MV:281/447]
<68243gold 455cps 23hour>
Julsaard dodges your attack.
Julsaard has some big nasty wounds and scratches. 

Erdas: [63][===|===|==-|---]
[HP:699/1108 MN:420/518 MV:281/447]
<68243gold 455cps 23hour>

Your wrath decimates Julsaard!
Your wrath maims Julsaard!
You feel a rush of endorphins, numbing your pain.
Julsaard's crush decimates you!
Julsaard's crush maims you!
Julsaard looks pretty hurt. 

Erdas: [57][===|===|=--|---]
[HP:641/1108 MN:424/518 MV:281/447]
<68243gold 455cps 23hour>
fl n

Julsaard has fled!
Julsaard flies east.

[HP:641/1108 MN:424/518 MV:281/447]
<68243gold 455cps 23hour>
dual blackw
You aren't fighting anyone.

[HP:641/1108 MN:424/518 MV:281/447]
<68243gold 455cps 23hour>
You stop using a spiked shield.
You wield a Blackwatch Sword in your off-hand.

[HP:641/1108 MN:424/518 MV:281/447]
<68243gold 455cps 23hour>
e
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north west]

[HP:641/1108 MN:424/518 MV:278/447]
<68243gold 455cps 23hour>
e
murder julsaard
Alas, you cannot go that way.

[HP:641/1108 MN:424/518 MV:278/447]
<68243gold 455cps 23hour>
They aren't here.

[HP:641/1108 MN:424/518 MV:278/447]
<68243gold 455cps 23hour>
whe
n
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Along a small stream
<PK>   Julsaard                         Edge of the valley
<PK>   Brenislav                        Along a small stream

[HP:641/1108 MN:424/518 MV:278/447]
<68243gold 455cps 23hour>
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  To the south you can see a small stream.

[Exits: north east south west]

[HP:641/1108 MN:424/518 MV:276/447]
<68243gold 455cps 23hour>
sca
You scan all around.
You scan north.
You scan east.
You scan south.
*** Range 1 (south) ***
Brenislav the Knight of Legion is here, sitting astride a warhorse.
You scan west.
*** Range 1 (west) ***
A black wasp flies aimlessly about.
*** Range 2 (west) ***
A wild horse rears up at you.
*** Range 4 (west) ***
A pikeman stands steady at his position.
*** Range 5 (west) ***
A wild horse rears up at you.
You scan up.
You scan down.

[HP:641/1108 MN:424/518 MV:276/447]
<68243gold 455cps 23hour>
e
e
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:641/1108 MN:424/518 MV:274/447]
<68243gold 455cps 23hour>
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:641/1108 MN:424/518 MV:272/447]
<68243gold 455cps 23hour>
whe
w
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A beaten trail
<PK>   Julsaard                         A lush valley
<PK>   Brenislav                        Along a small stream

[HP:641/1108 MN:424/518 MV:272/447]
<68243gold 455cps 23hour>
w
w
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:641/1108 MN:424/518 MV:270/447]
<68243gold 455cps 23hour>
sca
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  To the south you can see a small stream.

[Exits: north east south west]

[HP:641/1108 MN:424/518 MV:268/447]
<68243gold 455cps 23hour>
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully. To the south you can see a small stream.

[Exits: north east south west]
     Some stoneberry leaves grow on a bush here.
Brenislav the Knight of Legion is here, sitting astride a warhorse.
A black wasp flies aimlessly about.

[HP:641/1108 MN:424/518 MV:266/447]
<68243gold 455cps 23hour>

Brenislav scans all around.

[HP:641/1108 MN:424/518 MV:266/447]
<68243gold 455cps 23hour>
You scan all around.
You scan north.
You scan east.
You scan south.
You scan west.
*** Range 1 (west) ***
A wild horse rears up at you.
*** Range 3 (west) ***
A pikeman stands steady at his position.
*** Range 4 (west) ***
A wild horse rears up at you.
You scan up.
You scan down.

[HP:665/1108 MN:434/518 MV:291/447]
<68243gold 455cps 0hour>
s
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]

[HP:665/1108 MN:434/518 MV:289/447]
<68243gold 455cps 0hour>
sca
whe
You scan all around.
You scan north.
*** Range 1 (north) ***
Brenislav the Knight of Legion is here, sitting astride a warhorse.
A black wasp flies aimlessly about.
You scan east.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:665/1108 MN:434/518 MV:289/447]
<68243gold 455cps 0hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Along a small stream
<PK>   Julsaard                         A cove
<PK>   Brenislav                        A lush valley

[HP:665/1108 MN:434/518 MV:289/447]
<68243gold 455cps 0hour>
w
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]

[HP:665/1108 MN:434/518 MV:286/447]
<68243gold 455cps 0hour>
n
n
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  Nearby a small stream bubbles merrily.

[Exits: north east south west]
Brenislav the Knight of Legion is here, sitting astride a warhorse.
A wild horse rears up at you.
Brenislav rides west.

[HP:665/1108 MN:434/518 MV:284/447]
<68243gold 455cps 0hour>
n
whe
Edge of the valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: east south west]

[HP:665/1108 MN:434/518 MV:282/447]
<68243gold 455cps 0hour>
Alas, you cannot go that way.

[HP:665/1108 MN:434/518 MV:282/447]
<68243gold 455cps 0hour>
w
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Edge of the valley
<PK>   Julsaard                         A cove
<PK>   Brenislav                        A lush valley

[HP:665/1108 MN:434/518 MV:282/447]
<68243gold 455cps 0hour>
w
Edge of the valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: east south west]
A buzzard is here, feeding on a carcass of a rabbit.

[HP:665/1108 MN:434/518 MV:280/447]
<68243gold 455cps 0hour>
Edge of the valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east south]

[HP:665/1108 MN:434/518 MV:278/447]
<68243gold 455cps 0hour>
n
A steep cliff
  The cliff drops off precariously before you.  Loose rubble from the trail 
drops off the edge of the cliff as you walk.  In the distance, you can see 
the faint outline of some rather large huts.  The cliff is too steep to 
climb down.

[Exits: south west]
A watchman is on alert here.

[HP:665/1108 MN:434/518 MV:275/447]
<68243gold 455cps 0hour>
n
n
Alas, you cannot go that way.

[HP:665/1108 MN:434/518 MV:275/447]
<68243gold 455cps 0hour>
whe
w
Alas, you cannot go that way.

[HP:665/1108 MN:434/518 MV:275/447]
<68243gold 455cps 0hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A steep cliff
<PK>   Julsaard                         A cove
<PK>   Brenislav                        An overlook

[HP:665/1108 MN:434/518 MV:275/447]
<68243gold 455cps 0hour>
w
A steep cliff
  The cliff drops off precariously before you.  Loose rubble from the trail 
drops off the edge of the cliff as you walk.  In the distance, you can see 
the faint outline of some rather large huts.  The cliff is too steep to 
climb down.

[Exits: north east south]
A giant footman is here, ready for battle.

[HP:665/1108 MN:434/518 MV:272/447]
<68243gold 455cps 0hour>
n
n
Alas, you cannot go that way.

[HP:665/1108 MN:434/518 MV:272/447]
<68243gold 455cps 0hour>
A steep cliff
  The cliff drops off precariously before you.  Loose rubble from the trail 
drops off the edge of the cliff as you walk.  In the distance, you can see 
the faint outline of some rather large huts.  The cliff is too steep to 
climb down.

[Exits: south west]

[HP:665/1108 MN:434/518 MV:269/447]
<68243gold 455cps 0hour>
w
Alas, you cannot go that way.

[HP:665/1108 MN:434/518 MV:269/447]
<68243gold 455cps 0hour>
w
A steep cliff
  The cliff drops off precariously before you.  Loose rubble from the trail 
drops off the edge of the cliff as you walk.  In the distance, you can see 
the faint outline of some rather large huts.  The cliff is too steep to 
climb down.

[Exits: north east south west]

[HP:665/1108 MN:434/518 MV:266/447]
<68243gold 455cps 0hour>
n
An overlook
  Before you, the valley drops further down in the form of a steep cliff.  
The view here is magnificent with the red sand stone rock out croppings 
catching your attention.

[Exits: north east south west]
     A mineral vein has broken the surface.
     A pristine bar of pure silver is here.

[HP:665/1108 MN:434/518 MV:263/447]
<68243gold 455cps 0hour>
w
An old path
  Strange vegetation line the path edges.  Dangerously close to the edge of 
the cliff, you do not want to lose your balance for the outcome would be 
fatal.  This path does not seem to have been traveled upon for many years.

[Exits: east south west]
Brenislav the Knight of Legion is here, sitting astride a warhorse.
Brenislav rides west.

[HP:665/1108 MN:434/518 MV:260/447]
<68243gold 455cps 0hour>
w
An old path
  Strange vegetation line the path edges.  Dangerously close to the edge of 
the cliff, you do not want to lose your balance for the outcome would be 
fatal.  This path does not seem to have been traveled upon for many years.

[Exits: east south west]
Brenislav the Knight of Legion is here, sitting astride a warhorse.

[HP:665/1108 MN:434/518 MV:258/447]
<68243gold 455cps 0hour>
w
An old path
  Strange vegetation line the path edges.  Dangerously close to the edge of 
the cliff, you do not want to lose your balance for the outcome would be 
fatal.  This path does not seem to have been traveled upon for many years.

[Exits: east south west]
Brenislav rides in.

[HP:665/1108 MN:434/518 MV:256/447]
<68243gold 455cps 0hour>
w
An old path
  Strange vegetation line the path edges.  Dangerously close to the edge of 
the cliff, you do not want to lose your balance for the outcome would be 
fatal.  This path does not seem to have been traveled upon for many years.

[Exits: north east south]

[HP:665/1108 MN:434/518 MV:254/447]
<68243gold 455cps 0hour>
n
n
Alas, you cannot go that way.

[HP:665/1108 MN:434/518 MV:254/447]
<68243gold 455cps 0hour>
The secret
  It seems that no one has been here for a number of years.  The sound of a 
small brook gurgling near by and birds chirping gives a feel of a tropical 
paradise.  To the far north, a grassy area can be seen.

[Exits: south west]

[HP:665/1108 MN:434/518 MV:252/447]
<68243gold 455cps 0hour>
Alas, you cannot go that way.

[HP:665/1108 MN:434/518 MV:252/447]
<68243gold 455cps 0hour>
get bow back
w
You get the Bone Bow of Anduin from a sturdy backpack.

[HP:665/1108 MN:434/518 MV:252/447]
<68243gold 455cps 0hour>
The secret
  It seems that no one has been here for a number of years.  The sound of a 
small brook gurgling near by and birds chirping gives a feel of a tropical 
paradise.  To the far north, a grassy area can be seen.

[Exits: north east]

[HP:665/1108 MN:434/518 MV:250/447]
<68243gold 455cps 0hour>
wear bow
n
You stop using a simple wooden wheel.
You sling the Bone Bow of Anduin across your back.

[HP:665/1093 MN:434/518 MV:250/447]
<68243gold 455cps 0hour>
n
n
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south]

[HP:665/1093 MN:434/518 MV:248/447]
<68243gold 455cps 0hour>
n
n
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south]
Bjorn lumbers about searching for something.

[HP:665/1093 MN:434/518 MV:246/447]
<68243gold 455cps 0hour>
Fresh, Green, Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south]

[HP:665/1093 MN:434/518 MV:244/447]
<68243gold 455cps 0hour>
An overgrown path
  You are on a faint dirt path, which has been almost completely wiped out 
with time.  Numerous types of vegetation grows upon and around the walking 
area.  A faint fragrance from flowers nearby catches your attention.

[Exits: north east south]
     A small circular stone well is set into the ground here.

[HP:665/1093 MN:434/518 MV:242/447]
<68243gold 455cps 0hour>
n
w
An overgrown path
  You are on a faint dirt path, which has been almost completely wiped out 
with time.  Numerous types of vegetation grows upon and around the walking 
area.  A faint fragrance from flowers nearby catches your attention.

[Exits: south west]
     A pile of goblin corpses has been dumped here.

[HP:665/1093 MN:434/518 MV:240/447]
<68243gold 455cps 0hour>
murder julsaard
Alas, you cannot go that way.

[HP:665/1093 MN:434/518 MV:240/447]
<68243gold 455cps 0hour>
A cove
  A small circuler area is here surrounded by rocks and vines.  Lush, green 
grass grows here seemingly serenading the existence of this almost perfect 
hideout.  The cove seems to be some sort of entrance.

[Exits: north east west]
     An eviscerated corpse lies here.
     The sliced-off foot of an impish halfling is lying here.
     A large wooden board hangs on the nail here.

[HP:665/1093 MN:434/518 MV:238/447]
<68243gold 455cps 0hour>
They aren't here.

[HP:665/1093 MN:434/518 MV:238/447]
<68243gold 455cps 0hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
Towering far above the treeline a Titan stands here.
The Warmaster altar stands here.
You scan east.
*** Range 1 (east) ***
Brenislav the Knight of Legion is here, sitting astride a warhorse.
You scan south.
You scan west.
*** Range 1 (west) ***
An enormous man stands here covered in blood.
You scan up.
You scan down.
Brenislav rides in.

[HP:665/1093 MN:434/518 MV:238/447]
<68243gold 455cps 0hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A cove
<PK>   Julsaard                         A rocky mountain path
<PK>   Brenislav                        A cove

[HP:665/1093 MN:434/518 MV:238/447]
<68243gold 455cps 0hour>
e
An overgrown path
  You are on a faint dirt path, which has been almost completely wiped out 
with time.  Numerous types of vegetation grows upon and around the walking 
area.  A faint fragrance from flowers nearby catches your attention.

[Exits: south west]
     A pile of goblin corpses has been dumped here.

[HP:665/1093 MN:434/518 MV:236/447]
<68243gold 455cps 0hour>
s

Brenislav rides in.

[HP:665/1093 MN:434/518 MV:236/447]
<68243gold 455cps 0hour>
sca
An overgrown path
  You are on a faint dirt path, which has been almost completely wiped out 
with time.  Numerous types of vegetation grows upon and around the walking 
area.  A faint fragrance from flowers nearby catches your attention.

[Exits: north east south]
     A small circular stone well is set into the ground here.

[HP:665/1093 MN:434/518 MV:234/447]
<68243gold 455cps 0hour>
s
s
s
You scan all around.
You scan north.
*** Range 1 (north) ***
Brenislav the Knight of Legion is here, sitting astride a warhorse.
You scan east.
You scan south.
*** Range 2 (south) ***
Bjorn lumbers about searching for something.
You scan west.
You scan up.
You scan down.

[HP:665/1093 MN:434/518 MV:234/447]
<68243gold 455cps 0hour>
s
s
Fresh, Green, Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south]

[HP:665/1093 MN:434/518 MV:232/447]
<68243gold 455cps 0hour>
s
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south]
Bjorn lumbers about searching for something.

[HP:665/1093 MN:434/518 MV:230/447]
<68243gold 455cps 0hour>
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south]

[HP:665/1093 MN:434/518 MV:228/447]
<68243gold 455cps 0hour>
wear spike
The secret
  It seems that no one has been here for a number of years.  The sound of a 
small brook gurgling near by and birds chirping gives a feel of a tropical 
paradise.  To the far north, a grassy area can be seen.

[Exits: north east]

[HP:665/1093 MN:434/518 MV:226/447]
<68243gold 455cps 0hour>
Alas, you cannot go that way.

[HP:665/1093 MN:434/518 MV:226/447]
<68243gold 455cps 0hour>
Alas, you cannot go that way.

[HP:665/1093 MN:434/518 MV:226/447]
<68243gold 455cps 0hour>
You stop using a Blackwatch Sword.
You stop using the Bone Bow of Anduin.
You wear a spiked shield as a shield.

[HP:665/1093 MN:434/518 MV:226/447]
<68243gold 455cps 0hour>
e
s
The secret
  It seems that no one has been here for a number of years.  The sound of a 
small brook gurgling near by and birds chirping gives a feel of a tropical 
paradise.  To the far north, a grassy area can be seen.

[Exits: south west]

[HP:665/1093 MN:434/518 MV:224/447]
<68243gold 455cps 0hour>
s
An old path
  Strange vegetation line the path edges.  Dangerously close to the edge of 
the cliff, you do not want to lose your balance for the outcome would be 
fatal.  This path does not seem to have been traveled upon for many years.

[Exits: north east south]

[HP:665/1093 MN:434/518 MV:222/447]
<68243gold 455cps 0hour>
A wall of vegetation
  The underbrush here is so thick that it is nearly impenetrable.  Along the 
edges of the vegetation are a series of red berries which are smeared upon 
any passerbyes.  Movement is extremely encumbered here.

[Exits: north east]

[HP:665/1093 MN:434/518 MV:220/447]
<68243gold 455cps 0hour>
wear whee
You release a simple wooden wheel and it floats next to you.

[HP:665/1108 MN:434/518 MV:220/447]
<68243gold 455cps 0hour>
whe
e
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A wall of vegetation
<PK>   Julsaard                         A rocky mountain path
<PK>   Brenislav                        Fresh, Green Grass

[HP:665/1108 MN:434/518 MV:220/447]
<68243gold 455cps 0hour>
e
e
Among the thickets
  The underbrush here is so thick that it is nearly impenetrable.  Along the 
edges of the vegetation are a series of red berries which are smeared upon 
any passerbyes.  Movement is extremely encumbered here.

[Exits: north east west]

[HP:665/1108 MN:434/518 MV:218/447]
<68243gold 455cps 0hour>
e
Among the thickets
  The underbrush here is so thick that it is nearly impenetrable.  Along the 
edges of the vegetation are a series of red berries which are smeared upon 
any passerbyes.  Movement is extremely encumbered here.

[Exits: north east west]

[HP:665/1108 MN:434/518 MV:216/447]
<68243gold 455cps 0hour>
s
An overlook
  Before you, the valley drops further down in the form of a steep cliff.  
The view here is magnificent with the red sand stone rock out croppings 
catching your attention.

[Exits: north east south west]
     A mineral vein has broken the surface.
     A pristine bar of pure silver is here.

[HP:665/1108 MN:434/518 MV:213/447]
<68243gold 455cps 0hour>
A steep cliff
  The cliff drops off precariously before you.  Loose rubble from the trail 
drops off the edge of the cliff as you walk.  In the distance, you can see 
the faint outline of some rather large huts.  The cliff is too steep to 
climb down.

[Exits: north east south west]

[HP:665/1108 MN:434/518 MV:210/447]
<68243gold 455cps 0hour>
e
e
An overlook
  Before you, the valley drops further down in the form of a steep cliff.  
The view here is magnificent with the red sand stone rock out croppings 
catching your attention.

[Exits: north south west]
A pikeman stands steady at his position.

[HP:665/1108 MN:434/518 MV:207/447]
<68243gold 455cps 0hour>
e
Alas, you cannot go that way.

[HP:665/1108 MN:434/518 MV:207/447]
<68243gold 455cps 0hour>
whe
Alas, you cannot go that way.

[HP:665/1108 MN:434/518 MV:207/447]
<68243gold 455cps 0hour>
s
Alas, you cannot go that way.

[HP:665/1108 MN:434/518 MV:207/447]
<68243gold 455cps 0hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            An overlook
<PK>   Julsaard                         A rocky mountain path
<PK>   Brenislav                        The secret

[HP:665/1108 MN:434/518 MV:207/447]
<68243gold 455cps 0hour>
e
An overlook
  Before you, the valley drops further down in the form of a steep cliff.  
The view here is magnificent with the red sand stone rock out croppings 
catching your attention.

[Exits: north east west]

[HP:665/1108 MN:434/518 MV:204/447]
<68243gold 455cps 0hour>
e
e
e
An overlook
  Before you, the valley drops further down in the form of a steep cliff.  
The view here is magnificent with the red sand stone rock out croppings 
catching your attention.

[Exits: north south west]
Leslo the scout runs to deliver an important message.

[HP:665/1108 MN:434/518 MV:201/447]
<68243gold 455cps 0hour>
Alas, you cannot go that way.

[HP:665/1108 MN:434/518 MV:201/447]
<68243gold 455cps 0hour>
s
Alas, you cannot go that way.

[HP:665/1108 MN:434/518 MV:201/447]
<68243gold 455cps 0hour>
e
Alas, you cannot go that way.

[HP:665/1108 MN:434/518 MV:201/447]
<68243gold 455cps 0hour>
e
e
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east]
A wild horse rears up at you.

[HP:665/1108 MN:434/518 MV:198/447]
<68243gold 455cps 0hour>
e
e
e
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east south west]
A pikeman stands steady at his position.

[HP:665/1108 MN:434/518 MV:196/447]
<68243gold 455cps 0hour>
whe
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east south west]

[HP:665/1108 MN:434/518 MV:194/447]
<68243gold 455cps 0hour>
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  Nearby a small stream bubbles merrily.

[Exits: north east south west]
A wild horse rears up at you.

[HP:665/1108 MN:434/518 MV:192/447]
<68243gold 455cps 0hour>
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully. To the south you can see a small stream.

[Exits: north east south west]
     Some stoneberry leaves grow on a bush here.
A black wasp flies aimlessly about.

[HP:665/1108 MN:434/518 MV:190/447]
<68243gold 455cps 0hour>
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  To the south you can see a small stream.

[Exits: north east south west]

[HP:665/1108 MN:434/518 MV:188/447]
<68243gold 455cps 0hour>
e
e
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:665/1108 MN:434/518 MV:186/447]
<68243gold 455cps 0hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A beaten trail
<PK>   Julsaard                         A rocky mountain path
<PK>   Brenislav                        An overlook

[HP:665/1108 MN:434/518 MV:186/447]
<68243gold 455cps 0hour>
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:688/1108 MN:445/518 MV:209/447]
<68243gold 455cps 1hour>
e
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: north west]

[HP:688/1108 MN:445/518 MV:207/447]
<68243gold 455cps 1hour>
e
Alas, you cannot go that way.

[HP:688/1108 MN:445/518 MV:207/447]
<68243gold 455cps 1hour>
Alas, you cannot go that way.

[HP:688/1108 MN:445/518 MV:207/447]
<68243gold 455cps 1hour>
n
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: north south]
A young bear is here, looking for something to eat.

[HP:688/1108 MN:445/518 MV:205/447]
<68243gold 455cps 1hour>
e
e
Alas, you cannot go that way.

[HP:688/1108 MN:445/518 MV:205/447]
<68243gold 455cps 1hour>
dir julsaard
Alas, you cannot go that way.

[HP:688/1108 MN:445/518 MV:205/447]
<68243gold 455cps 1hour>
n
They aren't here.

[HP:688/1108 MN:445/518 MV:205/447]
<68243gold 455cps 1hour>
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: east south]

[HP:688/1108 MN:445/518 MV:203/447]
<68243gold 455cps 1hour>
e
e

Julsaard flies in.

[HP:688/1108 MN:445/518 MV:203/447]
<68243gold 455cps 1hour>
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     A bit of blood has pooled at your feet.

[HP:688/1108 MN:445/518 MV:201/447]
<68243gold 455cps 1hour>
dir julsaard
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east west]

[HP:688/1108 MN:445/518 MV:199/447]
<68243gold 455cps 1hour>
a
w
They aren't here.

[HP:688/1108 MN:445/518 MV:199/447]
<68243gold 455cps 1hour>
w
Affects:
  -  
 snc 
Spell: magic missile  : modifies savingspell by 20 for 3 hours
Spell: stance         : modifies hitroll by 5 for 2 hours
                      : modifies damroll by 5 for 2 hours
Spell: berserk        : modifies hp by 50 for 4 hours
                      : modifies ac by 40 for 4 hours
                      : modifies hitroll by 3 for 4 hours
                      : modifies damroll by 6 for 4 hours
Spell: warcry         : modifies savingspell by -6 for 19 hours
                      : modifies damroll by 3 for 19 hours
                      : modifies hitroll by 6 for 19 hours
Spell: truesight      : for 16 hours
                      : for 16 hours
Spell: pass door      : for 1 hours
Spell: stone skin     : modifies ac by -40 for 13 hours
Spell: mounted        : for 30 hours

[HP:688/1108 MN:445/518 MV:199/447]
<68243gold 455cps 1hour>
dir julsaard
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     A bit of blood has pooled at your feet.

[HP:688/1108 MN:445/518 MV:197/447]
<68243gold 455cps 1hour>
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: east south]

[HP:688/1108 MN:445/518 MV:195/447]
<68243gold 455cps 1hour>
They aren't here.

[HP:688/1108 MN:445/518 MV:195/447]
<68243gold 455cps 1hour>
a
Affects:
  -  
 snc 
Spell: magic missile  : modifies savingspell by 20 for 3 hours
Spell: stance         : modifies hitroll by 5 for 2 hours
                      : modifies damroll by 5 for 2 hours
Spell: berserk        : modifies hp by 50 for 4 hours
                      : modifies ac by 40 for 4 hours
                      : modifies hitroll by 3 for 4 hours
                      : modifies damroll by 6 for 4 hours
Spell: warcry         : modifies savingspell by -6 for 19 hours
                      : modifies damroll by 3 for 19 hours
                      : modifies hitroll by 6 for 19 hours
Spell: truesight      : for 16 hours
                      : for 16 hours
Spell: pass door      : for 1 hours
Spell: stone skin     : modifies ac by -40 for 13 hours
Spell: mounted        : for 30 hours

[HP:688/1108 MN:445/518 MV:195/447]
<68243gold 455cps 1hour>
s
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: north south]
A young bear is here, looking for something to eat.

[HP:688/1108 MN:445/518 MV:193/447]
<68243gold 455cps 1hour>
s
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: north west]

[HP:688/1108 MN:445/518 MV:191/447]
<68243gold 455cps 1hour>
w
w
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:688/1108 MN:445/518 MV:189/447]
<68243gold 455cps 1hour>
whe
w
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:688/1108 MN:445/518 MV:187/447]
<68243gold 455cps 1hour>
w
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A beaten trail
<PK>   Julsaard                         Along a small stream
<PK>   Brenislav                        Along a small stream

[HP:688/1108 MN:445/518 MV:187/447]
<68243gold 455cps 1hour>
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  To the south you can see a small stream.

[Exits: north east south west]

[HP:688/1108 MN:445/518 MV:185/447]
<68243gold 455cps 1hour>
s
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully. To the south you can see a small stream.

[Exits: north east south west]
     Some stoneberry leaves grow on a bush here.
A black wasp flies aimlessly about.

[HP:688/1108 MN:445/518 MV:183/447]
<68243gold 455cps 1hour>
w
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
Brenislav the Knight of Legion is here, sitting astride a warhorse.
Brenislav rides west.

[HP:688/1108 MN:445/518 MV:181/447]
<68243gold 455cps 1hour>
w
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
Brenislav the Knight of Legion is here, sitting astride a warhorse.


[HP:1058/1058 MN:461/518 MV:445/447]
<68243gold 483cps 22hour>
dir julsaard
Julsaard is blinded by the dirt in his eyes!
Your kicked dirt grazes Julsaard.
Julsaard has a few scratches. 

Erdas: [100][===|===|===|===]
[HP:1058/1058 MN:461/518 MV:445/447]
<68243gold 483cps 22hour>

Your wrath LACERATES Julsaard!
Your wrath LACERATES Julsaard!
Your wrath DISMEMBERS Julsaard!
You feel a rush of endorphins, numbing your pain.
You dodge Julsaard's attack.
You dodge Julsaard's attack.
You block Julsaard's attack and attempt to strike at the brief opening.
Your riposte misses Julsaard.
You parry Julsaard's attack.
Julsaard has some small wounds and bruises. 

Erdas: [100][===|===|===|===]
[HP:1058/1058 MN:467/518 MV:445/447]
<68243gold 483cps 22hour>

Your wrath LACERATES Julsaard!
You strike Julsaard with the edge of your shield.
You make excellent use of a spiked shield and draw blood.
Your shield bash LACERATES Julsaard!
You feel a rush of endorphins, numbing your pain.
Your blood loss scratches Julsaard.
You block Julsaard's attack with your shield.
You block Julsaard's attack with your shield.
You parry Julsaard's attack.
Julsaard has some small wounds and bruises. 

Erdas: [100][===|===|===|===]
[HP:1058/1058 MN:470/518 MV:445/447]
<68243gold 483cps 22hour>
shieldbash 

Julsaard has fled!
Julsaard flies east.

[HP:1058/1058 MN:470/518 MV:445/447]
<68243gold 483cps 22hour>
e
But you aren't in combat!

[HP:1058/1058 MN:470/518 MV:445/447]
<68243gold 483cps 22hour>
A cove
  A small circuler area is here surrounded by rocks and vines.  Lush, green 
grass grows here seemingly serenading the existence of this almost perfect 
hideout.  The cove seems to be some sort of entrance.

[Exits: north east west]
     You notice a few spots of blood on the ground.
     A large wooden board hangs on the nail here.
Julsaard the Sword of Anume is here.
An impish looking halfling is here, running away.

[HP:1058/1058 MN:470/518 MV:444/447]
<68243gold 483cps 22hour>
murder julsaard
Julsaard blocks your attack with his shield.
Your wrath MUTILATES Julsaard!
Julsaard dodges your attack.
Julsaard dodges your attack.
Julsaard dodges your attack.
You feel a rush of endorphins, numbing your pain.
Some poison barbed gauntlets gleam with lethal poison.
Julsaard turns slightly green, but it passes.
Your blood loss scratches Julsaard.
You block Julsaard's attack with your shield.
Julsaard's crush maims you!
Julsaard has quite a few wounds. 

Erdas: [96][===|===|===|===]
[HP:1024/1058 MN:474/518 MV:444/447]
<68243gold 483cps 22hour>

Julsaard has fled!
Julsaard flies north.

[HP:1024/1058 MN:474/518 MV:444/447]
<68243gold 483cps 22hour>
murder julsaard
They aren't here.

[HP:1024/1058 MN:474/518 MV:444/447]
<68243gold 483cps 22hour>
murder julsaard
They aren't here.

[HP:1024/1058 MN:474/518 MV:444/447]
<68243gold 483cps 22hour>
n
murder julsaard
Before the Hall
  Sprawling before you is a massive construct of wood.  Fully hundreds of
feet long and over a hundred feet wide, this multi-storied structure looms
above even the tallest tree.  Made of the thick, ancient trees, interlaced,
and set with tar and pitch, it is topped off with a brick shingled roof. 
There is no decoration covering the outside, or sign announcing its name or
purpose.  Inside there can be heard the muffled sounds of combat and raucous
laughter and singing.  Around the structure lies a tall wooden fence with
guard shacks placed at the openings, and towers set high above.  

[Exits: north south]
     You notice a few spots of blood on the ground.
A vampire wolf is here.
Towering far above the treeline a Titan stands here.
The Warmaster altar stands here.

[HP:1024/1058 MN:474/518 MV:443/447]
<68243gold 483cps 22hour>
A vampire wolf dodges your attack.
A vampire wolf dodges your attack.
A vampire wolf has quite a few wounds. 

Erdas: [96][===|===|===|===]
[HP:1024/1058 MN:474/518 MV:443/447]
<68243gold 483cps 22hour>

A vampire wolf's tear misses you.
Your wrath mauls a vampire wolf.
You strike a vampire wolf with the edge of your shield.
Your shield bash DISMEMBERS a vampire wolf!
Your wrath maims a vampire wolf!
You feel a rush of endorphins, numbing your pain.
Some poison barbed gauntlets gleam with lethal poison.
A vampire wolf turns slightly green, but it passes.
Your blood loss scratches a vampire wolf.
You parry a vampire wolf's attack.
You dodge a vampire wolf's attack.
You block a vampire wolf's attack with your shield.
You parry a vampire wolf's attack.
You parry a vampire wolf's attack.
You parry a vampire wolf's attack.
You dodge a vampire wolf's attack.
A vampire wolf has quite a few wounds. 

Erdas: [97][===|===|===|===]
[HP:1028/1058 MN:478/518 MV:443/447]
<68243gold 483cps 22hour>

A vampire wolf dodges your attack.
A vampire wolf disappears in undergrowth momentarily and your blow lands short.
Your wrath misses a vampire wolf.
You strike a vampire wolf with the edge of your shield.
Your shield bash LACERATES a vampire wolf!
You feel a rush of endorphins, numbing your pain.
Your blood loss scratches a vampire wolf.
You block a vampire wolf's attack with your shield.
You block a vampire wolf's attack with your shield.
You parry a vampire wolf's attack.
A vampire wolf's charge wounds you.
A vampire wolf's bite mauls you.
A vampire wolf has quite a few wounds. 

Erdas: [93][===|===|===|===]
[HP:990/1058 MN:482/518 MV:443/447]
<68243gold 483cps 22hour>
shieldbash 
Your shield bash grazes a vampire wolf.
A vampire wolf has quite a few wounds. 

Erdas: [93][===|===|===|===]
[HP:990/1058 MN:467/518 MV:443/447]
<68243gold 483cps 22hour>

A vampire wolf dodges your attack.
Your wrath decimates a vampire wolf!
You feel a rush of endorphins, numbing your pain.
Your blood loss scratches a vampire wolf.
You dodge a vampire wolf's attack.
You dodge a vampire wolf's attack.
You block a vampire wolf's attack with your shield.
You block a vampire wolf's attack with your shield.
You parry a vampire wolf's attack.
You block a vampire wolf's attack with your shield.
A vampire wolf has quite a few wounds. 

Erdas: [93][===|===|===|===]
[HP:993/1058 MN:470/518 MV:443/447]
<68243gold 483cps 22hour>

A vampire wolf has fled!
With a slow but unstoppable motion the Titan places the giant axe before you.
The Titan says 'Be on your way Julsaard, or you will need a few resurrections just to look normal 
again.'
A vampire wolf has fled!

[HP:993/1058 MN:470/518 MV:443/447]
<68243gold 483cps 22hour>
murder julsaard
s
They aren't here.

[HP:993/1058 MN:470/518 MV:443/447]
<68243gold 483cps 22hour>
A cove
  A small circuler area is here surrounded by rocks and vines.  Lush, green 
grass grows here seemingly serenading the existence of this almost perfect 
hideout.  The cove seems to be some sort of entrance.

[Exits: north east west]
     You notice a few spots of blood on the ground.
     A large wooden board hangs on the nail here.
An impish looking halfling is here, running away.

[HP:993/1058 MN:470/518 MV:442/447]
<68243gold 483cps 22hour>
e
An overgrown path
  You are on a faint dirt path, which has been almost completely wiped out 
with time.  Numerous types of vegetation grows upon and around the walking 
area.  A faint fragrance from flowers nearby catches your attention.

[Exits: south west]
     You notice a few spots of blood on the ground.
     A pile of goblin corpses has been dumped here.

[HP:993/1058 MN:470/518 MV:441/447]
<68243gold 483cps 22hour>
s
s
s
An overgrown path
  You are on a faint dirt path, which has been almost completely wiped out 
with time.  Numerous types of vegetation grows upon and around the walking 
area.  A faint fragrance from flowers nearby catches your attention.

[Exits: north east south]
     You notice a few spots of blood on the ground.
     A small circular stone well is set into the ground here.

[HP:993/1058 MN:470/518 MV:440/447]
<68243gold 483cps 22hour>
s
whe
Fresh, Green, Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south]
     You notice a few spots of blood on the ground.

[HP:993/1058 MN:470/518 MV:439/447]
<68243gold 483cps 22hour>
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south]
Bjorn lumbers about searching for something.

[HP:993/1058 MN:470/518 MV:438/447]
<68243gold 483cps 22hour>
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south]

[HP:993/1058 MN:470/518 MV:437/447]
<68243gold 483cps 22hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Fresh, Green Grass
<PK>   a vampire wolf                    Fresh, Green Grass
<PK>   Brenislav                        A rocky mountain path

[HP:993/1058 MN:470/518 MV:437/447]
<68243gold 483cps 22hour>

[#1055]Warlords    : Engaging enemies.

[HP:993/1058 MN:470/518 MV:437/447]
<68243gold 483cps 22hour>
sca
murder julsaard
You scan all around.
You scan north.
*** Range 1 (north) ***
Bjorn lumbers about searching for something.
You scan east.
*** Range 3 (east) ***
A vampire wolf is here.
A fire giant soldier is here in training.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:993/1058 MN:470/518 MV:437/447]
<68243gold 483cps 22hour>
They aren't here.

[HP:993/1058 MN:470/518 MV:437/447]
<68243gold 483cps 22hour>
murder julsaard
They aren't here.

[HP:993/1058 MN:470/518 MV:437/447]
<68243gold 483cps 22hour>
murder julsaard
They aren't here.

[HP:1015/1058 MN:479/518 MV:447/447]
<68243gold 483cps 23hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
Bjorn lumbers about searching for something.
You scan east.
*** Range 3 (east) ***
A vampire wolf is here.
A fire giant soldier is here in training.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:1015/1058 MN:479/518 MV:447/447]
<68243gold 483cps 23hour>
murder julsaard
They aren't here.

[HP:1015/1058 MN:479/518 MV:447/447]
<68243gold 483cps 23hour>
e
e
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:1015/1058 MN:479/518 MV:446/447]
<68243gold 483cps 23hour>
e
murder julsaard
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:1015/1058 MN:479/518 MV:445/447]
<68243gold 483cps 23hour>
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north west]
     A bit of blood has pooled at your feet.
     You notice a few spots of blood on the ground.
A vampire wolf is here.
A fire giant soldier is here in training.

[HP:1015/1058 MN:479/518 MV:444/447]
<68243gold 483cps 23hour>
Your wrath mauls a vampire wolf.
A vampire wolf disappears in undergrowth momentarily and your blow lands short.
Your wrath misses a vampire wolf.
A vampire wolf has quite a few wounds. 

Erdas: [95][===|===|===|===]
[HP:1015/1058 MN:479/518 MV:444/447]
<68243gold 483cps 23hour>

A vampire wolf has fled!

[HP:1015/1058 MN:479/518 MV:444/447]
<68243gold 483cps 23hour>
murder julsaard
sca
They aren't here.

[HP:1015/1058 MN:479/518 MV:444/447]
<68243gold 483cps 23hour>
You scan all around.
You scan north.
*** Range 2 (north) ***
A vampire wolf is here.
A fire giant soldier is here in training.
You scan east.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:1015/1058 MN:479/518 MV:444/447]
<68243gold 483cps 23hour>
w
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:1015/1058 MN:479/518 MV:443/447]
<68243gold 483cps 23hour>
w
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:1015/1058 MN:479/518 MV:442/447]
<68243gold 483cps 23hour>
n
dir julsaard
Fresh, Green, Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A fire giant soldier is here in training.

[HP:1015/1058 MN:479/518 MV:441/447]
<68243gold 483cps 23hour>
sca
They aren't here.

[HP:1015/1058 MN:479/518 MV:441/447]
<68243gold 483cps 23hour>
You scan all around.
You scan north.
*** Range 1 (north) ***
A wild horse rears up at you.
You scan east.
You scan south.
You scan west.
*** Range 1 (west) ***
Bjorn lumbers about searching for something.
You scan up.
You scan down.

[HP:1015/1058 MN:479/518 MV:441/447]
<68243gold 483cps 23hour>
n
Fresh, Green, Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A wild horse rears up at you.

[HP:1015/1058 MN:479/518 MV:440/447]
<68243gold 483cps 23hour>
sca
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
Julsaard the Sword of Anume is here.
A black wasp flies aimlessly about.
*** Range 2 (east) ***
A fire giant soldier is here in training.
You scan south.
*** Range 1 (south) ***
A fire giant soldier is here in training.
You scan west.
You scan up.
You scan down.

[HP:1015/1058 MN:479/518 MV:440/447]
<68243gold 483cps 23hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Fresh, Green, Grass
<PK>   Julsaard                         Fresh, Green, Grass
<PK>   Brenislav                        A rocky mountain path

[HP:1015/1058 MN:479/518 MV:440/447]
<68243gold 483cps 23hour>
e
dir julsaard
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: east south west]
     You notice a few spots of blood on the ground.
A fire giant soldier is here in training.
A black wasp flies aimlessly about.

[HP:1015/1058 MN:479/518 MV:439/447]
<68243gold 483cps 23hour>
They aren't here.

[HP:1015/1058 MN:479/518 MV:439/447]
<68243gold 483cps 23hour>
sca
You scan all around.
You scan north.
You scan east.
You scan south.
You scan west.
*** Range 1 (west) ***
A wild horse rears up at you.
You scan up.
You scan down.

[HP:1015/1058 MN:479/518 MV:439/447]
<68243gold 483cps 23hour>
s
Fresh, Green, Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
     A dummy humanoid is lying here with arrows in its chest.

[HP:1015/1058 MN:479/518 MV:438/447]
<68243gold 483cps 23hour>
sca
s
You scan all around.
You scan north.
*** Range 1 (north) ***
A fire giant soldier is here in training.
A black wasp flies aimlessly about.
You scan east.
You scan south.
You scan west.
*** Range 1 (west) ***
A fire giant soldier is here in training.
*** Range 2 (west) ***
Bjorn lumbers about searching for something.
You scan up.
You scan down.

[HP:1015/1058 MN:479/518 MV:438/447]
<68243gold 483cps 23hour>
sca
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:1015/1058 MN:479/518 MV:437/447]
<68243gold 483cps 23hour>
You scan all around.
You scan north.
*** Range 2 (north) ***
A fire giant soldier is here in training.
A black wasp flies aimlessly about.
You scan east.
*** Range 1 (east) ***
A fire giant soldier is here in training.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:1015/1058 MN:479/518 MV:437/447]
<68243gold 483cps 23hour>
w
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:1015/1058 MN:479/518 MV:436/447]
<68243gold 483cps 23hour>
w
w
whe
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south]

[HP:1015/1058 MN:479/518 MV:435/447]
<68243gold 483cps 23hour>
Alas, you cannot go that way.

[HP:1015/1058 MN:479/518 MV:435/447]
<68243gold 483cps 23hour>
s
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Fresh, Green Grass
<PK>   Julsaard                         An overlook
<PK>   Brenislav                        A rocky mountain path

[HP:1015/1058 MN:479/518 MV:435/447]
<68243gold 483cps 23hour>
s
The secret
  It seems that no one has been here for a number of years.  The sound of a 
small brook gurgling near by and birds chirping gives a feel of a tropical 
paradise.  To the far north, a grassy area can be seen.

[Exits: north east]

[HP:1015/1058 MN:479/518 MV:434/447]
<68243gold 483cps 23hour>
Alas, you cannot go that way.

[HP:1015/1058 MN:479/518 MV:434/447]
<68243gold 483cps 23hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            The secret
<PK>   Julsaard                         An overlook
<PK>   Brenislav                        A rocky mountain path

[HP:1015/1058 MN:479/518 MV:434/447]
<68243gold 483cps 23hour>
e
The secret
  It seems that no one has been here for a number of years.  The sound of a 
small brook gurgling near by and birds chirping gives a feel of a tropical 
paradise.  To the far north, a grassy area can be seen.

[Exits: south west]

[HP:1015/1058 MN:479/518 MV:433/447]
<68243gold 483cps 23hour>
s
An old path
  Strange vegetation line the path edges.  Dangerously close to the edge of 
the cliff, you do not want to lose your balance for the outcome would be 
fatal.  This path does not seem to have been traveled upon for many years.

[Exits: north east south]

[HP:1015/1058 MN:479/518 MV:432/447]
<68243gold 483cps 23hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            An old path
<PK>   Julsaard                         A lush valley
<PK>   Brenislav                        A rocky mountain path

[HP:1015/1058 MN:479/518 MV:432/447]
<68243gold 483cps 23hour>
e
An old path
  Strange vegetation line the path edges.  Dangerously close to the edge of 
the cliff, you do not want to lose your balance for the outcome would be 
fatal.  This path does not seem to have been traveled upon for many years.

[Exits: east south west]

[HP:1015/1058 MN:479/518 MV:431/447]
<68243gold 483cps 23hour>
e
e
e
An old path
  Strange vegetation line the path edges.  Dangerously close to the edge of 
the cliff, you do not want to lose your balance for the outcome would be 
fatal.  This path does not seem to have been traveled upon for many years.

[Exits: east south west]

[HP:1015/1058 MN:479/518 MV:430/447]
<68243gold 483cps 23hour>
whe
An old path
  Strange vegetation line the path edges.  Dangerously close to the edge of 
the cliff, you do not want to lose your balance for the outcome would be 
fatal.  This path does not seem to have been traveled upon for many years.

[Exits: east south west]
     You notice a few spots of blood on the ground.

[HP:1015/1058 MN:479/518 MV:429/447]
<68243gold 483cps 23hour>
A steep cliff
  The cliff drops off precariously before you.  Loose rubble from the trail 
drops off the edge of the cliff as you walk.  In the distance, you can see 
the faint outline of some rather large huts.  The cliff is too steep to 
climb down.

[Exits: south west]
A watchman is on alert here.

[HP:1015/1058 MN:479/518 MV:428/447]
<68243gold 483cps 23hour>
s
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A steep cliff
<PK>   Julsaard                         A lush valley
<PK>   Brenislav                        A rocky mountain path

[HP:1015/1058 MN:479/518 MV:428/447]
<68243gold 483cps 23hour>
A steep cliff
  The cliff drops off precariously before you.  Loose rubble from the trail 
drops off the edge of the cliff as you walk.  In the distance, you can see 
the faint outline of some rather large huts.  The cliff is too steep to 
climb down.

[Exits: north east south west]

[HP:1015/1058 MN:479/518 MV:427/447]
<68243gold 483cps 23hour>
s
An overlook
  Before you, the valley drops further down in the form of a steep cliff.  
The view here is magnificent with the red sand stone rock out croppings 
catching your attention.

[Exits: north south west]
A pikeman stands steady at his position.

[HP:1015/1058 MN:479/518 MV:426/447]
<68243gold 483cps 23hour>
e
e
Alas, you cannot go that way.

[HP:1015/1058 MN:479/518 MV:426/447]
<68243gold 483cps 23hour>
whe
Alas, you cannot go that way.

[HP:1015/1058 MN:479/518 MV:426/447]
<68243gold 483cps 23hour>
s
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            An overlook
<PK>   Julsaard                         A lush valley
<PK>   Brenislav                        A rocky mountain path

[HP:1015/1058 MN:479/518 MV:426/447]
<68243gold 483cps 23hour>
sca
An overlook
  Before you, the valley drops further down in the form of a steep cliff.  
The view here is magnificent with the red sand stone rock out croppings 
catching your attention.

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:1015/1058 MN:479/518 MV:425/447]
<68243gold 483cps 23hour>
You scan all around.
You scan north.
*** Range 1 (north) ***
A pikeman stands steady at his position.
*** Range 3 (north) ***
A watchman is on alert here.
You scan east.
*** Range 1 (east) ***
Leslo the scout runs to deliver an important message.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:1015/1058 MN:479/518 MV:425/447]
<68243gold 483cps 23hour>
e
An overlook
  Before you, the valley drops further down in the form of a steep cliff.  
The view here is magnificent with the red sand stone rock out croppings 
catching your attention.

[Exits: north south west]
     You notice a few spots of blood on the ground.
Leslo the scout runs to deliver an important message.

[HP:1015/1058 MN:479/518 MV:424/447]
<68243gold 483cps 23hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
A giant footman is here, ready for battle.
You scan east.
You scan south.
*** Range 1 (south) ***
A wild horse rears up at you.
You scan west.
You scan up.
You scan down.

[HP:1015/1058 MN:479/518 MV:424/447]
<68243gold 483cps 23hour>
s
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east]
     You notice a few spots of blood on the ground.
A wild horse rears up at you.

[HP:1015/1058 MN:479/518 MV:423/447]
<68243gold 483cps 23hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
Leslo the scout runs to deliver an important message.
*** Range 2 (north) ***
A giant footman is here, ready for battle.
You scan east.
*** Range 1 (east) ***
A pikeman stands steady at his position.
*** Range 2 (east) ***
(Charmed) A stone golem stands here to do his master's bidding.
Julsaard the Sword of Anume is here.
A wild horse rears up at you.
*** Range 4 (east) ***
A black wasp flies aimlessly about.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:1015/1058 MN:479/518 MV:423/447]
<68243gold 483cps 23hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A lush valley
<PK>   Julsaard                         A lush valley
<PK>   Brenislav                        A rocky mountain path

[HP:1015/1058 MN:479/518 MV:423/447]
<68243gold 483cps 23hour>
e
e
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A pikeman stands steady at his position.

[HP:1015/1058 MN:479/518 MV:422/447]
<68243gold 483cps 23hour>
dir julsaard
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
(Charmed) A stone golem stands here to do his master's bidding.
Julsaard the Sword of Anume is here.
A wild horse rears up at you.

[HP:1015/1058 MN:479/518 MV:421/447]
<68243gold 483cps 23hour>
Julsaard is blinded by the dirt in his eyes!
Your kicked dirt scratches Julsaard.
Your wrath devastates Julsaard!
Julsaard dodges your attack.
Your blood loss scratches Julsaard.
You block Julsaard's attack with your shield.
You dodge Julsaard's attack.
Julsaard has quite a few wounds. 

Erdas: [95][===|===|===|===]
[HP:1015/1058 MN:479/518 MV:421/447]
<68243gold 483cps 23hour>

Julsaard utters the words, 'waouq wuggurz'.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
Julsaard's magic missile hits you.
Julsaard has quite a few wounds. 

Erdas: [93][===|===|===|===]
[HP:988/1058 MN:479/518 MV:421/447]
<68243gold 483cps 23hour>

Your wrath maims Julsaard!
Julsaard blocks your attack with his shield.
You feel a rush of endorphins, numbing your pain.
You parry a stone golem's attack.
A stone golem trips you and you go down!
A stone golem's trip scratches you.
Your blood loss scratches Julsaard.
You block Julsaard's attack with your shield.
You parry Julsaard's attack.
A mask made of spider fangs writhes as a thin cloud of poison shoots forth! 
You feel momentarily ill, but it passes.
Julsaard has quite a few wounds. 

Erdas: [93][===|===|===|===]
[HP:988/1058 MN:480/518 MV:421/447]
<68243gold 483cps 23hour>
shieldbash

Julsaard utters the words, 'noselacri'.
Julsaard has quite a few wounds. 

Erdas: [93][===|===|===|===]
[HP:988/1058 MN:480/518 MV:421/447]
<68243gold 483cps 23hour>

You have lost 5 blades in service of GLADIATOR.
Garrison now at: <0.3>
You feel solid again.
Julsaard rubs the dirt out of his eyes.
Julsaard has quite a few wounds. 

Erdas: [94][===|===|===|===]
[HP:995/1058 MN:484/518 MV:447/447]
<68243gold 478cps 0hour>

Your wrath devastates Julsaard!
You feel a rush of endorphins, numbing your pain.
You parry a stone golem's attack.
Your blood loss scratches Julsaard.
You block Julsaard's attack with your shield.
You block Julsaard's attack and attempt to strike at the brief opening.
Your riposte wounds Julsaard.
Julsaard has quite a few wounds. 

Erdas: [94][===|===|===|===]
[HP:998/1058 MN:487/518 MV:447/447]
<68243gold 478cps 0hour>
You crush Julsaard's wrist!
Your shield bash decimates Julsaard!
Julsaard has quite a few wounds. 

Erdas: [94][===|===|===|===]
[HP:998/1058 MN:472/518 MV:447/447]
<68243gold 478cps 0hour>
dir

Julsaard has fled!
Julsaard flies south.

[HP:998/1058 MN:472/518 MV:447/447]
<68243gold 478cps 0hour>

You parry a stone golem's attack.
A stone golem is in excellent condition. 

Erdas: [94][===|===|===|===]
[HP:998/1058 MN:472/518 MV:447/447]
<68243gold 478cps 0hour>

Julsaard flies in.
A stone golem is in excellent condition. 

Erdas: [94][===|===|===|===]
[HP:998/1058 MN:472/518 MV:447/447]
<68243gold 478cps 0hour>

Julsaard flies north.
A stone golem is in excellent condition. 

Erdas: [94][===|===|===|===]
[HP:998/1058 MN:472/518 MV:447/447]
<68243gold 478cps 0hour>

Your wrath *** OBLITERATES *** a stone golem!
A stone golem has fled!
A stone golem walks north.

[HP:998/1058 MN:472/518 MV:447/447]
<68243gold 478cps 0hour>
But you aren't in combat!

[HP:998/1058 MN:472/518 MV:447/447]
<68243gold 478cps 0hour>
n
Edge of the valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: east south west]
     You notice a few spots of blood on the ground.
(Charmed) A stone golem stands here to do his master's bidding.
A buzzard is here, feeding on a carcass of a rabbit.

[HP:998/1058 MN:472/518 MV:446/447]
<68243gold 478cps 0hour>
dir julsaard
They aren't here.

[HP:998/1058 MN:472/518 MV:446/447]
<68243gold 478cps 0hour>
k gol
A stone golem yells 'Help! I'm being attacked by Erdas!'
Your wrath *** OBLITERATES *** a stone golem!
Your wrath *** OBLITERATES *** a stone golem!
A stone golem has some big nasty wounds and scratches. 

Erdas: [94][===|===|===|===]
[HP:998/1058 MN:472/518 MV:446/447]
<68243gold 478cps 0hour>

Your wrath *** OBLITERATES *** a stone golem!
Your wrath *** DEMOLISHES *** a stone golem!
Your wrath *** OBLITERATES *** a stone golem!
A stone golem is SLAIN!!
You receive 525 experience points.
You hear a stone golem's death cry.
A stone golem's body disintegrates into dust.

[HP:998/1058 MN:472/518 MV:446/447]
<68243gold 478cps 0hour>
sca
whe
stance
stance
You scan all around.
You scan north.
You scan east.
*** Range 3 (east) ***
Julsaard the Sword of Anume is here.
You scan south.
*** Range 1 (south) ***
A wild horse rears up at you.
You scan west.
You scan up.
You scan down.

[HP:998/1058 MN:472/518 MV:446/447]
<68243gold 478cps 0hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Edge of the valley
<PK>   Julsaard                         Edge of the valley
<PK>   Brenislav                        A rocky mountain path

[HP:998/1058 MN:472/518 MV:446/447]
<68243gold 478cps 0hour>
You step out from your combat stance.

[HP:998/1058 MN:472/518 MV:446/447]
<68243gold 478cps 0hour>
You drop into a combat stance.

[HP:998/1058 MN:447/518 MV:446/447]
<68243gold 478cps 0hour>
sca
You scan all around.
You scan north.
You scan east.
*** Range 3 (east) ***
Julsaard the Sword of Anume is here.
You scan south.
*** Range 1 (south) ***
A wild horse rears up at you.
You scan west.
You scan up.
You scan down.

[HP:998/1058 MN:447/518 MV:446/447]
<68243gold 478cps 0hour>
e
e
Edge of the valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: east south west]
     You notice a few spots of blood on the ground.

[HP:998/1058 MN:447/518 MV:445/447]
<68243gold 478cps 0hour>
e
dir julsaard
Edge of the valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: east south west]
     You notice a few spots of blood on the ground.

[HP:998/1058 MN:447/518 MV:444/447]
<68243gold 478cps 0hour>
Edge of the valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  In the distance you can here the bubbling of 
mobing water of some kind.  

[Exits: south west]
     You notice a few spots of blood on the ground.
Julsaard the Sword of Anume is here.
Someone yells 'Erdas!  Now you die!'
Someone fades into existence.
A shadow steps out of the shadows.
You block a shadow's attack and attempt to strike at the brief opening.
Your riposte DISMEMBERS a shadow!
A shadow's crush decimates you!
A shadow's kick mauls you.
A shadow has a few scratches. 

Erdas: [89][===|===|===|==-]
[HP:949/1058 MN:447/518 MV:443/447]
<68243gold 478cps 0hour>
Julsaard is blinded by the dirt in his eyes!
Your kicked dirt scratches Julsaard.
You dodge a shadow's attack.
You parry a shadow's attack.
You block a shadow's attack and attempt to strike at the brief opening.
Your riposte misses a shadow.
A shadow dodges your attack.
A shadow dodges your attack.
You strike a shadow with the edge of your shield.
You make excellent use of a spiked shield and draw blood.
Your shield bash MASSACRES a shadow!
You feel a rush of endorphins, numbing your pain.
You block Julsaard's attack with your shield.
You dodge Julsaard's attack.
A shadow has a few scratches. 

Erdas: [90][===|===|===|==-]
[HP:953/1058 MN:451/518 MV:443/447]
<68243gold 478cps 0hour>

Your blood loss scratches a shadow.
You block a shadow's attack with your shield.
You block a shadow's attack with your shield.
A shadow trips you and you go down!
A shadow's trip scratches you.
A shadow parries your attack.
You parry Julsaard's attack.
You block Julsaard's attack with your shield.
You parry Julsaard's attack.
A shadow has a few scratches. 

Erdas: [89][===|===|===|==-]
[HP:951/1058 MN:451/518 MV:443/447]
<68243gold 478cps 0hour>

Julsaard extends an open palm toward you, and a powerful force hurls at you!
You maneuver your shield in front of you as Julsaard thrusts you, partially deflecting his powerful 
blow!
Julsaard knocks you flying with a powerful thrust!
Julsaard's thrust injures you.
A shadow has a few scratches. 

Erdas: [88][===|===|===|==-]
[HP:936/1058 MN:451/518 MV:443/447]
<68243gold 478cps 0hour>
fl

Your blood loss scratches a shadow.
You parry a shadow's attack.
You parry a shadow's attack.
A shadow dodges your attack.
A shadow dodges your attack.
You feel a rush of endorphins, numbing your pain.
You dodge Julsaard's attack.
You parry Julsaard's attack.
You block Julsaard's attack with your shield.
Julsaard's crush devastates you!
A shadow has a few scratches. 

Erdas: [85][===|===|===|==-]
[HP:907/1058 MN:453/518 MV:443/447]
<68243gold 478cps 0hour>

Your blood loss scratches a shadow.
You block a shadow's attack and attempt to strike at the brief opening.
Your riposte DISMEMBERS a shadow!
You block a shadow's attack and attempt to strike at the brief opening.
Your riposte DISMEMBERS a shadow!
You dodge a shadow's attack.
A shadow dodges your attack.
You feel a rush of endorphins, numbing your pain.
You dodge Julsaard's attack.
You block Julsaard's attack with your shield.
You parry Julsaard's attack.
A shadow has some small wounds and bruises. 

Erdas: [85][===|===|===|==-]
[HP:909/1058 MN:455/518 MV:443/447]
<68243gold 478cps 0hour>

Brenislav rides in.
A shadow has some small wounds and bruises. 

Erdas: [85][===|===|===|==-]
[HP:909/1058 MN:455/518 MV:443/447]
<68243gold 478cps 0hour>

Brenislav scans all around.
A shadow has some small wounds and bruises. 

Erdas: [85][===|===|===|==-]
[HP:909/1058 MN:455/518 MV:443/447]
<68243gold 478cps 0hour>
You retreat west from combat!
Edge of the valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: east south west]
     You notice a few spots of blood on the ground.

[HP:909/1058 MN:455/518 MV:441/447]
<68243gold 478cps 0hour>

Brenislav rides in.

[HP:909/1058 MN:455/518 MV:441/447]
<68243gold 478cps 0hour>
s
e
e
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully. To the south you can see a small stream.

[Exits: north east south west]
     Some stoneberry leaves grow on a bush here.
A black wasp flies aimlessly about.

[HP:909/1058 MN:455/518 MV:439/447]
<68243gold 478cps 0hour>
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  To the south you can see a small stream.

[Exits: north east south west]

[HP:909/1058 MN:455/518 MV:437/447]
<68243gold 478cps 0hour>
e
e
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:909/1058 MN:455/518 MV:435/447]
<68243gold 478cps 0hour>
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:909/1058 MN:455/518 MV:433/447]
<68243gold 478cps 0hour>
e
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: north west]

[HP:909/1058 MN:455/518 MV:431/447]
<68243gold 478cps 0hour>
Alas, you cannot go that way.

[HP:909/1058 MN:455/518 MV:431/447]
<68243gold 478cps 0hour>

Brenislav rides in.

[HP:933/1058 MN:464/518 MV:447/447]
<68243gold 478cps 1hour>
w
w
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:933/1058 MN:464/518 MV:445/447]
<68243gold 478cps 1hour>
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:933/1058 MN:464/518 MV:443/447]
<68243gold 478cps 1hour>
w
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  To the south you can see a small stream.

[Exits: north east south west]

[HP:933/1058 MN:464/518 MV:441/447]
<68243gold 478cps 1hour>
s
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north west]

[HP:933/1058 MN:464/518 MV:439/447]
<68243gold 478cps 1hour>
s
Alas, you cannot go that way.

[HP:933/1058 MN:464/518 MV:439/447]
<68243gold 478cps 1hour>
s
Alas, you cannot go that way.

[HP:933/1058 MN:464/518 MV:439/447]
<68243gold 478cps 1hour>
w
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
A water snake slithers on by.

[HP:933/1058 MN:464/518 MV:436/447]
<68243gold 478cps 1hour>
w
w
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]

[HP:933/1058 MN:464/518 MV:433/447]
<68243gold 478cps 1hour>
a
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:933/1058 MN:464/518 MV:430/447]
<68243gold 478cps 1hour>
w
Affects:
  -  
 snc 
Spell: stance         : modifies hitroll by 5 for 5 hours
                      : modifies damroll by 5 for 5 hours
Spell: magic missile  : modifies savingspell by 3 for 1 hours
Spell: shield         : modifies ac by -20 for 19 hours
Spell: armor          : modifies ac by -20 for 19 hours
Spell: stone skin     : modifies ac by -40 for 37 hours
Spell: warcry         : modifies savingspell by -6 for 17 hours
                      : modifies damroll by 3 for 17 hours
                      : modifies hitroll by 6 for 17 hours
Spell: truesight      : for 8 hours
                      : for 8 hours
Spell: mounted        : for 54 hours

[HP:933/1058 MN:464/518 MV:430/447]
<68243gold 478cps 1hour>
s
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east south west]

[HP:933/1058 MN:464/518 MV:427/447]
<68243gold 478cps 1hour>
w
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north west]

[HP:933/1058 MN:464/518 MV:424/447]
<68243gold 478cps 1hour>
w
w
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]

[HP:933/1058 MN:464/518 MV:421/447]
<68243gold 478cps 1hour>
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]
A giant bombardier is here.
The giant lieutenant is here guarding the borders.

[HP:933/1058 MN:464/518 MV:419/447]
<68243gold 478cps 1hour>
w
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]

[HP:933/1058 MN:464/518 MV:417/447]
<68243gold 478cps 1hour>
whe
a
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]

[HP:933/1058 MN:464/518 MV:415/447]
<68243gold 478cps 1hour>
s
w
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A high grassland
<PK>   Julsaard                         Along a small stream
<PK>   Brenislav                        A rocky mountain path

[HP:933/1058 MN:464/518 MV:415/447]
<68243gold 478cps 1hour>
w
Affects:
  -  
 snc 
Spell: stance         : modifies hitroll by 5 for 5 hours
                      : modifies damroll by 5 for 5 hours
Spell: magic missile  : modifies savingspell by 3 for 1 hours
Spell: shield         : modifies ac by -20 for 19 hours
Spell: armor          : modifies ac by -20 for 19 hours
Spell: stone skin     : modifies ac by -40 for 37 hours
Spell: warcry         : modifies savingspell by -6 for 17 hours
                      : modifies damroll by 3 for 17 hours
                      : modifies hitroll by 6 for 17 hours
Spell: truesight      : for 8 hours
                      : for 8 hours
Spell: mounted        : for 54 hours

[HP:933/1058 MN:464/518 MV:415/447]
<68243gold 478cps 1hour>
w
w
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A pikeman stands steady at his position.

[HP:933/1058 MN:464/518 MV:413/447]
<68243gold 478cps 1hour>
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A vicious warrior is here, brandishing his sword.
A tough looking guard is here.
A vicious warrior is here, brandishing his sword.

[HP:933/1058 MN:464/518 MV:411/447]
<68243gold 478cps 1hour>
w
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A tough looking guard is here.

[HP:933/1058 MN:464/518 MV:409/447]
<68243gold 478cps 1hour>
w
whe
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]

[HP:933/1058 MN:464/518 MV:407/447]
<68243gold 478cps 1hour>
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east south west]

[HP:933/1058 MN:464/518 MV:405/447]
<68243gold 478cps 1hour>
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: east south west]

[HP:933/1058 MN:464/518 MV:403/447]
<68243gold 478cps 1hour>
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: east south west]
A giant mercenary peeks out from behind the bushes.

[HP:933/1058 MN:464/518 MV:401/447]
<68243gold 478cps 1hour>
w
w
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A muddy ground
<PK>   Julsaard                         Along a small stream
<PK>   Brenislav                        A rocky mountain path

[HP:933/1058 MN:464/518 MV:401/447]
<68243gold 478cps 1hour>
The dirt field
  You are in an area that is void of virtually all forms of vegetation.  The 
ground has been trampled on so many times that no plants can live there.  
The field is comprised solely of the bare earth.

[Exits: east south west]
A tough looking guard is here.

[HP:933/1058 MN:464/518 MV:399/447]
<68243gold 478cps 1hour>
w
The dirt field
  You are in an area that is void of virtually all forms of vegetation.  The 
ground has been trampled on so many times that no plants can live there.  
The field is comprised solely of the bare earth.

[Exits: east south west]

[HP:933/1058 MN:464/518 MV:397/447]
<68243gold 478cps 1hour>
w
The dirt field
  You are in an area that is void of virtually all forms of vegetation.  The 
ground has been trampled on so many times that no plants can live there.  
The field is comprised solely of the bare earth.

[Exits: north east south west]
A vicious warrior is here, brandishing his sword.

[HP:933/1058 MN:464/518 MV:395/447]
<68243gold 478cps 1hour>
s
The dirt field
  You are in an area that is void of virtually all forms of vegetation.  The 
ground has been trampled on so many times that no plants can live there.  
The field is comprised solely of the bare earth.

[Exits: east south west]
A vicious warrior is here, brandishing his sword.
A tough looking guard is here.

[HP:933/1058 MN:464/518 MV:393/447]
<68243gold 478cps 1hour>
w
The dirt field
  You are in an area that is void of virtually all forms of vegetation.  The 
ground has been trampled on so many times that no plants can live there.  
The field is comprised solely of the bare earth.

[Exits: north east south west]
A watchman is on alert here.

[HP:933/1058 MN:464/518 MV:391/447]
<68243gold 478cps 1hour>
w
The dirt field
  You are in an area that is void of virtually all forms of vegetation.  The 
ground has been trampled on so many times that no plants can live there.  
The field is comprised solely of the bare earth.

[Exits: north east south]
A pikeman stands steady at his position.

[HP:933/1058 MN:464/518 MV:389/447]
<68243gold 478cps 1hour>
Alas, you cannot go that way.

[HP:933/1058 MN:464/518 MV:389/447]
<68243gold 478cps 1hour>
s
A bloody swamp
  You are on a humid swamp that is has numerous stains of blood upon it.  The 
remains of creatures unrecognizable beyond death are scattered everywhere.  
The stench of such carcasses is horrid.

[Exits: north east south (west)]

[HP:933/1058 MN:464/518 MV:387/447]
<68243gold 478cps 1hour>
w
The door is closed.

[HP:933/1058 MN:464/518 MV:387/447]
<68243gold 478cps 1hour>
a
Affects:
  -  
 snc 
Spell: stance         : modifies hitroll by 5 for 5 hours
                      : modifies damroll by 5 for 5 hours
Spell: magic missile  : modifies savingspell by 3 for 1 hours
Spell: shield         : modifies ac by -20 for 19 hours
Spell: armor          : modifies ac by -20 for 19 hours
Spell: stone skin     : modifies ac by -40 for 37 hours
Spell: warcry         : modifies savingspell by -6 for 17 hours
                      : modifies damroll by 3 for 17 hours
                      : modifies hitroll by 6 for 17 hours
Spell: truesight      : for 8 hours
                      : for 8 hours
Spell: mounted        : for 54 hours

[HP:933/1058 MN:464/518 MV:387/447]
<68243gold 478cps 1hour>
s
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]

[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A lighter area
<PK>   Julsaard                         A lighter area
<PK>   Brenislav                        A rocky mountain path

[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
A tough looking guard is here.
*** Range 2 (north) ***
A giant footman is here, ready for battle.
You scan east.
*** Range 1 (east) ***
A vicious warrior is here, brandishing his sword.
A vicious warrior is here, brandishing his sword.
*** Range 2 (east) ***
A pikeman stands steady at his position.
You scan south.
You scan west.
*** Range 4 (west) ***
A giant mercenary peeks out from behind the bushes.
*** Range 5 (west) ***
A tough looking guard is here.
You scan up.
You scan down.

[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>
dir julsaard
They aren't here.

[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>
dir julsaard
They aren't here.

[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
Julsaard the Sword of Anume is here.
A tough looking guard is here.
*** Range 2 (north) ***
A giant footman is here, ready for battle.
You scan east.
*** Range 1 (east) ***
A vicious warrior is here, brandishing his sword.
A vicious warrior is here, brandishing his sword.
*** Range 2 (east) ***
A pikeman stands steady at his position.
You scan south.
You scan west.
*** Range 4 (west) ***
A giant mercenary peeks out from behind the bushes.
*** Range 5 (west) ***
A tough looking guard is here.
You scan up.
You scan down.

[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>
dir julsaard
dir julsaard
They aren't here.

[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>
a
They aren't here.

[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>
dir julsaard
Affects:
  -  
 snc 
Spell: stance         : modifies hitroll by 5 for 5 hours
                      : modifies damroll by 5 for 5 hours
Spell: magic missile  : modifies savingspell by 3 for 1 hours
Spell: shield         : modifies ac by -20 for 19 hours
Spell: armor          : modifies ac by -20 for 19 hours
Spell: stone skin     : modifies ac by -40 for 37 hours
Spell: warcry         : modifies savingspell by -6 for 17 hours
                      : modifies damroll by 3 for 17 hours
                      : modifies hitroll by 6 for 17 hours
Spell: truesight      : for 8 hours
                      : for 8 hours
Spell: mounted        : for 54 hours

[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>
They aren't here.

[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>
dir julsaard
They aren't here.

[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>
dir julsaard
They aren't here.

[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>
sc

/----------------\/----------------------------------------------\
| Erdas          || Grunt of GLADIATOR                           |
\----------------/\----------------------------------------------/
| Str: 17(17)^2  || Level: 50 Sex: M      Age  : 46(34h)         |
| Int: 17(17)    || Class: warrior        Ethos: chaotic         |
| Wis: 21(21)    || Race : halfling       Align: neutral         |
| Dex: 25(25)^3  || Hp   :  933/1058      Exp  : 21433/592767    |
| Con: 20(20)^5  || Mana :  464/518                              |
\ Lck: [||||||]  \/ Move :  385/447       +Hit: 45   +Dam: 53    /
/----------------/\------------------/\--------------------------\
|     ARMOR      ||      SAVES       || Deity : Tongar           |
| Slash :  -452  || Spell      : -19 || Faith : Combat           |
| Pierce:  -452  || Afflictive : -5  || Weight: 276/305          |
| Blunt :  -423  || Maledictive: -6  || Items : 37/45            |
| Magic :  -391  || Mental     : -5  || Prac  : 14    Train: 0   |
|                || Breath     :  0  || RP    : 27               |
|                ||                  || Gold  : 68K   CP: 478    |
\----------------\/------------------\/--------------------------/
/ Condition: You are in the prime of your health.                \
| 5 more hours must pass before a cabal promotion.               |
| [WARMASTER] forces are aiding your feet and stamina.           |
\----------------------------------------------------------------/

[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>
dir julsaard
They aren't here.

[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>

Julsaard flies in.

[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>
dir julsaard
sca
Julsaard is blinded by the dirt in his eyes!
Your kicked dirt scratches Julsaard.
Julsaard blocks your attack with his shield.
Some poison barbed gauntlets gleam with lethal poison.
Julsaard turns slightly green, but it passes.
You dodge Julsaard's attack.
You block Julsaard's attack with your shield.
You block Julsaard's attack and attempt to strike at the brief opening.
Your riposte wounds Julsaard.
Julsaard has quite a few wounds. 

Erdas: [88][===|===|===|==-]
[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>

Julsaard extends an open palm toward you, and a powerful force hurls at you!
You evade Julsaard's thrust.
Julsaard's thrust misses you.
Julsaard has quite a few wounds. 

Erdas: [88][===|===|===|==-]
[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>

Your wrath devastates Julsaard!
You parry Julsaard's attack.
You block Julsaard's attack with your shield.
You block Julsaard's attack with your shield.
Julsaard has quite a few wounds. 

Erdas: [88][===|===|===|==-]
[HP:933/1058 MN:464/518 MV:385/447]
<68243gold 478cps 1hour>
shieldbash 

Your wrath MUTILATES Julsaard!
Your wrath MUTILATES Julsaard!
Your wrath misses Julsaard.
You feel a rush of endorphins, numbing your pain.
You dodge Julsaard's attack.
You block Julsaard's attack with your shield.
Julsaard has quite a few wounds. 

Erdas: [88][===|===|===|==-]
[HP:936/1058 MN:467/518 MV:385/447]
<68243gold 478cps 1hour>
You scan all around.
You scan north.
*** Range 1 (north) ***
A tough looking guard is here.
*** Range 2 (north) ***
A giant footman is here, ready for battle.
You scan east.
*** Range 1 (east) ***
A vicious warrior is here, brandishing his sword.
A vicious warrior is here, brandishing his sword.
*** Range 2 (east) ***
A pikeman stands steady at his position.
You scan south.
You scan west.
*** Range 4 (west) ***
A giant mercenary peeks out from behind the bushes.
*** Range 5 (west) ***
A tough looking guard is here.
You scan up.
You scan down.
Julsaard has quite a few wounds. 

Erdas: [88][===|===|===|==-]
[HP:936/1058 MN:467/518 MV:385/447]
<68243gold 478cps 1hour>
You slam against Julsaard's shield!
You disarm Julsaard's shield!
Your shield bash devastates Julsaard!
Julsaard has some big nasty wounds and scratches. 

Erdas: [88][===|===|===|==-]
[HP:936/1058 MN:452/518 MV:385/447]
<68243gold 478cps 1hour>
l jul

Garrison now at: <0.4>
Julsaard's hunger hits him.
Julsaard rubs the dirt out of his eyes.
Julsaard manages to cover his wounds and halt the bleeding.
Julsaard's force shield shimmers then fades away.
Julsaard has quite a few wounds. 

Erdas: [89][===|===|===|==-]
[HP:947/1058 MN:456/518 MV:435/447]
<68243gold 478cps 2hour>

Your wrath LACERATES Julsaard!
Julsaard dodges your attack.
You feel a rush of endorphins, numbing your pain.
You parry Julsaard's attack.
You block Julsaard's attack with your shield.
You block Julsaard's attack with your shield.
Julsaard has some big nasty wounds and scratches. 

Erdas: [89][===|===|===|==-]
[HP:950/1058 MN:459/518 MV:435/447]
<68243gold 478cps 2hour>
get all
dir

Julsaard utters the words, 'waouq wuggurz'.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
Julsaard has some big nasty wounds and scratches. 

Erdas: [87][===|===|===|==-]
[HP:929/1058 MN:459/518 MV:435/447]
<68243gold 478cps 2hour>

Julsaard dodges your attack.
You strike Julsaard with the edge of your shield.
You make excellent use of a spiked shield and draw blood.
Your shield bash LACERATES Julsaard!
Julsaard dodges your attack.
You feel a rush of endorphins, numbing your pain.
Your blood loss scratches Julsaard.
You dodge Julsaard's attack.
Julsaard's crush decimates you!
You block Julsaard's attack with your shield.
Julsaard has some big nasty wounds and scratches. 

Erdas: [85][===|===|===|==-]
[HP:906/1058 MN:463/518 MV:435/447]
<68243gold 478cps 2hour>
An air of confidence and swagger resonate from the poised human before
you.  While not overly muscular, his physique is lithe and well toned
from his stern jaw and neckline to his lean arms, torso and legs. His
hair is oiled and seasoned, combed to the right and slightly back with
a defined part on the left. The sides are trimmed neatly, fading into
a stubbled beard line. Stormy deep blue eyes set upon his surroundings
in a show of self confidence.  He has the cunning look of a hunter
observing its prey. Small nostrils flare slowly with each meditative
inhalation and a small gape to his tight lipped mouth suggests a slow
exhale.
 
His armaments have been chosen carefully with a look that suggests a
lavish social status. Copper plates adorn polished metal to form
protective coverings to his neck, chest, elbows and knees.  Beneath
the plate, chain armor protects the abdomen, thighs and arms. Boots,
trimmed to coordinate the copper metal outfit sit planted firmly upon
the ground.
 
Strewn over his back is a black iron shield, also trimmed in copper
but baring the crest of a skull with a malicious expression.  In his
right hand, a halberd performing double duty as a walking stick is
grasped loosely.  The other hand clasps the the strap of a large
satchel that appears made to carry an armory's worth of weapons.
Grommeted slits in the fabric reveal blades of varying length and 
their respective shafts peering out the top.
 
He has unlocked many secrets of the world.
Julsaard has some big nasty wounds and scratches.

Julsaard is using:
<worn on finger>       (Glowing) The Ring of the Sea-Elves
<worn on finger>       a hollowed fingerbone
<worn around neck>     the Cloak of Moving Shadows
<worn around neck>     (Glowing) (Humming) a snarling skull pendant
<worn on head>         (Glowing) a monk's cowl
<worn on ear>          (Magical) (Glowing) earrings of Gasteride
<worn on torso>        (Magical) (Glowing) (Humming) a set of titanium fullplate
<worn on arms>         (Humming) Adeptus's Upper Arms
<worn on hands>        the Titanium Powerfists adorned with a demon tongue
<worn on legs>         (Humming) the Legs of Adeptus
<worn on feet>         boots of the riftkin
<worn about body>      (Magical) (Glowing) (Humming) a Major Globe of Invulnerability
<worn about waist>     (Glowing) (Humming) a magic multi-plated girdle
<worn around wrist>    (Humming) a diamond wristguard
<worn around wrist>    (Humming) a broken terminator
<wielded>              (Magical) (Glowing) (Humming) a Flail of Gasteride
<worn on face>         (Magical) (Glowing) (Humming) a mask made of spider fangs
<floating nearby>      the Eye of Fear
<coiled on shoulder>   (Glowing) a winged earth dragon
You sense following auras:
Spell: shield bash    : modifies shield block by -75 for 0 hours
Spell: shadowstalk    : for 22 hours
Spell: missile shield : for 6 hours
Spell: armor          : modifies ac by -20 for 19 hours
Spell: stone skin     : modifies ac by -40 for 30 hours
Spell: bloodlust      : modifies hitroll by 8 for 11 hours
                      : modifies damroll by 8 for 11 hours
                      : for 11 hours
                      : for 11 hours
Spell: sanctuary      : for 1 hours
Spell: detect invis   : for 46 hours
Spell: dark shroud    : for 15 hours
Spell: fly            : for 23 hours
Julsaard has some big nasty wounds and scratches. 

Erdas: [85][===|===|===|==-]
[HP:906/1058 MN:463/518 MV:435/447]
<68243gold 478cps 2hour>
Julsaard has some big nasty wounds and scratches. 

Erdas: [85][===|===|===|==-]
[HP:906/1058 MN:463/518 MV:435/447]
<68243gold 478cps 2hour>
Julsaard is blinded by the dirt in his eyes!
Your kicked dirt grazes Julsaard.
Julsaard has some big nasty wounds and scratches. 

Erdas: [85][===|===|===|==-]
[HP:906/1058 MN:463/518 MV:435/447]
<68243gold 478cps 2hour>

Julsaard has fled!
Julsaard flies south.

[HP:906/1058 MN:463/518 MV:435/447]
<68243gold 478cps 2hour>
s
whe
A small forest
  The forest floor is very strange in that there is little dead or decaying 
leaves on the ground.  You can see the dirt on the ground clearly enough 
to spot a few ants crawling about.  Several centipede infested trees are 
lying about in front of you.  This is a very calm and serene setting.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:906/1058 MN:463/518 MV:433/447]
<68243gold 478cps 2hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A small forest
<PK>   Julsaard                         A dried up riverbed
<PK>   Brenislav                        A rocky mountain path

[HP:906/1058 MN:463/518 MV:433/447]
<68243gold 478cps 2hour>
e
A small forest
  The forest floor is very strange in that there is little dead or decaying 
leaves on the ground.  You can see the dirt on the ground clearly enough 
to spot a few ants crawling about.  Several centipede infested trees are 
lying about in front of you.  This is a very calm and serene setting.

[Exits: north east west]
     You notice a few spots of blood on the ground.
A tough looking guard is here.

[HP:906/1058 MN:463/518 MV:431/447]
<68243gold 478cps 2hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
A vicious warrior is here, brandishing his sword.
A vicious warrior is here, brandishing his sword.
*** Range 2 (north) ***
A giant mercenary peeks out from behind the bushes.
A tough looking guard is here.
You scan east.
*** Range 1 (east) ***
A small female dances lightly among the trees.
*** Range 2 (east) ***
A vicious warrior is here, brandishing his sword.
*** Range 3 (east) ***
(Invisible) A water sprite is here, splashing about.
You scan south.
You scan west.
*** Range 4 (west) ***
A pikeman stands steady at his position.
Girs'na the lady rager is here.
You scan up.
You scan down.

[HP:906/1058 MN:463/518 MV:431/447]
<68243gold 478cps 2hour>
e
A small forest
  The forest floor is very strange in that there is little dead or decaying 
leaves on the ground.  You can see the dirt on the ground clearly enough 
to spot a few ants crawling about.  Several centipede infested trees are 
lying about in front of you.  This is a very calm and serene setting.

[Exits: north east west]
     You notice a few spots of blood on the ground.
A small female dances lightly among the trees.

[HP:906/1058 MN:463/518 MV:429/447]
<68243gold 478cps 2hour>
e
e
A small forest
  The forest floor is very strange in that there is little dead or decaying 
leaves on the ground.  You can see the dirt on the ground clearly enough 
to spot a few ants crawling about.  Several centipede infested trees are 
lying about in front of you.  This is a very calm and serene setting.

[Exits: north east west]
A vicious warrior is here, brandishing his sword.

[HP:906/1058 MN:463/518 MV:427/447]
<68243gold 478cps 2hour>
whe
e
A small pool 
  The water of this pool is a crystal clear blue.  Many fish swim about here, 
searching for a possible meal.  The path continues around the pool and to 
the north.

[Exits: north west]
(Invisible) A water sprite is here, splashing about.

[HP:906/1058 MN:463/518 MV:425/447]
<68243gold 478cps 2hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A small pool 
<PK>   Julsaard                         Edge of the valley
<PK>   Brenislav                        A rocky mountain path

[HP:906/1058 MN:463/518 MV:425/447]
<68243gold 478cps 2hour>
n
Alas, you cannot go that way.

[HP:906/1058 MN:463/518 MV:425/447]
<68243gold 478cps 2hour>
e
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:906/1058 MN:463/518 MV:422/447]
<68243gold 478cps 2hour>
n
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north west]
     You notice a few spots of blood on the ground.

[HP:906/1058 MN:463/518 MV:419/447]
<68243gold 478cps 2hour>
e
e
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:906/1058 MN:463/518 MV:416/447]
<68243gold 478cps 2hour>
whe
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north west]

[HP:906/1058 MN:463/518 MV:412/447]
<68243gold 478cps 2hour>
Alas, you cannot go that way.

[HP:906/1058 MN:463/518 MV:412/447]
<68243gold 478cps 2hour>
n
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A winding stream
<PK>   Julsaard                         Edge of the valley
<PK>   Brenislav                        A rocky mountain path

[HP:906/1058 MN:463/518 MV:412/447]
<68243gold 478cps 2hour>
e
e
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:906/1058 MN:463/518 MV:409/447]
<68243gold 478cps 2hour>
e
e
e
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
     You notice a few spots of blood on the ground.
A shadow is lurking here waiting for its victim.
A shadow yells 'Erdas!  Now you die!'
You turn a shadow's attack against him.
Your counter DISMEMBERS a shadow!
You block a shadow's attack with your shield.
A shadow's crush decimates you!
You block a shadow's attack with your shield.
A shadow has some small wounds and bruises. 

Erdas: [82][===|===|===|=--]
[HP:878/1058 MN:458/518 MV:406/447]
<68243gold 478cps 2hour>
whe
No way!  You are still fighting!
A shadow has some small wounds and bruises. 

Erdas: [82][===|===|===|=--]
[HP:878/1058 MN:458/518 MV:406/447]
<68243gold 478cps 2hour>
No way!  You are still fighting!
A shadow has some small wounds and bruises. 

Erdas: [82][===|===|===|=--]
[HP:878/1058 MN:458/518 MV:406/447]
<68243gold 478cps 2hour>
No way!  You are still fighting!
You parry a shadow's attack.
You parry a shadow's attack.
You parry a shadow's attack.
A shadow tries to disarm your shield, but fails.
A shadow parries your attack.
A shadow has some small wounds and bruises. 

Erdas: [82][===|===|===|=--]
[HP:878/1058 MN:458/518 MV:406/447]
<68243gold 478cps 2hour>
No way!  You are still fighting!
A shadow has some small wounds and bruises. 

Erdas: [82][===|===|===|=--]
[HP:878/1058 MN:458/518 MV:406/447]
<68243gold 478cps 2hour>
fl n
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Along a small stream
<PK>   Julsaard                         A lush valley
<PK>   Brenislav                        A rocky mountain path
A shadow has some small wounds and bruises. 

Erdas: [82][===|===|===|=--]
[HP:878/1058 MN:458/518 MV:406/447]
<68243gold 478cps 2hour>
You have become better at retreat! [43%]
You flee north from combat!
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
     A bit of blood has pooled at your feet.
A wild horse rears up at you.

[HP:878/1058 MN:458/518 MV:404/447]
<68243gold 478cps 2hour>
whe
sca
e
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A lush valley
<PK>   Julsaard                         A lush valley
<PK>   Brenislav                        A rocky mountain path

[HP:878/1058 MN:458/518 MV:404/447]
<68243gold 478cps 2hour>
You scan all around.
You scan north.
*** Range 1 (north) ***
A buzzard is here, feeding on a carcass of a rabbit.
You scan east.
*** Range 2 (east) ***
Julsaard is resting here.
A black wasp flies aimlessly about.
You scan south.
*** Range 1 (south) ***
A shadow is lurking here waiting for its victim.
You scan west.
*** Range 1 (west) ***
A pikeman stands steady at his position.
*** Range 2 (west) ***
A wild horse rears up at you.
You scan up.
You scan down.

[HP:878/1058 MN:458/518 MV:404/447]
<68243gold 478cps 2hour>
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  Nearby a small stream bubbles merrily.

[Exits: north east south west]

[HP:878/1058 MN:458/518 MV:402/447]
<68243gold 478cps 2hour>
e
murder julsaard
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully. To the south you can see a small stream.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
     Some stoneberry leaves grow on a bush here.
Julsaard the Sword of Anume is here.
A black wasp flies aimlessly about.

[HP:878/1058 MN:458/518 MV:400/447]
<68243gold 478cps 2hour>
Your wrath MUTILATES Julsaard!
Julsaard has some big nasty wounds and scratches. 

Erdas: [82][===|===|===|=--]
[HP:878/1058 MN:458/518 MV:400/447]
<68243gold 478cps 2hour>

Julsaard's hunger injures him.
Julsaard rubs the dirt out of his eyes.
Julsaard has some big nasty wounds and scratches. 

Erdas: [83][===|===|===|=--]
[HP:886/1058 MN:464/518 MV:447/447]
<68243gold 478cps 3hour>

Julsaard has fled!
Julsaard flies west.

[HP:886/1058 MN:464/518 MV:447/447]
<68243gold 478cps 3hour>
dir julsaard
dir julsaard
They aren't here.

[HP:886/1058 MN:464/518 MV:447/447]
<68243gold 478cps 3hour>
They aren't here.

[HP:886/1058 MN:464/518 MV:447/447]
<68243gold 478cps 3hour>
w
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  Nearby a small stream bubbles merrily.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:886/1058 MN:464/518 MV:445/447]
<68243gold 478cps 3hour>
dir julsaard
sca
They aren't here.

[HP:886/1058 MN:464/518 MV:445/447]
<68243gold 478cps 3hour>
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
A black wasp flies aimlessly about.
*** Range 3 (east) ***
Brenislav the Knight of Legion is here, sitting astride a warhorse.
You scan south.
You scan west.
*** Range 1 (west) ***
A shadow is lurking here waiting for its victim.
A wild horse rears up at you.
*** Range 2 (west) ***
A pikeman stands steady at his position.
*** Range 3 (west) ***
A wild horse rears up at you.
You scan up.
You scan down.

[HP:886/1058 MN:464/518 MV:445/447]
<68243gold 478cps 3hour>
w
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
     A bit of blood has pooled at your feet.
A shadow is lurking here waiting for its victim.
A wild horse rears up at you.
A shadow yells 'Erdas!  Now you die!'
You have become better at counter! [95%]
You turn a shadow's attack against him.
Your counter DISMEMBERS a shadow!
A shadow's crush decimates you!
A shadow has some small wounds and bruises. 

Erdas: [81][===|===|===|=--]
[HP:860/1058 MN:459/518 MV:443/447]
<68243gold 478cps 3hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
A buzzard is here, feeding on a carcass of a rabbit.
You scan east.
*** Range 2 (east) ***
Brenislav the Knight of Legion is here, sitting astride a warhorse.
A black wasp flies aimlessly about.
You scan south.
You scan west.
*** Range 1 (west) ***
A pikeman stands steady at his position.
*** Range 2 (west) ***
A wild horse rears up at you.
You scan up.
You scan down.
A shadow has some small wounds and bruises. 

Erdas: [81][===|===|===|=--]
[HP:860/1058 MN:459/518 MV:443/447]
<68243gold 478cps 3hour>
fl s
You retreat south from combat!
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
     You notice a few spots of blood on the ground.
Julsaard the Sword of Anume is here.

[HP:860/1058 MN:459/518 MV:441/447]
<68243gold 478cps 3hour>
whe

Your blood loss scratches Julsaard.

[HP:860/1058 MN:459/518 MV:441/447]
<68243gold 478cps 3hour>
dir julsaard

Julsaard flies north.

[HP:860/1058 MN:459/518 MV:441/447]
<68243gold 478cps 3hour>
murder julsaard
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Along a small stream
<PK>   Julsaard                         A lush valley
<PK>   Brenislav                        A lush valley

[HP:860/1058 MN:459/518 MV:441/447]
<68243gold 478cps 3hour>
They aren't here.

[HP:860/1058 MN:459/518 MV:441/447]
<68243gold 478cps 3hour>
They aren't here.

[HP:860/1058 MN:459/518 MV:441/447]
<68243gold 478cps 3hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
Brenislav the Knight of Legion is here, sitting astride a warhorse.
Julsaard the Sword of Anume is here.
A shadow is lurking here waiting for its victim.
A wild horse rears up at you.
*** Range 2 (north) ***
A buzzard is here, feeding on a carcass of a rabbit.
You scan east.
*** Range 2 (east) ***
A water snake slithers on by.
You scan south.
You scan west.
You scan up.
You scan down.
A shadow yells 'Erdas!  Now you die!'
You turn a shadow's attack against him.
Your counter DISMEMBERS a shadow!
You parry a shadow's attack.
A shadow has some small wounds and bruises. 

Erdas: [81][===|===|===|=--]
[HP:860/1058 MN:454/518 MV:441/447]
<68243gold 478cps 3hour>

You dodge a shadow's attack.
You dodge a shadow's attack.
You block a shadow's attack and attempt to strike at the brief opening.
Your riposte MASSACRES a shadow!
A shadow utters the words, 'silence'.
A shadow dodges your attack.
A shadow dodges your attack.
Your wrath MANGLES a shadow!
You feel a rush of endorphins, numbing your pain.
A shadow has quite a few wounds. 

Erdas: [81][===|===|===|=--]
[HP:864/1058 MN:458/518 MV:441/447]
<68243gold 478cps 3hour>
fl n
You have become better at retreat! [44%]
You flee north from combat!
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
     A bit of blood has pooled at your feet.
Brenislav the Knight of Legion is here, sitting astride a warhorse.
A wild horse rears up at you.
Brenislav rides west.

[HP:864/1058 MN:458/518 MV:439/447]
<68243gold 478cps 3hour>
dir julsaard

Brenislav rides in.

[HP:864/1058 MN:458/518 MV:439/447]
<68243gold 478cps 3hour>
sca
They aren't here.
Brenislav rides east.

[HP:864/1058 MN:458/518 MV:439/447]
<68243gold 478cps 3hour>
You scan all around.
You scan north.
*** Range 1 (north) ***
A buzzard is here, feeding on a carcass of a rabbit.
You scan east.
*** Range 1 (east) ***
Brenislav the Knight of Legion is here, sitting astride a warhorse.
*** Range 2 (east) ***
A black wasp flies aimlessly about.
You scan south.
*** Range 1 (south) ***
A shadow is lurking here waiting for its victim.
You scan west.
*** Range 1 (west) ***
A pikeman stands steady at his position.
*** Range 2 (west) ***
A wild horse rears up at you.
You scan up.
You scan down.

[HP:864/1058 MN:458/518 MV:439/447]
<68243gold 478cps 3hour>
dir julsaard
They aren't here.
Brenislav rides in.

[HP:864/1058 MN:458/518 MV:439/447]
<68243gold 478cps 3hour>

Brenislav rides west.

[HP:864/1058 MN:458/518 MV:439/447]
<68243gold 478cps 3hour>

Brenislav rides in.

[HP:864/1058 MN:458/518 MV:439/447]
<68243gold 478cps 3hour>
dir julsaard
They aren't here.

[HP:864/1058 MN:458/518 MV:439/447]
<68243gold 478cps 3hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
A buzzard is here, feeding on a carcass of a rabbit.
You scan east.
*** Range 2 (east) ***
A black wasp flies aimlessly about.
You scan south.
*** Range 1 (south) ***
A shadow is lurking here waiting for its victim.
You scan west.
*** Range 1 (west) ***
A pikeman stands steady at his position.
*** Range 2 (west) ***
A wild horse rears up at you.
You scan up.
You scan down.

[HP:864/1058 MN:458/518 MV:439/447]
<68243gold 478cps 3hour>

Brenislav looks at you.

[HP:864/1058 MN:458/518 MV:439/447]
<68243gold 478cps 3hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A lush valley
<PK>   Julsaard                         Along a small stream
<PK>   Brenislav                        A lush valley

[HP:864/1058 MN:458/518 MV:439/447]
<68243gold 478cps 3hour>

Brenislav rides east.

[HP:864/1058 MN:458/518 MV:439/447]
<68243gold 478cps 3hour>
w
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A pikeman stands steady at his position.

[HP:864/1058 MN:458/518 MV:437/447]
<68243gold 478cps 3hour>
sca
You scan all around.
You scan north.
*** Range 2 (north) ***
A watchman is on alert here.
You scan east.
*** Range 1 (east) ***
A wild horse rears up at you.
*** Range 3 (east) ***
Brenislav the Knight of Legion is here, sitting astride a warhorse.
A black wasp flies aimlessly about.
You scan south.
*** Range 1 (south) ***
Julsaard the Sword of Anume is here.
You scan west.
*** Range 1 (west) ***
A wild horse rears up at you.
You scan up.
You scan down.

[HP:864/1058 MN:458/518 MV:437/447]
<68243gold 478cps 3hour>
w
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east]
A wild horse rears up at you.

[HP:864/1058 MN:458/518 MV:435/447]
<68243gold 478cps 3hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
Leslo the scout runs to deliver an important message.
*** Range 2 (north) ***
A giant footman is here, ready for battle.
You scan east.
*** Range 1 (east) ***
A pikeman stands steady at his position.
*** Range 2 (east) ***
A wild horse rears up at you.
*** Range 4 (east) ***
A black wasp flies aimlessly about.
*** Range 5 (east) ***
Brenislav the Knight of Legion is here, sitting astride a warhorse.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:864/1058 MN:458/518 MV:435/447]
<68243gold 478cps 3hour>
e
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A pikeman stands steady at his position.

[HP:864/1058 MN:458/518 MV:433/447]
<68243gold 478cps 3hour>
s
dir julsaard
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:864/1058 MN:458/518 MV:431/447]
<68243gold 478cps 3hour>
murder julsaard
They aren't here.

[HP:864/1058 MN:458/518 MV:431/447]
<68243gold 478cps 3hour>
They aren't here.

[HP:864/1058 MN:458/518 MV:431/447]
<68243gold 478cps 3hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
A pikeman stands steady at his position.
*** Range 3 (north) ***
A watchman is on alert here.
You scan east.
*** Range 1 (east) ***
A shadow is lurking here waiting for its victim.
*** Range 3 (east) ***
A water snake slithers on by.
You scan south.
You scan west.
*** Range 6 (west) ***
A giant footman is here, ready for battle.
You scan up.
You scan down.

[HP:864/1058 MN:458/518 MV:431/447]
<68243gold 478cps 3hour>
w

A shadow yells 'Erdas!  Now you die!'
You turn a shadow's attack against him.
Your counter DISMEMBERS a shadow!
You block a shadow's attack and attempt to strike at the brief opening.
Your riposte MASSACRES a shadow!
You block a shadow's attack with your shield.
A shadow has quite a few wounds. 

Erdas: [81][===|===|===|=--]
[HP:864/1058 MN:453/518 MV:431/447]
<68243gold 478cps 3hour>
sca
No way!  You are still fighting!
A shadow has quite a few wounds. 

Erdas: [81][===|===|===|=--]
[HP:864/1058 MN:453/518 MV:431/447]
<68243gold 478cps 3hour>
You scan all around.
You scan north.
*** Range 1 (north) ***
A pikeman stands steady at his position.
*** Range 3 (north) ***
A watchman is on alert here.
You scan east.
*** Range 3 (east) ***
A water snake slithers on by.
You scan south.
You scan west.
*** Range 6 (west) ***
A giant footman is here, ready for battle.
You scan up.
You scan down.
A shadow has quite a few wounds. 

Erdas: [81][===|===|===|=--]
[HP:864/1058 MN:453/518 MV:431/447]
<68243gold 478cps 3hour>
a
Affects:
  -  
 snc 
Spell: magic missile  : modifies savingspell by 7 for 3 hours
Spell: stance         : modifies hitroll by 5 for 3 hours
                      : modifies damroll by 5 for 3 hours
Spell: shield         : modifies ac by -20 for 17 hours
Spell: armor          : modifies ac by -20 for 17 hours
Spell: stone skin     : modifies ac by -40 for 35 hours
Spell: warcry         : modifies savingspell by -6 for 15 hours
                      : modifies damroll by 3 for 15 hours
                      : modifies hitroll by 6 for 15 hours
Spell: truesight      : for 6 hours
                      : for 6 hours
Spell: mounted        : for 52 hours
A shadow has quite a few wounds. 

Erdas: [81][===|===|===|=--]
[HP:864/1058 MN:453/518 MV:431/447]
<68243gold 478cps 3hour>

You parry a shadow's attack.
You parry a shadow's attack.
A shadow's crush mauls you.
A shadow utters the words, 'blasphemy'.
You remain true to your faith.
A shadow dodges your attack.
Your wrath MANGLES a shadow!
Your wrath MANGLES a shadow!
You feel a rush of endorphins, numbing your pain.
A shadow has some big nasty wounds and scratches. 

Erdas: [79][===|===|===|=--]
[HP:846/1058 MN:458/518 MV:431/447]
<68243gold 478cps 3hour>

[#1056]Warlords    : Defeated by Crusaders[#263 ].
A shadow has some big nasty wounds and scratches. 

Erdas: [79][===|===|===|=--]
[HP:846/1058 MN:458/518 MV:431/447]
<68243gold 478cps 3hour>
fl n
You retreat north from combat!
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A pikeman stands steady at his position.

[HP:846/1058 MN:458/518 MV:429/447]
<68243gold 478cps 3hour>
s
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A shadow is lurking here waiting for its victim.
A shadow yells 'Erdas!  Now you die!'
You block a shadow's attack and attempt to strike at the brief opening.
Your riposte DISMEMBERS a shadow!
You block a shadow's attack and attempt to strike at the brief opening.
Your riposte DISMEMBERS a shadow!
You block a shadow's attack with your shield.
A shadow's kick devastates you!
A shadow has some big nasty wounds and scratches. 

Erdas: [77][===|===|===|=--]
[HP:816/1058 MN:458/518 MV:427/447]
<68243gold 478cps 3hour>

A shadow's crush decimates you!
You block a shadow's attack with your shield.
A shadow tries to disarm your shield, but fails.
A shadow parries your attack.
A shadow dodges your attack.
A shadow dodges your attack.
A shadow has some big nasty wounds and scratches. 

Erdas: [74][===|===|===|---]
[HP:790/1058 MN:458/518 MV:427/447]
<68243gold 478cps 3hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Along a small stream
<PK>   Julsaard                         A lush valley
<PK>   Brenislav                        A lush valley
A shadow has some big nasty wounds and scratches. 

Erdas: [74][===|===|===|---]
[HP:790/1058 MN:458/518 MV:427/447]
<68243gold 478cps 3hour>

You parry a shadow's attack.
A shadow's crush devastates you!
A shadow's crush decimates you!
A shadow utters the words, 'blindness'.
A shadow dodges your attack.
You strike a shadow with the edge of your shield.
You make excellent use of a spiked shield and draw blood.
Your shield bash MASSACRES a shadow!
You feel a rush of endorphins, numbing your pain.
A shadow has some big nasty wounds and scratches. 

Erdas: [69][===|===|===|---]
[HP:739/1058 MN:462/518 MV:427/447]
<68243gold 478cps 3hour>
sca n
You scan north.
*** Range 1 (north) ***
A pikeman stands steady at his position.
*** Range 3 (north) ***
A watchman is on alert here.
A shadow has some big nasty wounds and scratches. 

Erdas: [69][===|===|===|---]
[HP:739/1058 MN:462/518 MV:427/447]
<68243gold 478cps 3hour>

Your blood loss scratches a shadow.
You dodge a shadow's attack.
You block a shadow's attack with your shield.
A shadow parries your attack.
Your wrath MANGLES a shadow!
You strike a shadow with the edge of your shield.
Your shield bash MASSACRES a shadow!
You feel a rush of endorphins, numbing your pain.
A shadow looks pretty hurt. 

Erdas: [70][===|===|===|---]
[HP:741/1058 MN:464/518 MV:427/447]
<68243gold 478cps 3hour>
fl n
You have become better at retreat! [45%]
You retreat north from combat!
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
Brenislav the Knight of Legion is here, sitting astride a warhorse.
A pikeman stands steady at his position.

[HP:741/1058 MN:464/518 MV:425/447]
<68243gold 478cps 3hour>
sca

Julsaard flies in.
Brenislav rides west.

[HP:741/1058 MN:464/518 MV:425/447]
<68243gold 478cps 3hour>

Julsaard flies east.

[HP:741/1058 MN:464/518 MV:425/447]
<68243gold 478cps 3hour>
dir julsaard
You scan all around.
You scan north.
*** Range 2 (north) ***
A watchman is on alert here.
You scan east.
*** Range 1 (east) ***
Julsaard the Sword of Anume is here.
A wild horse rears up at you.
*** Range 3 (east) ***
A black wasp flies aimlessly about.
You scan south.
*** Range 1 (south) ***
A shadow is lurking here waiting for its victim.
You scan west.
*** Range 1 (west) ***
Brenislav the Knight of Legion is here, sitting astride a warhorse.
A wild horse rears up at you.
You scan up.
You scan down.

[HP:741/1058 MN:464/518 MV:425/447]
<68243gold 478cps 3hour>
They aren't here.
Brenislav rides in.

[HP:741/1058 MN:464/518 MV:425/447]
<68243gold 478cps 3hour>
dir julsaard
They aren't here.

[HP:741/1058 MN:464/518 MV:425/447]
<68243gold 478cps 3hour>
dir julsaard
w
They aren't here.

[HP:741/1058 MN:464/518 MV:425/447]
<68243gold 478cps 3hour>
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east]
     You notice a few spots of blood on the ground.
A wild horse rears up at you.
The night is about to end.

[HP:755/1058 MN:471/518 MV:447/447]
<68243gold 478cps 4hour>
dir julsaard
They aren't here.

[HP:755/1058 MN:471/518 MV:447/447]
<68243gold 478cps 4hour>
w
w
Alas, you cannot go that way.

[HP:755/1058 MN:471/518 MV:447/447]
<68243gold 478cps 4hour>
Alas, you cannot go that way.

[HP:755/1058 MN:471/518 MV:447/447]
<68243gold 478cps 4hour>
n
An overlook
  Before you, the valley drops further down in the form of a steep cliff.  
The view here is magnificent with the red sand stone rock out croppings 
catching your attention.

[Exits: north south west]
     You notice a few spots of blood on the ground.
Leslo the scout runs to deliver an important message.

[HP:755/1058 MN:471/518 MV:444/447]
<68243gold 478cps 4hour>
w
An overlook
  Before you, the valley drops further down in the form of a steep cliff.  
The view here is magnificent with the red sand stone rock out croppings 
catching your attention.

[Exits: north east west]

[HP:755/1058 MN:471/518 MV:441/447]
<68243gold 478cps 4hour>
n
An overlook
  Before you, the valley drops further down in the form of a steep cliff.  
The view here is magnificent with the red sand stone rock out croppings 
catching your attention.

[Exits: north south west]
A pikeman stands steady at his position.

[HP:755/1058 MN:471/518 MV:438/447]
<68243gold 478cps 4hour>
w
An overlook
  Before you, the valley drops further down in the form of a steep cliff.  
The view here is magnificent with the red sand stone rock out croppings 
catching your attention.

[Exits: north east south]

[HP:755/1058 MN:471/518 MV:435/447]
<68243gold 478cps 4hour>
n
An overlook
  Before you, the valley drops further down in the form of a steep cliff.  
The view here is magnificent with the red sand stone rock out croppings 
catching your attention.

[Exits: north east south west]
     A mineral vein has broken the surface.
     A pristine bar of pure silver is here.

[HP:755/1058 MN:471/518 MV:432/447]
<68243gold 478cps 4hour>
w
Among the thickets
  The underbrush here is so thick that it is nearly impenetrable.  Along the 
edges of the vegetation are a series of red berries which are smeared upon 
any passerbyes.  Movement is extremely encumbered here.

[Exits: north east west]

[HP:755/1058 MN:471/518 MV:429/447]
<68243gold 478cps 4hour>
a
Affects:
  -  
 snc 
Spell: magic missile  : modifies savingspell by 7 for 2 hours
Spell: stance         : modifies hitroll by 5 for 2 hours
                      : modifies damroll by 5 for 2 hours
Spell: shield         : modifies ac by -20 for 16 hours
Spell: armor          : modifies ac by -20 for 16 hours
Spell: stone skin     : modifies ac by -40 for 34 hours
Spell: warcry         : modifies savingspell by -6 for 14 hours
                      : modifies damroll by 3 for 14 hours
                      : modifies hitroll by 6 for 14 hours
Spell: truesight      : for 5 hours
                      : for 5 hours
Spell: mounted        : for 51 hours

[HP:755/1058 MN:471/518 MV:429/447]
<68243gold 478cps 4hour>
w
Among the thickets
  The underbrush here is so thick that it is nearly impenetrable.  Along the 
edges of the vegetation are a series of red berries which are smeared upon 
any passerbyes.  Movement is extremely encumbered here.

[Exits: north east west]

[HP:755/1058 MN:471/518 MV:427/447]
<68243gold 478cps 4hour>
w
whe
A wall of vegetation
  The underbrush here is so thick that it is nearly impenetrable.  Along the 
edges of the vegetation are a series of red berries which are smeared upon 
any passerbyes.  Movement is extremely encumbered here.

[Exits: north east]

[HP:755/1058 MN:471/518 MV:425/447]
<68243gold 478cps 4hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A wall of vegetation
<PK>   Julsaard                         Along a small stream
<PK>   Brenislav                        Edge of the valley

[HP:755/1058 MN:471/518 MV:425/447]
<68243gold 478cps 4hour>
n
An old path
  Strange vegetation line the path edges.  Dangerously close to the edge of 
the cliff, you do not want to lose your balance for the outcome would be 
fatal.  This path does not seem to have been traveled upon for many years.

[Exits: north east south]

[HP:755/1058 MN:471/518 MV:423/447]
<68243gold 478cps 4hour>
w
w
Alas, you cannot go that way.

[HP:755/1058 MN:471/518 MV:423/447]
<68243gold 478cps 4hour>
whe
Alas, you cannot go that way.

[HP:755/1058 MN:471/518 MV:423/447]
<68243gold 478cps 4hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            An old path
<PK>   Julsaard                         Along a small stream
<PK>   Brenislav                        Edge of the valley

[HP:755/1058 MN:471/518 MV:423/447]
<68243gold 478cps 4hour>
n
The secret
  It seems that no one has been here for a number of years.  The sound of a 
small brook gurgling near by and birds chirping gives a feel of a tropical 
paradise.  To the far north, a grassy area can be seen.

[Exits: south west]

[HP:755/1058 MN:471/518 MV:421/447]
<68243gold 478cps 4hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            The secret
<PK>   Julsaard                         Along a small stream
<PK>   Brenislav                        Edge of the valley

[HP:755/1058 MN:471/518 MV:421/447]
<68243gold 478cps 4hour>
w
The secret
  It seems that no one has been here for a number of years.  The sound of a 
small brook gurgling near by and birds chirping gives a feel of a tropical 
paradise.  To the far north, a grassy area can be seen.

[Exits: north east]

[HP:755/1058 MN:471/518 MV:419/447]
<68243gold 478cps 4hour>
w
w
Alas, you cannot go that way.

[HP:755/1058 MN:471/518 MV:419/447]
<68243gold 478cps 4hour>
whe
Alas, you cannot go that way.

[HP:755/1058 MN:471/518 MV:419/447]
<68243gold 478cps 4hour>
n
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            The secret
<PK>   Julsaard                         Along a small stream
<PK>   Brenislav                        Along a small stream

[HP:755/1058 MN:471/518 MV:419/447]
<68243gold 478cps 4hour>
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south]

[HP:755/1058 MN:471/518 MV:417/447]
<68243gold 478cps 4hour>
w
Alas, you cannot go that way.

[HP:755/1058 MN:471/518 MV:417/447]
<68243gold 478cps 4hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Fresh, Green Grass
<PK>   Julsaard                         Along a small stream
<PK>   Brenislav                        Along a small stream

[HP:755/1058 MN:471/518 MV:417/447]
<68243gold 478cps 4hour>
n
n
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south]
Bjorn lumbers about searching for something.

[HP:755/1058 MN:471/518 MV:415/447]
<68243gold 478cps 4hour>
n
n
Fresh, Green, Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south]

[HP:755/1058 MN:471/518 MV:413/447]
<68243gold 478cps 4hour>
whe
sl
dism;sleep
An overgrown path
  You are on a faint dirt path, which has been almost completely wiped out 
with time.  Numerous types of vegetation grows upon and around the walking 
area.  A faint fragrance from flowers nearby catches your attention.

[Exits: north east south]
     A small circular stone well is set into the ground here.

[HP:755/1058 MN:471/518 MV:411/447]
<68243gold 478cps 4hour>
An overgrown path
  You are on a faint dirt path, which has been almost completely wiped out 
with time.  Numerous types of vegetation grows upon and around the walking 
area.  A faint fragrance from flowers nearby catches your attention.

[Exits: south west]
     A pile of goblin corpses has been dumped here.

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            An overgrown path
<PK>   Julsaard                         A winding stream
<PK>   Brenislav                        Along a small stream

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
You are not mounted on anything.

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
You step out from your combat stance.
You go to sleep.

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
a
Affects:
  -  
 snc 
Spell: magic missile  : modifies savingspell by 7 for 2 hours
Spell: shield         : modifies ac by -20 for 16 hours
Spell: armor          : modifies ac by -20 for 16 hours
Spell: stone skin     : modifies ac by -40 for 34 hours
Spell: warcry         : modifies savingspell by -6 for 14 hours
                      : modifies damroll by 3 for 14 hours
                      : modifies hitroll by 6 for 14 hours
Spell: truesight      : for 5 hours
                      : for 5 hours
Spell: mounted        : for 51 hours

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
a
Affects:
  -  
 snc 
Spell: magic missile  : modifies savingspell by 7 for 2 hours
Spell: shield         : modifies ac by -20 for 16 hours
Spell: armor          : modifies ac by -20 for 16 hours
Spell: stone skin     : modifies ac by -40 for 34 hours
Spell: warcry         : modifies savingspell by -6 for 14 hours
                      : modifies damroll by 3 for 14 hours
                      : modifies hitroll by 6 for 14 hours
Spell: truesight      : for 5 hours
                      : for 5 hours
Spell: mounted        : for 51 hours

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
st
You wake and stand up.

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            An overgrown path
<PK>   Julsaard                         A high grassland
<PK>   Brenislav                        Along a small stream

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
sl
dism;sleep
You are not mounted on anything.

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
You go to sleep.

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
st
You wake and stand up.

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            An overgrown path
<PK>   Julsaard                         A high grassland
<PK>   Brenislav                        A beaten trail

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
sl
dism;sleep
You are not mounted on anything.

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
You go to sleep.

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
a
Affects:
  -  
 snc 
Spell: magic missile  : modifies savingspell by 7 for 2 hours
Spell: shield         : modifies ac by -20 for 16 hours
Spell: armor          : modifies ac by -20 for 16 hours
Spell: stone skin     : modifies ac by -40 for 34 hours
Spell: warcry         : modifies savingspell by -6 for 14 hours
                      : modifies damroll by 3 for 14 hours
                      : modifies hitroll by 6 for 14 hours
Spell: truesight      : for 5 hours
                      : for 5 hours
Spell: mounted        : for 51 hours

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
st
You wake and stand up.

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            An overgrown path
<PK>   Julsaard                         A small pool 
<PK>   Brenislav                        A rocky mountain path

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
sl
dism;sleep
You are not mounted on anything.

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
You go to sleep.

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
st
You wake and stand up.

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
whe
sl
dism;sleep
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            An overgrown path
<PK>   Julsaard                         In the darkness
<PK>   Brenislav                        A crested butte

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
You are not mounted on anything.

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>
You go to sleep.

[HP:755/1058 MN:471/518 MV:409/447]
<68243gold 478cps 4hour>

[HP:837/1058 MN:506/518 MV:447/447]
<68243gold 479cps 5hour>
st
You wake and stand up.

[HP:837/1058 MN:506/518 MV:447/447]
<68243gold 479cps 5hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            An overgrown path
<PK>   Julsaard                         In the darkness
<PK>   Brenislav                        A crested butte

[HP:837/1058 MN:506/518 MV:447/447]
<68243gold 479cps 5hour>
stance
You drop into a combat stance.

[HP:837/1058 MN:481/518 MV:447/447]
<68243gold 479cps 5hour>
s
s

Relle tells you 'You fight Vampire?'

[HP:837/1058 MN:481/518 MV:447/447]
<68243gold 479cps 5hour>
An overgrown path
  You are on a faint dirt path, which has been almost completely wiped out 
with time.  Numerous types of vegetation grows upon and around the walking 
area.  A faint fragrance from flowers nearby catches your attention.

[Exits: north east south]
     A small circular stone well is set into the ground here.

[HP:837/1058 MN:481/518 MV:445/447]
<68243gold 479cps 5hour>
Fresh, Green, Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south]

[HP:837/1058 MN:481/518 MV:443/447]
<68243gold 479cps 5hour>
s
s
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south]
Bjorn lumbers about searching for something.

[HP:837/1058 MN:481/518 MV:441/447]
<68243gold 479cps 5hour>
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south]

[HP:837/1058 MN:481/518 MV:439/447]
<68243gold 479cps 5hour>
reply Yes.
You tell Relle 'Yes.'

[HP:837/1058 MN:481/518 MV:439/447]
<68243gold 479cps 5hour>
s
The secret
  It seems that no one has been here for a number of years.  The sound of a 
small brook gurgling near by and birds chirping gives a feel of a tropical 
paradise.  To the far north, a grassy area can be seen.

[Exits: north east]

[HP:837/1058 MN:481/518 MV:437/447]
<68243gold 479cps 5hour>
e
The secret
  It seems that no one has been here for a number of years.  The sound of a 
small brook gurgling near by and birds chirping gives a feel of a tropical 
paradise.  To the far north, a grassy area can be seen.

[Exits: south west]

[HP:837/1058 MN:481/518 MV:435/447]
<68243gold 479cps 5hour>
s
sca
An old path
  Strange vegetation line the path edges.  Dangerously close to the edge of 
the cliff, you do not want to lose your balance for the outcome would be 
fatal.  This path does not seem to have been traveled upon for many years.

[Exits: north east south]

[HP:837/1058 MN:481/518 MV:433/447]
<68243gold 479cps 5hour>
whe
You scan all around.
You scan north.
You scan east.
*** Range 4 (east) ***
A watchman is on alert here.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:837/1058 MN:481/518 MV:433/447]
<68243gold 479cps 5hour>
e
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            An old path
<PK>   Julsaard                         In the darkness
<PK>   Brenislav                        A crested butte

[HP:837/1058 MN:481/518 MV:433/447]
<68243gold 479cps 5hour>
An old path
  Strange vegetation line the path edges.  Dangerously close to the edge of 
the cliff, you do not want to lose your balance for the outcome would be 
fatal.  This path does not seem to have been traveled upon for many years.

[Exits: east south west]

[HP:837/1058 MN:481/518 MV:431/447]
<68243gold 479cps 5hour>
e
e
An old path
  Strange vegetation line the path edges.  Dangerously close to the edge of 
the cliff, you do not want to lose your balance for the outcome would be 
fatal.  This path does not seem to have been traveled upon for many years.

[Exits: east south west]

[HP:837/1058 MN:481/518 MV:429/447]
<68243gold 479cps 5hour>
e

Relle tells you 'Figured...'

[HP:837/1058 MN:481/518 MV:429/447]
<68243gold 479cps 5hour>
An old path
  Strange vegetation line the path edges.  Dangerously close to the edge of 
the cliff, you do not want to lose your balance for the outcome would be 
fatal.  This path does not seem to have been traveled upon for many years.

[Exits: east south west]

[HP:837/1058 MN:481/518 MV:427/447]
<68243gold 479cps 5hour>
A steep cliff
  The cliff drops off precariously before you.  Loose rubble from the trail 
drops off the edge of the cliff as you walk.  In the distance, you can see 
the faint outline of some rather large huts.  The cliff is too steep to 
climb down.

[Exits: south west]
A watchman is on alert here.

[HP:837/1058 MN:481/518 MV:424/447]
<68243gold 479cps 5hour>
e
Alas, you cannot go that way.

[HP:837/1058 MN:481/518 MV:424/447]
<68243gold 479cps 5hour>
s
A steep cliff
  The cliff drops off precariously before you.  Loose rubble from the trail 
drops off the edge of the cliff as you walk.  In the distance, you can see 
the faint outline of some rather large huts.  The cliff is too steep to 
climb down.

[Exits: north east south west]

[HP:837/1058 MN:481/518 MV:421/447]
<68243gold 479cps 5hour>
e
A steep cliff
  The cliff drops off precariously before you.  Loose rubble from the trail 
drops off the edge of the cliff as you walk.  In the distance, you can see 
the faint outline of some rather large huts.  The cliff is too steep to 
climb down.

[Exits: south west]
     You notice a few spots of blood on the ground.
A shadow is lurking here waiting for its victim.
Your blood loss scratches a shadow.
A shadow yells 'Erdas!  Now you die!'
You dodge a shadow's attack.
You block a shadow's attack with your shield.
You dodge a shadow's attack.
A shadow tries to disarm your shield, but fails.
A shadow looks pretty hurt. 

Erdas: [79][===|===|===|=--]
[HP:837/1058 MN:481/518 MV:418/447]
<68243gold 479cps 5hour>
s
No way!  You are still fighting!
A shadow looks pretty hurt. 

Erdas: [79][===|===|===|=--]
[HP:837/1058 MN:481/518 MV:418/447]
<68243gold 479cps 5hour>
dir
A shadow is blinded by the dirt in his eyes!
Your kicked dirt scratches a shadow.
A shadow looks pretty hurt. 

Erdas: [79][===|===|===|=--]
[HP:837/1058 MN:481/518 MV:418/447]
<68243gold 479cps 5hour>

Your blood loss scratches a shadow.
You parry a shadow's attack.
You dodge a shadow's attack.
You parry a shadow's attack.
A shadow utters the words, 'blasphemy'.
You remain true to your faith.
Your wrath *** DEMOLISHES *** a shadow!
You feel a rush of endorphins, numbing your pain.
A shadow is in awful condition. 

Erdas: [79][===|===|===|=--]
[HP:841/1058 MN:485/518 MV:418/447]
<68243gold 479cps 5hour>

Your blood loss scratches a shadow.
You block a shadow's attack with your shield.
You block a shadow's attack with your shield.
You block a shadow's attack with your shield.
A shadow utters the words, 'blindness'.
A shadow dodges your attack.
You feel a rush of endorphins, numbing your pain.
A shadow is in awful condition. 

Erdas: [79][===|===|===|=--]
[HP:844/1058 MN:488/518 MV:418/447]
<68243gold 479cps 5hour>
a
Affects:
  -  
 snc 
Spell: stance         : modifies hitroll by 5 for 5 hours
                      : modifies damroll by 5 for 5 hours
Spell: magic missile  : modifies savingspell by 7 for 1 hours
Spell: shield         : modifies ac by -20 for 15 hours
Spell: armor          : modifies ac by -20 for 15 hours
Spell: stone skin     : modifies ac by -40 for 33 hours
Spell: warcry         : modifies savingspell by -6 for 13 hours
                      : modifies damroll by 3 for 13 hours
                      : modifies hitroll by 6 for 13 hours
Spell: truesight      : for 4 hours
                      : for 4 hours
Spell: mounted        : for 50 hours
A shadow is in awful condition. 

Erdas: [79][===|===|===|=--]
[HP:844/1058 MN:488/518 MV:418/447]
<68243gold 479cps 5hour>

You block a shadow's attack with your shield.
You parry a shadow's attack.
A shadow's crush decimates you!
A shadow's kick wounds you.
Your wrath *** DEMOLISHES *** a shadow!
Your wrath *** DEMOLISHES *** a shadow!
A shadow is SLAIN!!
You receive 460 experience points.
Someone's foot is ripped from his leg.
Someone's body disintegrates into dust.

[HP:801/1058 MN:488/518 MV:418/447]
<68243gold 479cps 5hour>
s
s
A steep cliff
  The cliff drops off precariously before you.  Loose rubble from the trail 
drops off the edge of the cliff as you walk.  In the distance, you can see 
the faint outline of some rather large huts.  The cliff is too steep to 
climb down.

[Exits: north east south]
     You notice a few spots of blood on the ground.
A giant footman is here, ready for battle.

[HP:801/1058 MN:488/518 MV:415/447]
<68243gold 479cps 5hour>
An overlook
  Before you, the valley drops further down in the form of a steep cliff.  
The view here is magnificent with the red sand stone rock out croppings 
catching your attention.

[Exits: north south west]
     You notice a few spots of blood on the ground.
Leslo the scout runs to deliver an important message.

[HP:801/1058 MN:488/518 MV:412/447]
<68243gold 479cps 5hour>
e
s
Alas, you cannot go that way.

[HP:801/1058 MN:488/518 MV:412/447]
<68243gold 479cps 5hour>
s
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east]
     You notice a few spots of blood on the ground.
A wild horse rears up at you.

[HP:801/1058 MN:488/518 MV:409/447]
<68243gold 479cps 5hour>
whe
Alas, you cannot go that way.

[HP:801/1058 MN:488/518 MV:409/447]
<68243gold 479cps 5hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A lush valley
<PK>   Julsaard                         In the darkness
<PK>   Brenislav                        Edge of the valley

[HP:801/1058 MN:488/518 MV:409/447]
<68243gold 479cps 5hour>
e
s
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A pikeman stands steady at his position.

[HP:801/1058 MN:488/518 MV:407/447]
<68243gold 479cps 5hour>
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east south west]
     You notice a few spots of blood on the ground.
     A bit of blood has pooled at your feet.

[HP:801/1058 MN:488/518 MV:405/447]
<68243gold 479cps 5hour>
w
w
A dried up riverbed
  The remains of a once moving stream is here.  The dirt on the ground is 
cracked with the lack of moisture to this certain area as pebbles seem to 
be scattered about.  Lush grass surrounds this riverbed so you wonder what 
keeps this area so dry.

[Exits: east south west]
     You notice a few spots of blood on the ground.

[HP:801/1058 MN:488/518 MV:403/447]
<68243gold 479cps 5hour>
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: east south west]

[HP:801/1058 MN:488/518 MV:401/447]
<68243gold 479cps 5hour>
s
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A giant bombardier is here.

[HP:801/1058 MN:488/518 MV:399/447]
<68243gold 479cps 5hour>
w
s
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]

[HP:801/1058 MN:488/518 MV:397/447]
<68243gold 479cps 5hour>
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]

[HP:801/1058 MN:488/518 MV:395/447]
<68243gold 479cps 5hour>
w

The day has begun.

[HP:814/1058 MN:498/518 MV:420/447]
<68243gold 479cps 6hour>
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A pikeman stands steady at his position.

[HP:814/1058 MN:498/518 MV:418/447]
<68243gold 479cps 6hour>
s
A small forest
  The forest floor is very strange in that there is little dead or decaying 
leaves on the ground.  You can see the dirt on the ground clearly enough 
to spot a few ants crawling about.  Several centipede infested trees are 
lying about in front of you.  This is a very calm and serene setting.

[Exits: north east west]
     You notice a few spots of blood on the ground.
A small female dances lightly among the trees.

[HP:814/1058 MN:498/518 MV:416/447]
<68243gold 479cps 6hour>
w
s
A small forest
  The forest floor is very strange in that there is little dead or decaying 
leaves on the ground.  You can see the dirt on the ground clearly enough 
to spot a few ants crawling about.  Several centipede infested trees are 
lying about in front of you.  This is a very calm and serene setting.

[Exits: north east west]
     You notice a few spots of blood on the ground.
A tough looking guard is here.

[HP:814/1058 MN:498/518 MV:414/447]
<68243gold 479cps 6hour>
Alas, you cannot go that way.

[HP:814/1058 MN:498/518 MV:414/447]
<68243gold 479cps 6hour>
w
s
A small forest
  The forest floor is very strange in that there is little dead or decaying 
leaves on the ground.  You can see the dirt on the ground clearly enough 
to spot a few ants crawling about.  Several centipede infested trees are 
lying about in front of you.  This is a very calm and serene setting.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:814/1058 MN:498/518 MV:412/447]
<68243gold 479cps 6hour>
s
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: north south]
     You notice a few spots of blood on the ground.

[HP:814/1058 MN:498/518 MV:410/447]
<68243gold 479cps 6hour>
s
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: north south]
     You notice a few spots of blood on the ground.
Julsaard the Sword of Anume is here.

[HP:814/1058 MN:498/518 MV:409/447]
<68243gold 479cps 6hour>
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: north west]

[HP:814/1058 MN:498/518 MV:408/447]
<68243gold 479cps 6hour>
dir julsaard
They aren't here.

[HP:814/1058 MN:498/518 MV:408/447]
<68243gold 479cps 6hour>
e
Alas, you cannot go that way.

[HP:814/1058 MN:498/518 MV:408/447]
<68243gold 479cps 6hour>
dir julsaard
They aren't here.

[HP:814/1058 MN:498/518 MV:408/447]
<68243gold 479cps 6hour>
n
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: north south]
     You notice a few spots of blood on the ground.
Julsaard the Sword of Anume is here.

[HP:814/1058 MN:498/518 MV:407/447]
<68243gold 479cps 6hour>
dir julsaard
Julsaard is blinded by the dirt in his eyes!
Your kicked dirt grazes Julsaard.
Julsaard has quite a few wounds. 

Erdas: [76][===|===|===|=--]
[HP:814/1058 MN:498/518 MV:407/447]
<68243gold 479cps 6hour>

Julsaard has fled!

[HP:814/1058 MN:498/518 MV:407/447]
<68243gold 479cps 6hour>
sca
whe
You scan all around.
You scan north.
*** Range 2 (north) ***
(Translucent) Brenislav the Knight of Legion is here, sitting astride a warhorse.
*** Range 4 (north) ***
A tough looking guard is here.
*** Range 5 (north) ***
A giant footman is here, ready for battle.
You scan east.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:814/1058 MN:498/518 MV:407/447]
<68243gold 479cps 6hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            In the darkness
<PK>   Julsaard                         A high grassland
<PK>   Brenislav                        A small forest

[HP:814/1058 MN:498/518 MV:407/447]
<68243gold 479cps 6hour>
n
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: north south]
     You notice a few spots of blood on the ground.

[HP:814/1058 MN:498/518 MV:406/447]
<68243gold 479cps 6hour>
n
A small forest
  The forest floor is very strange in that there is little dead or decaying 
leaves on the ground.  You can see the dirt on the ground clearly enough 
to spot a few ants crawling about.  Several centipede infested trees are 
lying about in front of you.  This is a very calm and serene setting.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
(Translucent) Brenislav the Knight of Legion is here, sitting astride a warhorse.

[HP:814/1058 MN:498/518 MV:404/447]
<68243gold 479cps 6hour>
n
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
     A bit of blood has pooled at your feet.

[HP:814/1058 MN:498/518 MV:402/447]
<68243gold 479cps 6hour>

Brenislav rides in.

[HP:814/1058 MN:498/518 MV:402/447]
<68243gold 479cps 6hour>
e
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A vicious warrior is here, brandishing his sword.
A vicious warrior is here, brandishing his sword.

[HP:814/1058 MN:498/518 MV:400/447]
<68243gold 479cps 6hour>
e
e
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A pikeman stands steady at his position.

[HP:814/1058 MN:498/518 MV:398/447]
<68243gold 479cps 6hour>
whe
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]

[HP:814/1058 MN:498/518 MV:396/447]
<68243gold 479cps 6hour>
n
e
e
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A lighter area
<PK>   Julsaard                         A high grassland
<PK>   Brenislav                        Along the foothills

[HP:814/1058 MN:498/518 MV:396/447]
<68243gold 479cps 6hour>
e
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]

[HP:814/1058 MN:498/518 MV:394/447]
<68243gold 479cps 6hour>
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A giant bombardier is here.

[HP:814/1058 MN:498/518 MV:392/447]
<68243gold 479cps 6hour>
whe
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:814/1058 MN:498/518 MV:390/447]
<68243gold 479cps 6hour>
sca
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north west]
     You notice a few spots of blood on the ground.

[HP:814/1058 MN:498/518 MV:387/447]
<68243gold 479cps 6hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A winding stream
<PK>   Julsaard                         A high grassland
<PK>   Brenislav                        A high grassland

[HP:814/1058 MN:498/518 MV:387/447]
<68243gold 479cps 6hour>
You scan all around.
You scan north.
*** Range 2 (north) ***
A pikeman stands steady at his position.
*** Range 4 (north) ***
A watchman is on alert here.
You scan east.
You scan south.
You scan west.
*** Range 2 (west) ***
A giant bombardier is here.
*** Range 5 (west) ***
A giant mercenary peeks out from behind the bushes.
A tough looking guard is here.
*** Range 6 (west) ***
A tough looking guard is here.
You scan up.
You scan down.

[HP:814/1058 MN:498/518 MV:387/447]
<68243gold 479cps 6hour>
w
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:814/1058 MN:498/518 MV:384/447]
<68243gold 479cps 6hour>
sca
You scan all around.
You scan north.
You scan east.
You scan south.
You scan west.
*** Range 1 (west) ***
A giant bombardier is here.
*** Range 2 (west) ***
Julsaard the Sword of Anume is here.
*** Range 4 (west) ***
A giant mercenary peeks out from behind the bushes.
A tough looking guard is here.
*** Range 5 (west) ***
A tough looking guard is here.
You scan up.
You scan down.

[HP:814/1058 MN:498/518 MV:384/447]
<68243gold 479cps 6hour>
w
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A giant bombardier is here.

[HP:814/1058 MN:498/518 MV:382/447]
<68243gold 479cps 6hour>
sca
You scan all around.
You scan north.
You scan east.
You scan south.
*** Range 1 (south) ***
The giant lieutenant is here guarding the borders.
*** Range 2 (south) ***
(Invisible) A water sprite is here, splashing about.
You scan west.
*** Range 3 (west) ***
Julsaard the Sword of Anume is here.
A giant mercenary peeks out from behind the bushes.
A tough looking guard is here.
*** Range 4 (west) ***
A tough looking guard is here.
*** Range 6 (west) ***
A giant footman is here, ready for battle.
A vicious warrior is here, brandishing his sword.
You scan up.
You scan down.

[HP:814/1058 MN:498/518 MV:382/447]
<68243gold 479cps 6hour>
w
w
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]

[HP:814/1058 MN:498/518 MV:380/447]
<68243gold 479cps 6hour>
w
murder julsaard
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]

[HP:814/1058 MN:498/518 MV:378/447]
<68243gold 479cps 6hour>
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A giant mercenary peeks out from behind the bushes.
A tough looking guard is here.

[HP:814/1058 MN:498/518 MV:376/447]
<68243gold 479cps 6hour>
They aren't here.

[HP:814/1058 MN:498/518 MV:376/447]
<68243gold 479cps 6hour>
w
murder julsaard
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A tough looking guard is here.

[HP:814/1058 MN:498/518 MV:374/447]
<68243gold 479cps 6hour>
sca
They aren't here.

[HP:814/1058 MN:498/518 MV:374/447]
<68243gold 479cps 6hour>
You scan all around.
You scan north.
*** Range 1 (north) ***
A giant footman is here, ready for battle.
You scan east.
*** Range 1 (east) ***
A giant mercenary peeks out from behind the bushes.
A tough looking guard is here.
*** Range 4 (east) ***
A giant bombardier is here.
You scan south.
You scan west.
*** Range 1 (west) ***
Julsaard the Sword of Anume is here.
*** Range 2 (west) ***
A giant footman is here, ready for battle.
A vicious warrior is here, brandishing his sword.
You scan up.
You scan down.

[HP:814/1058 MN:498/518 MV:374/447]
<68243gold 479cps 6hour>
whe
s
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A lighter area
<PK>   Julsaard                         A muddy ground
<PK>   Brenislav                        A high grassland

[HP:814/1058 MN:498/518 MV:374/447]
<68243gold 479cps 6hour>
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
     A bit of blood has pooled at your feet.

[HP:814/1058 MN:498/518 MV:372/447]
<68243gold 479cps 6hour>
n
w
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A tough looking guard is here.

[HP:814/1058 MN:498/518 MV:370/447]
<68243gold 479cps 6hour>
murder julsaard
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east south west]

[HP:814/1058 MN:498/518 MV:368/447]
<68243gold 479cps 6hour>
They aren't here.

[HP:814/1058 MN:498/518 MV:368/447]
<68243gold 479cps 6hour>
sca
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
A tough looking guard is here.
*** Range 2 (east) ***
A giant mercenary peeks out from behind the bushes.
A tough looking guard is here.
*** Range 5 (east) ***
A giant bombardier is here.
You scan south.
You scan west.
*** Range 1 (west) ***
A giant footman is here, ready for battle.
A vicious warrior is here, brandishing his sword.
You scan up.
You scan down.
The sun rises in the east.
You have lost 5 blades in service of GLADIATOR.
Garrison now at: <0.4>
You feel the magical tears in your armor fade.

[HP:826/1058 MN:505/518 MV:393/447]
<68243gold 474cps 7hour>
w
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: east south]
Julsaard the Sword of Anume is here.
A giant footman is here, ready for battle.
A vicious warrior is here, brandishing his sword.
Julsaard flies east.

[HP:826/1058 MN:505/518 MV:391/447]
<68243gold 474cps 7hour>
w
sca
Alas, you cannot go that way.

[HP:826/1058 MN:505/518 MV:391/447]
<68243gold 474cps 7hour>
You scan all around.
You scan north.
You scan east.
*** Range 2 (east) ***
Julsaard the Sword of Anume is here.
A tough looking guard is here.
*** Range 3 (east) ***
A giant mercenary peeks out from behind the bushes.
A tough looking guard is here.
*** Range 6 (east) ***
A giant bombardier is here.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:826/1058 MN:505/518 MV:391/447]
<68243gold 474cps 7hour>
e
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east south west]

[HP:826/1058 MN:505/518 MV:389/447]
<68243gold 474cps 7hour>
e
dir julsaard
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A tough looking guard is here.

[HP:826/1058 MN:505/518 MV:387/447]
<68243gold 474cps 7hour>
e
They aren't here.

[HP:826/1058 MN:505/518 MV:387/447]
<68243gold 474cps 7hour>
e
e
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A giant mercenary peeks out from behind the bushes.
A tough looking guard is here.

[HP:826/1058 MN:505/518 MV:385/447]
<68243gold 474cps 7hour>
e
whe
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]

[HP:826/1058 MN:505/518 MV:383/447]
<68243gold 474cps 7hour>
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]

[HP:826/1058 MN:505/518 MV:381/447]
<68243gold 474cps 7hour>
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]
A giant bombardier is here.

[HP:826/1058 MN:505/518 MV:379/447]
<68243gold 474cps 7hour>
e
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A high grassland
<PK>   Julsaard                         Along the foothills
<PK>   Brenislav                        The base of the mountain

[HP:826/1058 MN:505/518 MV:379/447]
<68243gold 474cps 7hour>
e
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]

[HP:826/1058 MN:505/518 MV:377/447]
<68243gold 474cps 7hour>
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north west]

[HP:826/1058 MN:505/518 MV:374/447]
<68243gold 474cps 7hour>
n
e
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east south west]
     A bit of blood has pooled at your feet.

[HP:826/1058 MN:505/518 MV:371/447]
<68243gold 474cps 7hour>
e
whe
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]

[HP:826/1058 MN:505/518 MV:368/447]
<68243gold 474cps 7hour>
n
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]

[HP:826/1058 MN:505/518 MV:365/447]
<68243gold 474cps 7hour>
e
e
e
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Along a small stream
<PK>   Julsaard                         A lighter area
<PK>   Brenislav                        A rocky mountain path

[HP:826/1058 MN:505/518 MV:365/447]
<68243gold 474cps 7hour>
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  Nearby a small stream bubbles merrily.

[Exits: north east south west]

[HP:826/1058 MN:505/518 MV:363/447]
<68243gold 474cps 7hour>
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully. To the south you can see a small stream.

[Exits: north east south west]
     A bit of blood has pooled at your feet.
     Some stoneberry leaves grow on a bush here.
A black wasp flies aimlessly about.

[HP:826/1058 MN:505/518 MV:361/447]
<68243gold 474cps 7hour>
whe
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  To the south you can see a small stream.

[Exits: north east south west]

[HP:826/1058 MN:505/518 MV:359/447]
<68243gold 474cps 7hour>
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:826/1058 MN:505/518 MV:357/447]
<68243gold 474cps 7hour>
mount
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A beaten trail
<PK>   Julsaard                         A muddy ground
<PK>   Brenislav                        A rocky mountain path

[HP:826/1058 MN:505/518 MV:357/447]
<68243gold 474cps 7hour>
w
You mount upon the back of a warhorse.

[HP:826/1058 MN:505/518 MV:357/447]
<68243gold 474cps 7hour>
w
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  To the south you can see a small stream.

[Exits: north east south west]

[HP:826/1058 MN:505/518 MV:356/447]
<68243gold 474cps 7hour>
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully. To the south you can see a small stream.

[Exits: north east south west]
     A bit of blood has pooled at your feet.
     Some stoneberry leaves grow on a bush here.
A black wasp flies aimlessly about.

[HP:826/1058 MN:505/518 MV:355/447]
<68243gold 474cps 7hour>
dism
w
You dismount from a warhorse.

[HP:826/1058 MN:505/518 MV:355/447]
<68243gold 474cps 7hour>
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  Nearby a small stream bubbles merrily.

[Exits: north east south west]

[HP:826/1058 MN:505/518 MV:353/447]
<68243gold 474cps 7hour>
whe
a
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A lush valley
<PK>   Julsaard                         A small forest
<PK>   Brenislav                        A rocky mountain path

[HP:826/1058 MN:505/518 MV:353/447]
<68243gold 474cps 7hour>
s
Affects:
  -  
 snc 
Spell: stance         : modifies hitroll by 5 for 3 hours
                      : modifies damroll by 5 for 3 hours
Spell: shield         : modifies ac by -20 for 13 hours
Spell: armor          : modifies ac by -20 for 13 hours
Spell: stone skin     : modifies ac by -40 for 31 hours
Spell: warcry         : modifies savingspell by -6 for 11 hours
                      : modifies damroll by 3 for 11 hours
                      : modifies hitroll by 6 for 11 hours
Spell: truesight      : for 2 hours
                      : for 2 hours
Spell: mounted        : for 48 hours

[HP:826/1058 MN:505/518 MV:353/447]
<68243gold 474cps 7hour>
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]

[HP:826/1058 MN:505/518 MV:351/447]
<68243gold 474cps 7hour>
w
w
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]

[HP:826/1058 MN:505/518 MV:348/447]
<68243gold 474cps 7hour>
whe
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east south west]
     A bit of blood has pooled at your feet.

[HP:826/1058 MN:505/518 MV:345/447]
<68243gold 474cps 7hour>
s
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Along a small stream
<PK>   Julsaard                         In the darkness
<PK>   Brenislav                        A rocky mountain path

[HP:826/1058 MN:505/518 MV:345/447]
<68243gold 474cps 7hour>
w
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north west]

[HP:826/1058 MN:505/518 MV:342/447]
<68243gold 474cps 7hour>
sca
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]

[HP:826/1058 MN:505/518 MV:339/447]
<68243gold 474cps 7hour>
s
You scan all around.
You scan north.
You scan east.
You scan south.
You scan west.
*** Range 1 (west) ***
A giant bombardier is here.
*** Range 4 (west) ***
A giant mercenary peeks out from behind the bushes.
A tough looking guard is here.
*** Range 5 (west) ***
A tough looking guard is here.
You scan up.
You scan down.

[HP:826/1058 MN:505/518 MV:339/447]
<68243gold 474cps 7hour>
w
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north west]

[HP:826/1058 MN:505/518 MV:336/447]
<68243gold 474cps 7hour>
w
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
The giant lieutenant is here guarding the borders.

[HP:826/1058 MN:505/518 MV:333/447]
<68243gold 474cps 7hour>
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]

[HP:826/1058 MN:505/518 MV:331/447]
<68243gold 474cps 7hour>
s
w
A small forest
  The forest floor is very strange in that there is little dead or decaying 
leaves on the ground.  You can see the dirt on the ground clearly enough 
to spot a few ants crawling about.  Several centipede infested trees are 
lying about in front of you.  This is a very calm and serene setting.

[Exits: north east west]
A vicious warrior is here, brandishing his sword.

[HP:826/1058 MN:505/518 MV:329/447]
<68243gold 474cps 7hour>
A small forest
  The forest floor is very strange in that there is little dead or decaying 
leaves on the ground.  You can see the dirt on the ground clearly enough 
to spot a few ants crawling about.  Several centipede infested trees are 
lying about in front of you.  This is a very calm and serene setting.

[Exits: north east west]
A small female dances lightly among the trees.

[HP:826/1058 MN:505/518 MV:327/447]
<68243gold 474cps 7hour>
mount
w
You mount upon the back of a warhorse.

[HP:826/1058 MN:505/518 MV:327/447]
<68243gold 474cps 7hour>
A small forest
  The forest floor is very strange in that there is little dead or decaying 
leaves on the ground.  You can see the dirt on the ground clearly enough 
to spot a few ants crawling about.  Several centipede infested trees are 
lying about in front of you.  This is a very calm and serene setting.

[Exits: north east west]
A tough looking guard is here.

[HP:826/1058 MN:505/518 MV:326/447]
<68243gold 474cps 7hour>
s
s
Alas, you cannot go that way.

[HP:826/1058 MN:505/518 MV:326/447]
<68243gold 474cps 7hour>
w
Alas, you cannot go that way.

[HP:826/1058 MN:505/518 MV:326/447]
<68243gold 474cps 7hour>
s
A small forest
  The forest floor is very strange in that there is little dead or decaying 
leaves on the ground.  You can see the dirt on the ground clearly enough 
to spot a few ants crawling about.  Several centipede infested trees are 
lying about in front of you.  This is a very calm and serene setting.

[Exits: north east south west]

[HP:826/1058 MN:505/518 MV:325/447]
<68243gold 474cps 7hour>
s
s
dir julsaard
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: north south]

[HP:826/1058 MN:505/518 MV:324/447]
<68243gold 474cps 7hour>
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: north south]

[HP:826/1058 MN:505/518 MV:323/447]
<68243gold 474cps 7hour>
s
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: north west]

[HP:826/1058 MN:505/518 MV:322/447]
<68243gold 474cps 7hour>
dir julsaard
They aren't here.

[HP:826/1058 MN:505/518 MV:322/447]
<68243gold 474cps 7hour>
Alas, you cannot go that way.

[HP:826/1058 MN:505/518 MV:322/447]
<68243gold 474cps 7hour>
whe
They aren't here.

[HP:826/1058 MN:505/518 MV:322/447]
<68243gold 474cps 7hour>
sca
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            In the darkness
<PK>   Julsaard                         A small pool 
<PK>   Brenislav                        A rocky mountain path

[HP:826/1058 MN:505/518 MV:322/447]
<68243gold 474cps 7hour>
You scan all around.
You scan north.
*** Range 5 (north) ***
A tough looking guard is here.
*** Range 6 (north) ***
A giant footman is here, ready for battle.
You scan east.
You scan south.
You scan west.
*** Range 3 (west) ***
Jhaerek is stands here, his face a mask of rage.
You scan up.
You scan down.

[HP:826/1058 MN:505/518 MV:322/447]
<68243gold 474cps 7hour>
w
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: east west]

[HP:826/1058 MN:505/518 MV:321/447]
<68243gold 474cps 7hour>
w
w
dir julsaard
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: east west]

[HP:826/1058 MN:505/518 MV:320/447]
<68243gold 474cps 7hour>
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: east west]
( 5) A fine piece of cloth is here.
Jhaerek is stands here, his face a mask of rage.

[HP:826/1058 MN:505/518 MV:319/447]
<68243gold 474cps 7hour>
They aren't here.

[HP:838/1058 MN:514/518 MV:369/447]
<68243gold 474cps 8hour>
w
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: east west]

[HP:838/1058 MN:514/518 MV:368/447]
<68243gold 474cps 8hour>
dir julsaard
sca
They aren't here.

[HP:838/1058 MN:514/518 MV:368/447]
<68243gold 474cps 8hour>
w
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
Jhaerek is stands here, his face a mask of rage.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:838/1058 MN:514/518 MV:368/447]
<68243gold 474cps 8hour>
dir julsaard
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: (north) east]

[HP:838/1058 MN:514/518 MV:367/447]
<68243gold 474cps 8hour>
They aren't here.

[HP:838/1058 MN:514/518 MV:367/447]
<68243gold 474cps 8hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            In the darkness
<PK>   Julsaard                         A winding stream
<PK>   Brenislav                        A rocky mountain path

[HP:838/1058 MN:514/518 MV:367/447]
<68243gold 474cps 8hour>
n
The door is closed.

[HP:838/1058 MN:514/518 MV:367/447]
<68243gold 474cps 8hour>
e
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: east west]

[HP:838/1058 MN:514/518 MV:366/447]
<68243gold 474cps 8hour>
e
e
e
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: east west]
( 5) A fine piece of cloth is here.
Jhaerek is stands here, his face a mask of rage.

[HP:838/1058 MN:514/518 MV:365/447]
<68243gold 474cps 8hour>
e
e
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: east west]

[HP:838/1058 MN:514/518 MV:364/447]
<68243gold 474cps 8hour>
whe
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: east west]

[HP:838/1058 MN:514/518 MV:363/447]
<68243gold 474cps 8hour>
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: north west]

[HP:838/1058 MN:514/518 MV:362/447]
<68243gold 474cps 8hour>
Alas, you cannot go that way.

[HP:838/1058 MN:514/518 MV:362/447]
<68243gold 474cps 8hour>
n
n
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            In the darkness
<PK>   Julsaard                         A winding stream
<PK>   Brenislav                        A rocky mountain path

[HP:838/1058 MN:514/518 MV:362/447]
<68243gold 474cps 8hour>
n
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: north south]

[HP:838/1058 MN:514/518 MV:361/447]
<68243gold 474cps 8hour>
n
In the darkness
  It is almost pitch black here.  You can hear water dripping in the 
background - echoing in the distance.  The damp moisture feels like an 
atmosphere of a large cave.  You notice that the ground is unusually hard.

[Exits: north south]

[HP:838/1058 MN:514/518 MV:360/447]
<68243gold 474cps 8hour>
whe
A small forest
  The forest floor is very strange in that there is little dead or decaying 
leaves on the ground.  You can see the dirt on the ground clearly enough 
to spot a few ants crawling about.  Several centipede infested trees are 
lying about in front of you.  This is a very calm and serene setting.

[Exits: north east south west]

[HP:838/1058 MN:514/518 MV:359/447]
<68243gold 474cps 8hour>
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
     A bit of blood has pooled at your feet.

[HP:838/1058 MN:514/518 MV:358/447]
<68243gold 474cps 8hour>
e
e
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A lighter area
<PK>   Julsaard                         A winding stream
<PK>   Brenislav                        A rocky mountain path

[HP:838/1058 MN:514/518 MV:358/447]
<68243gold 474cps 8hour>
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A vicious warrior is here, brandishing his sword.
A vicious warrior is here, brandishing his sword.

[HP:838/1058 MN:514/518 MV:357/447]
<68243gold 474cps 8hour>
e
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A pikeman stands steady at his position.

[HP:838/1058 MN:514/518 MV:356/447]
<68243gold 474cps 8hour>
e
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]

[HP:838/1058 MN:514/518 MV:355/447]
<68243gold 474cps 8hour>
e
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
The giant lieutenant is here guarding the borders.

[HP:838/1058 MN:514/518 MV:354/447]
<68243gold 474cps 8hour>
e
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north west]
Julsaard the Sword of Anume is here.

[HP:838/1058 MN:514/518 MV:353/447]
<68243gold 474cps 8hour>
a
Alas, you cannot go that way.

[HP:838/1058 MN:514/518 MV:353/447]
<68243gold 474cps 8hour>
murder julsaard
Affects:
  -  
 snc 
Spell: stance         : modifies hitroll by 5 for 2 hours
                      : modifies damroll by 5 for 2 hours
Spell: shield         : modifies ac by -20 for 12 hours
Spell: armor          : modifies ac by -20 for 12 hours
Spell: stone skin     : modifies ac by -40 for 30 hours
Spell: warcry         : modifies savingspell by -6 for 10 hours
                      : modifies damroll by 3 for 10 hours
                      : modifies hitroll by 6 for 10 hours
Spell: truesight      : for 1 hours
                      : for 1 hours
Spell: mounted        : for 47 hours

[HP:838/1058 MN:514/518 MV:353/447]
<68243gold 474cps 8hour>
Julsaard blocks your attack with his shield.
Julsaard has quite a few wounds. 

Erdas: [79][===|===|===|=--]
[HP:838/1058 MN:514/518 MV:353/447]
<68243gold 474cps 8hour>

Julsaard drinks blood from a barrel of milk.
Julsaard has quite a few wounds. 

Erdas: [79][===|===|===|=--]
[HP:838/1058 MN:514/518 MV:353/447]
<68243gold 474cps 8hour>

Your wrath LACERATES Julsaard!
You strike Julsaard with the edge of your shield.
You make excellent use of a spiked shield and draw blood.
Your shield bash LACERATES Julsaard!
Your blood loss scratches Julsaard.
You dodge Julsaard's attack.
You block Julsaard's attack with your shield.
You block Julsaard's attack and attempt to strike at the brief opening.
Your riposte maims Julsaard!
Julsaard has some big nasty wounds and scratches. 

Erdas: [79][===|===|===|=--]
[HP:838/1058 MN:514/518 MV:353/447]
<68243gold 474cps 8hour>

Julsaard looks at you.
Julsaard has some big nasty wounds and scratches. 

Erdas: [79][===|===|===|=--]
[HP:838/1058 MN:514/518 MV:353/447]
<68243gold 474cps 8hour>
disarm
You disarm Julsaard!
Julsaard dodges your attack.
You strike Julsaard with the edge of your shield.
Your shield bash LACERATES Julsaard!
You feel a rush of endorphins, numbing your pain.
Your blood loss scratches Julsaard.
You block Julsaard's attack with your shield.
Julsaard's punch mauls you.
Julsaard has some big nasty wounds and scratches. 

Erdas: [77][===|===|===|=--]
[HP:821/1058 MN:518/518 MV:353/447]
<68243gold 474cps 8hour>

Julsaard utters the words, 'waouq wuggurz'.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
Julsaard has some big nasty wounds and scratches. 

Erdas: [75][===|===|===|---]
[HP:799/1058 MN:518/518 MV:353/447]
<68243gold 474cps 8hour>

Julsaard dodges your attack.
You feel a rush of endorphins, numbing your pain.
Your blood loss scratches Julsaard.
You block Julsaard's attack with your shield.
Julsaard's punch mauls you.
You dodge Julsaard's attack.
Julsaard has some big nasty wounds and scratches. 

Erdas: [73][===|===|===|---]
[HP:779/1058 MN:518/518 MV:353/447]
<68243gold 474cps 8hour>
bash

Julsaard utters the words, 'waouq wuggurz'.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile scratches you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
Julsaard has some big nasty wounds and scratches. 

Erdas: [71][===|===|===|---]
[HP:760/1058 MN:518/518 MV:353/447]
<68243gold 474cps 8hour>

Brenislav rides in.
Julsaard has some big nasty wounds and scratches. 

Erdas: [71][===|===|===|---]
[HP:760/1058 MN:518/518 MV:353/447]
<68243gold 474cps 8hour>

Brenislav scans all around.
Julsaard has some big nasty wounds and scratches. 

Erdas: [71][===|===|===|---]
[HP:760/1058 MN:518/518 MV:353/447]
<68243gold 474cps 8hour>

Brenislav looks at Julsaard.
Julsaard has some big nasty wounds and scratches. 

Erdas: [71][===|===|===|---]
[HP:760/1058 MN:518/518 MV:353/447]
<68243gold 474cps 8hour>

Your wrath LACERATES Julsaard!
You strike Julsaard with the edge of your shield.
Your shield bash DISMEMBERS Julsaard!
You feel a rush of endorphins, numbing your pain.
Your blood loss scratches Julsaard.
Julsaard's punch mauls you.
You parry Julsaard's attack.
You block Julsaard's attack with your shield.
You block Julsaard's attack with your shield.
Julsaard has some big nasty wounds and scratches. 

Erdas: [70][===|===|===|---]
[HP:742/1058 MN:518/518 MV:353/447]
<68243gold 474cps 8hour>
You fall flat on your face!
Your bash misses Julsaard.
Brenislav rides west.
Julsaard has some big nasty wounds and scratches. 

Erdas: [70][===|===|===|---]
[HP:742/1058 MN:518/518 MV:353/447]
<68243gold 474cps 8hour>

Julsaard has fled!
Julsaard flies north.

[HP:742/1058 MN:518/518 MV:353/447]
<68243gold 474cps 8hour>
' So bad... at bashin!
whe

Garrison now at: <0.5>

[HP:764/1058 MN:518/518 MV:403/447]
<68243gold 474cps 9hour>
You say 'So bad... at bashin!'

[HP:764/1058 MN:518/518 MV:403/447]
<68243gold 474cps 9hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A winding stream
<PK>   Julsaard                         A muddy ground
<PK>   Brenislav                        A winding stream

[HP:764/1058 MN:518/518 MV:403/447]
<68243gold 474cps 9hour>
n
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:764/1058 MN:518/518 MV:402/447]
<68243gold 474cps 9hour>
w
w
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]
A giant bombardier is here.

[HP:764/1058 MN:518/518 MV:401/447]
<68243gold 474cps 9hour>
sca
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]

[HP:764/1058 MN:518/518 MV:400/447]
<68243gold 474cps 9hour>
s
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
A giant bombardier is here.
You scan south.
*** Range 2 (south) ***
A vicious warrior is here, brandishing his sword.
You scan west.
*** Range 2 (west) ***
A giant mercenary peeks out from behind the bushes.
A tough looking guard is here.
*** Range 3 (west) ***
A tough looking guard is here.
*** Range 5 (west) ***
A giant footman is here, ready for battle.
A vicious warrior is here, brandishing his sword.
You scan up.
You scan down.

[HP:764/1058 MN:518/518 MV:400/447]
<68243gold 474cps 9hour>
w
w
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]

[HP:764/1058 MN:518/518 MV:399/447]
<68243gold 474cps 9hour>
sca
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A pikeman stands steady at his position.

[HP:764/1058 MN:518/518 MV:398/447]
<68243gold 474cps 9hour>
whe
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A vicious warrior is here, brandishing his sword.
A vicious warrior is here, brandishing his sword.

[HP:764/1058 MN:518/518 MV:397/447]
<68243gold 474cps 9hour>
w
You scan all around.
You scan north.
*** Range 1 (north) ***
A giant mercenary peeks out from behind the bushes.
A tough looking guard is here.
You scan east.
*** Range 1 (east) ***
A pikeman stands steady at his position.
*** Range 3 (east) ***
(Translucent) Brenislav the Knight of Legion is here, sitting astride a warhorse.
The giant lieutenant is here guarding the borders.
You scan south.
*** Range 1 (south) ***
A tough looking guard is here.
You scan west.
*** Range 5 (west) ***
A giant mercenary peeks out from behind the bushes.
*** Range 6 (west) ***
A tough looking guard is here.
You scan up.
You scan down.

[HP:764/1058 MN:518/518 MV:397/447]
<68243gold 474cps 9hour>
w
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A lighter area
<PK>   Julsaard                         A muddy ground
<PK>   Brenislav                        A winding stream

[HP:764/1058 MN:518/518 MV:397/447]
<68243gold 474cps 9hour>
sca
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
     A bit of blood has pooled at your feet.

[HP:764/1058 MN:518/518 MV:396/447]
<68243gold 474cps 9hour>
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]

[HP:764/1058 MN:518/518 MV:395/447]
<68243gold 474cps 9hour>
You scan all around.
You scan north.
You scan east.
*** Range 2 (east) ***
A vicious warrior is here, brandishing his sword.
A vicious warrior is here, brandishing his sword.
*** Range 3 (east) ***
A pikeman stands steady at his position.
*** Range 5 (east) ***
(Translucent) Brenislav the Knight of Legion is here, sitting astride a warhorse.
The giant lieutenant is here guarding the borders.
You scan south.
You scan west.
*** Range 3 (west) ***
A giant mercenary peeks out from behind the bushes.
*** Range 4 (west) ***
A tough looking guard is here.
*** Range 6 (west) ***
A vicious warrior is here, brandishing his sword.
You scan up.
You scan down.

[HP:764/1058 MN:518/518 MV:395/447]
<68243gold 474cps 9hour>
s
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east west]
     A small campfire is almost burned out.

[HP:764/1058 MN:518/518 MV:394/447]
<68243gold 474cps 9hour>
sca
You scan all around.
You scan north.
You scan east.
*** Range 2 (east) ***
A tough looking guard is here.
*** Range 3 (east) ***
A small female dances lightly among the trees.
*** Range 4 (east) ***
A vicious warrior is here, brandishing his sword.
*** Range 5 (east) ***
(Invisible) A water sprite is here, splashing about.
You scan south.
You scan west.
*** Range 2 (west) ***
A pikeman stands steady at his position.
Girs'na the lady rager is here.
*** Range 3 (west) ***
Julsaard the Sword of Anume is here.
*** Range 5 (west) ***
A tough looking guard is here.
You scan up.
You scan down.

[HP:764/1058 MN:518/518 MV:394/447]
<68243gold 474cps 9hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A muddy ground
<PK>   Julsaard                         On muddy ground
<PK>   Brenislav                        A winding stream

[HP:764/1058 MN:518/518 MV:394/447]
<68243gold 474cps 9hour>
w
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east west]

[HP:764/1058 MN:518/518 MV:393/447]
<68243gold 474cps 9hour>
w
w
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east west]
     You notice a few spots of blood on the ground.
A pikeman stands steady at his position.
Girs'na the lady rager is here.

[HP:764/1058 MN:518/518 MV:392/447]
<68243gold 474cps 9hour>
dir julsaard
On muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:764/1058 MN:518/518 MV:391/447]
<68243gold 474cps 9hour>
They aren't here.

[HP:764/1058 MN:518/518 MV:391/447]
<68243gold 474cps 9hour>
sc

/----------------\/----------------------------------------------\
| Erdas          || Grunt of GLADIATOR                           |
\----------------/\----------------------------------------------/
| Str: 17(17)^2  || Level: 50 Sex: M      Age  : 46(34h)         |
| Int: 17(17)    || Class: warrior        Ethos: chaotic         |
| Wis: 21(21)    || Race : halfling       Align: neutral         |
| Dex: 25(25)^3  || Hp   :  764/1058      Exp  : 21433/592767    |
| Con: 20(20)^5  || Mana :  518/518                              |
\ Lck: [||||||]  \/ Move :  391/447       +Hit: 45   +Dam: 53    /
/----------------/\------------------/\--------------------------\
|     ARMOR      ||      SAVES       || Deity : Tongar           |
| Slash :  -452  || Spell      : -14 || Faith : Combat           |
| Pierce:  -452  || Afflictive : -5  || Weight: 276/305          |
| Blunt :  -423  || Maledictive: -6  || Items : 37/45            |
| Magic :  -391  || Mental     : -5  || Prac  : 14    Train: 0   |
|                || Breath     :  0  || RP    : 27               |
|                ||                  || Gold  : 68K   CP: 474    |
\----------------\/------------------\/--------------------------/
/ Condition: You are in the prime of your health.                \
| 5 more hours must pass before a cabal promotion.               |
| [WARMASTER] forces are aiding your feet and stamina.           |
\----------------------------------------------------------------/

[HP:764/1058 MN:518/518 MV:391/447]
<68243gold 474cps 9hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
A giant mercenary peeks out from behind the bushes.
You scan east.
*** Range 1 (east) ***
A pikeman stands steady at his position.
Girs'na the lady rager is here.
*** Range 5 (east) ***
A tough looking guard is here.
*** Range 6 (east) ***
A small female dances lightly among the trees.
You scan south.
You scan west.
*** Range 2 (west) ***
A tough looking guard is here.
*** Range 5 (west) ***
A pikeman stands steady at his position.
You scan up.
You scan down.

[HP:764/1058 MN:518/518 MV:391/447]
<68243gold 474cps 9hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            On muddy ground
<PK>   Julsaard                         A bloody swamp
<PK>   Brenislav                        A lighter area

[HP:764/1058 MN:518/518 MV:391/447]
<68243gold 474cps 9hour>
n
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: east south west]
A giant mercenary peeks out from behind the bushes.

[HP:764/1058 MN:518/518 MV:390/447]
<68243gold 474cps 9hour>
sca
You scan all around.
You scan north.
You scan east.
*** Range 5 (east) ***
A vicious warrior is here, brandishing his sword.
A vicious warrior is here, brandishing his sword.
*** Range 6 (east) ***
(Translucent) Brenislav the Knight of Legion is here, sitting astride a warhorse.
A pikeman stands steady at his position.
You scan south.
You scan west.
*** Range 1 (west) ***
A tough looking guard is here.
*** Range 3 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 4 (west) ***
A vicious warrior is here, brandishing his sword.
A tough looking guard is here.
You scan up.
You scan down.

[HP:764/1058 MN:518/518 MV:390/447]
<68243gold 474cps 9hour>
w
The dirt field
  You are in an area that is void of virtually all forms of vegetation.  The 
ground has been trampled on so many times that no plants can live there.  
The field is comprised solely of the bare earth.

[Exits: east south west]
A tough looking guard is here.

[HP:764/1058 MN:518/518 MV:389/447]
<68243gold 474cps 9hour>
sca
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
A giant mercenary peeks out from behind the bushes.
*** Range 4 (east) ***
(Translucent) Brenislav the Knight of Legion is here, sitting astride a warhorse.
*** Range 6 (east) ***
A vicious warrior is here, brandishing his sword.
A vicious warrior is here, brandishing his sword.
You scan south.
*** Range 2 (south) ***
A tough looking guard is here.
A vicious warrior is here, brandishing his sword.
*** Range 3 (south) ***
A tough looking guard is here.
A vicious warrior is here, brandishing his sword.
You scan west.
*** Range 2 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 3 (west) ***
A vicious warrior is here, brandishing his sword.
A tough looking guard is here.
You scan up.
You scan down.

[HP:764/1058 MN:518/518 MV:389/447]
<68243gold 474cps 9hour>
s
On muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:764/1058 MN:518/518 MV:388/447]
<68243gold 474cps 9hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
A tough looking guard is here.
You scan east.
*** Range 2 (east) ***
A pikeman stands steady at his position.
Girs'na the lady rager is here.
*** Range 4 (east) ***
(Translucent) Brenislav the Knight of Legion is here, sitting astride a warhorse.
*** Range 6 (east) ***
A tough looking guard is here.
You scan south.
*** Range 1 (south) ***
A tough looking guard is here.
A vicious warrior is here, brandishing his sword.
*** Range 2 (south) ***
A tough looking guard is here.
A vicious warrior is here, brandishing his sword.
You scan west.
*** Range 1 (west) ***
A tough looking guard is here.
*** Range 4 (west) ***
A pikeman stands steady at his position.
You scan up.
You scan down.

[HP:764/1058 MN:518/518 MV:388/447]
<68243gold 474cps 9hour>
s
On muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east south west]
A tough looking guard is here.
A vicious warrior is here, brandishing his sword.

[HP:764/1058 MN:518/518 MV:387/447]
<68243gold 474cps 9hour>
sca
You scan all around.
You scan north.
*** Range 2 (north) ***
A tough looking guard is here.
You scan east.
You scan south.
*** Range 1 (south) ***
A tough looking guard is here.
A vicious warrior is here, brandishing his sword.
You scan west.
*** Range 3 (west) ***
A watchman is on alert here.
You scan up.
You scan down.

[HP:764/1058 MN:518/518 MV:387/447]
<68243gold 474cps 9hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            On muddy ground
<PK>   Julsaard                         A bloody swamp
<PK>   Brenislav                        A muddy ground

[HP:764/1058 MN:518/518 MV:387/447]
<68243gold 474cps 9hour>
s
On muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east (south) west]
A tough looking guard is here.
A vicious warrior is here, brandishing his sword.

[HP:764/1058 MN:518/518 MV:386/447]
<68243gold 474cps 9hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
A tough looking guard is here.
A vicious warrior is here, brandishing his sword.
*** Range 3 (north) ***
A tough looking guard is here.
You scan east.
You scan south.
You scan west.
*** Range 1 (west) ***
A challenger raises his voice in a mighty battlecry!
*** Range 4 (west) ***
Julsaard the Sword of Anume is here.
A vicious warrior is here, brandishing his sword.
You scan up.
You scan down.

[HP:764/1058 MN:518/518 MV:386/447]
<68243gold 474cps 9hour>
w
A bloody swamp
  You are on a humid swamp that is has numerous stains of blood upon it.  The 
remains of creatures unrecognizable beyond death are scattered everywhere.  
The stench of such carcasses is horrid.

[Exits: north east west]
     You notice a few spots of blood on the ground.
A challenger raises his voice in a mighty battlecry!

[HP:764/1058 MN:518/518 MV:385/447]
<68243gold 474cps 9hour>
w
w
w
A bloody swamp
  You are on a humid swamp that is has numerous stains of blood upon it.  The 
remains of creatures unrecognizable beyond death are scattered everywhere.  
The stench of such carcasses is horrid.

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:764/1058 MN:518/518 MV:384/447]
<68243gold 474cps 9hour>
dir julsaard
A bloody swamp
  You are on a humid swamp that is has numerous stains of blood upon it.  The 
remains of creatures unrecognizable beyond death are scattered everywhere.  
The stench of such carcasses is horrid.

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:764/1058 MN:518/518 MV:383/447]
<68243gold 474cps 9hour>
A bloody swamp
  You are on a humid swamp that is has numerous stains of blood upon it.  The 
remains of creatures unrecognizable beyond death are scattered everywhere.  
The stench of such carcasses is horrid.

[Exits: north east south]
     You notice a few spots of blood on the ground.
A vicious warrior is here, brandishing his sword.

[HP:764/1058 MN:518/518 MV:382/447]
<68243gold 474cps 9hour>
They aren't here.

[HP:764/1058 MN:518/518 MV:382/447]
<68243gold 474cps 9hour>
sca
You scan all around.
You scan north.
*** Range 2 (north) ***
A pikeman stands steady at his position.
You scan east.
*** Range 3 (east) ***
A challenger raises his voice in a mighty battlecry!
*** Range 4 (east) ***
Julsaard the Sword of Anume is here.
A tough looking guard is here.
A vicious warrior is here, brandishing his sword.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:764/1058 MN:518/518 MV:382/447]
<68243gold 474cps 9hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A bloody swamp
<PK>   Julsaard                         On muddy ground
<PK>   Brenislav                        A muddy ground

[HP:764/1058 MN:518/518 MV:382/447]
<68243gold 474cps 9hour>
n
A bloody swamp
  You are on a humid swamp that is has numerous stains of blood upon it.  The 
remains of creatures unrecognizable beyond death are scattered everywhere.  
The stench of such carcasses is horrid.

[Exits: north east south (west)]

[HP:764/1058 MN:518/518 MV:381/447]
<68243gold 474cps 9hour>
n
n
The dirt field
  You are in an area that is void of virtually all forms of vegetation.  The 
ground has been trampled on so many times that no plants can live there.  
The field is comprised solely of the bare earth.

[Exits: north east south]
A pikeman stands steady at his position.

[HP:764/1058 MN:518/518 MV:380/447]
<68243gold 474cps 9hour>
The dirt field
  You are in an area that is void of virtually all forms of vegetation.  The 
ground has been trampled on so many times that no plants can live there.  
The field is comprised solely of the bare earth.

[Exits: north east south]

[HP:764/1058 MN:518/518 MV:379/447]
<68243gold 474cps 9hour>
e
e
e
e
The dirt field
  You are in an area that is void of virtually all forms of vegetation.  The 
ground has been trampled on so many times that no plants can live there.  
The field is comprised solely of the bare earth.

[Exits: east south west]
A vicious warrior is here, brandishing his sword.
A tough looking guard is here.

[HP:764/1058 MN:518/518 MV:378/447]
<68243gold 474cps 9hour>
e
e
The dirt field
  You are in an area that is void of virtually all forms of vegetation.  The 
ground has been trampled on so many times that no plants can live there.  
The field is comprised solely of the bare earth.

[Exits: north east south west]
A vicious warrior is here, brandishing his sword.

[HP:764/1058 MN:518/518 MV:377/447]
<68243gold 474cps 9hour>
whe
The dirt field
  You are in an area that is void of virtually all forms of vegetation.  The 
ground has been trampled on so many times that no plants can live there.  
The field is comprised solely of the bare earth.

[Exits: east south west]

[HP:764/1058 MN:518/518 MV:376/447]
<68243gold 474cps 9hour>
The dirt field
  You are in an area that is void of virtually all forms of vegetation.  The 
ground has been trampled on so many times that no plants can live there.  
The field is comprised solely of the bare earth.

[Exits: east south west]
A tough looking guard is here.

[HP:764/1058 MN:518/518 MV:375/447]
<68243gold 474cps 9hour>
e
e
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: east south west]
A giant mercenary peeks out from behind the bushes.

[HP:764/1058 MN:518/518 MV:374/447]
<68243gold 474cps 9hour>
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: east south west]
[#1055]Warlords    : Defeated by Crusaders[#501 ].

[HP:764/1058 MN:518/518 MV:373/447]
<68243gold 474cps 9hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A muddy ground
<PK>   Julsaard                         On muddy ground
<PK>   Brenislav                        A muddy ground

[HP:764/1058 MN:518/518 MV:373/447]
<68243gold 474cps 9hour>
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east south west]

[HP:764/1058 MN:518/518 MV:372/447]
<68243gold 474cps 9hour>
e
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]

[HP:764/1058 MN:518/518 MV:371/447]
<68243gold 474cps 9hour>
s
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
     A bit of blood has pooled at your feet.

[HP:764/1058 MN:518/518 MV:370/447]
<68243gold 474cps 9hour>
sca
A small forest
  The forest floor is very strange in that there is little dead or decaying 
leaves on the ground.  You can see the dirt on the ground clearly enough 
to spot a few ants crawling about.  Several centipede infested trees are 
lying about in front of you.  This is a very calm and serene setting.

[Exits: north east south west]

[HP:764/1058 MN:518/518 MV:369/447]
<68243gold 474cps 9hour>
whe
You scan all around.
You scan north.
*** Range 3 (north) ***
A tough looking guard is here.
A giant footman is here, ready for battle.
You scan east.
*** Range 1 (east) ***
A tough looking guard is here.
*** Range 2 (east) ***
A small female dances lightly among the trees.
*** Range 3 (east) ***
A vicious warrior is here, brandishing his sword.
*** Range 4 (east) ***
(Invisible) A water sprite is here, splashing about.
You scan south.
You scan west.
*** Range 3 (west) ***
(Translucent) Brenislav the Knight of Legion is here, sitting astride a warhorse.
A pikeman stands steady at his position.
Girs'na the lady rager is here.
*** Range 6 (west) ***
A tough looking guard is here.
You scan up.
You scan down.

[HP:764/1058 MN:518/518 MV:369/447]
<68243gold 474cps 9hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A small forest
<PK>   Julsaard                         On muddy ground
<PK>   Brenislav                        On muddy ground

[HP:764/1058 MN:518/518 MV:369/447]
<68243gold 474cps 9hour>
w
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east west]
     A small campfire is almost burned out.

[HP:764/1058 MN:518/518 MV:368/447]
<68243gold 474cps 9hour>
w
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east west]

[HP:764/1058 MN:518/518 MV:367/447]
<68243gold 474cps 9hour>
dir julsaard
They aren't here.

[HP:764/1058 MN:518/518 MV:367/447]
<68243gold 474cps 9hour>
w
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east west]
     You notice a few spots of blood on the ground.
A pikeman stands steady at his position.
Girs'na the lady rager is here.

[HP:764/1058 MN:518/518 MV:366/447]
<68243gold 474cps 9hour>
dir julsaard
They aren't here.

[HP:764/1058 MN:518/518 MV:366/447]
<68243gold 474cps 9hour>
sca

Your eyes see less truly.

[HP:782/1058 MN:518/518 MV:416/447]
<68243gold 474cps 10hour>
You scan all around.
You scan north.
You scan east.
*** Range 4 (east) ***
A tough looking guard is here.
*** Range 5 (east) ***
A small female dances lightly among the trees.
*** Range 6 (east) ***
A vicious warrior is here, brandishing his sword.
You scan south.
You scan west.
*** Range 3 (west) ***
A tough looking guard is here.
*** Range 6 (west) ***
A pikeman stands steady at his position.
You scan up.
You scan down.

[HP:782/1058 MN:518/518 MV:416/447]
<68243gold 474cps 10hour>
s
Alas, you cannot go that way.

[HP:782/1058 MN:518/518 MV:416/447]
<68243gold 474cps 10hour>
sca
You scan all around.
You scan north.
You scan east.
*** Range 4 (east) ***
A tough looking guard is here.
*** Range 5 (east) ***
A small female dances lightly among the trees.
*** Range 6 (east) ***
A vicious warrior is here, brandishing his sword.
You scan south.
You scan west.
*** Range 3 (west) ***
A tough looking guard is here.
*** Range 6 (west) ***
A pikeman stands steady at his position.
You scan up.
You scan down.

[HP:782/1058 MN:518/518 MV:416/447]
<68243gold 474cps 10hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A muddy ground
<PK>   Julsaard                         A rocky mountain path
<PK>   Brenislav                        On muddy ground

[HP:782/1058 MN:518/518 MV:416/447]
<68243gold 474cps 10hour>
w
On muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:782/1058 MN:518/518 MV:415/447]
<68243gold 474cps 10hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
A giant mercenary peeks out from behind the bushes.
You scan east.
*** Range 1 (east) ***
A pikeman stands steady at his position.
Girs'na the lady rager is here.
*** Range 5 (east) ***
A tough looking guard is here.
*** Range 6 (east) ***
A small female dances lightly among the trees.
You scan south.
You scan west.
*** Range 2 (west) ***
A tough looking guard is here.
*** Range 5 (west) ***
A pikeman stands steady at his position.
You scan up.
You scan down.

[HP:782/1058 MN:518/518 MV:415/447]
<68243gold 474cps 10hour>
e
e
e
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east west]
     You notice a few spots of blood on the ground.
A pikeman stands steady at his position.
Girs'na the lady rager is here.

[HP:782/1058 MN:518/518 MV:414/447]
<68243gold 474cps 10hour>
whe
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east west]

[HP:782/1058 MN:518/518 MV:413/447]
<68243gold 474cps 10hour>
e
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east west]
     A small campfire is almost burned out.

[HP:782/1058 MN:518/518 MV:412/447]
<68243gold 474cps 10hour>
n
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A muddy ground
<PK>   Julsaard                         A rocky mountain path
<PK>   Brenislav                        On muddy ground

[HP:782/1058 MN:518/518 MV:412/447]
<68243gold 474cps 10hour>
e
e
A small forest
  The forest floor is very strange in that there is little dead or decaying 
leaves on the ground.  You can see the dirt on the ground clearly enough 
to spot a few ants crawling about.  Several centipede infested trees are 
lying about in front of you.  This is a very calm and serene setting.

[Exits: north east south west]

[HP:782/1058 MN:518/518 MV:411/447]
<68243gold 474cps 10hour>
e
e
e
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
     A bit of blood has pooled at your feet.

[HP:782/1058 MN:518/518 MV:410/447]
<68243gold 474cps 10hour>
whe
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A vicious warrior is here, brandishing his sword.
A vicious warrior is here, brandishing his sword.

[HP:782/1058 MN:518/518 MV:409/447]
<68243gold 474cps 10hour>
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A pikeman stands steady at his position.

[HP:782/1058 MN:518/518 MV:408/447]
<68243gold 474cps 10hour>
mount
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]

[HP:782/1058 MN:518/518 MV:407/447]
<68243gold 474cps 10hour>
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
The giant lieutenant is here guarding the borders.

[HP:782/1058 MN:518/518 MV:406/447]
<68243gold 474cps 10hour>
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north west]
     A bit of blood has pooled at your feet.

[HP:782/1058 MN:518/518 MV:405/447]
<68243gold 474cps 10hour>
e
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A winding stream
<PK>   Julsaard                         A rocky mountain path
<PK>   Brenislav                        A muddy ground

[HP:782/1058 MN:518/518 MV:405/447]
<68243gold 474cps 10hour>
n
You are already mounted on a warhorse!

[HP:782/1058 MN:518/518 MV:405/447]
<68243gold 474cps 10hour>
e
Alas, you cannot go that way.

[HP:782/1058 MN:518/518 MV:405/447]
<68243gold 474cps 10hour>
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:782/1058 MN:518/518 MV:404/447]
<68243gold 474cps 10hour>
n
e
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north west]

[HP:782/1058 MN:518/518 MV:403/447]
<68243gold 474cps 10hour>
e
whe
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east south west]
     You notice a few spots of blood on the ground.
     A bit of blood has pooled at your feet.

[HP:782/1058 MN:518/518 MV:402/447]
<68243gold 474cps 10hour>
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:782/1058 MN:518/518 MV:401/447]
<68243gold 474cps 10hour>
e
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]

[HP:782/1058 MN:518/518 MV:400/447]
<68243gold 474cps 10hour>
e
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Along a small stream
<PK>   Julsaard                         A rocky mountain path
<PK>   Brenislav                        A lighter area

[HP:782/1058 MN:518/518 MV:400/447]
<68243gold 474cps 10hour>
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
     A bit of blood has pooled at your feet.
A water snake slithers on by.

[HP:782/1058 MN:518/518 MV:399/447]
<68243gold 474cps 10hour>
n
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north west]

[HP:782/1058 MN:518/518 MV:398/447]
<68243gold 474cps 10hour>
e
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  To the south you can see a small stream.

[Exits: north east south west]

[HP:782/1058 MN:518/518 MV:397/447]
<68243gold 474cps 10hour>
e
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:782/1058 MN:518/518 MV:396/447]
<68243gold 474cps 10hour>
e
e
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:782/1058 MN:518/518 MV:395/447]
<68243gold 474cps 10hour>
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: north west]

[HP:782/1058 MN:518/518 MV:394/447]
<68243gold 474cps 10hour>
Alas, you cannot go that way.

[HP:782/1058 MN:518/518 MV:394/447]
<68243gold 474cps 10hour>
n
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: north south]
A young bear is here, looking for something to eat.

[HP:782/1058 MN:518/518 MV:393/447]
<68243gold 474cps 10hour>
n
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: east south]

[HP:782/1058 MN:518/518 MV:392/447]
<68243gold 474cps 10hour>
whe
e
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            The base of the mountain
<PK>   Julsaard                         A rocky mountain path
<PK>   Brenislav                        Along a small stream

[HP:782/1058 MN:518/518 MV:392/447]
<68243gold 474cps 10hour>
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.

[HP:782/1058 MN:518/518 MV:391/447]
<68243gold 474cps 10hour>
e
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east west]

[HP:782/1058 MN:518/518 MV:390/447]
<68243gold 474cps 10hour>

Julsaard flies in.

[HP:782/1058 MN:518/518 MV:390/447]
<68243gold 474cps 10hour>
e
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     You notice a few spots of blood on the ground.

[HP:782/1058 MN:518/518 MV:389/447]
<68243gold 474cps 10hour>
sca
dir julsaard
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
A white mountain goat jumps from cliff to cliff here.
You scan south.
You scan west.
*** Range 2 (west) ***
Julsaard the Sword of Anume is here.
You scan up.
You scan down.

[HP:782/1058 MN:518/518 MV:389/447]
<68243gold 474cps 10hour>
They aren't here.

[HP:782/1058 MN:518/518 MV:389/447]
<68243gold 474cps 10hour>
w
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east west]
     You notice a few spots of blood on the ground.

[HP:782/1058 MN:518/518 MV:388/447]
<68243gold 474cps 10hour>
dir julsaard
dir julsaard
They aren't here.

[HP:782/1058 MN:518/518 MV:388/447]
<68243gold 474cps 10hour>
w
They aren't here.

[HP:782/1058 MN:518/518 MV:388/447]
<68243gold 474cps 10hour>
dir julsaard
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     You notice a few spots of blood on the ground.

[HP:782/1058 MN:518/518 MV:387/447]
<68243gold 474cps 10hour>

Julsaard flies in.

[HP:782/1058 MN:518/518 MV:387/447]
<68243gold 474cps 10hour>
sca
Julsaard is blinded by the dirt in his eyes!
Your kicked dirt scratches Julsaard.
Julsaard has quite a few wounds. 

Erdas: [73][===|===|===|---]
[HP:782/1058 MN:518/518 MV:387/447]
<68243gold 474cps 10hour>

Brenislav rides in.
Julsaard has quite a few wounds. 

Erdas: [73][===|===|===|---]
[HP:782/1058 MN:518/518 MV:387/447]
<68243gold 474cps 10hour>

Julsaard utters the words, 'waouq wuggurz'.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
Julsaard has quite a few wounds. 

Erdas: [71][===|===|===|---]
[HP:759/1058 MN:518/518 MV:387/447]
<68243gold 474cps 10hour>

Brenislav rides east.
Your wrath MUTILATES Julsaard!
You dodge Julsaard's attack.
You dodge Julsaard's attack.
Julsaard has quite a few wounds. 

Erdas: [71][===|===|===|---]
[HP:759/1058 MN:518/518 MV:387/447]
<68243gold 474cps 10hour>

Brenislav rides in.
Julsaard has quite a few wounds. 

Erdas: [71][===|===|===|---]
[HP:759/1058 MN:518/518 MV:387/447]
<68243gold 474cps 10hour>

Julsaard extends an open palm toward you, and a powerful force hurls at you!
You maneuver your shield in front of you as Julsaard thrusts you, partially deflecting his powerful 
blow!
Julsaard knocks you flying with a powerful thrust!
Julsaard's thrust maims you!
Your wrath DISMEMBERS Julsaard!
You strike Julsaard with the edge of your shield.
You knock the wind out of him!
Your shield bash DISMEMBERS Julsaard!
You feel a rush of endorphins, numbing your pain.
You block Julsaard's attack with your shield.
You block Julsaard's attack and attempt to strike at the brief opening.
Your riposte devastates Julsaard!
You block Julsaard's attack with your shield.
Julsaard has some big nasty wounds and scratches. 

Erdas: [68][===|===|===|---]
[HP:728/1058 MN:518/518 MV:387/447]
<68243gold 474cps 10hour>

Brenislav looks at you.
Julsaard has some big nasty wounds and scratches. 

Erdas: [68][===|===|===|---]
[HP:728/1058 MN:518/518 MV:387/447]
<68243gold 474cps 10hour>
disarm

Your wrath LACERATES Julsaard!
Julsaard blocks your attack with his shield.
You feel a rush of endorphins, numbing your pain.
You dodge Julsaard's attack.
You block Julsaard's attack with your shield.
You block Julsaard's attack with your shield.
You step out from your combat stance.
Julsaard rubs the dirt out of his eyes.
Julsaard manages to cover his wounds and halt the bleeding.
Julsaard has some big nasty wounds and scratches. 

Erdas: [70][===|===|===|---]
[HP:744/1058 MN:518/518 MV:437/447]
<68243gold 474cps 11hour>

Your wrath MUTILATES Julsaard!
Your wrath MUTILATES Julsaard!
Some poison barbed gauntlets gleam with lethal poison.
Julsaard turns slightly green, but it passes.
You parry Julsaard's attack.
You block Julsaard's attack with your shield.
You block Julsaard's attack with your shield.
Julsaard has some big nasty wounds and scratches. 

Erdas: [70][===|===|===|---]
[HP:744/1058 MN:518/518 MV:437/447]
<68243gold 474cps 11hour>
You scan all around.
You scan north.
You scan east.
*** Range 3 (east) ***
A white mountain goat jumps from cliff to cliff here.
You scan south.
You scan west.
You scan up.
You scan down.
Julsaard has some big nasty wounds and scratches. 

Erdas: [70][===|===|===|---]
[HP:744/1058 MN:518/518 MV:437/447]
<68243gold 474cps 11hour>
Julsaard is not wielding a weapon.
Julsaard has some big nasty wounds and scratches. 

Erdas: [70][===|===|===|---]
[HP:744/1058 MN:518/518 MV:437/447]
<68243gold 474cps 11hour>

Julsaard has fled!
Julsaard flies south.

[HP:744/1058 MN:518/518 MV:437/447]
<68243gold 474cps 11hour>
dir
But you aren't in combat!

[HP:744/1058 MN:518/518 MV:437/447]
<68243gold 474cps 11hour>
s
A crested butte
  You stand upon a large overlook that seems to give a broad view of the
entire ford. This rocky butte is cleared clean by the winds of time,
and a small clearing has been made here. In the center of the clearing
you can see a large stone monolith has been erected here, weathered
by the winds of time.

[Exits: north]
     You notice a few spots of blood on the ground.
     (Humming) A massive ivory monolith, weathered by time, as been built here.
Julsaard the Sword of Anume is here.

[HP:744/1058 MN:518/518 MV:435/447]
<68243gold 474cps 11hour>
dir julsaard
Julsaard is blinded by the dirt in his eyes!
Your kicked dirt grazes Julsaard.
Julsaard has some big nasty wounds and scratches. 

Erdas: [70][===|===|===|---]
[HP:744/1058 MN:518/518 MV:435/447]
<68243gold 474cps 11hour>

Your wrath LACERATES Julsaard!
Julsaard blocks your attack with his shield.
Your wrath MUTILATES Julsaard!
You feel a rush of endorphins, numbing your pain.
You block Julsaard's attack and attempt to strike at the brief opening.
Your riposte decimates Julsaard!
You block Julsaard's attack with your shield.
Julsaard looks pretty hurt. 

Erdas: [70][===|===|===|---]
[HP:748/1058 MN:518/518 MV:435/447]
<68243gold 474cps 11hour>

Julsaard has fled!
Julsaard flies north.

[HP:748/1058 MN:518/518 MV:435/447]
<68243gold 474cps 11hour>
n
whe
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     You notice a few spots of blood on the ground.
(Translucent) Brenislav the Knight of Legion is here, sitting astride a warhorse.

[HP:748/1058 MN:518/518 MV:433/447]
<68243gold 474cps 11hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A rocky mountain path
<PK>   Julsaard                         A beaten trail
<PK>   Brenislav                        A rocky mountain path

[HP:748/1058 MN:518/518 MV:433/447]
<68243gold 474cps 11hour>
e
e
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east west]
     You notice a few spots of blood on the ground.

[HP:748/1058 MN:518/518 MV:431/447]
<68243gold 474cps 11hour>
e
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     You notice a few spots of blood on the ground.
A white mountain goat jumps from cliff to cliff here.

[HP:748/1058 MN:518/518 MV:429/447]
<68243gold 474cps 11hour>
whe
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are
occasional lichens growning on rocks nearby.  A strong wind blows the cold
air from the mountains toward you.  In the distance you can see the peaks of
numerous snow-capped mountain tops.  

[Exits: north west]
[KNIGHT]    [|-----](2) Knight fortress being overrun by Warmaster.
[WARMASTER] [|||||-]    A group of warlords attacking Knight.
     You notice a few spots of blood on the ground.
( 4) Vultures pick at remains of a group of Warlords.
     A small travel bag rests here.
A white mountain goat jumps from cliff to cliff here.

[HP:748/1058 MN:518/518 MV:427/447]
<68243gold 474cps 11hour>
w
w
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A rocky mountain path
<PK>   Julsaard                         Along a small stream
<PK>   Brenislav                        A rocky mountain path

[HP:748/1058 MN:518/518 MV:427/447]
<68243gold 474cps 11hour>
w
w
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     You notice a few spots of blood on the ground.
A white mountain goat jumps from cliff to cliff here.

[HP:748/1058 MN:518/518 MV:425/447]
<68243gold 474cps 11hour>
whe
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east west]
     You notice a few spots of blood on the ground.

[HP:748/1058 MN:518/518 MV:423/447]
<68243gold 474cps 11hour>
w
w
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     You notice a few spots of blood on the ground.
(Translucent) Brenislav the Knight of Legion is here, sitting astride a warhorse.

[HP:748/1058 MN:518/518 MV:421/447]
<68243gold 474cps 11hour>
w
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: east south]

[HP:748/1058 MN:518/518 MV:419/447]
<68243gold 474cps 11hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            The base of the mountain
<PK>   Julsaard                         Along a small stream
<PK>   Brenislav                        A rocky mountain path

[HP:748/1058 MN:518/518 MV:419/447]
<68243gold 474cps 11hour>
s
Alas, you cannot go that way.

[HP:748/1058 MN:518/518 MV:419/447]
<68243gold 474cps 11hour>
Alas, you cannot go that way.

[HP:748/1058 MN:518/518 MV:419/447]
<68243gold 474cps 11hour>
w
w
Alas, you cannot go that way.

[HP:748/1058 MN:518/518 MV:419/447]
<68243gold 474cps 11hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            The base of the mountain
<PK>   Julsaard                         A dried up riverbed
<PK>   Brenislav                        A rocky mountain path

[HP:748/1058 MN:518/518 MV:419/447]
<68243gold 474cps 11hour>
sca
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: north south]
A young bear is here, looking for something to eat.

[HP:748/1058 MN:518/518 MV:417/447]
<68243gold 474cps 11hour>
Alas, you cannot go that way.

[HP:748/1058 MN:518/518 MV:417/447]
<68243gold 474cps 11hour>
s
Alas, you cannot go that way.

[HP:748/1058 MN:518/518 MV:417/447]
<68243gold 474cps 11hour>
w
You scan all around.
You scan north.
You scan east.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:748/1058 MN:518/518 MV:417/447]
<68243gold 474cps 11hour>
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: north west]

[HP:748/1058 MN:518/518 MV:415/447]
<68243gold 474cps 11hour>
w
w
w
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:748/1058 MN:518/518 MV:413/447]
<68243gold 474cps 11hour>
whe
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:748/1058 MN:518/518 MV:411/447]
<68243gold 474cps 11hour>
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  To the south you can see a small stream.

[Exits: north east south west]

[HP:748/1058 MN:518/518 MV:409/447]
<68243gold 474cps 11hour>
s
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully. To the south you can see a small stream.

[Exits: north east south west]
     A bit of blood has pooled at your feet.
     Some stoneberry leaves grow on a bush here.
A black wasp flies aimlessly about.

[HP:748/1058 MN:518/518 MV:407/447]
<68243gold 474cps 11hour>
w
s
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A lush valley
<PK>   Brenislav                        A rocky mountain path

[HP:748/1058 MN:518/518 MV:407/447]
<68243gold 474cps 11hour>
w
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
     A bit of blood has pooled at your feet.
A water snake slithers on by.

[HP:748/1058 MN:518/518 MV:405/447]
<68243gold 474cps 11hour>
w
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]

[HP:748/1058 MN:518/518 MV:402/447]
<68243gold 474cps 11hour>
Alas, you cannot go that way.

[HP:748/1058 MN:518/518 MV:402/447]
<68243gold 474cps 11hour>
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
A wild horse rears up at you.

[HP:748/1058 MN:518/518 MV:399/447]
<68243gold 474cps 11hour>
wh
s
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east south west]
     A bit of blood has pooled at your feet.

[HP:748/1058 MN:518/518 MV:396/447]
<68243gold 474cps 11hour>
w
[50 Half  War] <PK> [WARMASTER] (Battle [V]) Erdas Dewfoot the Master of War
[   Undea    ] <PK> Julsaard Namatius the Sword of Anume
[   Human    ] <PK> Brenislav Lurrik the Knight of Legion
Players matched: 3
There are 3 characters on, the most on since startup was 41.
The title of Master Questor of Aabahran is currently held by Relle.

[HP:748/1058 MN:518/518 MV:396/447]
<68243gold 474cps 11hour>
s
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north west]

[HP:748/1058 MN:518/518 MV:393/447]
<68243gold 474cps 11hour>
w
w
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]

[HP:748/1058 MN:518/518 MV:390/447]
<68243gold 474cps 11hour>
whe
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north west]
     A bit of blood has pooled at your feet.

[HP:748/1058 MN:518/518 MV:387/447]
<68243gold 474cps 11hour>
sca
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
The giant lieutenant is here guarding the borders.

[HP:748/1058 MN:518/518 MV:384/447]
<68243gold 474cps 11hour>
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]

[HP:748/1058 MN:518/518 MV:382/447]
<68243gold 474cps 11hour>
e
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A lighter area
<PK>   Brenislav                        A rocky mountain path

[HP:748/1058 MN:518/518 MV:382/447]
<68243gold 474cps 11hour>
e
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
The giant lieutenant is here guarding the borders.
You scan south.
*** Range 1 (south) ***
A vicious warrior is here, brandishing his sword.
You scan west.
*** Range 1 (west) ***
A pikeman stands steady at his position.
*** Range 2 (west) ***
A vicious warrior is here, brandishing his sword.
A vicious warrior is here, brandishing his sword.
You scan up.
You scan down.

[HP:748/1058 MN:518/518 MV:382/447]
<68243gold 474cps 11hour>
e
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
The giant lieutenant is here guarding the borders.

[HP:748/1058 MN:518/518 MV:380/447]
<68243gold 474cps 11hour>
e
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north west]
     A bit of blood has pooled at your feet.

[HP:748/1058 MN:518/518 MV:377/447]
<68243gold 474cps 11hour>
Alas, you cannot go that way.

[HP:748/1058 MN:518/518 MV:377/447]
<68243gold 474cps 11hour>
Alas, you cannot go that way.

[HP:748/1058 MN:518/518 MV:377/447]
<68243gold 474cps 11hour>
dual blckw
You do not have that weapon.

[HP:748/1058 MN:518/518 MV:377/447]
<68243gold 474cps 11hour>
n
e
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]

[HP:748/1058 MN:518/518 MV:374/447]
<68243gold 474cps 11hour>
e
e
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north west]

[HP:767/1058 MN:518/518 MV:396/447]
<68243gold 475cps 12hour>
whe
e
Alas, you cannot go that way.

[HP:767/1058 MN:518/518 MV:396/447]
<68243gold 475cps 12hour>
n
Alas, you cannot go that way.

[HP:767/1058 MN:518/518 MV:396/447]
<68243gold 475cps 12hour>
e
e
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A winding stream
<PK>   Brenislav                        A rocky mountain path

[HP:767/1058 MN:518/518 MV:396/447]
<68243gold 475cps 12hour>
Alas, you cannot go that way.

[HP:767/1058 MN:518/518 MV:396/447]
<68243gold 475cps 12hour>
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east south west]
     A bit of blood has pooled at your feet.

[HP:767/1058 MN:518/518 MV:393/447]
<68243gold 475cps 12hour>
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
A wild horse rears up at you.

[HP:767/1058 MN:518/518 MV:390/447]
<68243gold 475cps 12hour>
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]

[HP:767/1058 MN:518/518 MV:387/447]
<68243gold 475cps 12hour>
dual blackw
You stop using a spiked shield.
You wield a Blackwatch Sword in your off-hand.

[HP:767/1058 MN:518/518 MV:387/447]
<68243gold 475cps 12hour>
e
e
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
     A bit of blood has pooled at your feet.
A water snake slithers on by.

[HP:767/1058 MN:518/518 MV:384/447]
<68243gold 475cps 12hour>
e
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north west]

[HP:767/1058 MN:518/518 MV:381/447]
<68243gold 475cps 12hour>
Alas, you cannot go that way.

[HP:767/1058 MN:518/518 MV:381/447]
<68243gold 475cps 12hour>
n
e
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  To the south you can see a small stream.

[Exits: north east south west]

[HP:767/1058 MN:518/518 MV:379/447]
<68243gold 475cps 12hour>
e
whe
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:767/1058 MN:518/518 MV:377/447]
<68243gold 475cps 12hour>
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:767/1058 MN:518/518 MV:375/447]
<68243gold 475cps 12hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A beaten trail
<PK>   Brenislav                        A rocky mountain path

[HP:767/1058 MN:518/518 MV:375/447]
<68243gold 475cps 12hour>
whe julsaard
The Ford is [WARMASTER] controlled.  Players near you:
You didn't find any julsaard.

[HP:767/1058 MN:518/518 MV:375/447]
<68243gold 475cps 12hour>
e
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: north west]

[HP:767/1058 MN:518/518 MV:373/447]
<68243gold 475cps 12hour>
e
e
Alas, you cannot go that way.

[HP:767/1058 MN:518/518 MV:373/447]
<68243gold 475cps 12hour>
whe
Alas, you cannot go that way.

[HP:767/1058 MN:518/518 MV:373/447]
<68243gold 475cps 12hour>
n
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            The base of the mountain
<PK>   Brenislav                        A rocky mountain path

[HP:767/1058 MN:518/518 MV:373/447]
<68243gold 475cps 12hour>
e
e
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: north south]
A young bear is here, looking for something to eat.

[HP:767/1058 MN:518/518 MV:371/447]
<68243gold 475cps 12hour>
whe
Alas, you cannot go that way.

[HP:767/1058 MN:518/518 MV:371/447]
<68243gold 475cps 12hour>
Alas, you cannot go that way.

[HP:767/1058 MN:518/518 MV:371/447]
<68243gold 475cps 12hour>
n
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            The base of the mountain
<PK>   Brenislav                        A rocky mountain path

[HP:767/1058 MN:518/518 MV:371/447]
<68243gold 475cps 12hour>
e
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: east south]

[HP:767/1058 MN:518/518 MV:369/447]
<68243gold 475cps 12hour>
whe
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     You notice a few spots of blood on the ground.

[HP:767/1058 MN:518/518 MV:367/447]
<68243gold 475cps 12hour>
e
e
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A rocky mountain path
<PK>   Brenislav                        A rocky mountain path

[HP:767/1058 MN:518/518 MV:367/447]
<68243gold 475cps 12hour>
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east west]
     You notice a few spots of blood on the ground.

[HP:767/1058 MN:518/518 MV:365/447]
<68243gold 475cps 12hour>
sca
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     You notice a few spots of blood on the ground.
A white mountain goat jumps from cliff to cliff here.

[HP:767/1058 MN:518/518 MV:363/447]
<68243gold 475cps 12hour>
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
(Translucent) Brenislav the Knight of Legion is here, sitting astride a warhorse.
A white mountain goat jumps from cliff to cliff here.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:767/1058 MN:518/518 MV:363/447]
<68243gold 475cps 12hour>
e
e
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are
occasional lichens growning on rocks nearby.  A strong wind blows the cold
air from the mountains toward you.  In the distance you can see the peaks of
numerous snow-capped mountain tops.  

[Exits: north west]
[KNIGHT]    [|-----](2) Knight fortress being overrun by Warmaster.
[WARMASTER] [||||--]    A group of warlords attacking Knight.
     You notice a few spots of blood on the ground.
( 4) Vultures pick at remains of a group of Warlords.
     A small travel bag rests here.
(Translucent) Brenislav the Knight of Legion is here, sitting astride a warhorse.
A white mountain goat jumps from cliff to cliff here.

[HP:767/1058 MN:518/518 MV:361/447]
<68243gold 475cps 12hour>
Alas, you cannot go that way.

[HP:767/1058 MN:518/518 MV:361/447]
<68243gold 475cps 12hour>
n
A small branch from the main path
  You are on a small path leading south along the Dragon's Teeth Mountains.
The road leads downward into a desolate barrows area. Huge boulders are
scattered about here, and the air reeks of war and power. Below you,
you can see a large valley stretch out.
 
A sign has been rammed into the ground here.

[Exits: north south]
[KNIGHT]    [||||||](2) A column of Crusaders is camped here.

[HP:767/1058 MN:518/518 MV:358/447]
<68243gold 475cps 12hour>
n
whe
A Crossroads in the Dragon's Teeth
  You stand on a narrow path that splits into the four cardinal directions.
A small sign is tacked into the hard earth here, and seems to have made
it through many hard winters. The rocky road leads upward, and deeper
into the mountains to the west, or back east, into the Blasted Lands.
 
A small sign is nailed into the ground here.

[Exits: north east south west]
[KNIGHT]    [||||||](2) A mighty Fortress looms over the area.

[HP:767/1058 MN:518/518 MV:354/447]
<68243gold 475cps 12hour>
s
Dragon Road is [KNIGHT] controlled.  Players near you:
<PK>   Erdas                            A Crossroads in the Dragon's Teeth

[HP:767/1058 MN:518/518 MV:354/447]
<68243gold 475cps 12hour>
s
A small branch from the main path
  You are on a small path leading south along the Dragon's Teeth Mountains.
The road leads downward into a desolate barrows area. Huge boulders are
scattered about here, and the air reeks of war and power. Below you,
you can see a large valley stretch out.
 
A sign has been rammed into the ground here.

[Exits: north south]
[KNIGHT]    [||||||](2) A column of Crusaders is camped here.

[HP:767/1058 MN:518/518 MV:350/447]
<68243gold 475cps 12hour>
whe
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are
occasional lichens growning on rocks nearby.  A strong wind blows the cold
air from the mountains toward you.  In the distance you can see the peaks of
numerous snow-capped mountain tops.  

[Exits: north west]
[KNIGHT]    [|-----](2) Knight fortress being overrun by Warmaster.
[WARMASTER] [||||--]    A group of warlords attacking Knight.
     You notice a few spots of blood on the ground.
( 4) Vultures pick at remains of a group of Warlords.
     A small travel bag rests here.
(Translucent) Brenislav the Knight of Legion is here, sitting astride a warhorse.
A white mountain goat jumps from cliff to cliff here.

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
murder julsaard
murder julsaard
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A rocky mountain path
<PK>   Brenislav                        A rocky mountain path

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
murder julsaard
They aren't here.

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
whe
They aren't here.
Brenislav rides north.

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
They aren't here.

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
sca
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A rocky mountain path

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
You scan all around.
You scan north.
*** Range 2 (north) ***
(Translucent) Brenislav the Knight of Legion is here, sitting astride a warhorse.
*** Range 3 (north) ***
A group of Warlords is here, having burned the goblin stash.
*** Range 4 (north) ***
A vulture circles over you, waiting to swoop down to their meal.
A vulture circles over you, waiting to swoop down to their meal.
A vulture circles over you, waiting to swoop down to their meal.
*** Range 5 (north) ***
A vulture circles over you, waiting to swoop down to their meal.
A traveler is here, adventuring through the woods.
A vulture circles over you, waiting to swoop down to their meal.
You scan east.
You scan south.
You scan west.
*** Range 1 (west) ***
A white mountain goat jumps from cliff to cliff here.
You scan up.
You scan down.

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A rocky mountain path

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
army
You spread open a tactical map of The Ford.
The Ford             2/3R
A rocky mountain path

  ID     Defense    Arm     Commander     Name        Status
[923 ] 3265[||||||] 72      Knight       Fortress     besieged
[263 ] 1625[||||||] 72      Knight       Crusaders    fighting
[501 ]  196[|-----] 72      Knight       Crusaders    fighting
[1057]  994[||||--] 0       Erdas        Warlords     fighting

<10: 0.5 >[APHGFB]-[CTR]-[ZMOQ]-[?] Map#48 : The Ford            
[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
aa
[#1055]Warlords    : Attack A rocky mountain path confirmed.

<10: 0.4 >[APHGFB]-[CTR]-[ZMOQ]-[?] Map#48 : The Ford            
[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
army
You roll up your maps.
Brenislav rides in.

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
l
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are
occasional lichens growning on rocks nearby.  A strong wind blows the cold
air from the mountains toward you.  In the distance you can see the peaks of
numerous snow-capped mountain tops.  

[Exits: north west]
[KNIGHT]    [|-----](2) Knight fortress being overrun by Warmaster.
[WARMASTER] [||||--]    A group of warlords attacking Knight.
     You notice a few spots of blood on the ground.
( 4) Vultures pick at remains of a group of Warlords.
     A small travel bag rests here.
(Translucent) Brenislav the Knight of Legion is here, sitting astride a warhorse.
A white mountain goat jumps from cliff to cliff here.

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A rocky mountain path
<PK>   Brenislav                        A rocky mountain path

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
murder julsaard
murder julsaard
They aren't here.

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
murder julsaard
murder julsaard
They aren't here.

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
wh
They aren't here.

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
They aren't here.

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
[50 Half  War] <PK> [WARMASTER] (Battle [V]) Erdas Dewfoot the Master of War
[   Undea    ] <PK> Julsaard Namatius the Sword of Anume
[   Human    ] <PK> Brenislav Lurrik the Knight of Legion
Players matched: 3
There are 3 characters on, the most on since startup was 41.
The title of Master Questor of Aabahran is currently held by Relle.

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
whe julsaard
The Ford is [WARMASTER] controlled.  Players near you:
You didn't find any julsaard.

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A rocky mountain path
<PK>   Brenislav                        A rocky mountain path

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
whe bat
The Ford is [WARMASTER] controlled.  Players near you:
You didn't find any bat.

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
whe bat
whe bat
The Ford is [WARMASTER] controlled.  Players near you:
You didn't find any bat.

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
The Ford is [WARMASTER] controlled.  Players near you:
You didn't find any bat.

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A rocky mountain path
<PK>   Brenislav                        A rocky mountain path

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
ponder
n
You ponder the question.

[HP:767/1058 MN:518/518 MV:346/447]
<68243gold 475cps 12hour>
A small branch from the main path
  You are on a small path leading south along the Dragon's Teeth Mountains.
The road leads downward into a desolate barrows area. Huge boulders are
scattered about here, and the air reeks of war and power. Below you,
you can see a large valley stretch out.
 
A sign has been rammed into the ground here.

[Exits: north south]
[KNIGHT]    [||||||](2) A column of Crusaders is camped here.

[HP:767/1058 MN:518/518 MV:343/447]
<68243gold 475cps 12hour>
e
Alas, you cannot go that way.

[HP:767/1058 MN:518/518 MV:343/447]
<68243gold 475cps 12hour>
n
A Crossroads in the Dragon's Teeth
  You stand on a narrow path that splits into the four cardinal directions.
A small sign is tacked into the hard earth here, and seems to have made
it through many hard winters. The rocky road leads upward, and deeper
into the mountains to the west, or back east, into the Blasted Lands.
 
A small sign is nailed into the ground here.

[Exits: north east south west]
[KNIGHT]    [||||||](2) A mighty Fortress looms over the area.

[HP:767/1058 MN:518/518 MV:339/447]
<68243gold 475cps 12hour>
e
e
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: east west]

[HP:767/1058 MN:518/518 MV:335/447]
<68243gold 475cps 12hour>
e
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: west down]

[HP:767/1058 MN:518/518 MV:331/447]
<68243gold 475cps 12hour>
mount
Alas, you cannot go that way.

[HP:767/1058 MN:518/518 MV:331/447]
<68243gold 475cps 12hour>
You mount upon the back of a warhorse.

[HP:767/1058 MN:518/518 MV:331/447]
<68243gold 475cps 12hour>
d
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.
 
A large placard marks a boulder just to the south of you. Here
there seems to be a well used trail that leads to the boulder,
but mysteriously ends...
 
A small inscription is placed into the boulder, waiting to
be read.

[Exits: east up]
     (Glowing) A pile of shiny stones are lying here in the dirt.

[HP:767/1058 MN:518/518 MV:329/447]
<68243gold 475cps 12hour>
e
e
A Small Path into the Dragon's Teeth
  You are on a steep path leading from the Dragon's Teeth. It
merges into hills further east, but the view from here is
incredible. The Blasted Lands extend as far east as you
can see, but from this vantage, you can see the dark city
of Miruvhor in the center of the desolate waste.

[Exits: south west]

[HP:767/1058 MN:518/518 MV:327/447]
<68243gold 475cps 12hour>
s
Alas, you cannot go that way.

[HP:767/1058 MN:518/518 MV:327/447]
<68243gold 475cps 12hour>
e
A Small Path into the Dragon's Teeth
  You are on a steep path leading from the Dragon's Teeth. It
merges into hills further east, but the view from here is
incredible. The Blasted Lands extend as far east as you
can see, but from this vantage, you can see the dark city
of Miruvhor in the center of the desolate waste.

[Exits: north east]

[HP:767/1058 MN:518/518 MV:325/447]
<68243gold 475cps 12hour>
e
ex
At the Foot of Dragon's Teeth
  A gaping mouth opens to the west, as you leave the vast desert expanse of
all other directions.  The road is more defined now, and civilization seems
much closer.  The sounds of life echo through the upcoming mountains.  

[Exits: east south west]

[HP:767/1058 MN:518/518 MV:323/447]
<68243gold 475cps 12hour>
Nearing the Dragon's Teeth
  A gaping mouth opens to the west, as you leave the vast desert expanse of
all other directions.  The road is more defined now, and civilization seems
much closer.  The sounds of life echo through the upcoming mountains.  

[Exits: north east south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
Spooked by your passage a disfigured gremlin darts into the sands!
A disfigured gremlin steps out from its cover.
A disfigured gremlin walks north.
A disfigured gremlin yells 'Help! a sand golem is trying to bash me!'
You hear something's death cry.

[HP:767/1058 MN:518/518 MV:322/447]
<68243gold 475cps 12hour>
Obvious exits:
 North  - Wandering the Forsaken Lands
 East   - Nearing the Dragon's Teeth
 South  - Wandering the Forsaken Lands
 West   - At the Foot of Dragon's Teeth

[HP:767/1058 MN:518/518 MV:322/447]
<68243gold 475cps 12hour>
e
Nearing the Dragon's Teeth
  A gaping mouth opens to the west, as you leave the vast desert expanse of
all other directions.  The road is more defined now, and civilization seems
much closer.  The sounds of life echo through the upcoming mountains.  

[Exits: north east south west]
     The ground and the surrounding area is stained in blood and covered in gore.

[HP:767/1058 MN:518/518 MV:321/447]
<68243gold 475cps 12hour>
n
e
e
A desolate road
  Desert surrounds the north and the south, and you feel alone and tired. 
The sun beats down on this ground relentlessly, and the air has no moisture.
Dry, cracked mud is beneath you, and the wind kicks dust clouds into your
face.  It is very quiet here, and you feel alone.  

[Exits: north east south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     You notice a few spots of blood on the ground.

[HP:767/1058 MN:518/518 MV:320/447]
<68243gold 475cps 12hour>
e
e
e
A desolate road
  Desert surrounds the north and the south, and you feel alone and tired. 
The sun beats down on this ground relentlessly, and the air has no moisture.
Dry, cracked mud is beneath you, and the wind kicks dust clouds into your
face.  It is very quiet here, and you feel alone.  

[Exits: north east south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     You notice a few spots of blood on the ground.

[HP:767/1058 MN:518/518 MV:319/447]
<68243gold 475cps 12hour>
A desolate road
  Desert surrounds the north and the south, and you feel alone and tired. 
The sun beats down on this ground relentlessly, and the air has no moisture.
Dry, cracked mud is beneath you, and the wind kicks dust clouds into your
face.  It is very quiet here, and you feel alone.  

[Exits: north east south west]
A group of feral scouts and warriors patrols the road here.

[HP:767/1058 MN:518/518 MV:318/447]
<68243gold 475cps 12hour>

You have lost 5 blades in service of GLADIATOR.
Garrison now at: <0.4>

[HP:781/1058 MN:518/518 MV:368/447]
<68243gold 471cps 13hour>
A desolate road
  Desert surrounds the north and the south, and you feel alone and tired. 
The sun beats down on this ground relentlessly, and the air has no moisture.
Dry, cracked mud is beneath you, and the wind kicks dust clouds into your
face.  It is very quiet here, and you feel alone.  

[Exits: north south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     A fresh corpse lies in the sand few meters away from the road.

[HP:781/1058 MN:518/518 MV:367/447]
<68243gold 471cps 13hour>
s
Alas, you cannot go that way.

[HP:781/1058 MN:518/518 MV:367/447]
<68243gold 471cps 13hour>
e
Alas, you cannot go that way.

[HP:781/1058 MN:518/518 MV:367/447]
<68243gold 471cps 13hour>
e
A desolate road
  Desert surrounds the north and the south, and you feel alone and tired. 
The sun beats down on this ground relentlessly, and the air has no moisture.
Dry, cracked mud is beneath you, and the wind kicks dust clouds into your
face.  It is very quiet here, and you feel alone.  

[Exits: north east south west]

[HP:781/1058 MN:518/518 MV:366/447]
<68243gold 471cps 13hour>
Nearing a Vast Desert
  To your west is nothing but desert, as far as you can see.  To the east
is the dark city of Miruvhor, and the sounds of a bustling crime haven echo
through.  Thirst and fatigue nag at your body as you take a look at the
immense desert.

[Exits: north west]
A giggling crazy human rolls in the dirt cackling.
Mik the Mad giggles at himself.  he must be nervous or something.
Mik the Mad says 'I got sand repelant, it repels dunes it does! Only 2'000 gold!'
Mik the Mad goes back to rolling in the dirt.

[HP:781/1058 MN:518/518 MV:365/447]
<68243gold 471cps 13hour>
Alas, you cannot go that way.

[HP:781/1058 MN:518/518 MV:365/447]
<68243gold 471cps 13hour>
n
e
Along the Western Road
  You stumble out of the Forsaken Lands choking on the rotten air. The
haze seems to have penetrated your lungs, but you find yourself now
on sure ground. You are on a long road leading east. You can make out,
through the thick haze, the startings of a city just in the distance.
As howls come nearby from the Light-knows-what, you feel you'd better
make your way quickly.

[Exits: east south]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.

[HP:781/1058 MN:518/518 MV:364/447]
<68243gold 471cps 13hour>
e
e
Along the Western Road
  You are walking along a well traveled road that leads westward from
the Dragon's Teeth Mountains into the Western Gate of Miruvhor, the
City of Wonders. A dilapidated city rises up to your east, just off
the horizon. A good days travel away, you're not sure it's worth the
walk.

[Exits: east west]

[HP:781/1058 MN:518/518 MV:363/447]
<68243gold 471cps 13hour>
Along the Western Road
  You are walking along a well traveled road that leads westward from the
Dragon's Teeth Mountains into the Western Gate of Miruvhor.  The city walls
and gate loom over the horizon as the city grows to your east.  

[Exits: east west]

[HP:781/1058 MN:518/518 MV:362/447]
<68243gold 471cps 13hour>
Along the Western Road
  You are walking along a well traveled road that leads westward from the
Dragon's Teeth Mountains into the Western Gate of Miruvhor.  The city walls
and gate loom over the horizon as the city grows to your east.  

[Exits: east west]

[HP:781/1058 MN:518/518 MV:361/447]
<68243gold 471cps 13hour>
s
Alas, you cannot go that way.

[HP:781/1058 MN:518/518 MV:361/447]
<68243gold 471cps 13hour>
e
s
Along the Western Road
  You are walking along a well traveled road that leads westward from the
Dragon's Teeth Mountains into the Western Gate of Miruvhor.  The city walls
and gate loom over the horizon as the city grows to your east.  

[Exits: south west]
A lost soul is here, trying to find its way.

[HP:781/1058 MN:518/518 MV:360/447]
<68243gold 471cps 13hour>
e
Along the Western Road
  The well travelled road brings you ever closer to the gloomy gate of
Miruvhor.  Fog seems to seep out of nowhere to slowly cloud your travel and
you find yourself wondering about the dark city and whether it's a good
place to be.  

[Exits: north east]

[HP:781/1058 MN:518/518 MV:359/447]
<68243gold 471cps 13hour>
whe
The Western Drawbridge of Miruvhor
  The black gate of Miruvhor lies to the east here, beyond a drawbridge
spanning a moat of foul brackish water.  The timbers and beams of the
bridge are splintered and warped with age and the salt air.  Twisted iron
chains, their lengths pitted with rust, rise up and disappear within the gate
house to the east.

[Exits: (east) west down]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
A couple of soldiers patrol the street here, wearing the crest of a roaring golden lion.

[HP:781/1058 MN:518/518 MV:358/447]
<68243gold 471cps 13hour>
e
Miruvhor is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            The Western Drawbridge of Miruvhor

[HP:781/1058 MN:518/518 MV:358/447]
<68243gold 471cps 13hour>
The porticullis is closed.

[HP:781/1058 MN:518/518 MV:358/447]
<68243gold 471cps 13hour>
e
The porticullis is closed.

[HP:781/1058 MN:518/518 MV:358/447]
<68243gold 471cps 13hour>
op e
e
You open the porticullis east of you.

[HP:781/1058 MN:518/518 MV:358/447]
<68243gold 471cps 13hour>
Beneath the Western Ramparts
  You stand beneath the towering gate of the western wall of Miruvhor.
Twin stairs climb to either side of the gateway, allowing soldiers to mount
the walls in times of siege.  Narrow arrow slits pierce the wall here,
turning the open area here into a murderous killing ground.  From the
south comes the brash braying of mules and high whinnying of horses,
punctuated occasionally with the deep roar of some unknown beast.

[Exits: north east south west up]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
(White Aura) A huge mountain of a guard lumbers here, wearing the colors of House Mahkeh.
(White Aura) A huge mountain of a guard lumbers here, wearing the colors of House Mahkeh.
A Mahkeh House Guard says 'Welcome to Miruvhor Erdas!'
A Mahkeh House Guard frowns.
A Mahkeh House Guard says 'Don't make trouble or you'll regret it. Briefly.'
A Mahkeh House Guard gives a nasty chuckle.
A Mahkeh House Guard says 'Welcome to Miruvhor Erdas!'
A Mahkeh House Guard frowns.
A Mahkeh House Guard says 'Don't make trouble or you'll regret it. Briefly.'
A Mahkeh House Guard gives a nasty chuckle.

[HP:781/1058 MN:518/518 MV:357/447]
<68243gold 471cps 13hour>
w
The Western Drawbridge of Miruvhor
  The black gate of Miruvhor lies to the east here, beyond a drawbridge
spanning a moat of foul brackish water.  The timbers and beams of the
bridge are splintered and warped with age and the salt air.  Twisted iron
chains, their lengths pitted with rust, rise up and disappear within the gate
house to the east.

[Exits: east west down]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
A couple of soldiers patrol the street here, wearing the crest of a roaring golden lion.

[HP:781/1058 MN:518/518 MV:356/447]
<68243gold 471cps 13hour>
e
e
Beneath the Western Ramparts
  You stand beneath the towering gate of the western wall of Miruvhor.
Twin stairs climb to either side of the gateway, allowing soldiers to mount
the walls in times of siege.  Narrow arrow slits pierce the wall here,
turning the open area here into a murderous killing ground.  From the
south comes the brash braying of mules and high whinnying of horses,
punctuated occasionally with the deep roar of some unknown beast.

[Exits: north east south west up]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
(White Aura) A huge mountain of a guard lumbers here, wearing the colors of House Mahkeh.
(White Aura) A huge mountain of a guard lumbers here, wearing the colors of House Mahkeh.
A Mahkeh House Guard says 'Welcome to Miruvhor Erdas!'
A Mahkeh House Guard frowns.
A Mahkeh House Guard says 'Don't make trouble or you'll regret it. Briefly.'
A Mahkeh House Guard gives a nasty chuckle.
A Mahkeh House Guard says 'Welcome to Miruvhor Erdas!'
A Mahkeh House Guard frowns.
A Mahkeh House Guard says 'Don't make trouble or you'll regret it. Briefly.'
A Mahkeh House Guard gives a nasty chuckle.

[HP:781/1058 MN:518/518 MV:355/447]
<68243gold 471cps 13hour>
e
e
e
Western Seium Way
  The cobbled road here is highly traveled and knots of people idle along
its length.  Several shifty eyed men seem to take particular interest in you
as you pass.  Crumbling red brick buildings line the street to either side,
their faces showing patches of pale green moss.  To the east you can see
a busy thoroughfare.

[Exits: east west]
A couple of soldiers patrol the street here, wearing the crest of a roaring golden lion.

[HP:781/1058 MN:518/518 MV:354/447]
<68243gold 471cps 13hour>
e
Western Seium Way
  You are approaching the center of the city. To the north and south runs
a renewed cobbled street, with two parallel tracks along the center for
incoming and outgoing wagons. All around you rise great buildings of
red brick that house the rich citizens of Miruvhor. Eastward the road
passes through an archway between the buildings. On the other side
is an impressive open air plaza, filled with people.

[Exits: north east south west]

[HP:781/1058 MN:518/518 MV:353/447]
<68243gold 471cps 13hour>
Western Plaza
  The plaza here is choked with crowds hurrying eastwards into the heart
of Miruvhor.  Wagons rattle by at high speed, headed towards the docks to
the east. The crimes and wrong-doings of the past have been eradicated, 
and Order has taken its place. The western edge of the plaza is lined with 
grand buildings of red brick. Once providing space for various warehouses,
casinos, taverns, and brothels, they have since been transformed into 
luxurious mansions for the rich nobles of Miruvhor.

[Exits: north east south west]
(White Aura) Darden, the trainer, is here showing his swordplay.
Darden says 'Welcome, Erdas.  Do you wish my help in training you?'

[HP:781/1058 MN:518/518 MV:352/447]
<68243gold 471cps 13hour>
Central Common
  You stand within the center of the dark city of Miruvhor. Everything looks
to be extremely clean and orderly, the guards of Tribunal circling around
this point. A fountain dominates the center of the square, spreading forth
clean water. Mounted on the top of the fountain is a large crimson banner.
It is the symbol of Miruvhor, united with the two other major cities of 
Aabahran.
 

[Exits: north east south west (down)]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     The Crimson Banner of the city of Miruvhor is here, enshrouded by fog.
     A fountain bearing the mark of a white triangle is here, trickling water.
     A cloaked man dangles from a gallows here, the word spy cut into his breast.
A couple of soldiers patrol the street here, wearing the crest of a roaring golden lion.
(White Aura) A traveler wanders through the streets.
A group of undead Fire Giants stands here, dripping water on the ground.
A group of undead Fire Giants stands here, dripping water on the ground.
A few rat-like, stinking creatures are here, looking and poking at anything of interest.
A group of undead Fire Giants stands here, dripping water on the ground.
A group of darkly dressed soldiers is here.
A company of archers is here, dressed in brown leathers.
A group of fierce feral warriors has gathered here.
A few rat-like, stinking creatures are here, looking and poking at anything of interest.

[HP:781/1058 MN:518/518 MV:351/447]
<68243gold 471cps 13hour>
Eastern Plaza
  The traffic that moves through this plaza looks somewhat choreographed. 
There is a certain rhythm that these people travel by, and it seems that
anyone that moves outside of this rhythm, such as you are doing at this very
moment, is not looked upon favorably.  Tough looking sailors, fresh in from
months at sea, idle here, exchanging words with hard eyed women. Undead
soldiers of the Crimson Fist often walk by here, charged with the daunting
task of eradicating any obstructions of the law that they may find. A line of
weathered brick buildings lie along the eastern edge of the plaza here.

[Exits: north east south west]
     A warehouse has been set up on the eastern plaza.

[HP:781/1058 MN:518/518 MV:350/447]
<68243gold 471cps 13hour>
n
n
Northeastern Plaza
  Renewed and glorified structures of red brick are lined along the eastern
and northern edges of the plaza here. The blue and black stone tiles here
have been replaced, and pay tribute to the massive wealth of Miruvhor. 
Overhead, sea gulls from the neighboring sea fly in the air, filling the plaza
with their cries.

[Exits: south west]

[HP:781/1058 MN:518/518 MV:349/447]
<68243gold 471cps 13hour>
Alas, you cannot go that way.

[HP:781/1058 MN:518/518 MV:349/447]
<68243gold 471cps 13hour>
w
Northern Plaza
  You are standing near the center of the dark city of Miruvhor. Black and
blue stone tiles form a checkboard here. The plaza is thronged with citizens
going about their daily routines, bearing a look of safety and confidence on
their faces. Sailors head towards the docks. Guards of the Crimson Fist patrol
the streets, prepared to pounce upon any unlawful conduct. To the north looms
a brooding black edifice, its spires clawing into the sky.

[Exits: north east south west]
A couple of soldiers patrol the street here, wearing the crest of a roaring golden lion.

[HP:781/1058 MN:518/518 MV:348/447]
<68243gold 471cps 13hour>
n
Temple Entrance
  The air inside the temple is chill and damp and a slick
sheen of moisture glistens everywhere.  A huge bronze gong
and hammer hang on chains from the ceiling.  The surface of
the gong is graven so as to resemble strands of kelp.  A 
closer look reveals the tortured forms of people entwined
within the seaweed, dying from suffocation.

[Exits: south up]
(White Aura) An Acolyte of the Dark Temple stands here in meditation.

[HP:781/1058 MN:518/518 MV:347/447]
<68243gold 471cps 13hour>
u
Altar of Sirens
  Towering over everything in this room is a huge bronze effigy
of a half-man half-fish hybrid.  His wide blinkless eyes
dully reflect light and his arms show the tracery of scales.
Before his feet lies a deep stone pit, half full of seawater.
Sickly pale green illumination seems to issue from the walls
themselves, making the air swim and shimmer.

[Exits: down]
     A sacrificial pit lies here in waiting.
A Militia Relief Officer stands here offering water and lights to citizens
(Translucent) (White Aura) A ghastly looking healer is here offering his services.
A Militia Relief Officer turns towards you.
A Militia Relief Officer says 'Greetings, Erdas. Are you in need of a light and some clean water?'
A Militia Relief Officer looks at you expecting a yes or no answer.

[HP:781/1058 MN:518/518 MV:346/447]
<68243gold 471cps 13hour>
d
Temple Entrance
  The air inside the temple is chill and damp and a slick
sheen of moisture glistens everywhere.  A huge bronze gong
and hammer hang on chains from the ceiling.  The surface of
the gong is graven so as to resemble strands of kelp.  A 
closer look reveals the tortured forms of people entwined
within the seaweed, dying from suffocation.

[Exits: south up]
(White Aura) An Acolyte of the Dark Temple stands here in meditation.

[HP:781/1058 MN:518/518 MV:345/447]
<68243gold 471cps 13hour>
s
s
Northern Plaza
  You are standing near the center of the dark city of Miruvhor. Black and
blue stone tiles form a checkboard here. The plaza is thronged with citizens
going about their daily routines, bearing a look of safety and confidence on
their faces. Sailors head towards the docks. Guards of the Crimson Fist patrol
the streets, prepared to pounce upon any unlawful conduct. To the north looms
a brooding black edifice, its spires clawing into the sky.

[Exits: north east south west]
A couple of soldiers patrol the street here, wearing the crest of a roaring golden lion.

[HP:781/1058 MN:518/518 MV:344/447]
<68243gold 471cps 13hour>
whe
Central Common
  You stand within the center of the dark city of Miruvhor. Everything looks
to be extremely clean and orderly, the guards of Tribunal circling around
this point. A fountain dominates the center of the square, spreading forth
clean water. Mounted on the top of the fountain is a large crimson banner.
It is the symbol of Miruvhor, united with the two other major cities of 
Aabahran.
 

[Exits: north east south west (down)]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     The Crimson Banner of the city of Miruvhor is here, enshrouded by fog.
     A fountain bearing the mark of a white triangle is here, trickling water.
     A cloaked man dangles from a gallows here, the word spy cut into his breast.
A couple of soldiers patrol the street here, wearing the crest of a roaring golden lion.
(White Aura) A traveler wanders through the streets.
A group of undead Fire Giants stands here, dripping water on the ground.
A group of undead Fire Giants stands here, dripping water on the ground.
A few rat-like, stinking creatures are here, looking and poking at anything of interest.
A group of undead Fire Giants stands here, dripping water on the ground.
A group of darkly dressed soldiers is here.
A company of archers is here, dressed in brown leathers.
A group of fierce feral warriors has gathered here.
A few rat-like, stinking creatures are here, looking and poking at anything of interest.

[HP:781/1058 MN:518/518 MV:343/447]
<68243gold 471cps 13hour>
w
w
Miruvhor is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Central Common

[HP:781/1058 MN:518/518 MV:343/447]
<68243gold 471cps 13hour>
w
Western Plaza
  The plaza here is choked with crowds hurrying eastwards into the heart
of Miruvhor.  Wagons rattle by at high speed, headed towards the docks to
the east. The crimes and wrong-doings of the past have been eradicated, 
and Order has taken its place. The western edge of the plaza is lined with 
grand buildings of red brick. Once providing space for various warehouses,
casinos, taverns, and brothels, they have since been transformed into 
luxurious mansions for the rich nobles of Miruvhor.

[Exits: north east south west]
(White Aura) Darden, the trainer, is here showing his swordplay.
Darden says 'Welcome, Erdas.  Do you wish my help in training you?'

[HP:781/1058 MN:518/518 MV:342/447]
<68243gold 471cps 13hour>
w
w
w
Western Seium Way
  You are approaching the center of the city. To the north and south runs
a renewed cobbled street, with two parallel tracks along the center for
incoming and outgoing wagons. All around you rise great buildings of
red brick that house the rich citizens of Miruvhor. Eastward the road
passes through an archway between the buildings. On the other side
is an impressive open air plaza, filled with people.

[Exits: north east south west]

[HP:781/1058 MN:518/518 MV:341/447]
<68243gold 471cps 13hour>
w
w
w
w
Western Seium Way
  The cobbled road here is highly traveled and knots of people idle along
its length.  Several shifty eyed men seem to take particular interest in you
as you pass.  Crumbling red brick buildings line the street to either side,
their faces showing patches of pale green moss.  To the east you can see
a busy thoroughfare.

[Exits: east west]
A couple of soldiers patrol the street here, wearing the crest of a roaring golden lion.

[HP:781/1058 MN:518/518 MV:340/447]
<68243gold 471cps 13hour>
w
w
Beneath the Western Ramparts
  You stand beneath the towering gate of the western wall of Miruvhor.
Twin stairs climb to either side of the gateway, allowing soldiers to mount
the walls in times of siege.  Narrow arrow slits pierce the wall here,
turning the open area here into a murderous killing ground.  From the
south comes the brash braying of mules and high whinnying of horses,
punctuated occasionally with the deep roar of some unknown beast.

[Exits: north east south west up]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
(White Aura) A huge mountain of a guard lumbers here, wearing the colors of House Mahkeh.
(White Aura) A huge mountain of a guard lumbers here, wearing the colors of House Mahkeh.
A Mahkeh House Guard says 'Welcome to Miruvhor Erdas!'
A Mahkeh House Guard frowns.
A Mahkeh House Guard says 'Don't make trouble or you'll regret it. Briefly.'
A Mahkeh House Guard gives a nasty chuckle.
A Mahkeh House Guard says 'Welcome to Miruvhor Erdas!'
A Mahkeh House Guard frowns.
A Mahkeh House Guard says 'Don't make trouble or you'll regret it. Briefly.'
A Mahkeh House Guard gives a nasty chuckle.

[HP:781/1058 MN:518/518 MV:339/447]
<68243gold 471cps 13hour>
The Western Drawbridge of Miruvhor
  The black gate of Miruvhor lies to the east here, beyond a drawbridge
spanning a moat of foul brackish water.  The timbers and beams of the
bridge are splintered and warped with age and the salt air.  Twisted iron
chains, their lengths pitted with rust, rise up and disappear within the gate
house to the east.

[Exits: east west down]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
A couple of soldiers patrol the street here, wearing the crest of a roaring golden lion.

[HP:781/1058 MN:518/518 MV:338/447]
<68243gold 471cps 13hour>
Along the Western Road
  The well travelled road brings you ever closer to the gloomy gate of
Miruvhor.  Fog seems to seep out of nowhere to slowly cloud your travel and
you find yourself wondering about the dark city and whether it's a good
place to be.  

[Exits: north east]

[HP:781/1058 MN:518/518 MV:337/447]
<68243gold 471cps 13hour>
Alas, you cannot go that way.

[HP:781/1058 MN:518/518 MV:337/447]
<68243gold 471cps 13hour>
Alas, you cannot go that way.

[HP:781/1058 MN:518/518 MV:337/447]
<68243gold 471cps 13hour>
Alas, you cannot go that way.

[HP:781/1058 MN:518/518 MV:337/447]
<68243gold 471cps 13hour>
Alas, you cannot go that way.

[HP:781/1058 MN:518/518 MV:337/447]
<68243gold 471cps 13hour>
Alas, you cannot go that way.

[HP:781/1058 MN:518/518 MV:337/447]
<68243gold 471cps 13hour>
Alas, you cannot go that way.

[HP:781/1058 MN:518/518 MV:337/447]
<68243gold 471cps 13hour>
n
Along the Western Road
  You are walking along a well traveled road that leads westward from the
Dragon's Teeth Mountains into the Western Gate of Miruvhor.  The city walls
and gate loom over the horizon as the city grows to your east.  

[Exits: south west]
A lost soul is here, trying to find its way.

[HP:781/1058 MN:518/518 MV:336/447]
<68243gold 471cps 13hour>
w
w
w
w
Along the Western Road
  You are walking along a well traveled road that leads westward from the
Dragon's Teeth Mountains into the Western Gate of Miruvhor.  The city walls
and gate loom over the horizon as the city grows to your east.  

[Exits: east west]

[HP:781/1058 MN:518/518 MV:335/447]
<68243gold 471cps 13hour>
w
w
Along the Western Road
  You are walking along a well traveled road that leads westward from the
Dragon's Teeth Mountains into the Western Gate of Miruvhor.  The city walls
and gate loom over the horizon as the city grows to your east.  

[Exits: east west]

[HP:781/1058 MN:518/518 MV:334/447]
<68243gold 471cps 13hour>
Along the Western Road
  You are walking along a well traveled road that leads westward from
the Dragon's Teeth Mountains into the Western Gate of Miruvhor, the
City of Wonders. A dilapidated city rises up to your east, just off
the horizon. A good days travel away, you're not sure it's worth the
walk.

[Exits: east west]

[HP:781/1058 MN:518/518 MV:333/447]
<68243gold 471cps 13hour>
Along the Western Road
  You stumble out of the Forsaken Lands choking on the rotten air. The
haze seems to have penetrated your lungs, but you find yourself now
on sure ground. You are on a long road leading east. You can make out,
through the thick haze, the startings of a city just in the distance.
As howls come nearby from the Light-knows-what, you feel you'd better
make your way quickly.

[Exits: east south]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.

[HP:781/1058 MN:518/518 MV:332/447]
<68243gold 471cps 13hour>
wh
Alas, you cannot go that way.

[HP:781/1058 MN:518/518 MV:332/447]
<68243gold 471cps 13hour>
s
Alas, you cannot go that way.

[HP:781/1058 MN:518/518 MV:332/447]
<68243gold 471cps 13hour>
[50 Half  War] <PK> [WARMASTER] (Battle [V]) Erdas Dewfoot the Master of War
[   Undea    ] <PK> Julsaard Namatius the Sword of Anume
[   Human    ] <PK> Brenislav Lurrik the Knight of Legion
Players matched: 3
There are 3 characters on, the most on since startup was 41.
The title of Master Questor of Aabahran is currently held by Relle.

[HP:781/1058 MN:518/518 MV:332/447]
<68243gold 471cps 13hour>
Nearing a Vast Desert
  To your west is nothing but desert, as far as you can see.  To the east
is the dark city of Miruvhor, and the sounds of a bustling crime haven echo
through.  Thirst and fatigue nag at your body as you take a look at the
immense desert.

[Exits: north west]
A giggling crazy human rolls in the dirt cackling.

[HP:781/1058 MN:518/518 MV:331/447]
<68243gold 471cps 13hour>
w
A desolate road
  Desert surrounds the north and the south, and you feel alone and tired. 
The sun beats down on this ground relentlessly, and the air has no moisture.
Dry, cracked mud is beneath you, and the wind kicks dust clouds into your
face.  It is very quiet here, and you feel alone.  

[Exits: north east south west]

[HP:781/1058 MN:518/518 MV:330/447]
<68243gold 471cps 13hour>
n
A desolate road
  Desert surrounds the north and the south, and you feel alone and tired. 
The sun beats down on this ground relentlessly, and the air has no moisture.
Dry, cracked mud is beneath you, and the wind kicks dust clouds into your
face.  It is very quiet here, and you feel alone.  

[Exits: north south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     A fresh corpse lies in the sand few meters away from the road.

[HP:781/1058 MN:518/518 MV:329/447]
<68243gold 471cps 13hour>
w
w
A desolate road
  Desert surrounds the north and the south, and you feel alone and tired. 
The sun beats down on this ground relentlessly, and the air has no moisture.
Dry, cracked mud is beneath you, and the wind kicks dust clouds into your
face.  It is very quiet here, and you feel alone.  

[Exits: north east south west]
A group of feral scouts and warriors patrols the road here.

[HP:781/1058 MN:518/518 MV:328/447]
<68243gold 471cps 13hour>
w
s
A desolate road
  Desert surrounds the north and the south, and you feel alone and tired. 
The sun beats down on this ground relentlessly, and the air has no moisture.
Dry, cracked mud is beneath you, and the wind kicks dust clouds into your
face.  It is very quiet here, and you feel alone.  

[Exits: north east south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     You notice a few spots of blood on the ground.

[HP:781/1058 MN:518/518 MV:327/447]
<68243gold 471cps 13hour>
w
w
w
A desolate road
  Desert surrounds the north and the south, and you feel alone and tired. 
The sun beats down on this ground relentlessly, and the air has no moisture.
Dry, cracked mud is beneath you, and the wind kicks dust clouds into your
face.  It is very quiet here, and you feel alone.  

[Exits: north east south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     You notice a few spots of blood on the ground.

[HP:781/1058 MN:518/518 MV:326/447]
<68243gold 471cps 13hour>
w
Nearing the Dragon's Teeth
  A gaping mouth opens to the west, as you leave the vast desert expanse of
all other directions.  The road is more defined now, and civilization seems
much closer.  The sounds of life echo through the upcoming mountains.  

[Exits: north east south west]
     The ground and the surrounding area is stained in blood and covered in gore.

[HP:781/1058 MN:518/518 MV:325/447]
<68243gold 471cps 13hour>
Nearing the Dragon's Teeth
  A gaping mouth opens to the west, as you leave the vast desert expanse of
all other directions.  The road is more defined now, and civilization seems
much closer.  The sounds of life echo through the upcoming mountains.  

[Exits: north east south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.

[HP:781/1058 MN:518/518 MV:324/447]
<68243gold 471cps 13hour>
At the Foot of Dragon's Teeth
  A gaping mouth opens to the west, as you leave the vast desert expanse of
all other directions.  The road is more defined now, and civilization seems
much closer.  The sounds of life echo through the upcoming mountains.  

[Exits: east south west]

[HP:781/1058 MN:518/518 MV:323/447]
<68243gold 471cps 13hour>
A Small Path into the Dragon's Teeth
  You are on a steep path leading from the Dragon's Teeth. It
merges into hills further east, but the view from here is
incredible. The Blasted Lands extend as far east as you
can see, but from this vantage, you can see the dark city
of Miruvhor in the center of the desolate waste.

[Exits: north east]

[HP:781/1058 MN:518/518 MV:322/447]
<68243gold 471cps 13hour>
Alas, you cannot go that way.

[HP:781/1058 MN:518/518 MV:322/447]
<68243gold 471cps 13hour>
n
w
A Small Path into the Dragon's Teeth
  You are on a steep path leading from the Dragon's Teeth. It
merges into hills further east, but the view from here is
incredible. The Blasted Lands extend as far east as you
can see, but from this vantage, you can see the dark city
of Miruvhor in the center of the desolate waste.

[Exits: south west]

[HP:781/1058 MN:518/518 MV:320/447]
<68243gold 471cps 13hour>
w
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.
 
A large placard marks a boulder just to the south of you. Here
there seems to be a well used trail that leads to the boulder,
but mysteriously ends...
 
A small inscription is placed into the boulder, waiting to
be read.

[Exits: east up]
     (Glowing) A pile of shiny stones are lying here in the dirt.

[HP:781/1058 MN:518/518 MV:318/447]
<68243gold 471cps 13hour>
u
Alas, you cannot go that way.

[HP:781/1058 MN:518/518 MV:318/447]
<68243gold 471cps 13hour>
w
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: west down]

[HP:781/1058 MN:518/518 MV:316/447]
<68243gold 471cps 13hour>
w
w
w
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: east west]

[HP:781/1058 MN:518/518 MV:314/447]
<68243gold 471cps 13hour>
w
A Crossroads in the Dragon's Teeth
  You stand on a narrow path that splits into the four cardinal directions.
A small sign is tacked into the hard earth here, and seems to have made
it through many hard winters. The rocky road leads upward, and deeper
into the mountains to the west, or back east, into the Blasted Lands.
 
A small sign is nailed into the ground here.

[Exits: north east south west]
[KNIGHT]    [||||||](2) A mighty Fortress looms over the area.

[HP:781/1058 MN:518/518 MV:312/447]
<68243gold 471cps 13hour>
u
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: east up]

[HP:781/1058 MN:518/518 MV:310/447]
<68243gold 471cps 13hour>

A tabard adorned with a roaring lion tightens about you.
You phase out of existence.

[HP:801/1058 MN:518/518 MV:360/447]
<68243gold 472cps 14hour>
Alas, you cannot go that way.

[HP:801/1058 MN:518/518 MV:360/447]
<68243gold 472cps 14hour>
Alas, you cannot go that way.

[HP:801/1058 MN:518/518 MV:360/447]
<68243gold 472cps 14hour>
w
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: west down]

[HP:801/1058 MN:518/518 MV:358/447]
<68243gold 472cps 14hour>
w
w
Before the Great Wall of Aabahran
  You stand before two towering gates. This is known in Aabahran as
the Great Wall. It was where Prince Lira and Lord Helaman made
one of their last stands against the Shadowkin, driving them
back into the Blasted Lands. This marks the end of the Light's
jurisdiction in the lands, and begins the dark misery of the
Blasted Lands.

[Exits: east west]
[KNIGHT]    [||||||](2) A mighty Fortress looms over the area.

[HP:801/1058 MN:518/518 MV:357/447]
<68243gold 472cps 14hour>
Before the Great Wall of Aabahran
  You stand before two towering gates.  This is known in Aabahran as the
Great Wall.  It was where Prince Lira and Lord Helaman made one of their
last stands against the Shadowkin, driving them back into the Blasted Lands.
This marks the end of the Light's jurisdiction in the lands, and beginning
the dark misery of the Blasted Lands.  

The latest efforts of the guards and workers sent from Maelbrim has born
fruit and the wall and the gates look formidable.  

[Exits: east west]
     A small pile of demon corpses is here.
(White Aura) A heavily armored guard watches the demons suspiciously here.
(White Aura) A heavily armored guard watches the demons suspiciously here.
(White Aura) A heavily armored guard watches the demons suspiciously here.
A contingent of Maelbrim guards is here, fortifying the Great Wall against eastern invasion.
(White Aura) Kesrick, the Captain of the Guard stands here.
(White Aura) A heavily armored guard watches the demons suspiciously here.
A Guard of the Aabahran Wall says 'Travel well, Erdas. Many dangers live in these Dragon's Teeth.'
A Guard of the Aabahran Wall says 'These mountains hold some secrets, Erdas. Best be watchful.'
A Guard of the Aabahran Wall says 'These mountains hold some secrets, Erdas. Best be watchful.'

[HP:801/1058 MN:518/518 MV:356/447]
<68243gold 472cps 14hour>
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: north east]

[HP:801/1058 MN:518/518 MV:355/447]
<68243gold 472cps 14hour>
n
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: south west]

[HP:801/1058 MN:518/518 MV:353/447]
<68243gold 472cps 14hour>
w
w
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.
North of you set upon a cliff face a sizable fortress stands.

[Exits: north east west]
[#1055]Warlords    : Engaging enemies.

[HP:801/1058 MN:518/518 MV:351/447]
<68243gold 472cps 14hour>
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: east down]

[HP:801/1058 MN:518/518 MV:349/447]
<68243gold 472cps 14hour>
d
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: west up]

[HP:801/1058 MN:518/518 MV:347/447]
<68243gold 472cps 14hour>
w
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: east down]

[HP:801/1058 MN:518/518 MV:345/447]
<68243gold 472cps 14hour>
d
n
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: north up]

[HP:801/1058 MN:518/518 MV:343/447]
<68243gold 472cps 14hour>
w
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: south west]

[HP:801/1058 MN:518/518 MV:341/447]
<68243gold 472cps 14hour>
d
w
w
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: east down]
[KNIGHT]    [||||||](2) A mighty Fortress looms over the area.

[HP:801/1058 MN:518/518 MV:339/447]
<68243gold 472cps 14hour>
w
w
w
Further into the Dragon's Teeth
  You've walked for what seems like miles. The Dragon's Teeth mountains
still rise all around you, and you have even harder terrain ahead, so
it seems. The wind has picked up, and ice and snow are all around you.
It seems this is the only path through the mountains.

[Exits: west up]
[KNIGHT]    [||||||](2) A mighty Fortress looms over the area.

[HP:801/1058 MN:518/518 MV:337/447]
<68243gold 472cps 14hour>
w
A wide path
  You find yourself walking down a wie path leading in, or out,
or Maelbrim.  Westward you can see the checkpoint, which
eventually leads into the city gates, and eastwards, the massive
crags and rocks of the Dragon's Teeth mountains loom in the
distance.

[Exits: east west]

[HP:801/1058 MN:518/518 MV:335/447]
<68243gold 472cps 14hour>
The Eastern Checkpoint
  You stand along the Dragon Road, leading westward into the massive
city of Maelbrim. The road continues eastward all the way towards
Miruvhor, and eventually to the Dragon Sea. Large craggy spires rise
up all around you, and the chill mountain air is sweet and cool in
your lungs. Here, a large checkpoint has been set up by the Regent
of Maelbrim to keep out unwanted visitors.

[Exits: east west]

[HP:801/1058 MN:518/518 MV:334/447]
<68243gold 472cps 14hour>
Before the Dragon Gate
  You stand on a wide cobbled road leading to and from the great city of
Maelbrim.  Before you loom the massive gates of Maelbrim with the great city
walls continuing north and south.  East lies the checkpoint and the road
through the Dragon Teeth mountains.  

[Exits: north east south west]
[KNIGHT]    [||||||](2) A mighty Fortress looms over the area.

[HP:801/1058 MN:518/518 MV:333/447]
<68243gold 472cps 14hour>
The Outer Dragon Gate
  The eastern Dragon Gate is what stands between the eastern armies and
Maelbrim.  The Great Wall of Aabahran, farther to the east, serves as a
tertiary line of defense, but it is here at the Dragon Gate that the city
itself is protected.  The name comes from the surrounding Dragon Teeth
mountains and also the design of the gate itself.  The battlements look like
great spikes, the teeth in the maw of a great dragon.  It has been built to
resist a traditional siege, one composed of mortal land armies and siege
weapons.  That so much work has gone into this perimeter defense shows that
the leaders of Maelbrim expect a major invasion from this direction at some
point in the future.  Until that time, it stands more as a testament to the
wealth and stature of those who could afford constructing such a masterwork
gate.  The eastern road leads through the Dragon Teeth mountains, eventually
into the Forsaken Lands and Miruvhor.  The west leads to the inner gate and
into Maelbrim.  

[Exits: east west]
(White Aura) An Aberrant Guard scans the entrance to the city. 
(White Aura) An Aberrant Guard scans the entrance to the city. 

[HP:801/1058 MN:518/518 MV:332/447]
<68243gold 472cps 14hour>
Between the Dragon Gates
  A huge, completely empty, area has been left between the outer and inner
gates of Maelbrims north-eastern double wall.  Bare of even shrubbery or
small bushes, the only thing that has been allowed to grow here is grass,
and even that is being cropped short on a regular basis.  A paved road
connects the outer and inner gates, forcing anyone willing to enter the city
proper to pass under two massive portcullis.  Once these portcullis are
lowered, the place is a perfect killing ground.  

[Exits: north east west]
A citizen of Maelbrim is here, hands calloused, shoulders squared.

[HP:801/1058 MN:518/518 MV:331/447]
<68243gold 472cps 14hour>
w
whe
The Inner Dragon Gate
  The eastern Dragon Gate is what stands between the eastern armies and
Maelbrim.  The Great Wall of Aabahran, farther to the east, serves as a
tertiary line of defense, but it is here at the Dragon Gate that the city
itself is protected.  The name comes from the surrounding Dragon Teeth
mountains and also the design of the gate itself.  The battlements look like
great spikes, the teeth in the maw of a great dragon.  It has been built to
resist a traditional siege, one composed of mortal land armies and siege
weapons.  That so much work has gone into this perimeter defense shows that
the leaders of Maelbrim expect a major invasion from this direction at some
point in the future.  Until that time, it stands more as a testament to the
wealth and stature of those who could afford constructing such a masterwork
gate.  The eastern road leads through the Dragon Teeth mountains, eventually
into the Forsaken Lands and Miruvhor.  The west leads towards the King's
Square and into Maelbrim.  

[Exits: east west]

[HP:801/1058 MN:518/518 MV:330/447]
<68243gold 472cps 14hour>
w
w
w
Rift Road
  This street, leading from the Forum to the west to the Dragon Gate to the
east, has been named to remind people of the catastrophe that destroyed
Rheydin, Maelbrims' predecessor.  Even though the Rift and the following
explosion are but a memory told to small wicked children, the catastrophe
shall never be forgotten.  The street leading east, ultimately to the Savant
Tower, has been chosen to remind the populace who caused the Rift that
triggered the explosion that took out a large chunk of the city.  
 
Some graffiti has been surreptitiously placed here, depicting a White Wolf.

[Exits: east west]

[HP:801/1058 MN:518/518 MV:329/447]
<68243gold 472cps 14hour>
Maelbrim is [TRIBUNAL] controlled.  Players near you:
<PK>   Erdas                                Rift Road

[HP:801/1058 MN:518/518 MV:329/447]
<68243gold 472cps 14hour>
The King's Square
  Dubbed the King's Square, this intersection sees a great deal of daily
traffic.  Named in honor of the sovereigns of Aabahran, it harkens to the
golden age of the monarchy, the short time in which all Aabahran was unified
under the leadership one man, Cormac, until its disintegration shortly
thereafter during the War of Legions.  The commercial district of Maelbrim
lies to the south, aptly named Golden Path.  To the west is the Forum, the
center of the city.  East leads to the walls and the Dragon Gate.  To the
north await the newly constructed gates of the reestablished Newander Park. 

[Exits: north east south west]
     A barrel full of milk is here.
     A large marble fountain carved into the shape of dolphins shoots water into the air.
A cart bearing supplies is here.
A troop of storm giant soldiers is here.
Eulau, Hight Lady of the Righteous Palm is here, commanding her troops.
(White Aura) A small toddler is here, dressed only in swaddling clothes.
Dorcy turns towards you.
Dorcy says 'Ah, Erdas, it is rumored a great beast lurks in the Caves of Kamir.'
Dorcy says 'Would you take this task upon yourself and rid the caves of the problem?'
Dorcy peers at you in expecting a yes or no answer.

[HP:801/1058 MN:518/518 MV:328/447]
<68243gold 472cps 14hour>
Rift Road
  This street, leading from the Forum to the west to the Dragon Gate to the
east, has been named to remind people of the catastrophe that destroyed
Rheydin, Maelbrims' predecessor.  Even though the Rift and the following
explosion are but a memory told to small wicked children, the catastrophe
shall never be forgotten.  The street leading east, ultimately to the Savant
Tower, has been chosen to remind the populace who caused the Rift that
triggered the explosion that took out a large chunk of the city.  

[Exits: east west]
A small cat is here, purring.

[HP:801/1058 MN:518/518 MV:327/447]
<68243gold 472cps 14hour>
Rift Road
  This street, leading from the Forum to the west to the Dragon Gate to the
east, has been named to remind people of the catastrophe that destroyed
Rheydin, Maelbrims' predecessor.  Even though the Rift and the following
explosion are but a memory told to small wicked children, the catastrophe
shall never be forgotten.  The street leading east, ultimately to the Savant
Tower, has been chosen to remind the populace who caused the Rift that
triggered the explosion that took out a large chunk of the city.  
The Conservatory of Nature can be seen to the south.

[Exits: east south west]

[HP:801/1058 MN:518/518 MV:326/447]
<68243gold 472cps 14hour>
w
Rift Road
  This street, leading from the Forum to the west to the Dragon Gate to the
east, has been named to remind people of the catastrophe that destroyed
Rheydin, Maelbrims' predecessor.  Even though the Rift and the following
explosion are but a memory told to small wicked children, the catastrophe
shall never be forgotten.  The street leading east, ultimately to the Savant
Tower, has been chosen to remind the populace who caused the Rift that
triggered the explosion that took out a large chunk of the city.  
The Palace can be seen to the north.

[Exits: north east west]

[HP:801/1058 MN:518/518 MV:325/447]
<68243gold 472cps 14hour>
w
wh
The Forum
  The newly built Forum is Maelbrim's premier meeting area.  It is a large
circle, its boundaries marked by columns and its ground laid with marble. 
Here is where public deals are struck, orations are given, and a great deal
of spectacle takes place.  It was ground zero for the catastrophe that was
summoned to this land, but there are no signs of that devastation now.  What
had once been a ruinous crater is now a symbol of life and a flurry of
activity.  The King's Square is due east, the Northern Commons to the north,
the Southern Commons to the south and Green Square to the west.  A fountain
has been placed in the middle of the square, a true masterpiece of art. 
Just north of it, a white marble statue has been erected, depicting a very
hairy, square, small person.  Must be a dwarf.  
 
Some graffiti has been surreptitiously placed here, depicting a White Wolf.

[Exits: north east south west]
     The official Tribunal Roll Call has been posted here.
     The statue of a dwarf stands here proudly, hewn in white marble.
     A large marble fountain carved into the shape of dolphins shoots water into the air.
     A pile of goblin corpses is here.
(White Aura) A Marshall of Maelbrim stands here, enforcing the Law.

[HP:801/1058 MN:518/518 MV:324/447]
<68243gold 472cps 14hour>
[50 Half  War] <PK> [WARMASTER] (Battle [V]) Erdas Dewfoot the Master of War
[   Undea    ] <PK> Julsaard Namatius the Sword of Anume
[   Human    ] <PK> Brenislav Lurrik the Knight of Legion
Players matched: 3
There are 3 characters on, the most on since startup was 41.
The title of Master Questor of Aabahran is currently held by Relle.

[HP:801/1058 MN:518/518 MV:324/447]
<68243gold 472cps 14hour>
s
s
Vigilance Way
  The southern half of the north-south road that divides Maelbrim in two,
Vigilance Way was named as a sobering reminder of the terrible price of
laxity.  One must always stand cautious against the innumerable dangers that
threaten to strike one down, not only for one's own sake, but for the sake
of those all round.  It is a long, quiet, contemplative road with little
traffic that connects the Forum to Seer's Point.  Trees have been planted to
either side, marking the passage of those that walk this road.  The Library
and Academy are to the west and the Conservatory of Nature can be seen to
the east.  From here, the road opens up into the Forum to the north.  

[Exits: north south]

[HP:801/1058 MN:518/518 MV:323/447]
<68243gold 472cps 14hour>
s
s
Vigilance Way
  The southern half of the north-south road that divides Maelbrim in two,
Vigilance Way was named as a sobering reminder of the terrible price of
laxity.  One must always stand cautious against the innumerable dangers that
threaten to strike one down, not only for one's own sake, but for the sake
of those all round.  It is a long, quiet, contemplative road with little
traffic that connects the Forum to Seer's Point.  Trees have been planted to
either side, marking the passage of those that walk this road.  The Library
and Academy are to the west and the Conservatory of Nature can be seen to
the east.  From here, the road slowly approaches the Forum to the north and
leads into a square to the south.  

[Exits: north south]
A well-off citizen of Maelbrim is here, enjoying his spare time.

[HP:801/1058 MN:518/518 MV:322/447]
<68243gold 472cps 14hour>
s
s
s
The Southern Commons
  This is one of the places which has been rebuilt last in the Maelbrim
reconstruction effort.  The southern commons look almost like a small park:
a round, cobbled space in the middle is framed by rows of planted flowers
and groomed bushes, all spiralling out from the central space in a beautiful
pattern.  Young trees stand like sentinels at the outer rim of the plaza,
once these are grown their branches will provide shade to those enjoying the
miniature park in the future.  A couple of benches are placed in strategic
positions, allowing people to rest while watching either the plants or the
business being conducted in the central of the square.  A small plume of
smoke can be seen to the east, deriving from the Demesne of Fire.  

[Exits: north east south west]
     A large marble fountain carved into the shape of dolphins shoots water into the air.

[HP:801/1058 MN:518/518 MV:321/447]
<68243gold 472cps 14hour>
s
s
s
Vigilance Way
  The southern half of the north-south road that divides Maelbrim in two,
Vigilance Way was named as a sobering reminder of the terrible price of
laxity.  One must always stand cautious against the innumerable dangers that
threaten to strike one down, not only for one's own sake, but for the sake
of those all round.  It is a long, quiet, contemplative road with little
traffic that connects the Forum to Seer's Point.  Trees have been planted to
either side, marking the passage of those that walk this road.  The Library
and Academy are to the west and the Conservatory of Nature can be seen to
the east.  From here, the road leads to a square to the north and south to
Seer's Point.  

[Exits: north south]
A bent over shape shuffles through the cemetery here.

[HP:801/1058 MN:518/518 MV:320/447]
<68243gold 472cps 14hour>
s
s
Vigilance Way
  The southern half of the north-south road that divides Maelbrim in two,
Vigilance Way was named as a sobering reminder of the terrible price of
laxity.  One must always stand cautious against the innumerable dangers that
threaten to strike one down, not only for one's own sake, but for the sake
of those all round.  It is a long, quiet, contemplative road with little
traffic that connects the Forum to Seer's Point.  Trees have been planted to
either side, marking the passage of those that walk this road.  The Library
and Academy are to the west and the Conservatory of Nature can be seen to
the east.  From here, the road leads to a square to the north and south to
Seer's Point.  To the west, a narrow marble path leads to a row of
buildings, while a darkly paved path can be seen to the east.  

[Exits: north east south west]

[HP:801/1058 MN:518/518 MV:319/447]
<68243gold 472cps 14hour>
whe
Seer Point
  Situated to the south of Maelbrim, Seer Point is little more than a
commercial checkpoint.  There is no wall or gate, and the transition from
countryside to city is seamless.  Fearing little militarily from the
southern peoples, the leadership of the city does take an interest in their
economics.  Still, the people of Tarandue and Khorandain are relatively few
and rarely travel far from home, so most of the light traffic is composed of
peasants and traders.  It is a peaceful place a set of rolling foothills
that rise into Mt.  Khorand to the southwest and level out into the plains
to the south and southeast.  To the north, the incline flattens off into the
plateau on which Maelbrim rests.  

[Exits: north south]
A citizen of Maelbrim is here, hands calloused, shoulders squared.
(White Aura) An Aberrant Guard scans the entrance to the city. 
(White Aura) An Aberrant Guard scans the entrance to the city. 

[HP:801/1058 MN:518/518 MV:318/447]
<68243gold 472cps 14hour>
Nearing Seer Point
  You stand on a wide cobbled road leading to and from the great city of
Maelbrim.  North of you, the path continues to Seer Point, Maelbrim's
southernmost checkpoint, while a well trodden dirt trail continues east and
west.  South lies the road to Tarandue and Khorandain.  

[Exits: north east south west]
A gnomish farmer is wandering around here.
A gnomish farmer is wandering around here.

[HP:801/1058 MN:518/518 MV:317/447]
<68243gold 472cps 14hour>
Nearing Maelbrim's Southern Checkpoint
  You are on a well traveled road connecting the souther parts of Aabahran
and the great city of Maelbrim.  South of you the trail leads into a small
crossroads, while a small trail departs west from this spot.

[Exits: north south west]
     A small sign is nailed to a tree here in the road.

[HP:801/1058 MN:518/518 MV:316/447]
<68243gold 472cps 14hour>
Nearing Maelbrim's Southern Checkpoint
  You are on a well traveled road connecting the souther parts of Aabahran
and the great city of Maelbrim.  South of you the trail leads into a small
crossroads.  

[Exits: north south]

[HP:801/1058 MN:518/518 MV:315/447]
<68243gold 472cps 14hour>
Nearing the Crossroads
  You are on a well traveled road connecting the souther parts of Aabahran
and the great city of Maelbrim.  South of you the trail leads into a small
crossroads.  

[Exits: north west]

[HP:801/1058 MN:518/518 MV:314/447]
<68243gold 472cps 14hour>
Alas, you cannot go that way.

[HP:801/1058 MN:518/518 MV:314/447]
<68243gold 472cps 14hour>
w
Alas, you cannot go that way.

[HP:801/1058 MN:518/518 MV:314/447]
<68243gold 472cps 14hour>
s
Southern Road is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Nearing the Crossroads

[HP:801/1058 MN:518/518 MV:314/447]
<68243gold 472cps 14hour>
s
s
Nearing the Crossroads
  You find yourself walking down a small dirt pathway. To your north,
the large gates of Maelbrim rise up in the distance. Here, though,
the hustle of city life is almost nonexistant, as you stroll down
this nice, winding road that leads toward a small rural village.

[Exits: east south]
[KNIGHT]    [||||||](2) A mighty Fortress looms over the area.

[HP:801/1058 MN:518/518 MV:313/447]
<68243gold 472cps 14hour>
s
s
s
Small Crossroads
  You are in a middle of small crossroads of three dusty paths.  A larger
one leads north to Maelbrim while the path south slowly dwindles as it heads
into the southern plains.  West is a well traveled road to Tarandue.  

[Exits: north south west]
[WARMASTER] [||||||](1) An army Staging Camp has been built here.

[HP:801/1058 MN:518/518 MV:312/447]
<68243gold 472cps 14hour>
whe
Nearing the Crossroads
  You are standing on a small path leading north towards some kind of
crossroads.  The land around you is a bit less hilly here as you slowly edge
away from the Dragon Teeth to the north and east.  

[Exits: north south]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.

[HP:801/1058 MN:518/518 MV:311/447]
<68243gold 472cps 14hour>
Nearing the Crossroads
  You are standing on a small path leading north towards some kind of
crossroads.  The land around you is a bit less hilly here as you slowly edge
away from the Dragon Teeth to the north and east.  

[Exits: north south]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.

[HP:801/1058 MN:518/518 MV:310/447]
<68243gold 472cps 14hour>
Into the Plains
  The slowly dwindling path leads south into the plains, and north into the
feet of Dragon Teeth and the bustling city of Maelbrim.  You can spot some
kind of crossroads not far north from here.  

[Exits: north south]

[HP:801/1058 MN:518/518 MV:309/447]
<68243gold 472cps 14hour>
Into the Plains
  The slowly dwindling path leads south into the plains, and north into the
feet of Dragon Teeth and the bustling city of Maelbrim.  You can spot some
kind of crossroads not far north from here.  

[Exits: north south]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.

[HP:801/1058 MN:518/518 MV:308/447]
<68243gold 472cps 14hour>
Into the Plains
  The slowly dwindling path leads south into the plains, and north into the
feet of Dragon Teeth and the bustling city of Maelbrim.  You can spot some
kind of crossroads not far north from here.  

[Exits: north south]

[HP:801/1058 MN:518/518 MV:307/447]
<68243gold 472cps 14hour>
Southern Road is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Into the Plains

[HP:801/1058 MN:518/518 MV:307/447]
<68243gold 472cps 14hour>

[HP:801/1058 MN:518/518 MV:307/447]
<68243gold 472cps 14hour>
s
Edge of the Plains
  The edge of the Plains here has a decimated look to it.  The ground is
charred, and grasses struggle to grow from the barren looking landscape. 
Few creatures wander here, whether from fear or lack of sustenance it
matters not.  Towards the south appears to be a huge depression in the
ground.  

[Exits: north south]

[HP:801/1058 MN:518/518 MV:306/447]
<68243gold 472cps 14hour>
s
Edge of The Plains
  The edge of the Plains here has a decimated look to it.  The ground is
charred, and grasses struggle to grow from the barren looking landscape. 
Few creatures wander here, whether from fear or lack of sustenance it
matters not.  Towards the south appears to be a huge depression in the
ground.  There are paths in all directions.  

[Exits: north east south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.

[HP:801/1058 MN:518/518 MV:305/447]
<68243gold 472cps 14hour>
e
e
Edge of the Plains
  The edge of the Plains here has a decimated look to it.  The ground is
charred, and grasses struggle to grow from the barren looking landscape. 
Few creatures wander here, whether from fear or lack of sustenance it
matters not.  Towards the south appears to be a huge depression in the
ground.  

[Exits: east west]

[HP:801/1058 MN:518/518 MV:304/447]
<68243gold 472cps 14hour>
Edge of the Plains
  The edge of the Plains here has a decimated look to it.  The ground is
charred, and grasses struggle to grow from the barren looking landscape. 
Few creatures wander here, whether from fear or lack of sustenance it
matters not.  Towards the south appears to be a huge depression in the
ground.  

[Exits: south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.

[HP:801/1058 MN:518/518 MV:303/447]
<68243gold 472cps 14hour>
s
Rocky Path
  The path is strewn with rocks from the size of a faerie's hand to taller
than a giant along side it.  They are jagged, sharp enough to cut a person
should they slip and fall.  Walking between them is treacherous at best. 
The path continues to the north and east here.  

[Exits: north east]

[HP:801/1058 MN:518/518 MV:302/447]
<68243gold 472cps 14hour>
s
Alas, you cannot go that way.

[HP:801/1058 MN:518/518 MV:302/447]
<68243gold 472cps 14hour>
e
Rocky Path
  The path here winds through boulders, jagged and sharp as the edge of a
knife.  Their black exterior is streaked with veins of silver and quartz. 
They range in size from a few inches across to the size of a small hut. 
Their edges catch at your clothing as you pass by, almost cutting it to
shreds.  There is a path between the boulders to the west and a sloping path
to the south trending downwards.  

[Exits: west down]

[HP:801/1058 MN:518/518 MV:301/447]
<68243gold 472cps 14hour>
e
d
Alas, you cannot go that way.
Garrison now at: <0.5>

[HP:822/1058 MN:518/518 MV:351/447]
<68243gold 473cps 15hour>
Winding Path
  The path here winds through boulders, jagged and sharp as the edge of a
knife.  Their black exterior is streaked with veins of silver and quartz. 
They range in size from a few inches across to the size of a small hut. 
Their edges catch at your clothing as you pass by, almost cutting it to
shreds.  There is a path between the boulders to the east and a sloping path
continues downward to the south, and upwards, to the north.  

[Exits: east up down]

[HP:822/1058 MN:518/518 MV:350/447]
<68243gold 473cps 15hour>
e
e
Winding Path
  The path here winds through boulders, jagged and sharp as the edge of a
knife.  Their black exterior is streaked with veins of silver and quartz. 
They range in size from a few inches across to the size of a small hut. 
Their edges catch at your clothing as you pass by, almost cutting it to
shreds.  There is a path between the boulders to the west and a steep path
to the north, heading up towards the top of the slope.  

[Exits: west up]

[HP:822/1058 MN:518/518 MV:349/447]
<68243gold 473cps 15hour>
Alas, you cannot go that way.

[HP:822/1058 MN:518/518 MV:349/447]
<68243gold 473cps 15hour>
whu
Huh?

[HP:822/1058 MN:518/518 MV:349/447]
<68243gold 473cps 15hour>
e
Alas, you cannot go that way.

[HP:822/1058 MN:518/518 MV:349/447]
<68243gold 473cps 15hour>
u
Rocky Path
  The path here winds through boulders, jagged and sharp as the edge of a
knife.  Their black exterior is streaked with veins of silver and quartz. 
They range in size from a few inches across to the size of a small hut. 
Their edges catch at your clothing as you pass by, almost cutting it to
shreds.  There is a path between the boulders to the north and a steep path
to the south, heading down the slope.  

[Exits: north down]

[HP:822/1058 MN:518/518 MV:348/447]
<68243gold 473cps 15hour>
e
e
Alas, you cannot go that way.

[HP:822/1058 MN:518/518 MV:348/447]
<68243gold 473cps 15hour>
whe
Alas, you cannot go that way.

[HP:822/1058 MN:518/518 MV:348/447]
<68243gold 473cps 15hour>
n
Blasted Plains is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Rocky Path

[HP:822/1058 MN:518/518 MV:348/447]
<68243gold 473cps 15hour>
e
Edge of the Plains
  The edge of the Plains here has a decimated look to it.  The ground is
charred, and grasses struggle to grow from the barren looking landscape. 
Few creatures wander here, whether from fear or lack of sustenance it
matters not.  Towards the south appears to be a huge depression in the
ground.  

[Exits: east south west]

[HP:822/1058 MN:518/518 MV:347/447]
<68243gold 473cps 15hour>
e
Edge of the Plains
  The edge of the Plains here has a decimated look to it.  The ground is
charred, and grasses struggle to grow from the barren looking landscape. 
Few creatures wander here, whether from fear or lack of sustenance it
matters not.  Towards the south appears to be a huge depression in the
ground.  

[Exits: east west]

[HP:822/1058 MN:518/518 MV:346/447]
<68243gold 473cps 15hour>
e
Edge of the Plains
  The edge of the Plains here has a decimated look to it.  The ground is
charred, and grasses struggle to grow from the barren looking landscape. 
Few creatures wander here, whether from fear or lack of sustenance it
matters not.  Towards the south appears to be a huge depression in the
ground.  There is a path of sorts to the south.  

[Exits: south west]

[HP:822/1058 MN:518/518 MV:345/447]
<68243gold 473cps 15hour>
s
Alas, you cannot go that way.

[HP:822/1058 MN:518/518 MV:345/447]
<68243gold 473cps 15hour>
Rocky Path
  The path here is a jumble of smaller rocks and grasses struggling to
survive.  The ground is charred and barren.  To the southwest you can see a
huge depression in the ground.  To the east, the ground tends to rise in a
gentle slope.  There is a path here to the north and to the south.  

[Exits: north south]

[HP:822/1058 MN:518/518 MV:344/447]
<68243gold 473cps 15hour>
e
e
Alas, you cannot go that way.

[HP:822/1058 MN:518/518 MV:344/447]
<68243gold 473cps 15hour>
s
Alas, you cannot go that way.

[HP:822/1058 MN:518/518 MV:344/447]
<68243gold 473cps 15hour>
e
Rocky Path
  The path here is a jumble of smaller rocks and grasses struggling to
survive.  The ground is charred and barren.  To the southwest you can see a
huge depression in the ground.  To the east, the ground tends to rise in a
gentle slope.  There is a path here to the north and to the east, with a
smaller less traveled path to the south.  

[Exits: north east south]

[HP:822/1058 MN:518/518 MV:343/447]
<68243gold 473cps 15hour>
e
Rocky Path
  The path here is a jumble of smaller rocks and grasses struggling to
survive.  The ground is charred and barren.  To the southwest you can see a
huge depression in the ground.  There is a path up the hillside to the
north, and although hard to spot, there seems to be a small trail leading
south, down the hillside.  

[Exits: west up down]

[HP:822/1058 MN:518/518 MV:342/447]
<68243gold 473cps 15hour>
e
Alas, you cannot go that way.

[HP:822/1058 MN:518/518 MV:342/447]
<68243gold 473cps 15hour>
Alas, you cannot go that way.

[HP:822/1058 MN:518/518 MV:342/447]
<68243gold 473cps 15hour>
d
Small Vegetation
  There is a small amount of vegetation here.  Stunted trees and low
vegetation seem to cling to the rocks on a desperate attempt at life. 
Amongst the jagged rocks and boulders, a small trail is barely visible.  It
goes up the hill to the north, and south, winding through the boulders.  

[Exits: south up]

[HP:822/1058 MN:518/518 MV:341/447]
<68243gold 473cps 15hour>
e
s
Alas, you cannot go that way.

[HP:822/1058 MN:518/518 MV:341/447]
<68243gold 473cps 15hour>
RockFall
  There is a small amount of vegetation here.  Stunted trees and low
vegetation seem to cling to the rocks in a desperate attempt at life. 
Amongst the jagged rocks and boulders, a small trail is barely visible.  At
the eastern edge of the clearing is a steep pile of shale.  It appears as if
the only exit is to the north.  

[Exits: north]

[HP:822/1058 MN:518/518 MV:340/447]
<68243gold 473cps 15hour>
e
Alas, you cannot go that way.

[HP:822/1058 MN:518/518 MV:340/447]
<68243gold 473cps 15hour>
n
n
Small Vegetation
  There is a small amount of vegetation here.  Stunted trees and low
vegetation seem to cling to the rocks on a desperate attempt at life. 
Amongst the jagged rocks and boulders, a small trail is barely visible.  It
goes up the hill to the north, and south, winding through the boulders.  

[Exits: south up]

[HP:822/1058 MN:518/518 MV:339/447]
<68243gold 473cps 15hour>
u
Alas, you cannot go that way.

[HP:822/1058 MN:518/518 MV:339/447]
<68243gold 473cps 15hour>
u
Rocky Path
  The path here is a jumble of smaller rocks and grasses struggling to
survive.  The ground is charred and barren.  To the southwest you can see a
huge depression in the ground.  There is a path up the hillside to the
north, and although hard to spot, there seems to be a small trail leading
south, down the hillside.  

[Exits: west up down]

[HP:822/1058 MN:518/518 MV:338/447]
<68243gold 473cps 15hour>
Small Vegetation
  There is a small amount of vegetation here.  Stunted trees and low
vegetation seem to cling to the rocks in a desperate attempt at life. 
Toward the south, the ground slopes away.  To the north the path continues
in a generally upward direction.  

[Exits: north down]

[HP:822/1058 MN:518/518 MV:337/447]
<68243gold 473cps 15hour>
e
e
Alas, you cannot go that way.

[HP:822/1058 MN:518/518 MV:337/447]
<68243gold 473cps 15hour>
n
Alas, you cannot go that way.

[HP:822/1058 MN:518/518 MV:337/447]
<68243gold 473cps 15hour>
e
An Uphill Slope
  There is a small amount of vegetation here.  Stunted trees and low
vegetation seem to cling to the rocks in a desperate attempt at life. 
Toward the south is a gentle downward slope.  Up, toward the east, the path
starts a rather steep climb.  

[Exits: south up]

[HP:822/1058 MN:518/518 MV:336/447]
<68243gold 473cps 15hour>
Alas, you cannot go that way.

[HP:822/1058 MN:518/518 MV:336/447]
<68243gold 473cps 15hour>
u
e
An Uphill Slope
  The vegetation here appears healthier.  The low scrub gives way to
smaller trees and healthy shrubs.  The air is clearer here, crisp, with a
scent of pine.  There is a path to your south, and a narrow track to your
west, down the slope.  

[Exits: south down]

[HP:822/1058 MN:518/518 MV:335/447]
<68243gold 473cps 15hour>
Alas, you cannot go that way.

[HP:822/1058 MN:518/518 MV:335/447]
<68243gold 473cps 15hour>
s
Small Vegetation
  You are surrounded by medium sized trees here.  Their presence leaves a
clean crisp feeling on the air.  Birds sing in their branches, lending their
melodies to the thoughts of your mind.  The path here continues north and
south, on a leisurely upward slope to the south.  

[Exits: north south]

[HP:822/1058 MN:518/518 MV:334/447]
<68243gold 473cps 15hour>
s
Large Vegetation
  You are surrounded by medium sized trees here.  Their presence leaves a
clean crisp feeling on the air.  Birds sing in their branches, lending their
melodies to the thoughts of your mind.  The path here continues north and
upward, on a leisurely upward slope to the east.  


[Exits: north up]

[HP:822/1058 MN:518/518 MV:333/447]
<68243gold 473cps 15hour>
e
Alas, you cannot go that way.

[HP:822/1058 MN:518/518 MV:333/447]
<68243gold 473cps 15hour>
u
Hill Crest
  You have come the crest of a fairly large hill.  You are surrounded by
medium sized trees here.  Their presence leaves a clean crisp feeling in the
air.  Birds sing in their branches, lending their melodies to the thoughts
of your mind.  To the west, the path continues downward.  To the east is a
small crack in the boulders, beyond it, there appears nothing but air.  To
the north, the path continues on a gentle upward slope.  

[Exits: north east down]

[HP:822/1058 MN:518/518 MV:332/447]
<68243gold 473cps 15hour>
e
Open Air
  The crack between the boulders opens onto nothing but air.  Inches from
you, to the west, the cliff face is tantalizingly close.  Under you is only
air.  As you feel yourself falling, you wonder if perhaps even your flight
would save you.  The view is beautiful if you only had time to enjoy it.  

[Exits: west down]
     A low hanging cloud is here
As you step over the ledge you wonder WHAT THE...
You've decided not to yell.
You strike several jagged rocks on your way down!
Your tumble maims you!
You scream to no avail as you can see the ground rapidly approaching!
...
...
...
...
...
...
...
...
You slam into the ground face first!
Your tumble down the rockface LACERATES you!
When you regain consciousness, you find yourself in an awkward position on the ground.
You have been thoroughly dissheveled and you have a crushing headache!
RockFall
  There is a small amount of vegetation here.  Stunted trees and low
vegetation seem to cling to the rocks in a desperate attempt at life. 
Amongst the jagged rocks and boulders, a small trail is barely visible.  At
the eastern edge of the clearing is a steep pile of shale.  It appears as if
the only exit is to the north.  

[Exits: north]

[HP:746/1058 MN:518/518 MV:331/447]
<68243gold 473cps 15hour>
n
Small Vegetation
  There is a small amount of vegetation here.  Stunted trees and low
vegetation seem to cling to the rocks on a desperate attempt at life. 
Amongst the jagged rocks and boulders, a small trail is barely visible.  It
goes up the hill to the north, and south, winding through the boulders.  

[Exits: south up]

[HP:746/1058 MN:518/518 MV:330/447]
<68243gold 473cps 15hour>
whe
Blasted Plains is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Small Vegetation

[HP:746/1058 MN:518/518 MV:330/447]
<68243gold 473cps 15hour>
u
Rocky Path
  The path here is a jumble of smaller rocks and grasses struggling to
survive.  The ground is charred and barren.  To the southwest you can see a
huge depression in the ground.  There is a path up the hillside to the
north, and although hard to spot, there seems to be a small trail leading
south, down the hillside.  

[Exits: west up down]

[HP:746/1058 MN:518/518 MV:329/447]
<68243gold 473cps 15hour>
w
Rocky Path
  The path here is a jumble of smaller rocks and grasses struggling to
survive.  The ground is charred and barren.  To the southwest you can see a
huge depression in the ground.  To the east, the ground tends to rise in a
gentle slope.  There is a path here to the north and to the east, with a
smaller less traveled path to the south.  

[Exits: north east south]

[HP:746/1058 MN:518/518 MV:328/447]
<68243gold 473cps 15hour>
w
Alas, you cannot go that way.

[HP:746/1058 MN:518/518 MV:328/447]
<68243gold 473cps 15hour>
s
Small Grotto
  You have entered a small grotto with only a path to the north.  At the
southern end is a small fountain.  The water has an oily look to it.  All
around you are huge boulders, blocking your view of anything.  The path to
the north is the only obvious way out of here.  

[Exits: north]

[HP:746/1058 MN:518/518 MV:327/447]
<68243gold 473cps 15hour>
s
Alas, you cannot go that way.

[HP:746/1058 MN:518/518 MV:327/447]
<68243gold 473cps 15hour>
n
Rocky Path
  The path here is a jumble of smaller rocks and grasses struggling to
survive.  The ground is charred and barren.  To the southwest you can see a
huge depression in the ground.  To the east, the ground tends to rise in a
gentle slope.  There is a path here to the north and to the east, with a
smaller less traveled path to the south.  

[Exits: north east south]

[HP:746/1058 MN:518/518 MV:326/447]
<68243gold 473cps 15hour>
n
wh
Rocky Path
  The path here is a jumble of smaller rocks and grasses struggling to
survive.  The ground is charred and barren.  To the southwest you can see a
huge depression in the ground.  To the east, the ground tends to rise in a
gentle slope.  There is a path here to the north and to the south.  

[Exits: north south]

[HP:746/1058 MN:518/518 MV:325/447]
<68243gold 473cps 15hour>
w
[50 Half  War] <PK> [WARMASTER] (Battle [V]) Erdas Dewfoot the Master of War
[   Undea    ] <PK> Julsaard Namatius the Sword of Anume
[   Human    ] <PK> Brenislav Lurrik the Knight of Legion
Players matched: 3
There are 3 characters on, the most on since startup was 41.
The title of Master Questor of Aabahran is currently held by Relle.

[HP:746/1058 MN:518/518 MV:325/447]
<68243gold 473cps 15hour>
n
Alas, you cannot go that way.

[HP:746/1058 MN:518/518 MV:325/447]
<68243gold 473cps 15hour>
w
Edge of the Plains
  The edge of the Plains here has a decimated look to it.  The ground is
charred, and grasses struggle to grow from the barren looking landscape. 
Few creatures wander here, whether from fear or lack of sustenance it
matters not.  Towards the south appears to be a huge depression in the
ground.  There is a path of sorts to the south.  

[Exits: south west]

[HP:746/1058 MN:518/518 MV:324/447]
<68243gold 473cps 15hour>
w
Edge of the Plains
  The edge of the Plains here has a decimated look to it.  The ground is
charred, and grasses struggle to grow from the barren looking landscape. 
Few creatures wander here, whether from fear or lack of sustenance it
matters not.  Towards the south appears to be a huge depression in the
ground.  

[Exits: east west]

[HP:746/1058 MN:518/518 MV:323/447]
<68243gold 473cps 15hour>
whe
Edge of the Plains
  The edge of the Plains here has a decimated look to it.  The ground is
charred, and grasses struggle to grow from the barren looking landscape. 
Few creatures wander here, whether from fear or lack of sustenance it
matters not.  Towards the south appears to be a huge depression in the
ground.  

[Exits: east south west]

[HP:746/1058 MN:518/518 MV:322/447]
<68243gold 473cps 15hour>
w
Blasted Plains is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Edge of the Plains

[HP:746/1058 MN:518/518 MV:322/447]
<68243gold 473cps 15hour>
s
Edge of the Plains
  The edge of the Plains here has a decimated look to it.  The ground is
charred, and grasses struggle to grow from the barren looking landscape. 
Few creatures wander here, whether from fear or lack of sustenance it
matters not.  Towards the south appears to be a huge depression in the
ground.  To the North is a path leading to a much more appealing landscape. 

[Exits: north east]
A bleeding illiterate moron lies in the dirt here.

[HP:746/1058 MN:518/518 MV:321/447]
<68243gold 473cps 15hour>
s
Alas, you cannot go that way.

[HP:746/1058 MN:518/518 MV:321/447]
<68243gold 473cps 15hour>
Alas, you cannot go that way.

[HP:746/1058 MN:518/518 MV:321/447]
<68243gold 473cps 15hour>
e
Edge of the Plains
  The edge of the Plains here has a decimated look to it.  The ground is
charred, and grasses struggle to grow from the barren looking landscape. 
Few creatures wander here, whether from fear or lack of sustenance it
matters not.  Towards the south appears to be a huge depression in the
ground.  

[Exits: east south west]

[HP:746/1058 MN:518/518 MV:320/447]
<68243gold 473cps 15hour>
s
s
Rocky Path
  The path here winds through boulders, jagged and sharp as the edge of a
knife.  Their black exterior is streaked with veins of silver and quartz. 
They range in size from a few inches across to the size of a small hut. 
Their edges catch at your clothing as you pass by, almost cutting it to
shreds.  There is a path between the boulders to the north and a steep path
to the south, heading down the slope.  

[Exits: north down]

[HP:746/1058 MN:518/518 MV:319/447]
<68243gold 473cps 15hour>
s
Alas, you cannot go that way.

[HP:746/1058 MN:518/518 MV:319/447]
<68243gold 473cps 15hour>
d
Alas, you cannot go that way.

[HP:746/1058 MN:518/518 MV:319/447]
<68243gold 473cps 15hour>
wh
Winding Path
  The path here winds through boulders, jagged and sharp as the edge of a
knife.  Their black exterior is streaked with veins of silver and quartz. 
They range in size from a few inches across to the size of a small hut. 
Their edges catch at your clothing as you pass by, almost cutting it to
shreds.  There is a path between the boulders to the west and a steep path
to the north, heading up towards the top of the slope.  

[Exits: west up]

[HP:746/1058 MN:518/518 MV:318/447]
<68243gold 473cps 15hour>
[50 Half  War] <PK> [WARMASTER] (Battle [V]) Erdas Dewfoot the Master of War
[   Undea    ] <PK> Julsaard Namatius the Sword of Anume
[   Human    ] <PK> Brenislav Lurrik the Knight of Legion
Players matched: 3
There are 3 characters on, the most on since startup was 41.
The title of Master Questor of Aabahran is currently held by Relle.

[HP:746/1058 MN:518/518 MV:318/447]
<68243gold 473cps 15hour>
w
Winding Path
  The path here winds through boulders, jagged and sharp as the edge of a
knife.  Their black exterior is streaked with veins of silver and quartz. 
They range in size from a few inches across to the size of a small hut. 
Their edges catch at your clothing as you pass by, almost cutting it to
shreds.  There is a path between the boulders to the east and a sloping path
continues downward to the south, and upwards, to the north.  

[Exits: east up down]

[HP:746/1058 MN:518/518 MV:317/447]
<68243gold 473cps 15hour>
w
Alas, you cannot go that way.

[HP:746/1058 MN:518/518 MV:317/447]
<68243gold 473cps 15hour>

You feel the magical tears in your armor fade.

[HP:768/1058 MN:518/518 MV:367/447]
<68243gold 474cps 16hour>
u
Rocky Path
  The path here winds through boulders, jagged and sharp as the edge of a
knife.  Their black exterior is streaked with veins of silver and quartz. 
They range in size from a few inches across to the size of a small hut. 
Their edges catch at your clothing as you pass by, almost cutting it to
shreds.  There is a path between the boulders to the west and a sloping path
to the south trending downwards.  

[Exits: west down]

[HP:768/1058 MN:518/518 MV:366/447]
<68243gold 474cps 16hour>
w
w
Rocky Path
  The path is strewn with rocks from the size of a faerie's hand to taller
than a giant along side it.  They are jagged, sharp enough to cut a person
should they slip and fall.  Walking between them is treacherous at best. 
The path continues to the north and east here.  

[Exits: north east]

[HP:768/1058 MN:518/518 MV:365/447]
<68243gold 474cps 16hour>
Alas, you cannot go that way.

[HP:768/1058 MN:518/518 MV:365/447]
<68243gold 474cps 16hour>
n
Edge of the Plains
  The edge of the Plains here has a decimated look to it.  The ground is
charred, and grasses struggle to grow from the barren looking landscape. 
Few creatures wander here, whether from fear or lack of sustenance it
matters not.  Towards the south appears to be a huge depression in the
ground.  

[Exits: south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.

[HP:768/1058 MN:518/518 MV:364/447]
<68243gold 474cps 16hour>
n
Alas, you cannot go that way.

[HP:768/1058 MN:518/518 MV:364/447]
<68243gold 474cps 16hour>
w
w
Edge of the Plains
  The edge of the Plains here has a decimated look to it.  The ground is
charred, and grasses struggle to grow from the barren looking landscape. 
Few creatures wander here, whether from fear or lack of sustenance it
matters not.  Towards the south appears to be a huge depression in the
ground.  

[Exits: east west]

[HP:768/1058 MN:518/518 MV:363/447]
<68243gold 474cps 16hour>
a
Edge of The Plains
  The edge of the Plains here has a decimated look to it.  The ground is
charred, and grasses struggle to grow from the barren looking landscape. 
Few creatures wander here, whether from fear or lack of sustenance it
matters not.  Towards the south appears to be a huge depression in the
ground.  There are paths in all directions.  

[Exits: north east south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.

[HP:768/1058 MN:518/518 MV:362/447]
<68243gold 474cps 16hour>
Affects:
  -  
 snc 
Spell: pass door      : for 10 hours
Spell: shield         : modifies ac by -20 for 4 hours
Spell: armor          : modifies ac by -20 for 4 hours
Spell: stone skin     : modifies ac by -40 for 22 hours
Spell: warcry         : modifies savingspell by -6 for 2 hours
                      : modifies damroll by 3 for 2 hours
                      : modifies hitroll by 6 for 2 hours
Spell: mounted        : for 39 hours

[HP:768/1058 MN:518/518 MV:362/447]
<68243gold 474cps 16hour>
n
n
Edge of the Plains
  The edge of the Plains here has a decimated look to it.  The ground is
charred, and grasses struggle to grow from the barren looking landscape. 
Few creatures wander here, whether from fear or lack of sustenance it
matters not.  Towards the south appears to be a huge depression in the
ground.  

[Exits: north south]

[HP:768/1058 MN:518/518 MV:361/447]
<68243gold 474cps 16hour>
n
n
n
Into the Plains
  The slowly dwindling path leads south into the plains, and north into the
feet of Dragon Teeth and the bustling city of Maelbrim.  You can spot some
kind of crossroads not far north from here.  

[Exits: north south]

[HP:768/1058 MN:518/518 MV:360/447]
<68243gold 474cps 16hour>
n
n
n
Into the Plains
  The slowly dwindling path leads south into the plains, and north into the
feet of Dragon Teeth and the bustling city of Maelbrim.  You can spot some
kind of crossroads not far north from here.  

[Exits: north south]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.

[HP:768/1058 MN:518/518 MV:359/447]
<68243gold 474cps 16hour>
n
n
n
Into the Plains
  The slowly dwindling path leads south into the plains, and north into the
feet of Dragon Teeth and the bustling city of Maelbrim.  You can spot some
kind of crossroads not far north from here.  

[Exits: north south]

[HP:768/1058 MN:518/518 MV:358/447]
<68243gold 474cps 16hour>
n
Nearing the Crossroads
  You are standing on a small path leading north towards some kind of
crossroads.  The land around you is a bit less hilly here as you slowly edge
away from the Dragon Teeth to the north and east.  

[Exits: north south]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.

[HP:768/1058 MN:518/518 MV:357/447]
<68243gold 474cps 16hour>
Nearing the Crossroads
  You are standing on a small path leading north towards some kind of
crossroads.  The land around you is a bit less hilly here as you slowly edge
away from the Dragon Teeth to the north and east.  

[Exits: north south]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.

[HP:768/1058 MN:518/518 MV:356/447]
<68243gold 474cps 16hour>
Small Crossroads
  You are in a middle of small crossroads of three dusty paths.  A larger
one leads north to Maelbrim while the path south slowly dwindles as it heads
into the southern plains.  West is a well traveled road to Tarandue.  

[Exits: north south west]
[WARMASTER] [||||||](1) An army Staging Camp has been built here.

[HP:768/1058 MN:518/518 MV:355/447]
<68243gold 474cps 16hour>
Nearing the Crossroads
  You find yourself walking down a small dirt pathway. To your north,
the large gates of Maelbrim rise up in the distance. Here, though,
the hustle of city life is almost nonexistant, as you stroll down
this nice, winding road that leads toward a small rural village.

[Exits: east south]
[KNIGHT]    [||||||](2) A mighty Fortress looms over the area.

[HP:768/1058 MN:518/518 MV:354/447]
<68243gold 474cps 16hour>
Alas, you cannot go that way.

[HP:768/1058 MN:518/518 MV:354/447]
<68243gold 474cps 16hour>
Alas, you cannot go that way.

[HP:768/1058 MN:518/518 MV:354/447]
<68243gold 474cps 16hour>
Alas, you cannot go that way.

[HP:768/1058 MN:518/518 MV:354/447]
<68243gold 474cps 16hour>
Alas, you cannot go that way.

[HP:768/1058 MN:518/518 MV:354/447]
<68243gold 474cps 16hour>
e
n
Nearing the Crossroads
  You are on a well traveled road connecting the souther parts of Aabahran
and the great city of Maelbrim.  South of you the trail leads into a small
crossroads.  

[Exits: north west]

[HP:768/1058 MN:518/518 MV:353/447]
<68243gold 474cps 16hour>
n
Nearing Maelbrim's Southern Checkpoint
  You are on a well traveled road connecting the souther parts of Aabahran
and the great city of Maelbrim.  South of you the trail leads into a small
crossroads.  

[Exits: north south]

[HP:768/1058 MN:518/518 MV:352/447]
<68243gold 474cps 16hour>
n
n
Nearing Maelbrim's Southern Checkpoint
  You are on a well traveled road connecting the souther parts of Aabahran
and the great city of Maelbrim.  South of you the trail leads into a small
crossroads, while a small trail departs west from this spot.

[Exits: north south west]
     A small sign is nailed to a tree here in the road.
A gnomish farmer is wandering around here.

[HP:768/1058 MN:518/518 MV:351/447]
<68243gold 474cps 16hour>
n
n
n
Nearing Seer Point
  You stand on a wide cobbled road leading to and from the great city of
Maelbrim.  North of you, the path continues to Seer Point, Maelbrim's
southernmost checkpoint, while a well trodden dirt trail continues east and
west.  South lies the road to Tarandue and Khorandain.  

[Exits: north east south west]
A gnomish farmer is wandering around here.

[HP:768/1058 MN:518/518 MV:350/447]
<68243gold 474cps 16hour>
Seer Point
  Situated to the south of Maelbrim, Seer Point is little more than a
commercial checkpoint.  There is no wall or gate, and the transition from
countryside to city is seamless.  Fearing little militarily from the
southern peoples, the leadership of the city does take an interest in their
economics.  Still, the people of Tarandue and Khorandain are relatively few
and rarely travel far from home, so most of the light traffic is composed of
peasants and traders.  It is a peaceful place a set of rolling foothills
that rise into Mt.  Khorand to the southwest and level out into the plains
to the south and southeast.  To the north, the incline flattens off into the
plateau on which Maelbrim rests.  

[Exits: north south]
A citizen of Maelbrim is here, hands calloused, shoulders squared.
(White Aura) An Aberrant Guard scans the entrance to the city. 
(White Aura) An Aberrant Guard scans the entrance to the city. 

[HP:768/1058 MN:518/518 MV:349/447]
<68243gold 474cps 16hour>
Vigilance Way
  The southern half of the north-south road that divides Maelbrim in two,
Vigilance Way was named as a sobering reminder of the terrible price of
laxity.  One must always stand cautious against the innumerable dangers that
threaten to strike one down, not only for one's own sake, but for the sake
of those all round.  It is a long, quiet, contemplative road with little
traffic that connects the Forum to Seer's Point.  Trees have been planted to
either side, marking the passage of those that walk this road.  The Library
and Academy are to the west and the Conservatory of Nature can be seen to
the east.  From here, the road leads to a square to the north and south to
Seer's Point.  To the west, a narrow marble path leads to a row of
buildings, while a darkly paved path can be seen to the east.  

[Exits: north east south west]

[HP:768/1058 MN:518/518 MV:348/447]
<68243gold 474cps 16hour>
Vigilance Way
  The southern half of the north-south road that divides Maelbrim in two,
Vigilance Way was named as a sobering reminder of the terrible price of
laxity.  One must always stand cautious against the innumerable dangers that
threaten to strike one down, not only for one's own sake, but for the sake
of those all round.  It is a long, quiet, contemplative road with little
traffic that connects the Forum to Seer's Point.  Trees have been planted to
either side, marking the passage of those that walk this road.  The Library
and Academy are to the west and the Conservatory of Nature can be seen to
the east.  From here, the road leads to a square to the north and south to
Seer's Point.  

[Exits: north south]
A bent over shape shuffles through the cemetery here.

[HP:768/1058 MN:518/518 MV:347/447]
<68243gold 474cps 16hour>
wear spiked
The Southern Commons
  This is one of the places which has been rebuilt last in the Maelbrim
reconstruction effort.  The southern commons look almost like a small park:
a round, cobbled space in the middle is framed by rows of planted flowers
and groomed bushes, all spiralling out from the central space in a beautiful
pattern.  Young trees stand like sentinels at the outer rim of the plaza,
once these are grown their branches will provide shade to those enjoying the
miniature park in the future.  A couple of benches are placed in strategic
positions, allowing people to rest while watching either the plants or the
business being conducted in the central of the square.  A small plume of
smoke can be seen to the east, deriving from the Demesne of Fire.  

[Exits: north east south west]
     A large marble fountain carved into the shape of dolphins shoots water into the air.

[HP:768/1058 MN:518/518 MV:346/447]
<68243gold 474cps 16hour>
n
You stop using a Blackwatch Sword.
You wear a spiked shield as a shield.

[HP:768/1058 MN:518/518 MV:346/447]
<68243gold 474cps 16hour>
Vigilance Way
  The southern half of the north-south road that divides Maelbrim in two,
Vigilance Way was named as a sobering reminder of the terrible price of
laxity.  One must always stand cautious against the innumerable dangers that
threaten to strike one down, not only for one's own sake, but for the sake
of those all round.  It is a long, quiet, contemplative road with little
traffic that connects the Forum to Seer's Point.  Trees have been planted to
either side, marking the passage of those that walk this road.  The Library
and Academy are to the west and the Conservatory of Nature can be seen to
the east.  From here, the road slowly approaches the Forum to the north and
leads into a square to the south.  

[Exits: north south]
A well-off citizen of Maelbrim is here, enjoying his spare time.

[HP:768/1058 MN:518/518 MV:345/447]
<68243gold 474cps 16hour>
n
Vigilance Way
  The southern half of the north-south road that divides Maelbrim in two,
Vigilance Way was named as a sobering reminder of the terrible price of
laxity.  One must always stand cautious against the innumerable dangers that
threaten to strike one down, not only for one's own sake, but for the sake
of those all round.  It is a long, quiet, contemplative road with little
traffic that connects the Forum to Seer's Point.  Trees have been planted to
either side, marking the passage of those that walk this road.  The Library
and Academy are to the west and the Conservatory of Nature can be seen to
the east.  From here, the road opens up into the Forum to the north.  

[Exits: north south]

[HP:768/1058 MN:518/518 MV:344/447]
<68243gold 474cps 16hour>
eq

Erdas is using:
<used as light>        (Glowing) (Humming) the Ancient Banner of Illisidar
<worn on finger>       (Glowing) a Ring of Accuracy
<worn on finger>       (Glowing) (Humming) a heavy-black dragonscale ring
<worn around neck>     (Glowing) (Humming) a string with a bunny paw
<worn around neck>     a string with a bunny paw
<worn on head>         the Ranger Lord's Stetson
<worn on ear>          the Eye of Manticore
<worn on torso>        (Glowing) the Commander's Aegis
<worn on arms>         (Glowing) some poison barbed gauntlets
<worn on hands>        fine chainmail gauntlets
<worn on legs>         a pair of demonpelt trousers
<worn on feet>         boots of the riftkin
<worn as shield>       a spiked shield
<worn about body>      a tabard adorned with a roaring lion
<worn about waist>     (Glowing) a segmented belt of crimson scales
<worn around wrist>    (Glowing) (Humming) a bracelet of everlasting hatred
<worn around wrist>    (Glowing) (Humming) champion's cufflinks
<wielded>              (Glowing) (Humming) Erdas's Archrend adorned with a fel charm
<worn on face>         (Humming) a platinum lip spike
<floating nearby>      a simple wooden wheel
<in the quiver>        (100) frozen arrows

[HP:768/1058 MN:518/518 MV:344/447]
<68243gold 474cps 16hour>
a
Affects:
  -  
 snc 
Spell: pass door      : for 10 hours
Spell: shield         : modifies ac by -20 for 4 hours
Spell: armor          : modifies ac by -20 for 4 hours
Spell: stone skin     : modifies ac by -40 for 22 hours
Spell: warcry         : modifies savingspell by -6 for 2 hours
                      : modifies damroll by 3 for 2 hours
                      : modifies hitroll by 6 for 2 hours
Spell: mounted        : for 39 hours

[HP:768/1058 MN:518/518 MV:344/447]
<68243gold 474cps 16hour>
n
The Forum
  The newly built Forum is Maelbrim's premier meeting area.  It is a large
circle, its boundaries marked by columns and its ground laid with marble. 
Here is where public deals are struck, orations are given, and a great deal
of spectacle takes place.  It was ground zero for the catastrophe that was
summoned to this land, but there are no signs of that devastation now.  What
had once been a ruinous crater is now a symbol of life and a flurry of
activity.  The King's Square is due east, the Northern Commons to the north,
the Southern Commons to the south and Green Square to the west.  A fountain
has been placed in the middle of the square, a true masterpiece of art. 
Just north of it, a white marble statue has been erected, depicting a very
hairy, square, small person.  Must be a dwarf.  
 
Some graffiti has been surreptitiously placed here, depicting a White Wolf.

[Exits: north east south west]
     The official Tribunal Roll Call has been posted here.
     The statue of a dwarf stands here proudly, hewn in white marble.
     A large marble fountain carved into the shape of dolphins shoots water into the air.
     A pile of goblin corpses is here.
(White Aura) A Marshall of Maelbrim stands here, enforcing the Law.

[HP:768/1058 MN:518/518 MV:343/447]
<68243gold 474cps 16hour>
e
Rift Road
  This street, leading from the Forum to the west to the Dragon Gate to the
east, has been named to remind people of the catastrophe that destroyed
Rheydin, Maelbrims' predecessor.  Even though the Rift and the following
explosion are but a memory told to small wicked children, the catastrophe
shall never be forgotten.  The street leading east, ultimately to the Savant
Tower, has been chosen to remind the populace who caused the Rift that
triggered the explosion that took out a large chunk of the city.  
The Palace can be seen to the north.

[Exits: north east west]

[HP:768/1058 MN:518/518 MV:342/447]
<68243gold 474cps 16hour>
e
Rift Road
  This street, leading from the Forum to the west to the Dragon Gate to the
east, has been named to remind people of the catastrophe that destroyed
Rheydin, Maelbrims' predecessor.  Even though the Rift and the following
explosion are but a memory told to small wicked children, the catastrophe
shall never be forgotten.  The street leading east, ultimately to the Savant
Tower, has been chosen to remind the populace who caused the Rift that
triggered the explosion that took out a large chunk of the city.  
The Conservatory of Nature can be seen to the south.

[Exits: east south west]

[HP:768/1058 MN:518/518 MV:341/447]
<68243gold 474cps 16hour>
a
Affects:
  -  
 snc 
Spell: pass door      : for 10 hours
Spell: shield         : modifies ac by -20 for 4 hours
Spell: armor          : modifies ac by -20 for 4 hours
Spell: stone skin     : modifies ac by -40 for 22 hours
Spell: warcry         : modifies savingspell by -6 for 2 hours
                      : modifies damroll by 3 for 2 hours
                      : modifies hitroll by 6 for 2 hours
Spell: mounted        : for 39 hours

[HP:768/1058 MN:518/518 MV:341/447]
<68243gold 474cps 16hour>
stance
You drop into a combat stance.

[HP:768/1058 MN:493/518 MV:341/447]
<68243gold 474cps 16hour>
e
e
true

[#1057]Warlords    : Defeated by Crusaders[#263 ].

[HP:768/1058 MN:493/518 MV:341/447]
<68243gold 474cps 16hour>
Rift Road
  This street, leading from the Forum to the west to the Dragon Gate to the
east, has been named to remind people of the catastrophe that destroyed
Rheydin, Maelbrims' predecessor.  Even though the Rift and the following
explosion are but a memory told to small wicked children, the catastrophe
shall never be forgotten.  The street leading east, ultimately to the Savant
Tower, has been chosen to remind the populace who caused the Rift that
triggered the explosion that took out a large chunk of the city.  

[Exits: east west]
A small cat is here, purring.

[HP:768/1058 MN:493/518 MV:340/447]
<68243gold 474cps 16hour>
The King's Square
  Dubbed the King's Square, this intersection sees a great deal of daily
traffic.  Named in honor of the sovereigns of Aabahran, it harkens to the
golden age of the monarchy, the short time in which all Aabahran was unified
under the leadership one man, Cormac, until its disintegration shortly
thereafter during the War of Legions.  The commercial district of Maelbrim
lies to the south, aptly named Golden Path.  To the west is the Forum, the
center of the city.  East leads to the walls and the Dragon Gate.  To the
north await the newly constructed gates of the reestablished Newander Park. 

[Exits: north east south west]
     A barrel full of milk is here.
     A large marble fountain carved into the shape of dolphins shoots water into the air.
A cart bearing supplies is here.
A troop of storm giant soldiers is here.
Eulau, Hight Lady of the Righteous Palm is here, commanding her troops.
(White Aura) A small toddler is here, dressed only in swaddling clothes.
Eulau, High Lady of the Righteous Palm says 'The Empire will still exist long after any mortal kings 
have perished.'
Dorcy turns towards you.
Dorcy says 'Ah, Erdas, it is rumored a great beast lurks in the Caves of Kamir.'
Dorcy says 'Would you take this task upon yourself and rid the caves of the problem?'
Dorcy peers at you in expecting a yes or no answer.

[HP:768/1058 MN:493/518 MV:339/447]
<68243gold 474cps 16hour>
You look about sharply, but you don't see anything new.

[HP:768/1058 MN:476/518 MV:339/447]
<68243gold 474cps 16hour>
e
e
true
Rift Road
  This street, leading from the Forum to the west to the Dragon Gate to the
east, has been named to remind people of the catastrophe that destroyed
Rheydin, Maelbrims' predecessor.  Even though the Rift and the following
explosion are but a memory told to small wicked children, the catastrophe
shall never be forgotten.  The street leading east, ultimately to the Savant
Tower, has been chosen to remind the populace who caused the Rift that
triggered the explosion that took out a large chunk of the city.  
 
Some graffiti has been surreptitiously placed here, depicting a White Wolf.

[Exits: east west]

[HP:768/1058 MN:476/518 MV:338/447]
<68243gold 474cps 16hour>
The Inner Dragon Gate
  The eastern Dragon Gate is what stands between the eastern armies and
Maelbrim.  The Great Wall of Aabahran, farther to the east, serves as a
tertiary line of defense, but it is here at the Dragon Gate that the city
itself is protected.  The name comes from the surrounding Dragon Teeth
mountains and also the design of the gate itself.  The battlements look like
great spikes, the teeth in the maw of a great dragon.  It has been built to
resist a traditional siege, one composed of mortal land armies and siege
weapons.  That so much work has gone into this perimeter defense shows that
the leaders of Maelbrim expect a major invasion from this direction at some
point in the future.  Until that time, it stands more as a testament to the
wealth and stature of those who could afford constructing such a masterwork
gate.  The eastern road leads through the Dragon Teeth mountains, eventually
into the Forsaken Lands and Miruvhor.  The west leads towards the King's
Square and into Maelbrim.  

[Exits: east west]

[HP:768/1058 MN:476/518 MV:337/447]
<68243gold 474cps 16hour>
You begin to pay great attention to your surroundings.

[HP:768/1058 MN:441/518 MV:337/447]
<68243gold 459cps 16hour>
e
e
Between the Dragon Gates
  A huge, completely empty, area has been left between the outer and inner
gates of Maelbrims north-eastern double wall.  Bare of even shrubbery or
small bushes, the only thing that has been allowed to grow here is grass,
and even that is being cropped short on a regular basis.  A paved road
connects the outer and inner gates, forcing anyone willing to enter the city
proper to pass under two massive portcullis.  Once these portcullis are
lowered, the place is a perfect killing ground.  

[Exits: north east west]
A citizen of Maelbrim is here, hands calloused, shoulders squared.

[HP:784/1058 MN:449/518 MV:386/447]
<68243gold 459cps 17hour>
eq
The Outer Dragon Gate
  The eastern Dragon Gate is what stands between the eastern armies and
Maelbrim.  The Great Wall of Aabahran, farther to the east, serves as a
tertiary line of defense, but it is here at the Dragon Gate that the city
itself is protected.  The name comes from the surrounding Dragon Teeth
mountains and also the design of the gate itself.  The battlements look like
great spikes, the teeth in the maw of a great dragon.  It has been built to
resist a traditional siege, one composed of mortal land armies and siege
weapons.  That so much work has gone into this perimeter defense shows that
the leaders of Maelbrim expect a major invasion from this direction at some
point in the future.  Until that time, it stands more as a testament to the
wealth and stature of those who could afford constructing such a masterwork
gate.  The eastern road leads through the Dragon Teeth mountains, eventually
into the Forsaken Lands and Miruvhor.  The west leads to the inner gate and
into Maelbrim.  

[Exits: east west]
(White Aura) An Aberrant Guard scans the entrance to the city. 
(White Aura) An Aberrant Guard scans the entrance to the city. 

[HP:784/1058 MN:449/518 MV:385/447]
<68243gold 459cps 17hour>
e
e
e

Erdas is using:
<used as light>        (Magical) (Glowing) (Humming) the Ancient Banner of Illisidar
<worn on finger>       (Glowing) a Ring of Accuracy
<worn on finger>       (Glowing) (Humming) a heavy-black dragonscale ring
<worn around neck>     (Magical) (Glowing) (Humming) a string with a bunny paw
<worn around neck>     a string with a bunny paw
<worn on head>         (Magical) the Ranger Lord's Stetson
<worn on ear>          the Eye of Manticore
<worn on torso>        (Glowing) the Commander's Aegis
<worn on arms>         (Glowing) some poison barbed gauntlets
<worn on hands>        fine chainmail gauntlets
<worn on legs>         a pair of demonpelt trousers
<worn on feet>         boots of the riftkin
<worn as shield>       a spiked shield
<worn about body>      a tabard adorned with a roaring lion
<worn about waist>     (Glowing) a segmented belt of crimson scales
<worn around wrist>    (Glowing) (Humming) a bracelet of everlasting hatred
<worn around wrist>    (Glowing) (Humming) champion's cufflinks
<wielded>              (Glowing) (Humming) Erdas's Archrend adorned with a fel charm
<worn on face>         (Humming) a platinum lip spike
<floating nearby>      a simple wooden wheel
<in the quiver>        (100) frozen arrows

[HP:784/1058 MN:449/518 MV:385/447]
<68243gold 459cps 17hour>
e
Before the Dragon Gate
  You stand on a wide cobbled road leading to and from the great city of
Maelbrim.  Before you loom the massive gates of Maelbrim with the great city
walls continuing north and south.  East lies the checkpoint and the road
through the Dragon Teeth mountains.  

[Exits: north east south west]
[KNIGHT]    [||||||](2) A mighty Fortress looms over the area.

[HP:784/1058 MN:449/518 MV:384/447]
<68243gold 459cps 17hour>
The Eastern Checkpoint
  You stand along the Dragon Road, leading westward into the massive
city of Maelbrim. The road continues eastward all the way towards
Miruvhor, and eventually to the Dragon Sea. Large craggy spires rise
up all around you, and the chill mountain air is sweet and cool in
your lungs. Here, a large checkpoint has been set up by the Regent
of Maelbrim to keep out unwanted visitors.

[Exits: east west]

[HP:784/1058 MN:449/518 MV:383/447]
<68243gold 459cps 17hour>
e
A wide path
  You find yourself walking down a wie path leading in, or out,
or Maelbrim.  Westward you can see the checkpoint, which
eventually leads into the city gates, and eastwards, the massive
crags and rocks of the Dragon's Teeth mountains loom in the
distance.

[Exits: east west]

[HP:784/1058 MN:449/518 MV:382/447]
<68243gold 459cps 17hour>
u
Further into the Dragon's Teeth
  You've walked for what seems like miles. The Dragon's Teeth mountains
still rise all around you, and you have even harder terrain ahead, so
it seems. The wind has picked up, and ice and snow are all around you.
It seems this is the only path through the mountains.

[Exits: west up]
[KNIGHT]    [||||||](2) A mighty Fortress looms over the area.

[HP:784/1058 MN:449/518 MV:380/447]
<68243gold 459cps 17hour>
use whee
Alas, you cannot go that way.

[HP:784/1058 MN:449/518 MV:380/447]
<68243gold 459cps 17hour>
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: east down]
[KNIGHT]    [||||||](2) A mighty Fortress looms over the area.

[HP:784/1058 MN:449/518 MV:378/447]
<68243gold 459cps 17hour>
u
e
You attempt to use a simple wooden wheel.
The wheel doesn't respond.

[HP:784/1058 MN:449/518 MV:378/447]
<68243gold 459cps 17hour>
s
whe
Alas, you cannot go that way.

[HP:784/1058 MN:449/518 MV:378/447]
<68243gold 459cps 17hour>
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: south west]

[HP:784/1058 MN:449/518 MV:376/447]
<68243gold 459cps 17hour>
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: north up]

[HP:784/1058 MN:449/518 MV:374/447]
<68243gold 459cps 17hour>
Dragon Road is [KNIGHT] controlled.  Players near you:
<PK>   Erdas                            Within the Dragon's Teeth Mountains
<PK>   Julsaard                         Within the Dragon's Teeth Mountains
<PK>   Brenislav                        A Crossroads in the Dragon's Teeth

[HP:784/1058 MN:449/518 MV:374/447]
<68243gold 459cps 17hour>
u
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: east down]

[HP:784/1058 MN:449/518 MV:372/447]
<68243gold 459cps 17hour>
e
e
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: west up]

[HP:784/1058 MN:449/518 MV:370/447]
<68243gold 459cps 17hour>
d
Alas, you cannot go that way.

[HP:784/1058 MN:449/518 MV:370/447]
<68243gold 459cps 17hour>
Alas, you cannot go that way.

[HP:784/1058 MN:449/518 MV:370/447]
<68243gold 459cps 17hour>
u
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: east down]

[HP:784/1058 MN:449/518 MV:368/447]
<68243gold 459cps 17hour>
whe
Dragon Road is [KNIGHT] controlled.  Players near you:
<PK>   Erdas                            Within the Dragon's Teeth Mountains
<PK>   Julsaard                         Before the Great Wall of Aabahran
<PK>   Brenislav                        Within the Dragon's Teeth Mountains

[HP:784/1058 MN:449/518 MV:368/447]
<68243gold 459cps 17hour>
e
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.
North of you set upon a cliff face a sizable fortress stands.

[Exits: north east west]

[HP:784/1058 MN:449/518 MV:366/447]
<68243gold 459cps 17hour>
a
Affects:
  -  
 snc 
Spell: truesight      : for 24 hours
                      : for 24 hours
Spell: stance         : modifies hitroll by 5 for 4 hours
                      : modifies damroll by 5 for 4 hours
Spell: pass door      : for 9 hours
Spell: shield         : modifies ac by -20 for 3 hours
Spell: armor          : modifies ac by -20 for 3 hours
Spell: stone skin     : modifies ac by -40 for 21 hours
Spell: warcry         : modifies savingspell by -6 for 1 hours
                      : modifies damroll by 3 for 1 hours
                      : modifies hitroll by 6 for 1 hours
Spell: mounted        : for 38 hours

[HP:784/1058 MN:449/518 MV:366/447]
<68243gold 459cps 17hour>
dir julsaard
They aren't here.

[HP:784/1058 MN:449/518 MV:366/447]
<68243gold 459cps 17hour>
dir julsaard
They aren't here.

[HP:784/1058 MN:449/518 MV:366/447]
<68243gold 459cps 17hour>
sca
You scan all around.
You scan north.
*** Range 3 (north) ***
(White Aura) Tungerz the Hierarch of the Crusades is here.
*** Range 6 (north) ***
(White Aura) Suiton the Wanderer is here, a sour look on his face.
You scan east.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:784/1058 MN:449/518 MV:366/447]
<68243gold 459cps 17hour>
e
e
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: south west]
Julsaard the Sword of Anume is here.

[HP:784/1058 MN:449/518 MV:364/447]
<68243gold 459cps 17hour>
whe
Alas, you cannot go that way.
Brenislav rides in.

[HP:784/1058 MN:449/518 MV:364/447]
<68243gold 459cps 17hour>
dir julsaard
Dragon Road is [KNIGHT] controlled.  Players near you:
<PK>   Erdas                            Within the Dragon's Teeth Mountains
<PK>   Julsaard                         Within the Dragon's Teeth Mountains
<PK>   Brenislav                        Within the Dragon's Teeth Mountains
Julsaard flies west.

[HP:784/1058 MN:449/518 MV:364/447]
<68243gold 459cps 17hour>
They aren't here.
Brenislav rides west.

[HP:784/1058 MN:449/518 MV:364/447]
<68243gold 459cps 17hour>
w

Julsaard flies in.
Brenislav rides in.

[HP:784/1058 MN:449/518 MV:364/447]
<68243gold 459cps 17hour>
dir julsaard
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.
North of you set upon a cliff face a sizable fortress stands.

[Exits: north east west]

[HP:784/1058 MN:449/518 MV:362/447]
<68243gold 459cps 17hour>
e
They aren't here.

[HP:784/1058 MN:449/518 MV:362/447]
<68243gold 459cps 17hour>
dir julsaard
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: south west]
Brenislav the Knight of Legion is here, sitting astride a warhorse.
Julsaard the Sword of Anume is here.

[HP:784/1058 MN:449/518 MV:360/447]
<68243gold 459cps 17hour>

Julsaard extends an open palm toward you, and a powerful force hurls at you!
You've decided not to yell.
You maneuver your shield in front of you as Julsaard thrusts you, partially deflecting his powerful 
blow!
Julsaard knocks you flying with a powerful thrust!
Julsaard's thrust wounds you.
Julsaard has a few scratches. 

Erdas: [72][===|===|===|---]
[HP:766/1058 MN:449/518 MV:360/447]
<68243gold 459cps 17hour>

Julsaard blocks your attack with his shield.
You feel a rush of endorphins, numbing your pain.
You block Julsaard's attack with your shield.
You block Julsaard's attack with your shield.
Julsaard has a few scratches. 

Erdas: [72][===|===|===|---]
[HP:769/1058 MN:452/518 MV:360/447]
<68243gold 459cps 17hour>

Brenislav looks at you.
Julsaard has a few scratches. 

Erdas: [72][===|===|===|---]
[HP:769/1058 MN:452/518 MV:360/447]
<68243gold 459cps 17hour>

Your wrath LACERATES Julsaard!
Julsaard blocks your attack with his shield.
Your wrath misses Julsaard.
You feel a rush of endorphins, numbing your pain.
You dodge Julsaard's attack.
You dodge Julsaard's attack.
You dodge Julsaard's attack.
Julsaard has a few scratches. 

Erdas: [73][===|===|===|---]
[HP:774/1058 MN:457/518 MV:360/447]
<68243gold 459cps 17hour>

The sun slowly disappears in the west.
Julsaard's hunger wounds him.
The dark shroud around Julsaard vanishes.
The Cloak of Moving Shadows surrounds Julsaard in darkness.
Julsaard is enveloped in a dark shroud.
Tiny bubbles of air stream from the sides of Brenislav's helmet.
Julsaard has a few scratches. 

Erdas: [74][===|===|===|---]
[HP:787/1058 MN:464/518 MV:410/447]
<68243gold 459cps 18hour>
Julsaard is blinded by the dirt in his eyes!
Your kicked dirt grazes Julsaard.
Julsaard utters the words, 'waouq wuggurz'.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile scratches you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile scratches you.
Julsaard has a few scratches. 

Erdas: [72][===|===|===|---]
[HP:768/1058 MN:464/518 MV:410/447]
<68243gold 459cps 18hour>

Your wrath LACERATES Julsaard!
Julsaard parries your attack.
Your wrath MUTILATES Julsaard!
You feel a rush of endorphins, numbing your pain.
You dodge Julsaard's attack.
You block Julsaard's attack with your shield.
Julsaard has some small wounds and bruises. 

Erdas: [72][===|===|===|---]
[HP:772/1058 MN:468/518 MV:410/447]
<68243gold 459cps 18hour>

Julsaard has fled!
Julsaard flies south.

[HP:772/1058 MN:468/518 MV:410/447]
<68243gold 459cps 18hour>
s
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: north east]
Julsaard the Sword of Anume is here.

[HP:772/1058 MN:468/518 MV:406/447]
<68243gold 459cps 18hour>
murder julsaard
Your wrath DISMEMBERS Julsaard!
Julsaard has some small wounds and bruises. 

Erdas: [72][===|===|===|---]
[HP:772/1058 MN:468/518 MV:406/447]
<68243gold 459cps 18hour>

Julsaard has fled!

[HP:772/1058 MN:468/518 MV:406/447]
<68243gold 459cps 18hour>
e
murder julsaard
Before the Great Wall of Aabahran
  You stand before two towering gates.  This is known in Aabahran as the
Great Wall.  It was where Prince Lira and Lord Helaman made one of their
last stands against the Shadowkin, driving them back into the Blasted Lands.
This marks the end of the Light's jurisdiction in the lands, and beginning
the dark misery of the Blasted Lands.  

The latest efforts of the guards and workers sent from Maelbrim has born
fruit and the wall and the gates look formidable.  

[Exits: east west]
     A small pile of demon corpses is here.
(White Aura) A heavily armored guard watches the demons suspiciously here.
(White Aura) A heavily armored guard watches the demons suspiciously here.
(White Aura) A heavily armored guard watches the demons suspiciously here.
A contingent of Maelbrim guards is here, fortifying the Great Wall against eastern invasion.
(White Aura) Kesrick, the Captain of the Guard stands here.
(White Aura) A heavily armored guard watches the demons suspiciously here.
A Guard of the Aabahran Wall says 'These mountains hold some secrets, Erdas. Best be watchful.'

[HP:772/1058 MN:468/518 MV:403/447]
<68243gold 459cps 18hour>
whe
They aren't here.

[HP:772/1058 MN:468/518 MV:403/447]
<68243gold 459cps 18hour>
w
Dragon Road is [KNIGHT] controlled.  Players near you:
<PK>   Erdas                            Before the Great Wall of Aabahran
<PK>   Julsaard                         Within the Dragon's Teeth Mountains
<PK>   Brenislav                        Within the Dragon's Teeth Mountains

[HP:772/1058 MN:468/518 MV:403/447]
<68243gold 459cps 18hour>
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: north east]

[HP:772/1058 MN:468/518 MV:400/447]
<68243gold 459cps 18hour>
n
murder julsaard
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: south west]
Brenislav the Knight of Legion is here, sitting astride a warhorse.

[HP:772/1058 MN:468/518 MV:396/447]
<68243gold 459cps 18hour>
They aren't here.

[HP:772/1058 MN:468/518 MV:396/447]
<68243gold 459cps 18hour>
w
w
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.
North of you set upon a cliff face a sizable fortress stands.

[Exits: north east west]

[HP:772/1058 MN:468/518 MV:392/447]
<68243gold 459cps 18hour>
sca
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: east down]

[HP:772/1058 MN:468/518 MV:388/447]
<68243gold 459cps 18hour>
whe
You scan all around.
You scan north.
You scan east.
*** Range 2 (east) ***
Brenislav the Knight of Legion is here, sitting astride a warhorse.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:772/1058 MN:468/518 MV:388/447]
<68243gold 459cps 18hour>
Dragon Road is [KNIGHT] controlled.  Players near you:
<PK>   Erdas                            Within the Dragon's Teeth Mountains
<PK>   Julsaard                         A small branch from the main path
<PK>   Brenislav                        Within the Dragon's Teeth Mountains

[HP:772/1058 MN:468/518 MV:388/447]
<68243gold 459cps 18hour>
whe
Dragon Road is [KNIGHT] controlled.  Players near you:
<PK>   Erdas                            Within the Dragon's Teeth Mountains
<PK>   Julsaard                         A small branch from the main path
<PK>   Brenislav                        Within the Dragon's Teeth Mountains

[HP:772/1058 MN:468/518 MV:388/447]
<68243gold 459cps 18hour>
whe
Dragon Road is [KNIGHT] controlled.  Players near you:
<PK>   Erdas                            Within the Dragon's Teeth Mountains
<PK>   Julsaard                         A small branch from the main path
<PK>   Brenislav                        Within the Dragon's Teeth Mountains

[HP:772/1058 MN:468/518 MV:388/447]
<68243gold 459cps 18hour>
whe
Dragon Road is [KNIGHT] controlled.  Players near you:
<PK>   Erdas                            Within the Dragon's Teeth Mountains
<PK>   Julsaard                         A small branch from the main path
<PK>   Brenislav                        Within the Dragon's Teeth Mountains

[HP:772/1058 MN:468/518 MV:388/447]
<68243gold 459cps 18hour>
whe
Dragon Road is [KNIGHT] controlled.  Players near you:
<PK>   Erdas                            Within the Dragon's Teeth Mountains
<PK>   Julsaard                         A Crossroads in the Dragon's Teeth
<PK>   Brenislav                        Within the Dragon's Teeth Mountains

[HP:772/1058 MN:468/518 MV:388/447]
<68243gold 459cps 18hour>
whe
e
Dragon Road is [KNIGHT] controlled.  Players near you:
<PK>   Erdas                            Within the Dragon's Teeth Mountains
<PK>   Brenislav                        Within the Dragon's Teeth Mountains

[HP:772/1058 MN:468/518 MV:388/447]
<68243gold 459cps 18hour>
e
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.
North of you set upon a cliff face a sizable fortress stands.

[Exits: north east west]

[HP:772/1058 MN:468/518 MV:384/447]
<68243gold 459cps 18hour>
s
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: south west]
Brenislav the Knight of Legion is here, sitting astride a warhorse.

[HP:772/1058 MN:468/518 MV:380/447]
<68243gold 459cps 18hour>
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: north east]

[HP:772/1058 MN:468/518 MV:376/447]
<68243gold 459cps 18hour>
e
e
Before the Great Wall of Aabahran
  You stand before two towering gates.  This is known in Aabahran as the
Great Wall.  It was where Prince Lira and Lord Helaman made one of their
last stands against the Shadowkin, driving them back into the Blasted Lands.
This marks the end of the Light's jurisdiction in the lands, and beginning
the dark misery of the Blasted Lands.  

The latest efforts of the guards and workers sent from Maelbrim has born
fruit and the wall and the gates look formidable.  

[Exits: east west]
     A small pile of demon corpses is here.
(White Aura) A heavily armored guard watches the demons suspiciously here.
(White Aura) A heavily armored guard watches the demons suspiciously here.
(White Aura) A heavily armored guard watches the demons suspiciously here.
A contingent of Maelbrim guards is here, fortifying the Great Wall against eastern invasion.
(White Aura) Kesrick, the Captain of the Guard stands here.
(White Aura) A heavily armored guard watches the demons suspiciously here.
A Guard of the Aabahran Wall says 'These mountains hold some secrets, Erdas. Best be watchful.'

[HP:772/1058 MN:468/518 MV:373/447]
<68243gold 459cps 18hour>
e
Before the Great Wall of Aabahran
  You stand before two towering gates. This is known in Aabahran as
the Great Wall. It was where Prince Lira and Lord Helaman made
one of their last stands against the Shadowkin, driving them
back into the Blasted Lands. This marks the end of the Light's
jurisdiction in the lands, and begins the dark misery of the
Blasted Lands.

[Exits: east west]
[KNIGHT]    [||||||](2) A mighty Fortress looms over the area.

[HP:772/1058 MN:468/518 MV:371/447]
<68243gold 459cps 18hour>
e
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: west down]

[HP:772/1058 MN:468/518 MV:368/447]
<68243gold 459cps 18hour>
d
e
Alas, you cannot go that way.

[HP:772/1058 MN:468/518 MV:368/447]
<68243gold 459cps 18hour>
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: east up]

[HP:772/1058 MN:468/518 MV:364/447]
<68243gold 459cps 18hour>
e
A Crossroads in the Dragon's Teeth
  You stand on a narrow path that splits into the four cardinal directions.
A small sign is tacked into the hard earth here, and seems to have made
it through many hard winters. The rocky road leads upward, and deeper
into the mountains to the west, or back east, into the Blasted Lands.
 
A small sign is nailed into the ground here.

[Exits: north east south west]
[KNIGHT]    [||||||](2) A mighty Fortress looms over the area.

[HP:772/1058 MN:468/518 MV:360/447]
<68243gold 459cps 18hour>
a
Within the Dragon's Teeth Mountains
  You are now deep within the Dragon's Teeth mountain range. Rock
is all around you, and the snow here comes to your knees in
certain drifts. It is chilly, and bleak up here. The desolate
winds from the Blasted Lands now blow through the canyons here
with a cold sigh of misery.

[Exits: east west]

[HP:772/1058 MN:468/518 MV:356/447]
<68243gold 459cps 18hour>
s
s
s
Affects:
  -  
 snc 
Spell: magic missile  : modifies savingspell by 4 for 4 hours
Spell: truesight      : for 23 hours
                      : for 23 hours
Spell: stance         : modifies hitroll by 5 for 3 hours
                      : modifies damroll by 5 for 3 hours
Spell: pass door      : for 8 hours
Spell: shield         : modifies ac by -20 for 2 hours
Spell: armor          : modifies ac by -20 for 2 hours
Spell: stone skin     : modifies ac by -40 for 20 hours
Spell: warcry         : modifies savingspell by -6 for 0 hours
                      : modifies damroll by 3 for 0 hours
                      : modifies hitroll by 6 for 0 hours
Spell: mounted        : for 37 hours

[HP:772/1058 MN:468/518 MV:356/447]
<68243gold 459cps 18hour>
Alas, you cannot go that way.

[HP:772/1058 MN:468/518 MV:356/447]
<68243gold 459cps 18hour>
w
Alas, you cannot go that way.

[HP:772/1058 MN:468/518 MV:356/447]
<68243gold 459cps 18hour>
n
Alas, you cannot go that way.

[HP:772/1058 MN:468/518 MV:356/447]
<68243gold 459cps 18hour>
n
A Crossroads in the Dragon's Teeth
  You stand on a narrow path that splits into the four cardinal directions.
A small sign is tacked into the hard earth here, and seems to have made
it through many hard winters. The rocky road leads upward, and deeper
into the mountains to the west, or back east, into the Blasted Lands.
 
A small sign is nailed into the ground here.

[Exits: north east south west]
[KNIGHT]    [||||||](2) A mighty Fortress looms over the area.

[HP:772/1058 MN:468/518 MV:352/447]
<68243gold 459cps 18hour>
sl
dism;sleep
A rocky mountain path
  You are on a treacherous northern path along the edge of the
Dragon's Teeth. Small sounds of activity can be heard all around
you, but when you look, you see nothing. Who would live in these
high reaches, and why?

[Exits: north south]
     A pile of ash is here.
A group of Warlords is here, having burned the goblin stash.

[HP:772/1058 MN:468/518 MV:348/447]
<68243gold 459cps 18hour>
Path to the Mountains
  You see a mountain range to the north.  The higher up the mountain, the 
steeper it gets.  Sharp, ragged rocks line the crest, making it impossible 
to reach the top safely.  You stand amongst loose rocks and pebbles that
have fallen off during recent landslides.  A stone paved slope takes you 
directly to the base of the mountains.  The ground is a little muddy due
to the pool just south of here.  As you get near the mountain, the wind
begins to pick up a bit. 

[Exits: north south]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
A vulture circles over you, waiting to swoop down to their meal.
A vulture circles over you, waiting to swoop down to their meal.
A vulture circles over you, waiting to swoop down to their meal.

[HP:772/1058 MN:468/518 MV:344/447]
<68243gold 459cps 18hour>
st
You are not mounted on anything.

[HP:772/1058 MN:468/518 MV:344/447]
<68243gold 459cps 18hour>
sca
You step out from your combat stance.
You go to sleep.

[HP:772/1058 MN:468/518 MV:344/447]
<68243gold 459cps 18hour>
sl
dism;sleep
You wake and stand up.

[HP:772/1058 MN:468/518 MV:344/447]
<68243gold 459cps 18hour>
You scan all around.
You scan north.
*** Range 1 (north) ***
A vulture circles over you, waiting to swoop down to their meal.
A traveler is here, adventuring through the woods.
A vulture circles over you, waiting to swoop down to their meal.
You scan east.
You scan south.
*** Range 1 (south) ***
A group of Warlords is here, having burned the goblin stash.
*** Range 4 (south) ***
A white mountain goat jumps from cliff to cliff here.
You scan west.
You scan up.
You scan down.

[HP:772/1058 MN:468/518 MV:344/447]
<68243gold 459cps 18hour>
You are not mounted on anything.

[HP:772/1058 MN:468/518 MV:344/447]
<68243gold 459cps 18hour>
You go to sleep.

[HP:772/1058 MN:468/518 MV:344/447]
<68243gold 459cps 18hour>

[HP:772/1058 MN:468/518 MV:344/447]
<68243gold 459cps 18hour>

[HP:772/1058 MN:468/518 MV:344/447]
<68243gold 459cps 18hour>
eq

Erdas is using:
<used as light>        (Magical) (Glowing) (Humming) the Ancient Banner of Illisidar
<worn on finger>       (Glowing) a Ring of Accuracy
<worn on finger>       (Glowing) (Humming) a heavy-black dragonscale ring
<worn around neck>     (Magical) (Glowing) (Humming) a string with a bunny paw
<worn around neck>     a string with a bunny paw
<worn on head>         (Magical) the Ranger Lord's Stetson
<worn on ear>          the Eye of Manticore
<worn on torso>        (Glowing) the Commander's Aegis
<worn on arms>         (Glowing) some poison barbed gauntlets
<worn on hands>        fine chainmail gauntlets
<worn on legs>         a pair of demonpelt trousers
<worn on feet>         boots of the riftkin
<worn as shield>       a spiked shield
<worn about body>      a tabard adorned with a roaring lion
<worn about waist>     (Glowing) a segmented belt of crimson scales
<worn around wrist>    (Glowing) (Humming) a bracelet of everlasting hatred
<worn around wrist>    (Glowing) (Humming) champion's cufflinks
<wielded>              (Glowing) (Humming) Erdas's Archrend adorned with a fel charm
<worn on face>         (Humming) a platinum lip spike
<floating nearby>      a simple wooden wheel
<in the quiver>        (100) frozen arrows

[HP:772/1058 MN:468/518 MV:344/447]
<68243gold 459cps 18hour>
wh
[50 Half  War] <PK> [WARMASTER] (Battle [V]) Erdas Dewfoot the Master of War
[   Undea    ] <PK> Julsaard Namatius the Sword of Anume
[   Faeri    ] <PK> [SAVANT] Relle Adriata the Mistress of the Sixth Sense
[   Human    ] <PK> Brenislav Lurrik the Knight of Legion
Players matched: 4
There are 4 characters on, the most on since startup was 41.
The title of Master Questor of Aabahran is currently held by Relle.
There are 1 contracts available to you.

[HP:772/1058 MN:468/518 MV:344/447]
<68243gold 459cps 18hour>

[HP:772/1058 MN:468/518 MV:344/447]
<68243gold 459cps 18hour>
Your warcry wears off.

[HP:855/1058 MN:497/518 MV:444/447]
<68243gold 460cps 19hour>
a
Affects:
  -  
 snc 
Spell: magic missile  : modifies savingspell by 4 for 3 hours
Spell: truesight      : for 22 hours
                      : for 22 hours
Spell: pass door      : for 7 hours
Spell: shield         : modifies ac by -20 for 1 hours
Spell: armor          : modifies ac by -20 for 1 hours
Spell: stone skin     : modifies ac by -40 for 19 hours
Spell: mounted        : for 36 hours

[HP:855/1058 MN:497/518 MV:444/447]
<68243gold 460cps 19hour>
st
You wake and stand up.

[HP:855/1058 MN:497/518 MV:444/447]
<68243gold 460cps 19hour>
war
You feel righteous as you yell out your warcry.
You've decided not to yell.

[HP:855/1058 MN:467/518 MV:444/447]
<68243gold 460cps 19hour>
stance
You drop into a combat stance.

[HP:855/1058 MN:442/518 MV:444/447]
<68243gold 460cps 19hour>
s
s
s
s
A rocky mountain path
  You are on a treacherous northern path along the edge of the
Dragon's Teeth. Small sounds of activity can be heard all around
you, but when you look, you see nothing. Who would live in these
high reaches, and why?

[Exits: north south]
     A pile of ash is here.
A group of Warlords is here, having burned the goblin stash.

[HP:855/1058 MN:442/518 MV:441/447]
<68243gold 460cps 19hour>
A Crossroads in the Dragon's Teeth
  You stand on a narrow path that splits into the four cardinal directions.
A small sign is tacked into the hard earth here, and seems to have made
it through many hard winters. The rocky road leads upward, and deeper
into the mountains to the west, or back east, into the Blasted Lands.
 
A small sign is nailed into the ground here.

[Exits: north east south west]
[KNIGHT]    [||||||](2) A mighty Fortress looms over the area.

[HP:855/1058 MN:442/518 MV:437/447]
<68243gold 460cps 19hour>
s
A small branch from the main path
  You are on a small path leading south along the Dragon's Teeth Mountains.
The road leads downward into a desolate barrows area. Huge boulders are
scattered about here, and the air reeks of war and power. Below you,
you can see a large valley stretch out.
 
A sign has been rammed into the ground here.

[Exits: north south]
[KNIGHT]    [||||||](2) A column of Crusaders is camped here.

[HP:855/1058 MN:442/518 MV:433/447]
<68243gold 460cps 19hour>
whe
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are
occasional lichens growning on rocks nearby.  A strong wind blows the cold
air from the mountains toward you.  In the distance you can see the peaks of
numerous snow-capped mountain tops.  

[Exits: north west]
[KNIGHT]    [|-----](2) Knight fortress being overrun by Warmaster.
[WARMASTER] [||||--]    A group of warlords attacking Knight.
( 4) Vultures pick at remains of a group of Warlords.
     A small travel bag rests here.
A white mountain goat jumps from cliff to cliff here.

[HP:855/1058 MN:442/518 MV:429/447]
<68243gold 460cps 19hour>
w
Alas, you cannot go that way.

[HP:855/1058 MN:442/518 MV:429/447]
<68243gold 460cps 19hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A rocky mountain path
<PK>   Julsaard                         The base of the mountain

[HP:855/1058 MN:442/518 MV:429/447]
<68243gold 460cps 19hour>
w
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
A white mountain goat jumps from cliff to cliff here.

[HP:855/1058 MN:442/518 MV:427/447]
<68243gold 460cps 19hour>
w
whe
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east west]

[HP:855/1058 MN:442/518 MV:425/447]
<68243gold 460cps 19hour>
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.

[HP:855/1058 MN:442/518 MV:423/447]
<68243gold 460cps 19hour>
s
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A rocky mountain path
<PK>   Julsaard                         The base of the mountain

[HP:855/1058 MN:442/518 MV:423/447]
<68243gold 460cps 19hour>
A crested butte
  You stand upon a large overlook that seems to give a broad view of the
entire ford. This rocky butte is cleared clean by the winds of time,
and a small clearing has been made here. In the center of the clearing
you can see a large stone monolith has been erected here, weathered
by the winds of time.

[Exits: north]
     (Humming) A massive ivory monolith, weathered by time, as been built here.

[HP:855/1058 MN:442/518 MV:421/447]
<68243gold 460cps 19hour>
n
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
Julsaard the Sword of Anume is here.

[HP:855/1058 MN:442/518 MV:419/447]
<68243gold 460cps 19hour>
sca

Julsaard flies east.

[HP:855/1058 MN:442/518 MV:419/447]
<68243gold 460cps 19hour>
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
Julsaard the Sword of Anume is here.
*** Range 2 (east) ***
A white mountain goat jumps from cliff to cliff here.
*** Range 3 (east) ***
A white mountain goat jumps from cliff to cliff here.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:855/1058 MN:442/518 MV:419/447]
<68243gold 460cps 19hour>
dir julsaard
dir julsaard
They aren't here.
Julsaard flies in.

[HP:855/1058 MN:442/518 MV:419/447]
<68243gold 460cps 19hour>
dir julsaard
Julsaard is blinded by the dirt in his eyes!
Your kicked dirt scratches Julsaard.
Julsaard has a few scratches. 

Erdas: [80][===|===|===|=--]
[HP:855/1058 MN:442/518 MV:419/447]
<68243gold 460cps 19hour>
whesca

Your wrath misses Julsaard.
You feel a rush of endorphins, numbing your pain.
You block Julsaard's attack with your shield.
Julsaard's crush decimates you!
A Flail of Gasteride's surface ripples as it makes the wound.
Julsaard's hunger scratches you.
You block Julsaard's attack and attempt to strike at the brief opening.
Your riposte misses Julsaard.
Julsaard has a few scratches. 

Erdas: [78][===|===|===|=--]
[HP:827/1058 MN:445/518 MV:419/447]
<68243gold 460cps 19hour>

Julsaard extends an open palm toward you, and a powerful force hurls at you!
You maneuver your shield in front of you as Julsaard thrusts you, partially deflecting his powerful 
blow!
Julsaard knocks you flying with a powerful thrust!
Julsaard's thrust mauls you.
Julsaard has a few scratches. 

Erdas: [75][===|===|===|---]
[HP:803/1058 MN:445/518 MV:419/447]
<68243gold 460cps 19hour>
disarm

Julsaard dodges your attack.
Your wrath LACERATES Julsaard!
You dodge Julsaard's attack.
Julsaard's crush decimates you!
Julsaard has some small wounds and bruises. 

Erdas: [73][===|===|===|---]
[HP:776/1058 MN:445/518 MV:419/447]
<68243gold 460cps 19hour>
He's already been blinded.
Julsaard has some small wounds and bruises. 

Erdas: [73][===|===|===|---]
[HP:776/1058 MN:445/518 MV:419/447]
<68243gold 460cps 19hour>
Huh?
Julsaard has some small wounds and bruises. 

Erdas: [73][===|===|===|---]
[HP:776/1058 MN:445/518 MV:419/447]
<68243gold 460cps 19hour>
You fail to disarm Julsaard.
Julsaard blocks your attack with his shield.
Julsaard blocks your attack with his shield.
You strike Julsaard with the edge of your shield.
You make excellent use of a spiked shield and draw blood.
Your shield bash LACERATES Julsaard!
You feel a rush of endorphins, numbing your pain.
Your blood loss scratches Julsaard.
You block Julsaard's attack with your shield.
You parry Julsaard's attack.
You block Julsaard's attack with your shield.
Julsaard has some small wounds and bruises. 

Erdas: [73][===|===|===|---]
[HP:781/1058 MN:450/518 MV:419/447]
<68243gold 460cps 19hour>

Julsaard utters the words, 'waouq wuggurz'.
Julsaard's magic missile hits you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
Julsaard has some small wounds and bruises. 

Erdas: [71][===|===|===|---]
[HP:754/1058 MN:450/518 MV:419/447]
<68243gold 460cps 19hour>
disarm

Julsaard parries your attack.
Some poison barbed gauntlets gleam with lethal poison.
Julsaard turns slightly green, but it passes.
Your blood loss scratches Julsaard.
You parry Julsaard's attack.
You parry Julsaard's attack.
You block Julsaard's attack with your shield.
Julsaard has some small wounds and bruises. 

Erdas: [71][===|===|===|---]
[HP:754/1058 MN:450/518 MV:419/447]
<68243gold 460cps 19hour>

Julsaard utters the words, 'waouq wuggurz'.
Julsaard's magic missile hits you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
Julsaard has some small wounds and bruises. 

Erdas: [68][===|===|===|---]
[HP:726/1058 MN:450/518 MV:419/447]
<68243gold 460cps 19hour>

You have lost 5 blades in service of GLADIATOR.
Garrison now at: <0.5>
Julsaard rubs the dirt out of his eyes.
Julsaard has some small wounds and bruises. 

Erdas: [69][===|===|===|---]
[HP:734/1058 MN:457/518 MV:447/447]
<68243gold 455cps 20hour>

Julsaard dodges your attack.
Your wrath LACERATES Julsaard!
You strike Julsaard with the edge of your shield.
You knock the wind out of him!
Your shield bash DISMEMBERS Julsaard!
Julsaard parries your attack.
Your blood loss scratches Julsaard.
You block Julsaard's attack with your shield.
You dodge Julsaard's attack.
Julsaard has some small wounds and bruises. 

Erdas: [69][===|===|===|---]
[HP:734/1058 MN:457/518 MV:447/447]
<68243gold 455cps 20hour>
His weapon won't budge!
Julsaard has some small wounds and bruises. 

Erdas: [69][===|===|===|---]
[HP:734/1058 MN:457/518 MV:447/447]
<68243gold 455cps 20hour>

Julsaard utters the words, 'waouq wuggurz'.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile scratches you.
Julsaard has some small wounds and bruises. 

Erdas: [67][===|===|===|---]
[HP:712/1058 MN:457/518 MV:447/447]
<68243gold 455cps 20hour>
dir

Your wrath LACERATES Julsaard!
Julsaard parries your attack.
You strike Julsaard with the edge of your shield.
Your shield bash LACERATES Julsaard!
You feel a rush of endorphins, numbing your pain.
Your blood loss scratches Julsaard.
You block Julsaard's attack with your shield.
You parry Julsaard's attack.
Julsaard's crush devastates you!
Julsaard has quite a few wounds. 

Erdas: [64][===|===|==-|---]
[HP:687/1058 MN:463/518 MV:447/447]
<68243gold 455cps 20hour>

Julsaard extends an open palm toward you, and a powerful force hurls at you!
You maneuver your shield in front of you as Julsaard thrusts you, partially deflecting his powerful 
blow!
Julsaard knocks you flying with a powerful thrust!
Julsaard's thrust maims you!
Julsaard has quite a few wounds. 

Erdas: [61][===|===|==-|---]
[HP:654/1058 MN:463/518 MV:447/447]
<68243gold 455cps 20hour>

Julsaard blocks your attack with his shield.
You strike Julsaard with the edge of your shield.
Your shield bash LACERATES Julsaard!
You feel a rush of endorphins, numbing your pain.
Your blood loss scratches Julsaard.
You block Julsaard's attack with your shield.
You block Julsaard's attack with your shield.
You dodge Julsaard's attack.
Julsaard has quite a few wounds. 

Erdas: [62][===|===|==-|---]
[HP:659/1058 MN:468/518 MV:447/447]
<68243gold 455cps 20hour>
Julsaard is blinded by the dirt in his eyes!
Your kicked dirt scratches Julsaard.
Julsaard has quite a few wounds. 

Erdas: [62][===|===|==-|---]
[HP:659/1058 MN:468/518 MV:447/447]
<68243gold 455cps 20hour>

Julsaard blocks your attack with his shield.
Julsaard parries your attack.
You feel a rush of endorphins, numbing your pain.
Your blood loss scratches Julsaard.
You parry Julsaard's attack.
You dodge Julsaard's attack.
Julsaard's crush devastates you!
A Flail of Gasteride's surface ripples as it makes the wound.
Julsaard's hunger scratches you.
Julsaard has quite a few wounds. 

Erdas: [59][===|===|==-|---]
[HP:630/1058 MN:472/518 MV:447/447]
<68243gold 455cps 20hour>

Julsaard has fled!
Julsaard flies west.

[HP:630/1058 MN:472/518 MV:447/447]
<68243gold 455cps 20hour>
murder julsaard
sca
They aren't here.

[HP:630/1058 MN:472/518 MV:447/447]
<68243gold 455cps 20hour>
You scan all around.
You scan north.
You scan east.
*** Range 2 (east) ***
A white mountain goat jumps from cliff to cliff here.
*** Range 3 (east) ***
A white mountain goat jumps from cliff to cliff here.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:630/1058 MN:472/518 MV:447/447]
<68243gold 455cps 20hour>
w
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: east south]
     You notice a few spots of blood on the ground.

[HP:630/1058 MN:472/518 MV:445/447]
<68243gold 455cps 20hour>
w
whe
Alas, you cannot go that way.

[HP:630/1058 MN:472/518 MV:445/447]
<68243gold 455cps 20hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            The base of the mountain
<PK>   Julsaard                         A lush valley

[HP:630/1058 MN:472/518 MV:445/447]
<68243gold 455cps 20hour>
s
s
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: north south]
     You notice a few spots of blood on the ground.
A young bear is here, looking for something to eat.

[HP:630/1058 MN:472/518 MV:443/447]
<68243gold 455cps 20hour>
w
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: north west]
     You notice a few spots of blood on the ground.

[HP:630/1058 MN:472/518 MV:441/447]
<68243gold 455cps 20hour>
w
w
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]
     You notice a few spots of blood on the ground.

[HP:630/1058 MN:472/518 MV:439/447]
<68243gold 455cps 20hour>
whe
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]
     You notice a few spots of blood on the ground.

[HP:630/1058 MN:472/518 MV:437/447]
<68243gold 455cps 20hour>
w
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  To the south you can see a small stream.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:630/1058 MN:472/518 MV:435/447]
<68243gold 455cps 20hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A lush valley
<PK>   Julsaard                         Along a small stream

[HP:630/1058 MN:472/518 MV:435/447]
<68243gold 455cps 20hour>
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully. To the south you can see a small stream.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
     Some stoneberry leaves grow on a bush here.
A black wasp flies aimlessly about.

[HP:630/1058 MN:472/518 MV:433/447]
<68243gold 455cps 20hour>
s
w
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
     You notice a few spots of blood on the ground.
     An eviscerated corpse lies here.

[HP:630/1058 MN:472/518 MV:431/447]
<68243gold 455cps 20hour>
s
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:630/1058 MN:472/518 MV:428/447]
<68243gold 455cps 20hour>
Alas, you cannot go that way.

[HP:630/1058 MN:472/518 MV:428/447]
<68243gold 455cps 20hour>
w
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:630/1058 MN:472/518 MV:425/447]
<68243gold 455cps 20hour>
s
Alas, you cannot go that way.

[HP:630/1058 MN:472/518 MV:425/447]
<68243gold 455cps 20hour>
w
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:630/1058 MN:472/518 MV:422/447]
<68243gold 455cps 20hour>
s
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north west]
     You notice a few spots of blood on the ground.

[HP:630/1058 MN:472/518 MV:419/447]
<68243gold 455cps 20hour>
w
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:630/1058 MN:472/518 MV:416/447]
<68243gold 455cps 20hour>
w
w
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A giant bombardier is here.

[HP:630/1058 MN:472/518 MV:414/447]
<68243gold 455cps 20hour>
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]

[HP:630/1058 MN:472/518 MV:412/447]
<68243gold 455cps 20hour>
e
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A giant bombardier is here.

[HP:630/1058 MN:472/518 MV:410/447]
<68243gold 455cps 20hour>
s
s
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
The giant lieutenant is here guarding the borders.

[HP:630/1058 MN:472/518 MV:408/447]
<68243gold 455cps 20hour>
whe
A small pool 
  The water of this pool is a crystal clear blue.  Many fish swim about here, 
searching for a possible meal.  The path continues around the pool and to 
the north.

[Exits: north west]
(Invisible) A water sprite is here, splashing about.

[HP:630/1058 MN:472/518 MV:405/447]
<68243gold 455cps 20hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A small pool 
<PK>   Julsaard                         A lighter area

[HP:630/1058 MN:472/518 MV:405/447]
<68243gold 455cps 20hour>
n
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
The giant lieutenant is here guarding the borders.

[HP:630/1058 MN:472/518 MV:402/447]
<68243gold 455cps 20hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
A giant bombardier is here.
You scan east.
You scan south.
*** Range 1 (south) ***
(Invisible) A water sprite is here, splashing about.
You scan west.
*** Range 2 (west) ***
Julsaard the Sword of Anume is here.
A vicious warrior is here, brandishing his sword.
A pikeman stands steady at his position.
*** Range 3 (west) ***
A vicious warrior is here, brandishing his sword.
You scan up.
You scan down.

[HP:630/1058 MN:472/518 MV:402/447]
<68243gold 455cps 20hour>
w
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:630/1058 MN:472/518 MV:400/447]
<68243gold 455cps 20hour>
w
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
Julsaard is resting here.
A vicious warrior is here, brandishing his sword.
A pikeman stands steady at his position.

[HP:630/1058 MN:472/518 MV:398/447]
<68243gold 455cps 20hour>
w

Your blood loss scratches Julsaard.

[HP:630/1058 MN:472/518 MV:398/447]
<68243gold 455cps 20hour>
murder julsaard
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A vicious warrior is here, brandishing his sword.

[HP:630/1058 MN:472/518 MV:396/447]
<68243gold 455cps 20hour>
e
They aren't here.

[HP:630/1058 MN:472/518 MV:396/447]
<68243gold 455cps 20hour>
murder julsaard
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
Julsaard the Sword of Anume is here.
A vicious warrior is here, brandishing his sword.
A pikeman stands steady at his position.

[HP:630/1058 MN:472/518 MV:394/447]
<68243gold 455cps 20hour>
Your wrath LACERATES Julsaard!
Julsaard parries your attack.
You strike Julsaard with the edge of your shield.
You knock the wind out of him!
Your shield bash DISMEMBERS Julsaard!
Julsaard has quite a few wounds. 

Erdas: [59][===|===|==-|---]
[HP:630/1058 MN:472/518 MV:394/447]
<68243gold 455cps 20hour>

Julsaard has fled!
Julsaard flies north.

[HP:630/1058 MN:472/518 MV:394/447]
<68243gold 455cps 20hour>
n
murder julsaard
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:630/1058 MN:472/518 MV:392/447]
<68243gold 455cps 20hour>
They aren't here.

[HP:630/1058 MN:472/518 MV:392/447]
<68243gold 455cps 20hour>
sca
You scan all around.
You scan north.
You scan east.
*** Range 2 (east) ***
A giant bombardier is here.
You scan south.
*** Range 1 (south) ***
A vicious warrior is here, brandishing his sword.
A pikeman stands steady at his position.
*** Range 2 (south) ***
A small female dances lightly among the trees.
You scan west.
*** Range 1 (west) ***
A giant mercenary peeks out from behind the bushes.
A tough looking guard is here.
*** Range 4 (west) ***
A giant footman is here, ready for battle.
You scan up.
You scan down.

[HP:630/1058 MN:472/518 MV:392/447]
<68243gold 455cps 20hour>

Your force shield shimmers then fades away.
You feel less armored.

[HP:644/1058 MN:483/518 MV:417/447]
<68243gold 455cps 21hour>
w
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A giant mercenary peeks out from behind the bushes.
A tough looking guard is here.

[HP:644/1058 MN:483/518 MV:415/447]
<68243gold 455cps 21hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A lighter area
<PK>   Julsaard                         A high grassland

[HP:644/1058 MN:483/518 MV:415/447]
<68243gold 455cps 21hour>
e
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:644/1058 MN:483/518 MV:413/447]
<68243gold 455cps 21hour>
e
sca
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:644/1058 MN:483/518 MV:411/447]
<68243gold 455cps 21hour>
whe
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
A giant bombardier is here.
You scan south.
*** Range 2 (south) ***
A vicious warrior is here, brandishing his sword.
You scan west.
*** Range 2 (west) ***
A giant mercenary peeks out from behind the bushes.
A tough looking guard is here.
*** Range 5 (west) ***
A giant footman is here, ready for battle.
You scan up.
You scan down.

[HP:644/1058 MN:483/518 MV:411/447]
<68243gold 455cps 21hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A high grassland
<PK>   Julsaard                         Along the foothills

[HP:644/1058 MN:483/518 MV:411/447]
<68243gold 455cps 21hour>
n
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: east south west]
     A bit of blood has pooled at your feet.
     You notice a few spots of blood on the ground.
     A tree spreads its branches through the canopy.

[HP:644/1058 MN:483/518 MV:409/447]
<68243gold 455cps 21hour>
e
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: east south west]
     You notice a few spots of blood on the ground.

[HP:644/1058 MN:483/518 MV:407/447]
<68243gold 455cps 21hour>
sca
e
You scan all around.
You scan north.
You scan east.
You scan south.
*** Range 1 (south) ***
A giant bombardier is here.
*** Range 2 (south) ***
The giant lieutenant is here guarding the borders.
*** Range 3 (south) ***
(Invisible) A water sprite is here, splashing about.
You scan west.
*** Range 4 (west) ***
A tough looking guard is here.
A giant footman is here, ready for battle.
*** Range 5 (west) ***
Julsaard the Sword of Anume is here.
You scan up.
You scan down.

[HP:644/1058 MN:483/518 MV:407/447]
<68243gold 455cps 21hour>
A dried up riverbed
  The remains of a once moving stream is here.  The dirt on the ground is 
cracked with the lack of moisture to this certain area as pebbles seem to 
be scattered about.  Lush grass surrounds this riverbed so you wonder what 
keeps this area so dry.

[Exits: east south west]

[HP:644/1058 MN:483/518 MV:405/447]
<68243gold 455cps 21hour>
n
Alas, you cannot go that way.

[HP:644/1058 MN:483/518 MV:405/447]
<68243gold 455cps 21hour>
s
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:644/1058 MN:483/518 MV:403/447]
<68243gold 455cps 21hour>
sca
You scan all around.
You scan north.
You scan east.
You scan south.
You scan west.
*** Range 1 (west) ***
A giant bombardier is here.
*** Range 4 (west) ***
A giant mercenary peeks out from behind the bushes.
A tough looking guard is here.
You scan up.
You scan down.

[HP:644/1058 MN:483/518 MV:403/447]
<68243gold 455cps 21hour>
w
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A giant bombardier is here.

[HP:644/1058 MN:483/518 MV:401/447]
<68243gold 455cps 21hour>
n
sca
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: east south west]
     You notice a few spots of blood on the ground.

[HP:644/1058 MN:483/518 MV:399/447]
<68243gold 455cps 21hour>
You scan all around.
You scan north.
You scan east.
You scan south.
*** Range 1 (south) ***
A giant bombardier is here.
*** Range 2 (south) ***
The giant lieutenant is here guarding the borders.
*** Range 3 (south) ***
(Invisible) A water sprite is here, splashing about.
You scan west.
*** Range 4 (west) ***
A tough looking guard is here.
A giant footman is here, ready for battle.
*** Range 5 (west) ***
Julsaard the Sword of Anume is here.
You scan up.
You scan down.

[HP:644/1058 MN:483/518 MV:399/447]
<68243gold 455cps 21hour>
dir julsaard
dir julsaard
They aren't here.

[HP:644/1058 MN:483/518 MV:399/447]
<68243gold 455cps 21hour>
They aren't here.

[HP:644/1058 MN:483/518 MV:399/447]
<68243gold 455cps 21hour>
dir julsaard
They aren't here.

[HP:644/1058 MN:483/518 MV:399/447]
<68243gold 455cps 21hour>
sca
You scan all around.
You scan north.
You scan east.
You scan south.
*** Range 1 (south) ***
A giant bombardier is here.
*** Range 2 (south) ***
The giant lieutenant is here guarding the borders.
*** Range 3 (south) ***
(Invisible) A water sprite is here, splashing about.
You scan west.
*** Range 4 (west) ***
A tough looking guard is here.
A giant footman is here, ready for battle.
You scan up.
You scan down.

[HP:644/1058 MN:483/518 MV:399/447]
<68243gold 455cps 21hour>
dir julsaard
They aren't here.

[HP:644/1058 MN:483/518 MV:399/447]
<68243gold 455cps 21hour>
dir julsaard
They aren't here.

[HP:644/1058 MN:483/518 MV:399/447]
<68243gold 455cps 21hour>
w
w
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: east south west]
     A bit of blood has pooled at your feet.
     You notice a few spots of blood on the ground.
     A tree spreads its branches through the canopy.

[HP:644/1058 MN:483/518 MV:397/447]
<68243gold 455cps 21hour>
whe
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: east south west]
     You notice a few spots of blood on the ground.

[HP:644/1058 MN:483/518 MV:395/447]
<68243gold 455cps 21hour>
s
sca
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A high grassland
<PK>   Julsaard                         A muddy ground

[HP:644/1058 MN:483/518 MV:395/447]
<68243gold 455cps 21hour>
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:644/1058 MN:483/518 MV:393/447]
<68243gold 455cps 21hour>
You scan all around.
You scan north.
You scan east.
*** Range 2 (east) ***
A giant bombardier is here.
You scan south.
*** Range 1 (south) ***
A vicious warrior is here, brandishing his sword.
A pikeman stands steady at his position.
*** Range 2 (south) ***
A small female dances lightly among the trees.
You scan west.
*** Range 1 (west) ***
A giant mercenary peeks out from behind the bushes.
A tough looking guard is here.
*** Range 4 (west) ***
A giant footman is here, ready for battle.
You scan up.
You scan down.

[HP:644/1058 MN:483/518 MV:393/447]
<68243gold 455cps 21hour>
s
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A vicious warrior is here, brandishing his sword.
A pikeman stands steady at his position.

[HP:644/1058 MN:483/518 MV:391/447]
<68243gold 455cps 21hour>
sca
You scan all around.
You scan north.
You scan east.
*** Range 2 (east) ***
The giant lieutenant is here guarding the borders.
You scan south.
*** Range 1 (south) ***
A small female dances lightly among the trees.
You scan west.
*** Range 1 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 4 (west) ***
Julsaard the Sword of Anume is here.
*** Range 5 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 6 (west) ***
A giant mercenary peeks out from behind the bushes.
You scan up.
You scan down.

[HP:644/1058 MN:483/518 MV:391/447]
<68243gold 455cps 21hour>
w
w
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
A vicious warrior is here, brandishing his sword.

[HP:644/1058 MN:483/518 MV:389/447]
<68243gold 455cps 21hour>
w
dir julsaard
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]

[HP:644/1058 MN:483/518 MV:387/447]
<68243gold 455cps 21hour>
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:644/1058 MN:483/518 MV:385/447]
<68243gold 455cps 21hour>
They aren't here.

[HP:644/1058 MN:483/518 MV:385/447]
<68243gold 455cps 21hour>
w
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:644/1058 MN:483/518 MV:383/447]
<68243gold 455cps 21hour>
dir julsaard
They aren't here.

[HP:644/1058 MN:483/518 MV:383/447]
<68243gold 455cps 21hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
A giant footman is here, ready for battle.
You scan east.
*** Range 3 (east) ***
A vicious warrior is here, brandishing his sword.
*** Range 4 (east) ***
A vicious warrior is here, brandishing his sword.
A pikeman stands steady at his position.
*** Range 6 (east) ***
The giant lieutenant is here guarding the borders.
You scan south.
You scan west.
*** Range 1 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 2 (west) ***
A giant mercenary peeks out from behind the bushes.
*** Range 3 (west) ***
A tough looking guard is here.
*** Range 6 (west) ***
A vicious warrior is here, brandishing his sword.
A tough looking guard is here.
You scan up.
You scan down.

[HP:644/1058 MN:483/518 MV:383/447]
<68243gold 455cps 21hour>
s
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east west]

[HP:644/1058 MN:483/518 MV:381/447]
<68243gold 455cps 21hour>
sca
You scan all around.
You scan north.
*** Range 2 (north) ***
A giant footman is here, ready for battle.
You scan east.
*** Range 3 (east) ***
A tough looking guard is here.
*** Range 4 (east) ***
A small female dances lightly among the trees.
*** Range 5 (east) ***
A vicious warrior is here, brandishing his sword.
*** Range 6 (east) ***
(Invisible) A water sprite is here, splashing about.
You scan south.
You scan west.
*** Range 1 (west) ***
A pikeman stands steady at his position.
Girs'na the lady rager is here.
*** Range 2 (west) ***
Julsaard the Sword of Anume is here.
*** Range 6 (west) ***
A tough looking guard is here.
You scan up.
You scan down.

[HP:644/1058 MN:483/518 MV:381/447]
<68243gold 455cps 21hour>
whe
w
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A muddy ground
<PK>   Julsaard                         On muddy ground
<PK>   Brenislav                        A rocky mountain path

[HP:644/1058 MN:483/518 MV:381/447]
<68243gold 455cps 21hour>
w
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east west]
     You notice a few spots of blood on the ground.
A pikeman stands steady at his position.
Girs'na the lady rager is here.

[HP:644/1058 MN:483/518 MV:379/447]
<68243gold 455cps 21hour>
dir julsaard
On muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
Julsaard flies in.

[HP:644/1058 MN:483/518 MV:377/447]
<68243gold 455cps 21hour>
Julsaard is blinded by the dirt in his eyes!
Your kicked dirt scratches Julsaard.
Your wrath LACERATES Julsaard!
Your wrath MUTILATES Julsaard!
You strike Julsaard with the edge of your shield.
Your shield bash LACERATES Julsaard!
Some poison barbed gauntlets gleam with lethal poison.
Julsaard turns slightly green, but it passes.
You parry Julsaard's attack.
You block Julsaard's attack with your shield.
You block Julsaard's attack with your shield.
The Powerspring glows and with a buzz Adeptus's Upper Arms begin to rotate!
Adeptus's Upper Arms drill punches injure you.
Julsaard has some big nasty wounds and scratches. 

Erdas: [59][===|===|==-|---]
[HP:630/1058 MN:483/518 MV:377/447]
<68243gold 455cps 21hour>

Julsaard utters the words, 'waouq wuggurz'.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
Julsaard has some big nasty wounds and scratches. 

Erdas: [57][===|===|=--|---]
[HP:604/1058 MN:483/518 MV:377/447]
<68243gold 455cps 21hour>

Your wrath LACERATES Julsaard!
Julsaard blocks your attack with his shield.
You feel a rush of endorphins, numbing your pain.
You dodge Julsaard's attack.
You block Julsaard's attack with your shield.
Julsaard has some big nasty wounds and scratches. 

Erdas: [57][===|===|=--|---]
[HP:607/1058 MN:486/518 MV:377/447]
<68243gold 455cps 21hour>

Julsaard has fled!
Julsaard flies east.

[HP:607/1058 MN:486/518 MV:377/447]
<68243gold 455cps 21hour>
e
murder julsaard
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east west]
     You notice a few spots of blood on the ground.
Julsaard the Sword of Anume is here.
A pikeman stands steady at his position.
Girs'na the lady rager is here.

[HP:607/1058 MN:486/518 MV:375/447]
<68243gold 455cps 21hour>
Your wrath DISMEMBERS Julsaard!
Your wrath LACERATES Julsaard!
Your wrath LACERATES Julsaard!
Julsaard has some big nasty wounds and scratches. 

Erdas: [57][===|===|=--|---]
[HP:607/1058 MN:486/518 MV:375/447]
<68243gold 455cps 21hour>

Julsaard has fled!
Julsaard flies north.

[HP:607/1058 MN:486/518 MV:375/447]
<68243gold 455cps 21hour>
n
whe
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: east south west]
     You notice a few spots of blood on the ground.
A vicious warrior is here, brandishing his sword.

[HP:607/1058 MN:486/518 MV:373/447]
<68243gold 455cps 21hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A muddy ground
<PK>   Julsaard                         A muddy ground
<PK>   Brenislav                        A lighter area

[HP:607/1058 MN:486/518 MV:373/447]
<68243gold 455cps 21hour>
e
e
A muddy ground
  The mud here is extremely thick.  You feet sink in at least 6 inches as you 
try to make your away across this miserable predicament. You notice rather 
large feet imprints that have been here before yours.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
Garrison now at: <0.6>

[HP:624/1058 MN:495/518 MV:396/447]
<68243gold 455cps 22hour>
e
e
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:624/1058 MN:495/518 MV:394/447]
<68243gold 455cps 22hour>
whe
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]

[HP:624/1058 MN:495/518 MV:392/447]
<68243gold 455cps 22hour>
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
Brenislav the Knight of Legion is here, sitting astride a warhorse.
A vicious warrior is here, brandishing his sword.

[HP:624/1058 MN:495/518 MV:390/447]
<68243gold 455cps 22hour>

Brenislav rides west.

[HP:624/1058 MN:495/518 MV:390/447]
<68243gold 455cps 22hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A lighter area
<PK>   Julsaard                         Along the foothills
<PK>   Brenislav                        A lighter area

[HP:624/1058 MN:495/518 MV:390/447]
<68243gold 455cps 22hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
A giant mercenary peeks out from behind the bushes.
*** Range 2 (north) ***
Julsaard the Sword of Anume is here.
You scan east.
*** Range 1 (east) ***
A vicious warrior is here, brandishing his sword.
A pikeman stands steady at his position.
*** Range 3 (east) ***
The giant lieutenant is here guarding the borders.
You scan south.
*** Range 1 (south) ***
A tough looking guard is here.
You scan west.
*** Range 2 (west) ***
Brenislav the Knight of Legion is here, sitting astride a warhorse.
*** Range 4 (west) ***
A vicious warrior is here, brandishing his sword.
*** Range 5 (west) ***
A giant mercenary peeks out from behind the bushes.
*** Range 6 (west) ***
A tough looking guard is here.
You scan up.
You scan down.

[HP:624/1058 MN:495/518 MV:390/447]
<68243gold 455cps 22hour>
e
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A vicious warrior is here, brandishing his sword.
A pikeman stands steady at his position.

[HP:624/1058 MN:495/518 MV:388/447]
<68243gold 455cps 22hour>
e
e
A lighter area
  Sunlight breaks through the scattered canopy above you.  This seems more 
like a secluded wooded area, rather than a forest.  Several snakes slither 
on by as they sense your approach.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:624/1058 MN:495/518 MV:386/447]
<68243gold 455cps 22hour>
whe
n
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
The giant lieutenant is here guarding the borders.

[HP:624/1058 MN:495/518 MV:384/447]
<68243gold 455cps 22hour>
e
e
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A winding stream
<PK>   Julsaard                         Along the foothills
<PK>   Brenislav                        A lighter area

[HP:624/1058 MN:495/518 MV:384/447]
<68243gold 455cps 22hour>
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A giant bombardier is here.

[HP:624/1058 MN:495/518 MV:382/447]
<68243gold 455cps 22hour>
n
e
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:624/1058 MN:495/518 MV:380/447]
<68243gold 455cps 22hour>
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north west]
     You notice a few spots of blood on the ground.

[HP:624/1058 MN:495/518 MV:377/447]
<68243gold 455cps 22hour>
sca
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:624/1058 MN:495/518 MV:374/447]
<68243gold 455cps 22hour>
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:624/1058 MN:495/518 MV:371/447]
<68243gold 455cps 22hour>
You scan all around.
You scan north.
*** Range 1 (north) ***
A wild horse rears up at you.
*** Range 2 (north) ***
A buzzard is here, feeding on a carcass of a rabbit.
You scan east.
You scan south.
You scan west.
*** Range 4 (west) ***
Julsaard the Sword of Anume is here.
You scan up.
You scan down.

[HP:624/1058 MN:495/518 MV:371/447]
<68243gold 455cps 22hour>
n
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east south west]
A wild horse rears up at you.

[HP:624/1058 MN:495/518 MV:369/447]
<68243gold 455cps 22hour>
s
sca
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:624/1058 MN:495/518 MV:367/447]
<68243gold 455cps 22hour>
murder julsaard
You scan all around.
You scan north.
*** Range 1 (north) ***
A wild horse rears up at you.
*** Range 2 (north) ***
A buzzard is here, feeding on a carcass of a rabbit.
You scan east.
You scan south.
You scan west.
*** Range 2 (west) ***
Julsaard the Sword of Anume is here.
You scan up.
You scan down.

[HP:624/1058 MN:495/518 MV:367/447]
<68243gold 455cps 22hour>
They aren't here.

[HP:624/1058 MN:495/518 MV:367/447]
<68243gold 455cps 22hour>
w
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:624/1058 MN:495/518 MV:364/447]
<68243gold 455cps 22hour>
w
murder julsaard
A dried up riverbed
  The remains of a once moving stream is here.  The dirt on the ground is 
cracked with the lack of moisture to this certain area as pebbles seem to 
be scattered about.  Lush grass surrounds this riverbed so you wonder what 
keeps this area so dry.

[Exits: east south west]
Julsaard the Sword of Anume is here.
Julsaard flies east.

[HP:624/1058 MN:495/518 MV:362/447]
<68243gold 455cps 22hour>
They aren't here.

[HP:624/1058 MN:495/518 MV:362/447]
<68243gold 455cps 22hour>
e
e
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:624/1058 MN:495/518 MV:360/447]
<68243gold 455cps 22hour>
murder julsaard

Brenislav rides in.

[HP:624/1058 MN:495/518 MV:360/447]
<68243gold 455cps 22hour>
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:624/1058 MN:495/518 MV:357/447]
<68243gold 455cps 22hour>

Brenislav rides in.

[HP:624/1058 MN:495/518 MV:357/447]
<68243gold 455cps 22hour>
They aren't here.

[HP:624/1058 MN:495/518 MV:357/447]
<68243gold 455cps 22hour>
e
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
     You notice a few spots of blood on the ground.
Brenislav rides in.

[HP:624/1058 MN:495/518 MV:354/447]
<68243gold 455cps 22hour>
murder julsaard
They aren't here.

[HP:624/1058 MN:495/518 MV:354/447]
<68243gold 455cps 22hour>
e
e
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:624/1058 MN:495/518 MV:351/447]
<68243gold 455cps 22hour>
murder julsaard
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north west]

[HP:624/1058 MN:495/518 MV:348/447]
<68243gold 455cps 22hour>
They aren't here.

[HP:624/1058 MN:495/518 MV:348/447]
<68243gold 455cps 22hour>
n
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  To the south you can see a small stream.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:624/1058 MN:495/518 MV:346/447]
<68243gold 455cps 22hour>
sca
You scan all around.
You scan north.
You scan east.
You scan south.
You scan west.
*** Range 1 (west) ***
A black wasp flies aimlessly about.
*** Range 2 (west) ***
A wild horse rears up at you.
*** Range 4 (west) ***
A pikeman stands steady at his position.
*** Range 5 (west) ***
A wild horse rears up at you.
You scan up.
You scan down.

[HP:624/1058 MN:495/518 MV:346/447]
<68243gold 455cps 22hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A lush valley
<PK>   Julsaard                         A winding stream
<PK>   Brenislav                        Along a small stream

[HP:624/1058 MN:495/518 MV:346/447]
<68243gold 455cps 22hour>
n
Edge of the valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  In the distance you can here the bubbling of 
mobing water of some kind.  

[Exits: south west]

[HP:624/1058 MN:495/518 MV:344/447]
<68243gold 455cps 22hour>
sca
s
You scan all around.
You scan north.
You scan east.
You scan south.
*** Range 2 (south) ***
Brenislav the Knight of Legion is here, sitting astride a warhorse.
You scan west.
*** Range 3 (west) ***
A buzzard is here, feeding on a carcass of a rabbit.
You scan up.
You scan down.

[HP:624/1058 MN:495/518 MV:344/447]
<68243gold 455cps 22hour>
w
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  To the south you can see a small stream.

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:624/1058 MN:495/518 MV:342/447]
<68243gold 455cps 22hour>
w
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully. To the south you can see a small stream.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
     Some stoneberry leaves grow on a bush here.
A black wasp flies aimlessly about.

[HP:624/1058 MN:495/518 MV:340/447]
<68243gold 455cps 22hour>
sca
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  Nearby a small stream bubbles merrily.

[Exits: north east south west]
A wild horse rears up at you.

[HP:624/1058 MN:495/518 MV:338/447]
<68243gold 455cps 22hour>
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
A black wasp flies aimlessly about.
*** Range 2 (east) ***
Brenislav the Knight of Legion is here, sitting astride a warhorse.
You scan south.
You scan west.
*** Range 2 (west) ***
A pikeman stands steady at his position.
*** Range 3 (west) ***
A wild horse rears up at you.
You scan up.
You scan down.

[HP:624/1058 MN:495/518 MV:338/447]
<68243gold 455cps 22hour>
w
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east south west]

[HP:624/1058 MN:495/518 MV:336/447]
<68243gold 455cps 22hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
A buzzard is here, feeding on a carcass of a rabbit.
You scan east.
*** Range 1 (east) ***
A wild horse rears up at you.
*** Range 2 (east) ***
A black wasp flies aimlessly about.
*** Range 3 (east) ***
Brenislav the Knight of Legion is here, sitting astride a warhorse.
You scan south.
You scan west.
*** Range 1 (west) ***
A pikeman stands steady at his position.
*** Range 2 (west) ***
A wild horse rears up at you.
You scan up.
You scan down.

[HP:624/1058 MN:495/518 MV:336/447]
<68243gold 455cps 22hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A lush valley
<PK>   Julsaard                         A winding stream
<PK>   Brenislav                        A lush valley

[HP:624/1058 MN:495/518 MV:336/447]
<68243gold 455cps 22hour>
s
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
     You notice a few spots of blood on the ground.

[HP:624/1058 MN:495/518 MV:334/447]
<68243gold 455cps 22hour>
scsa
Huh?

[HP:624/1058 MN:495/518 MV:334/447]
<68243gold 455cps 22hour>
w
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east south west]
     You notice a few spots of blood on the ground.

[HP:624/1058 MN:495/518 MV:331/447]
<68243gold 455cps 22hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
A pikeman stands steady at his position.
*** Range 3 (north) ***
A watchman is on alert here.
You scan east.
You scan south.
You scan west.
*** Range 6 (west) ***
A tough looking guard is here.
A giant footman is here, ready for battle.
You scan up.
You scan down.

[HP:624/1058 MN:495/518 MV:331/447]
<68243gold 455cps 22hour>
w
A dried up riverbed
  The remains of a once moving stream is here.  The dirt on the ground is 
cracked with the lack of moisture to this certain area as pebbles seem to 
be scattered about.  Lush grass surrounds this riverbed so you wonder what 
keeps this area so dry.

[Exits: east south west]

[HP:624/1058 MN:495/518 MV:329/447]
<68243gold 455cps 22hour>
w
a
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: east south west]
     You notice a few spots of blood on the ground.

[HP:624/1058 MN:495/518 MV:327/447]
<68243gold 455cps 22hour>
ber
Affects:
  -  
 snc 
Spell: magic missile  : modifies savingspell by 18 for 4 hours
Spell: stance         : modifies hitroll by 5 for 2 hours
                      : modifies damroll by 5 for 2 hours
Spell: warcry         : modifies savingspell by -6 for 22 hours
                      : modifies damroll by 3 for 22 hours
                      : modifies hitroll by 6 for 22 hours
Spell: truesight      : for 19 hours
                      : for 19 hours
Spell: pass door      : for 4 hours
Spell: stone skin     : modifies ac by -40 for 16 hours
Spell: mounted        : for 33 hours

[HP:624/1058 MN:495/518 MV:327/447]
<68243gold 455cps 22hour>
Your pulse races as you are consumed by rage!

[HP:724/1108 MN:445/518 MV:277/447]
<68243gold 455cps 22hour>
whe
stance
stance
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A high grassland
<PK>   Julsaard                         A winding stream
<PK>   Brenislav                        Along a small stream
[#1055]Warlords    : Triumphed over Crusaders.

[HP:724/1108 MN:445/518 MV:277/447]
<68243gold 455cps 22hour>
You step out from your combat stance.

[HP:724/1108 MN:445/518 MV:277/447]
<68243gold 455cps 22hour>
You drop into a combat stance.
Brenislav rides in.

[HP:724/1108 MN:420/518 MV:277/447]
<68243gold 455cps 22hour>

Brenislav rides south.

[HP:724/1108 MN:420/518 MV:277/447]
<68243gold 455cps 22hour>
s
sca
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: north east south west]
     You notice a few spots of blood on the ground.
A giant bombardier is here.

[HP:724/1108 MN:420/518 MV:275/447]
<68243gold 455cps 22hour>
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
Julsaard is resting here.
You scan south.
*** Range 1 (south) ***
The giant lieutenant is here guarding the borders.
*** Range 2 (south) ***
(Invisible) A water sprite is here, splashing about.
You scan west.
*** Range 2 (west) ***
A tough looking guard is here.
*** Range 3 (west) ***
A giant mercenary peeks out from behind the bushes.
*** Range 6 (west) ***
A giant footman is here, ready for battle.
You scan up.
You scan down.

[HP:724/1108 MN:420/518 MV:275/447]
<68243gold 455cps 22hour>

A blood spot crumbles into dust.

[HP:743/1108 MN:431/518 MV:300/447]
<68243gold 455cps 23hour>
e
murder julsaard
A winding stream
  The bubbling of the stream beside you gives a feeling of comfort and 
companionship.  Water insects and small fish of different colors swim about 
in the crystal clear water.

[Exits: north east south west]
Julsaard the Sword of Anume is here.

[HP:743/1108 MN:431/518 MV:298/447]
<68243gold 455cps 23hour>
Your wrath maims Julsaard!
Julsaard blocks your attack with his shield.
Julsaard has some big nasty wounds and scratches. 

Erdas: [67][===|===|===|---]
[HP:743/1108 MN:431/518 MV:298/447]
<68243gold 455cps 23hour>

Your wrath devastates Julsaard!
You parry Julsaard's attack.
You parry Julsaard's attack.
Julsaard has some big nasty wounds and scratches. 

Erdas: [67][===|===|===|---]
[HP:743/1108 MN:431/518 MV:298/447]
<68243gold 455cps 23hour>

Julsaard utters the words, 'waouq wuggurz'.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
Julsaard's magic missile hits you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
Julsaard has some big nasty wounds and scratches. 

Erdas: [64][===|===|==-|---]
[HP:716/1108 MN:431/518 MV:298/447]
<68243gold 455cps 23hour>

Brenislav rides in.
Julsaard has some big nasty wounds and scratches. 

Erdas: [64][===|===|==-|---]
[HP:716/1108 MN:431/518 MV:298/447]
<68243gold 455cps 23hour>

Brenislav looks at you.
Julsaard has some big nasty wounds and scratches. 

Erdas: [64][===|===|==-|---]
[HP:716/1108 MN:431/518 MV:298/447]
<68243gold 455cps 23hour>

Brenislav rides east.
Julsaard has some big nasty wounds and scratches. 

Erdas: [64][===|===|==-|---]
[HP:716/1108 MN:431/518 MV:298/447]
<68243gold 455cps 23hour>
shieldbash
Your shield bash scratches Julsaard.
Julsaard has some big nasty wounds and scratches. 

Erdas: [64][===|===|==-|---]
[HP:716/1108 MN:416/518 MV:298/447]
<68243gold 455cps 23hour>

Julsaard dodges your attack.
Julsaard dodges your attack.
You feel a rush of endorphins, numbing your pain.
You block Julsaard's attack with your shield.
You block Julsaard's attack and attempt to strike at the brief opening.
Your riposte mauls Julsaard.
You block Julsaard's attack and attempt to strike at the brief opening.
Your riposte mauls Julsaard.
Julsaard has some big nasty wounds and scratches. 

Erdas: [64][===|===|==-|---]
[HP:720/1108 MN:420/518 MV:298/447]
<68243gold 455cps 23hour>

Julsaard utters the words, 'waouq wuggurz'.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile grazes you.
You feel the mystic bolts strike at your armor.
Julsaard's magic missile scratches you.
Julsaard has some big nasty wounds and scratches. 

Erdas: [63][===|===|==-|---]
[HP:699/1108 MN:420/518 MV:298/447]
<68243gold 455cps 23hour>
fl w

Brenislav rides in.
Julsaard has some big nasty wounds and scratches. 

Erdas: [63][===|===|==-|---]
[HP:699/1108 MN:420/518 MV:298/447]
<68243gold 455cps 23hour>

Julsaard dodges your attack.
Julsaard's crush misses you.
You parry Julsaard's attack.
You dodge Julsaard's attack.
Julsaard has some big nasty wounds and scratches. 

Erdas: [63][===|===|==-|---]
[HP:699/1108 MN:420/518 MV:298/447]
<68243gold 455cps 23hour>

[#1055]Warlords    : Defeated by Crusaders[#263 ].
Julsaard has some big nasty wounds and scratches. 

Erdas: [63][===|===|==-|---]
[HP:699/1108 MN:420/518 MV:298/447]
<68243gold 455cps 23hour>

Julsaard has fled!
Julsaard flies north.

[HP:699/1108 MN:420/518 MV:298/447]
<68243gold 455cps 23hour>
You aren't fighting anyone.

[HP:699/1108 MN:420/518 MV:298/447]
<68243gold 455cps 23hour>
n
A dried up riverbed
  The remains of a once moving stream is here.  The dirt on the ground is 
cracked with the lack of moisture to this certain area as pebbles seem to 
be scattered about.  Lush grass surrounds this riverbed so you wonder what 
keeps this area so dry.

[Exits: east south west]
Julsaard the Sword of Anume is here.

[HP:699/1108 MN:420/518 MV:296/447]
<68243gold 455cps 23hour>
dir julsaard

Julsaard flies east.

[HP:699/1108 MN:420/518 MV:296/447]
<68243gold 455cps 23hour>
They aren't here.

[HP:699/1108 MN:420/518 MV:296/447]
<68243gold 455cps 23hour>
w
A high grassland
  Wild grass standing 4 feet tall surrounds you, making it extremely difficult 
to move around and see.  Crickets constantly chirp as you move through the 
grass.  A faint stink of a nearby swamp reaches your nostrils.

[Exits: east south west]

[HP:699/1108 MN:420/518 MV:294/447]
<68243gold 455cps 23hour>
e
e
A dried up riverbed
  The remains of a once moving stream is here.  The dirt on the ground is 
cracked with the lack of moisture to this certain area as pebbles seem to 
be scattered about.  Lush grass surrounds this riverbed so you wonder what 
keeps this area so dry.

[Exits: east south west]
Brenislav rides in.

[HP:699/1108 MN:420/518 MV:292/447]
<68243gold 455cps 23hour>
sca
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east south west]

[HP:699/1108 MN:420/518 MV:290/447]
<68243gold 455cps 23hour>
e
You scan all around.
You scan north.
*** Range 1 (north) ***
A pikeman stands steady at his position.
*** Range 3 (north) ***
A watchman is on alert here.
You scan east.
*** Range 2 (east) ***
Julsaard the Sword of Anume is here.
You scan south.
You scan west.
*** Range 1 (west) ***
Brenislav the Knight of Legion is here, sitting astride a warhorse.
*** Range 6 (west) ***
A tough looking guard is here.
A giant footman is here, ready for battle.
You scan up.
You scan down.

[HP:699/1108 MN:420/518 MV:290/447]
<68243gold 455cps 23hour>
e
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]

[HP:699/1108 MN:420/518 MV:287/447]
<68243gold 455cps 23hour>
murder julsaard
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
Julsaard the Sword of Anume is here.
Julsaard flies east.

[HP:699/1108 MN:420/518 MV:284/447]
<68243gold 455cps 23hour>
They aren't here.

[HP:699/1108 MN:420/518 MV:284/447]
<68243gold 455cps 23hour>
e
murder julsaard
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
Julsaard the Sword of Anume is here.

[HP:699/1108 MN:420/518 MV:281/447]
<68243gold 455cps 23hour>
Julsaard dodges your attack.
Julsaard has some big nasty wounds and scratches. 

Erdas: [63][===|===|==-|---]
[HP:699/1108 MN:420/518 MV:281/447]
<68243gold 455cps 23hour>

Your wrath decimates Julsaard!
Your wrath maims Julsaard!
You feel a rush of endorphins, numbing your pain.
Julsaard's crush decimates you!
Julsaard's crush maims you!
Julsaard looks pretty hurt. 

Erdas: [57][===|===|=--|---]
[HP:641/1108 MN:424/518 MV:281/447]
<68243gold 455cps 23hour>
fl n

Julsaard has fled!
Julsaard flies east.

[HP:641/1108 MN:424/518 MV:281/447]
<68243gold 455cps 23hour>
dual blackw
You aren't fighting anyone.

[HP:641/1108 MN:424/518 MV:281/447]
<68243gold 455cps 23hour>
You stop using a spiked shield.
You wield a Blackwatch Sword in your off-hand.

[HP:641/1108 MN:424/518 MV:281/447]
<68243gold 455cps 23hour>
e
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north west]

[HP:641/1108 MN:424/518 MV:278/447]
<68243gold 455cps 23hour>
e
murder julsaard
Alas, you cannot go that way.

[HP:641/1108 MN:424/518 MV:278/447]
<68243gold 455cps 23hour>
They aren't here.

[HP:641/1108 MN:424/518 MV:278/447]
<68243gold 455cps 23hour>
whe
n
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Along a small stream
<PK>   Julsaard                         Edge of the valley
<PK>   Brenislav                        Along a small stream

[HP:641/1108 MN:424/518 MV:278/447]
<68243gold 455cps 23hour>
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  To the south you can see a small stream.

[Exits: north east south west]

[HP:641/1108 MN:424/518 MV:276/447]
<68243gold 455cps 23hour>
sca
You scan all around.
You scan north.
You scan east.
You scan south.
*** Range 1 (south) ***
Brenislav the Knight of Legion is here, sitting astride a warhorse.
You scan west.
*** Range 1 (west) ***
A black wasp flies aimlessly about.
*** Range 2 (west) ***
A wild horse rears up at you.
*** Range 4 (west) ***
A pikeman stands steady at his position.
*** Range 5 (west) ***
A wild horse rears up at you.
You scan up.
You scan down.

[HP:641/1108 MN:424/518 MV:276/447]
<68243gold 455cps 23hour>
e
e
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:641/1108 MN:424/518 MV:274/447]
<68243gold 455cps 23hour>
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:641/1108 MN:424/518 MV:272/447]
<68243gold 455cps 23hour>
whe
w
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A beaten trail
<PK>   Julsaard                         A lush valley
<PK>   Brenislav                        Along a small stream

[HP:641/1108 MN:424/518 MV:272/447]
<68243gold 455cps 23hour>
w
w
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:641/1108 MN:424/518 MV:270/447]
<68243gold 455cps 23hour>
sca
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  To the south you can see a small stream.

[Exits: north east south west]

[HP:641/1108 MN:424/518 MV:268/447]
<68243gold 455cps 23hour>
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully. To the south you can see a small stream.

[Exits: north east south west]
     Some stoneberry leaves grow on a bush here.
Brenislav the Knight of Legion is here, sitting astride a warhorse.
A black wasp flies aimlessly about.

[HP:641/1108 MN:424/518 MV:266/447]
<68243gold 455cps 23hour>

Brenislav scans all around.

[HP:641/1108 MN:424/518 MV:266/447]
<68243gold 455cps 23hour>
You scan all around.
You scan north.
You scan east.
You scan south.
You scan west.
*** Range 1 (west) ***
A wild horse rears up at you.
*** Range 3 (west) ***
A pikeman stands steady at his position.
*** Range 4 (west) ***
A wild horse rears up at you.
You scan up.
You scan down.

[HP:665/1108 MN:434/518 MV:291/447]
<68243gold 455cps 0hour>
s
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]

[HP:665/1108 MN:434/518 MV:289/447]
<68243gold 455cps 0hour>
sca
whe
You scan all around.
You scan north.
*** Range 1 (north) ***
Brenislav the Knight of Legion is here, sitting astride a warhorse.
A black wasp flies aimlessly about.
You scan east.
You scan south.
You scan west.
You scan up.
You scan down.

[HP:665/1108 MN:434/518 MV:289/447]
<68243gold 455cps 0hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Along a small stream
<PK>   Julsaard                         A cove
<PK>   Brenislav                        A lush valley

[HP:665/1108 MN:434/518 MV:289/447]
<68243gold 455cps 0hour>
w
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]

[HP:665/1108 MN:434/518 MV:286/447]
<68243gold 455cps 0hour>
n
n
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  Nearby a small stream bubbles merrily.

[Exits: north east south west]
Brenislav the Knight of Legion is here, sitting astride a warhorse.
A wild horse rears up at you.
Brenislav rides west.

[HP:665/1108 MN:434/518 MV:284/447]
<68243gold 455cps 0hour>
n
whe
Edge of the valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: east south west]

[HP:665/1108 MN:434/518 MV:282/447]
<68243gold 455cps 0hour>
Alas, you cannot go that way.

[HP:665/1108 MN:434/518 MV:282/447]
<68243gold 455cps 0hour>
w
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            Edge of the valley
<PK>   Julsaard                         A cove
<PK>   Brenislav                        A lush valley

[HP:665/1108 MN:434/518 MV:282/447]
<68243gold 455cps 0hour>
w
Edge of the valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: east south west]
A buzzard is here, feeding on a carcass of a rabbit.

[HP:665/1108 MN:434/518 MV:280/447]
<68243gold 455cps 0hour>
Edge of the valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east south]

[HP:665/1108 MN:434/518 MV:278/447]
<68243gold 455cps 0hour>
n
A steep cliff
  The cliff drops off precariously before you.  Loose rubble from the trail 
drops off the edge of the cliff as you walk.  In the distance, you can see 
the faint outline of some rather large huts.  The cliff is too steep to 
climb down.

[Exits: south west]
A watchman is on alert here.

[HP:665/1108 MN:434/518 MV:275/447]
<68243gold 455cps 0hour>
n
n
Alas, you cannot go that way.

[HP:665/1108 MN:434/518 MV:275/447]
<68243gold 455cps 0hour>
whe
w
Alas, you cannot go that way.

[HP:665/1108 MN:434/518 MV:275/447]
<68243gold 455cps 0hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A steep cliff
<PK>   Julsaard                         A cove
<PK>   Brenislav                        An overlook

[HP:665/1108 MN:434/518 MV:275/447]
<68243gold 455cps 0hour>
w
A steep cliff
  The cliff drops off precariously before you.  Loose rubble from the trail 
drops off the edge of the cliff as you walk.  In the distance, you can see 
the faint outline of some rather large huts.  The cliff is too steep to 
climb down.

[Exits: north east south]
A giant footman is here, ready for battle.

[HP:665/1108 MN:434/518 MV:272/447]
<68243gold 455cps 0hour>
n
n
Alas, you cannot go that way.

[HP:665/1108 MN:434/518 MV:272/447]
<68243gold 455cps 0hour>
A steep cliff
  The cliff drops off precariously before you.  Loose rubble from the trail 
drops off the edge of the cliff as you walk.  In the distance, you can see 
the faint outline of some rather large huts.  The cliff is too steep to 
climb down.

[Exits: south west]

[HP:665/1108 MN:434/518 MV:269/447]
<68243gold 455cps 0hour>
w
Alas, you cannot go that way.

[HP:665/1108 MN:434/518 MV:269/447]
<68243gold 455cps 0hour>
w
A steep cliff
  The cliff drops off precariously before you.  Loose rubble from the trail 
drops off the edge of the cliff as you walk.  In the distance, you can see 
the faint outline of some rather large huts.  The cliff is too steep to 
climb down.

[Exits: north east south west]

[HP:665/1108 MN:434/518 MV:266/447]
<68243gold 455cps 0hour>
n
An overlook
  Before you, the valley drops further down in the form of a steep cliff.  
The view here is magnificent with the red sand stone rock out croppings 
catching your attention.

[Exits: north east south west]
     A mineral vein has broken the surface.
     A pristine bar of pure silver is here.

[HP:665/1108 MN:434/518 MV:263/447]
<68243gold 455cps 0hour>
w
An old path
  Strange vegetation line the path edges.  Dangerously close to the edge of 
the cliff, you do not want to lose your balance for the outcome would be 
fatal.  This path does not seem to have been traveled upon for many years.

[Exits: east south west]
Brenislav the Knight of Legion is here, sitting astride a warhorse.
Brenislav rides west.

[HP:665/1108 MN:434/518 MV:260/447]
<68243gold 455cps 0hour>
w
An old path
  Strange vegetation line the path edges.  Dangerously close to the edge of 
the cliff, you do not want to lose your balance for the outcome would be 
fatal.  This path does not seem to have been traveled upon for many years.

[Exits: east south west]
Brenislav the Knight of Legion is here, sitting astride a warhorse.

[HP:665/1108 MN:434/518 MV:258/447]
<68243gold 455cps 0hour>
w
An old path
  Strange vegetation line the path edges.  Dangerously close to the edge of 
the cliff, you do not want to lose your balance for the outcome would be 
fatal.  This path does not seem to have been traveled upon for many years.

[Exits: east south west]
Brenislav rides in.

[HP:665/1108 MN:434/518 MV:256/447]
<68243gold 455cps 0hour>
w
An old path
  Strange vegetation line the path edges.  Dangerously close to the edge of 
the cliff, you do not want to lose your balance for the outcome would be 
fatal.  This path does not seem to have been traveled upon for many years.

[Exits: north east south]

[HP:665/1108 MN:434/518 MV:254/447]
<68243gold 455cps 0hour>
n
n
Alas, you cannot go that way.

[HP:665/1108 MN:434/518 MV:254/447]
<68243gold 455cps 0hour>
The secret
  It seems that no one has been here for a number of years.  The sound of a 
small brook gurgling near by and birds chirping gives a feel of a tropical 
paradise.  To the far north, a grassy area can be seen.

[Exits: south west]

[HP:665/1108 MN:434/518 MV:252/447]
<68243gold 455cps 0hour>
Alas, you cannot go that way.

[HP:665/1108 MN:434/518 MV:252/447]
<68243gold 455cps 0hour>
get bow back
w
You get the Bone Bow of Anduin from a sturdy backpack.

[HP:665/1108 MN:434/518 MV:252/447]
<68243gold 455cps 0hour>
The secret
  It seems that no one has been here for a number of years.  The sound of a 
small brook gurgling near by and birds chirping gives a feel of a tropical 
paradise.  To the far north, a grassy area can be seen.

[Exits: north east]

[HP:665/1108 MN:434/518 MV:250/447]
<68243gold 455cps 0hour>
wear bow
n
You stop using a simple wooden wheel.
You sling the Bone Bow of Anduin across your back.

[HP:665/1093 MN:434/518 MV:250/447]
<68243gold 455cps 0hour>
n
n
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south]

[HP:665/1093 MN:434/518 MV:248/447]
<68243gold 455cps 0hour>
n
n
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south]
Bjorn lumbers about searching for something.

[HP:665/1093 MN:434/518 MV:246/447]
<68243gold 455cps 0hour>
Fresh, Green, Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south]

[HP:665/1093 MN:434/518 MV:244/447]
<68243gold 455cps 0hour>
An overgrown path
  You are on a faint dirt path, which has been almost completely wiped out 
with time.  Numerous types of vegetation grows upon and around the walking 
area.  A faint fragrance from flowers nearby catches your attention.

[Exits: north east south]
     A small circular stone well is set into the ground here.

[HP:665/1093 MN:434/518 MV:242/447]
<68243gold 455cps 0hour>
n
w
An overgrown path
  You are on a faint dirt path, which has been almost completely wiped out 
with time.  Numerous types of vegetation grows upon and around the walking 
area.  A faint fragrance from flowers nearby catches your attention.

[Exits: south west]
     A pile of goblin corpses has been dumped here.

[HP:665/1093 MN:434/518 MV:240/447]
<68243gold 455cps 0hour>
murder julsaard
Alas, you cannot go that way.

[HP:665/1093 MN:434/518 MV:240/447]
<68243gold 455cps 0hour>
A cove
  A small circuler area is here surrounded by rocks and vines.  Lush, green 
grass grows here seemingly serenading the existence of this almost perfect 
hideout.  The cove seems to be some sort of entrance.

[Exits: north east west]
     An eviscerated corpse lies here.
     The sliced-off foot of an impish halfling is lying here.
     A large wooden board hangs on the nail here.

[HP:665/1093 MN:434/518 MV:238/447]
<68243gold 455cps 0hour>
They aren't here.

[HP:665/1093 MN:434/518 MV:238/447]
<68243gold 455cps 0hour>
sca
You scan all around.
You scan north.
*** Range 1 (north) ***
Towering far above the treeline a Titan stands here.
The Warmaster altar stands here.
You scan east.
*** Range 1 (east) ***
Brenislav the Knight of Legion is here, sitting astride a warhorse.
You scan south.
You scan west.
*** Range 1 (west) ***
An enormous man stands here covered in blood.
You scan up.
You scan down.
Brenislav rides in.

[HP:665/1093 MN:434/518 MV:238/447]
<68243gold 455cps 0hour>
whe
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A cove
<PK>   Julsaard                         A rocky mountain path
<PK>   Brenislav                        A cove

[HP:665/1093 MN:434/518 MV:238/447]
<68243gold 455cps 0hour>
e
An overgrown path
  You are on a faint dirt path, which has been almost completely wiped out 
with time.  Numerous types of vegetation grows upon and around the walking 
area.  A faint fragrance from flowers nearby catches your attention.

[Exits: south west]
     A pile of goblin corpses has been dumped here.

[HP:665/1093 MN:434/518 MV:236/447]
<68243gold 455cps 0hour>
s

Brenislav rides in.

[HP:665/1093 MN:434/518 MV:236/447]
<68243gold 455cps 0hour>
sca
An overgrown path
  You are on a faint dirt path, which has been almost completely wiped out 
with time.  Numerous types of vegetation grows upon and around the walking 
area.  A faint fragrance from flowers nearby catches your attention.

[Exits: north east south]
     A small circular stone well is set into the ground here.

[HP:665/1093 MN:434/518 MV:234/447]
<68243gold 455cps 0hour>
s
s
s
You scan all around.
You scan north.
*** Range 1 (north) ***
Brenislav the Knight of Legion is here, sitting astride a warhorse.
You scan east.
You scan south.
*** Range 2 (south) ***
Bjorn lumbers about searching for something.
You scan west.
You scan up.
You scan down.

[HP:665/1093 MN:434/518 MV:234/447]
<68243gold 455cps 0hour>
s
s
Fresh, Green, Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south]

[HP:665/1093 MN:434/518 MV:232/447]
<68243gold 455cps 0hour>
s
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south]
Bjorn lumbers about searching for something.

[HP:665/1093 MN:434/518 MV:230/447]
<68243gold 455cps 0hour>
Fresh, Green Grass
  Lush, short grass grows on this part of the field.  Wild flowers sprout 
here and there showing their bright colors to the pollinating insects nearby.  
The buzz of these insects is rampant.

[Exits: north east south]

[HP:665/1093 MN:434/518 MV:228/447]
<68243gold 455cps 0hour>
wear spike
The secret
  It seems that no one has been here for a number of years.  The sound of a 
small brook gurgling near by and birds chirping gives a feel of a tropical 
paradise.  To the far north, a grassy area can be seen.

[Exits: north east]

[HP:665/1093 MN:434/518 MV:226/447]
<68243gold 455cps 0hour>
Alas, you cannot go that way.

[HP:665/1093 MN:434/518 MV:226/447]
<68243gold 455cps 0hour>
Alas, you cannot go that way.

[HP:665/1093 MN:434/518 MV:226/447]
<68243gold 455cps 0hour>
You stop using a Blackwatch Sword.
You stop using the Bone Bow of Anduin.
You wear a spiked shield as a shield.

[HP:665/1093 MN:434/518 MV:226/447]
<68243gold 455cps 0hour>
e
s
The secret
  It seems that no one has been here for a number of years.  The sound of a 
small brook gurgling near by and birds chirping gives a feel of a tropical 
paradise.  To the far north, a grassy area can be seen.

[Exits: south west]

[HP:665/1093 MN:434/518 MV:224/447]
<68243gold 455cps 0hour>
s
An old path
  Strange vegetation line the path edges.  Dangerously close to the edge of 
the cliff, you do not want to lose your balance for the outcome would be 
fatal.  This path does not seem to have been traveled upon for many years.

[Exits: north east south]

[HP:665/1093 MN:434/518 MV:222/447]
<68243gold 455cps 0hour>
A wall of vegetation
  The underbrush here is so thick that it is nearly impenetrable.  Along the 
edges of the vegetation are a series of red berries which are smeared upon 
any passerbyes.  Movement is extremely encumbered here.

[Exits: north east]

[HP:665/1093 MN:434/518 MV:220/447]
<68243gold 455cps 0hour>
wear whee
You release a simple wooden wheel and it floats next to you.

[HP:665/1108 MN:434/518 MV:220/447]
<68243gold 455cps 0hour>
whe
e
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A wall of vegetation
<PK>   Julsaard                         A rocky mountain path
<PK>   Brenislav                        Fresh, Green Grass

[HP:665/1108 MN:434/518 MV:220/447]
<68243gold 455cps 0hour>
e
e
Among the thickets
  The underbrush here is so thick that it is nearly impenetrable.  Along the 
edges of the vegetation are a series of red berries which are smeared upon 
any passerbyes.  Movement is extremely encumbered here.

[Exits: north east west]

[HP:665/1108 MN:434/518 MV:218/447]
<68243gold 455cps 0hour>
e
Among the thickets
  The underbrush here is so thick that it is nearly impenetrable.  Along the 
edges of the vegetation are a series of red berries which are smeared upon 
any passerbyes.  Movement is extremely encumbered here.

[Exits: north east west]

[HP:665/1108 MN:434/518 MV:216/447]
<68243gold 455cps 0hour>
s
An overlook
  Before you, the valley drops further down in the form of a steep cliff.  
The view here is magnificent with the red sand stone rock out croppings 
catching your attention.

[Exits: north east south west]
     A mineral vein has broken the surface.
     A pristine bar of pure silver is here.

[HP:665/1108 MN:434/518 MV:213/447]
<68243gold 455cps 0hour>
A steep cliff
  The cliff drops off precariously before you.  Loose rubble from the trail 
drops off the edge of the cliff as you walk.  In the distance, you can see 
the faint outline of some rather large huts.  The cliff is too steep to 
climb down.

[Exits: north east south west]

[HP:665/1108 MN:434/518 MV:210/447]
<68243gold 455cps 0hour>
e
e
An overlook
  Before you, the valley drops further down in the form of a steep cliff.  
The view here is magnificent with the red sand stone rock out croppings 
catching your attention.

[Exits: north south west]
A pikeman stands steady at his position.

[HP:665/1108 MN:434/518 MV:207/447]
<68243gold 455cps 0hour>
e
Alas, you cannot go that way.

[HP:665/1108 MN:434/518 MV:207/447]
<68243gold 455cps 0hour>
whe
Alas, you cannot go that way.

[HP:665/1108 MN:434/518 MV:207/447]
<68243gold 455cps 0hour>
s
Alas, you cannot go that way.

[HP:665/1108 MN:434/518 MV:207/447]
<68243gold 455cps 0hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            An overlook
<PK>   Julsaard                         A rocky mountain path
<PK>   Brenislav                        The secret

[HP:665/1108 MN:434/518 MV:207/447]
<68243gold 455cps 0hour>
e
An overlook
  Before you, the valley drops further down in the form of a steep cliff.  
The view here is magnificent with the red sand stone rock out croppings 
catching your attention.

[Exits: north east west]

[HP:665/1108 MN:434/518 MV:204/447]
<68243gold 455cps 0hour>
e
e
e
An overlook
  Before you, the valley drops further down in the form of a steep cliff.  
The view here is magnificent with the red sand stone rock out croppings 
catching your attention.

[Exits: north south west]
Leslo the scout runs to deliver an important message.

[HP:665/1108 MN:434/518 MV:201/447]
<68243gold 455cps 0hour>
Alas, you cannot go that way.

[HP:665/1108 MN:434/518 MV:201/447]
<68243gold 455cps 0hour>
s
Alas, you cannot go that way.

[HP:665/1108 MN:434/518 MV:201/447]
<68243gold 455cps 0hour>
e
Alas, you cannot go that way.

[HP:665/1108 MN:434/518 MV:201/447]
<68243gold 455cps 0hour>
e
e
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east]
A wild horse rears up at you.

[HP:665/1108 MN:434/518 MV:198/447]
<68243gold 455cps 0hour>
e
e
e
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east south west]
A pikeman stands steady at his position.

[HP:665/1108 MN:434/518 MV:196/447]
<68243gold 455cps 0hour>
whe
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.

[Exits: north east south west]

[HP:665/1108 MN:434/518 MV:194/447]
<68243gold 455cps 0hour>
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  Nearby a small stream bubbles merrily.

[Exits: north east south west]
A wild horse rears up at you.

[HP:665/1108 MN:434/518 MV:192/447]
<68243gold 455cps 0hour>
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully. To the south you can see a small stream.

[Exits: north east south west]
     Some stoneberry leaves grow on a bush here.
A black wasp flies aimlessly about.

[HP:665/1108 MN:434/518 MV:190/447]
<68243gold 455cps 0hour>
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  To the south you can see a small stream.

[Exits: north east south west]

[HP:665/1108 MN:434/518 MV:188/447]
<68243gold 455cps 0hour>
e
e
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:665/1108 MN:434/518 MV:186/447]
<68243gold 455cps 0hour>
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A beaten trail
<PK>   Julsaard                         A rocky mountain path
<PK>   Brenislav                        An overlook

[HP:665/1108 MN:434/518 MV:186/447]
<68243gold 455cps 0hour>
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:688/1108 MN:445/518 MV:209/447]
<68243gold 455cps 1hour>
e
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: north west]

[HP:688/1108 MN:445/518 MV:207/447]
<68243gold 455cps 1hour>
e
Alas, you cannot go that way.

[HP:688/1108 MN:445/518 MV:207/447]
<68243gold 455cps 1hour>
Alas, you cannot go that way.

[HP:688/1108 MN:445/518 MV:207/447]
<68243gold 455cps 1hour>
n
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: north south]
A young bear is here, looking for something to eat.

[HP:688/1108 MN:445/518 MV:205/447]
<68243gold 455cps 1hour>
e
e
Alas, you cannot go that way.

[HP:688/1108 MN:445/518 MV:205/447]
<68243gold 455cps 1hour>
dir julsaard
Alas, you cannot go that way.

[HP:688/1108 MN:445/518 MV:205/447]
<68243gold 455cps 1hour>
n
They aren't here.

[HP:688/1108 MN:445/518 MV:205/447]
<68243gold 455cps 1hour>
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: east south]

[HP:688/1108 MN:445/518 MV:203/447]
<68243gold 455cps 1hour>
e
e

Julsaard flies in.

[HP:688/1108 MN:445/518 MV:203/447]
<68243gold 455cps 1hour>
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     A bit of blood has pooled at your feet.

[HP:688/1108 MN:445/518 MV:201/447]
<68243gold 455cps 1hour>
dir julsaard
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east west]

[HP:688/1108 MN:445/518 MV:199/447]
<68243gold 455cps 1hour>
a
w
They aren't here.

[HP:688/1108 MN:445/518 MV:199/447]
<68243gold 455cps 1hour>
w
Affects:
  -  
 snc 
Spell: magic missile  : modifies savingspell by 20 for 3 hours
Spell: stance         : modifies hitroll by 5 for 2 hours
                      : modifies damroll by 5 for 2 hours
Spell: berserk        : modifies hp by 50 for 4 hours
                      : modifies ac by 40 for 4 hours
                      : modifies hitroll by 3 for 4 hours
                      : modifies damroll by 6 for 4 hours
Spell: warcry         : modifies savingspell by -6 for 19 hours
                      : modifies damroll by 3 for 19 hours
                      : modifies hitroll by 6 for 19 hours
Spell: truesight      : for 16 hours
                      : for 16 hours
Spell: pass door      : for 1 hours
Spell: stone skin     : modifies ac by -40 for 13 hours
Spell: mounted        : for 30 hours

[HP:688/1108 MN:445/518 MV:199/447]
<68243gold 455cps 1hour>
dir julsaard
A rocky mountain path
  Vegetation if extremely scarce here.  The only signs of plant life are 
occasional lichens growning on rocks nearby.  A strong wind blows the cold 
air from the mountains toward you.  In the distance you can see the peaks 
of numerous snow-capped mountain tops.

[Exits: east south west]
[WARMASTER] [||||||](2) An army Staging Camp has been built here.
     A bit of blood has pooled at your feet.

[HP:688/1108 MN:445/518 MV:197/447]
<68243gold 455cps 1hour>
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: east south]

[HP:688/1108 MN:445/518 MV:195/447]
<68243gold 455cps 1hour>
They aren't here.

[HP:688/1108 MN:445/518 MV:195/447]
<68243gold 455cps 1hour>
a
Affects:
  -  
 snc 
Spell: magic missile  : modifies savingspell by 20 for 3 hours
Spell: stance         : modifies hitroll by 5 for 2 hours
                      : modifies damroll by 5 for 2 hours
Spell: berserk        : modifies hp by 50 for 4 hours
                      : modifies ac by 40 for 4 hours
                      : modifies hitroll by 3 for 4 hours
                      : modifies damroll by 6 for 4 hours
Spell: warcry         : modifies savingspell by -6 for 19 hours
                      : modifies damroll by 3 for 19 hours
                      : modifies hitroll by 6 for 19 hours
Spell: truesight      : for 16 hours
                      : for 16 hours
Spell: pass door      : for 1 hours
Spell: stone skin     : modifies ac by -40 for 13 hours
Spell: mounted        : for 30 hours

[HP:688/1108 MN:445/518 MV:195/447]
<68243gold 455cps 1hour>
s
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: north south]
A young bear is here, looking for something to eat.

[HP:688/1108 MN:445/518 MV:193/447]
<68243gold 455cps 1hour>
s
The base of the mountain
  You near the bottom of a mountain.  A cliff spans in front of you that is 
too steep to climb down.  The fast moving clouds give indication of the 
strong wind present.  The path to the south continues the descent to the 
base of the mountain.

[Exits: north west]

[HP:688/1108 MN:445/518 MV:191/447]
<68243gold 455cps 1hour>
w
w
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:688/1108 MN:445/518 MV:189/447]
<68243gold 455cps 1hour>
whe
w
A beaten trail
  You are on a dirt trail with vegetation that has been trampled over around 
you.  Whether it be from being or beast - you cannot tell.  Small, green 
shrubs lie sparsely all around as you trod cautiously upon this path.

[Exits: east west]

[HP:688/1108 MN:445/518 MV:187/447]
<68243gold 455cps 1hour>
w
The Ford is [WARMASTER] controlled.  Players near you:
<PK>   Erdas                            A beaten trail
<PK>   Julsaard                         Along a small stream
<PK>   Brenislav                        Along a small stream

[HP:688/1108 MN:445/518 MV:187/447]
<68243gold 455cps 1hour>
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully.  To the south you can see a small stream.

[Exits: north east south west]

[HP:688/1108 MN:445/518 MV:185/447]
<68243gold 455cps 1hour>
s
A lush valley
  To either side of you, snow-capped mountains stand majestically in the 
distance.  The valley is full of vegetation and wildlife.  The long grass 
bends with the gentle breeze blown in from the mountainside as antelope 
gallop across gracefully. To the south you can see a small stream.

[Exits: north east south west]
     Some stoneberry leaves grow on a bush here.
A black wasp flies aimlessly about.

[HP:688/1108 MN:445/518 MV:183/447]
<68243gold 455cps 1hour>
w
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
Brenislav the Knight of Legion is here, sitting astride a warhorse.
Brenislav rides west.

[HP:688/1108 MN:445/518 MV:181/447]
<68243gold 455cps 1hour>
w
Along a small stream
  The water is clear, cold and refreshing.  It only seems to be a few feet deep
at the most.  The water runs rapidly along its course running over rather
large pebbles with ease.  A few varieties of fish swim lazily about here.  

[Exits: north east west]
Brenislav the Knight of Legion is here, sitting astride a warhorse.
Julsaard the Sword of Anume is here.
Brenislav looks at Julsaard.
Someone yells 'Erdas!  Now you die!'
Someone fades into existence.
A shadow steps out of the shadows.
You block a shadow's attack with your shield.
You block a shadow's attack with your shield.
A shadow is in excellent condition. 

Erdas: [62][===|===|==-|---]
[HP:688/1108 MN:445/518 MV:178/447]
<68243gold 455cps 1hour>
No way!  You are still fighting!
A shadow is in excellent condition. 

Erdas: [62][===|===|==-|---]
[HP:688/1108 MN:445/518 MV:178/447]
<68243gold 455cps 1hour>
fl n
You flee east from combat!
 

Julsaard the Sword of Anume is here.
Brenislav looks at Julsaard.
Someone yells 'Erdas!  Now you die!'
Someone fades into existence.
A shadow steps out of the shadows.
You block a shadow's attack with your shield.
You block a shadow's attack with your shield.
A shadow is in excellent condition. 

Erdas: [62][===|===|==-|---]
[HP:688/1108 MN:445/518 MV:178/447]
<68243gold 455cps 1hour>
No way!  You are still fighting!
A shadow is in excellent condition. 

Erdas: [62][===|===|==-|---]
[HP:688/1108 MN:445/518 MV:178/447]
<68243gold 455cps 1hour>
fl n
You flee east from combat!
 

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