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Random bounties..

It is not true that syndi is my favourite cabal because I don't have to RP.I had Rp'ed with bountied persons many times.It is up to you and the bounty hunter to Rp with you if you wish.But the cabal and his system as a whole has nothing to do with it.

A Warmaster fights a Savant because their system of beliefs is threatened. A Syndicate fights bountied people because they are being paid to do so' date=' and it will [b']profit their organisation. That IS a cause. Motivated by material wealth - gold. Gold is a very legitimate motivator for being a bounty hunter.

See Dey, here you are wrong.

Syndicates are NOT after gold.

Otherwise everyone will be able to buyout. Everyone will be able to "buy" immunity.

And that is why syndicates prefer going after a bounty (kill) than asking for the victim to pay them. Because you have a nice board with numbers next to it, so when a new person joins in nowhere on the board there will say how much money you've collected but it will show how many people you've killed.

It will not show a coefficient of money devided by kills so noone can see that you are killing "cheap" inductee warmasters (not directed at you, just speaking generally) or "expensive" knight leaders.

The only thing that matters in syndicate is the number right next to your name on that board. You know it, everyone knows it, but everyone likes to pretend that it is actually gold that is important.

Hell, if it was gold a syndicate would reject small bounties for strong characters just to make an example.

Syndicate is not after gold/wealth? confused

Syndicate is not after gold/wealth? confused

You tell me - is it?

Please prove me wrong with an example of a character in the past, hell an example of one of the current syndicates?

See Dey, here you are wrong.

Syndicates are NOT after gold.

Otherwise everyone will be able to buyout. Everyone will be able to "buy" immunity.

Nope. That sounds great short-term, but if everyone could buy immunity, then Syndicate wouldn't make money because nobody would eventually place bounties. People place bounties to see people killed, and they won't pay an organisation to do that if their target can buy their bounties out. Syndicate's reputation would suffer. By not allowing bounties to be bought out (except in certain circumstances), people are safe in the knowledge that they can pay to see someone killed and business keeps incoming.

And that is why syndicates prefer going after a bounty (kill) than asking for the victim to pay them. Because you have a nice board with numbers next to it, so when a new person joins in nowhere on the board there will say how much money you've collected but it will show how many people you've killed.

So for sake of argument, remove the board - I am still going to continue collecting bounties as a Syndicate. You've essentially changed nothing about how things are currently, because Syndicate will continue to take bounties. Everyone being able to buy out bounties will not work. Whilst I can understand the lure for some people with Syndicate having a bounty-board, I don't see it a big problem.

Hell, if it was gold a syndicate would reject small bounties for strong characters just to make an example.

Why would they? Again, you're generalising about roleplay here. Different characters may have differing views.

EDIT: I want to clarify that I -agree- that I don't like the rate inwhich bounties can be replaced and one or two other things. But the problem isn't roleplay related, at least not for the people collecting the bounties anyway.

Dey

Dey, syndicate is about profit, isn't it?

The only thing the current bounty system does is guarantee that a 50k bounty will be fulfilled. Or at least tried. I don't see how, lets say 75k (150% buyout sum) is less than 50k.

I also don't see how it would hurt the whole materialistic RP of the cabal. If getting someone killed REALLY matters for you, then for ****s sake, make sure you place a large enough sum.

You remember Jibb's druid and him threating to put 1 mil gold on someone's head? Who cared? Noone. Because his 1 million gold matters just as much as 50k.

EDIT: I am not saying it is RP related too. The problem is embedded in the current system. Again, I am not blaming any of the current Syndies, especially yours, considering he's been the character with most RP this year has seen up to date.

Dey, syndicate is about profit, isn't it?

The only thing the current bounty system does is guarantee that a 50k bounty will be fulfilled. Or at least tried. I don't see how, lets say 75k (150% buyout sum) is less than 50k.

Syndicate markets itself as an organisation that will hunt bounties. Let's say somebody places a 50k bounty on somebody to see them killed, and Syndicate succeeds. That person will then come back in the future and use their services again should he need.

Now look at that person placing a 50k bounty because he wants to see somebody killed - but his chosen target just pays the bounty off. Sure, Syndicate makes an extra 25k that one time - but that original person is going to be pretty peeved and isn't going to bother paying an organisation to see somebody killed when they don't deliver the goods. Now imagine -everybody- knows this. Who is going to pay Syndicate to kill people when they don't keep their promise? Sure, one or two may pay anyway hoping that the target doesn't buy them out, but by and large, if Syndicate accepted buy-outs then they're essentially going against their 'business model'.

If you wanted someone dead, would you pay somebody your hard-earned money to kill them if you knew they were going to come back next week and say "Sorry mate but your target just gave me more money."? No, you'd look for somebody who wouldn't be bought out, someone reliable and who you know is going to get the job done.

Dey

Yes, it is about gold/wealth. Profits, as you say.

Dey, syndicate is about profit, isn't it?

[\QUOTE]

Well then Zrothum, can you say how me giving you 75k gold to NOT kill me will net you more than my 50k bounty?

Dey, what is the difference in fulfilling 20 bounties of 50k and 1 bounty of 1 million?

Kills.

As I said, it's kills what you guys are after, not money. And you just proved me right.

Well then Zrothum' date=' can you say how my giving you 75k gold to NOT kill me will net you more than my 50k bounty?[/quote']

I'd rather the person paying 50k to see someone killed comes back and uses me again in the future, potentially making multiple times that 50k than just a one-time 75k.

Dey

Dey, what is the difference in fulfilling 20 bounties of 50k and 1 bounty of 1 million?

Kills.

As I said, it's kills what you guys are after, not money. And you just proved me right.

I don't understand what you're asking (not being a douche, I'm genuinely confused). I don't see how I proved you right either.

Dey

Of course that syndicate is after gold, I will give you very simple exaple.Forget the board and the kill counts.When you kill somebody and you are not a syndi, you recieve only the gold in his corpse.When you are a syndi you recieve the gold in his corpse+gear+BONUS GOLD from the contract.So they are AFTER Profit at least and it greatly depends on the RP as well.I have seen syndicates not been after profit but simple headhunters, they like to collect heads.This is RP too.

The whole syndicate runs like that it is very simple:

Character cannot kill the current victim or is under his rank or hates him pretty much, so he places a bounty gold or CPS to MOTIVATE the headhunter.As someone mentioned syndicate is about making PROFIT, not making gold.Making profit depends on the RP, as I said I have seen people making profit from gold, gear or simply delivering heads to someone.When I played my dkn in syndi, I even robbed a bank with Brehan and it was pretty cool.

Foxx it is pretty bold to assume there is no RP behind the current mass bounties.

I know for a fact that certain alliance requirements required mass bounties, but one leader wouldnt do mass bounties, while the other would

My issue is just with how this effects the player base as a whole.

Because Dey, a hired killer knows his price. The best hired killer in the world will not go after a bounty if the money he is going to win from it can be made in 5-6 hours.

You want to run a killing company like you run a supermarket. You are not supposed to sell quantity, you are supposed to sell quality. Because you know, if you sell quantity, then there will be noone left to purchase your services (theoretically speaking).

Someone logs in once a day, places 50k/20 CP bounties on the whole mud and satisfies syndicate's hunger for killing for a day. Next day he logs in again and since syndi is currently strong and guarantees lets say 90% fulfillment, he places cheap bounties on everyone AGAIN. Thus the person who places bounties is happy, the syndicate is happy. The person who is dying every day for no obvious reason though? What about him Dey?

If someone wants someone killed then he should be ready to place his "hard earned" money on his head.

K, I know how the situation works. I am no newcomer.

From the angle of the person who places the bounties - he is evil and he has an agreement to give job to syndi, so it's fine RP wise, and from the syndi point of view because you know, it's their job to kill people.

The whole thing that bothers me is how this situation looks fine from every angle, so I am trying to show you that it actually does not look fine, because the whole RP behind syndi is not one that it is supposed to be. And it is not fault of the bounty hunters themself. It's simply how this system has been working for years now, because syndi is not an organisation seeking profit and wealth, it is an organisation that wants an excuse to kill.

I've laid my thoughts from the point of view of someone who gets bountied every day, from someone who dies or has to fight multiple syndicates AND his cabal enemies every day. Now I am walking away from this thread.

Well then Zrothum, can you say how me giving you 75k gold to NOT kill me will net you more than my 50k bounty?

Dey, what is the difference in fulfilling 20 bounties of 50k and 1 bounty of 1 million?

Kills.

As I said, it's kills what you guys are after, not money. And you just proved me right.

Sorry you got spanked.

I can take getting spanked.

You tell that to the newbie that got killed 3 days in a roll by an undead elder syndi thief and then claim that you actually care about the size of the PB.

I can take getting spanked.

You tell that to the newbie that got killed 3 days in a roll by an undead elder syndi thief and then claim that you actually care about the size of the PB.

*row

Let's not turn a thread that could potentially revamp something for the better into a bitch-fest. My debate with f0xx was to try and understand his POV and see if we could come to some conclusion about something.

Dey

And I was just trying to say that the Syndicate RP -is supposed- to be about gold/wealth.

Not saying that some players don't take advantage of the PK aspect.