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The Broken Well of Oblivion


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Deep in the catacombs of Kaer Banor amid dusty, eons-old Justice cells hold captive some of Aabahran's worst derelicts, traitors, and murderers. In the darkest depths of those stone tunnels, the Gates have remained closed for centuries. Runic wards and ancient magic blocking entrance to -- or escape from -- a darker place, one that makes the prison of Drstam and Brenhwyvar pale in comparison. A cage, as it were, for the twisted, tormented spirits of history's most diabolical and vindictive villains.

But in his quest to see the Crown of Chaos destroyed, Eledhwen, along with Bragos and the Knights of the Crown, opened the Gates. In their triumph over Chaos, they also exhumed an evil the likes of which the world has never seen. With naught but the spirits of ancient Guardians standing sentinel over the failing barriers, it is now up to the heroes of Aabahran to ensure that the remnants of demons past do not break free from the Broken Well of Oblivion.

[The Broken Well of Oblivion is a permanent end-game area with dangerous monsters, only to be visited by the strongest of heroes. Proceed with caution and enjoy, if you dare. And as always, if you enjoy the area, my name is Gifnab. If you hate it and/or things are broken, please give credit to Zoichan. That's Z-O-I-C... ]

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