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lightning bolt

the spell lightning bolt should have a paralysis affect? No? Is there really any use at all of this spell other than low ranking and maybe to a druid? I don't see ever really using it at all, so whats the point of training the spell really?:confused:

Well, there's no point in training it really.

The suggestion about adding paralyzes is interesting though.

A DK that can paralyze? Don't think that'd be a good idea.

then the spell really has no purpose in the game?

There are a lot of spells similar to this that are there to assist in leveling.

A DK that can paralyze? Don't think that'd be a good idea.

I've always found it funny how people refuse ideas so fast without even hearing the details.

"Oh a DK that can paralyze, it's the end of the world!"

Is it? You realize there are DKs who can paralyze very easily already + some more nifty bonuses?

Also, you haven't even considered the details, like the paralyze can be one that lands somewhat harder and lasts 0 ticks?

"No man, that's way too op..."

Come on now Foxx... A demon DK that can paralyze you...even for a half a second is OP as they come and you know it.

Luckily the people that changed magic missile into what it is today weren't as narrow minded... I mean wtf man, a DKN with deteriorate? OP I tell you.

Let's not turn this into an argument, something that seems to happen far too often when you post, F0xx.

As for the idea, given all the benefits DKs have, even with the details supplied, I still don't think it would be balanced. DKs do not need more of an edge. We have had two DKs, Nashmurlan and Myrtaal, do extremely well with what they have. Why continue to focus on those classes?

Aim our attention at more unique ideas like making more classes customizable. Just a thought.

I like how people say, "Lets not turn this into an argument", and then argue.

Anyway, I just liked the idea of making a useless spell a bit more useful, but everyone screamed op. Noone even mentioned any rate at which it would work. Hell, what does it matter that it would paralyze if it's chance to work is like 20% and lasts 0 ticks?

I don't see how this is OP and a certain warder spell isn't... but what do I know.

Back on topic of making the spell more useful:

  1. Simply up the damage from the current setting when cast.

  2. Make it dependent on the weather a la call lightning or thunderstorm and up the damage from the spell.

  3. Make it's damage more dependent on the weather. Clear skies=weak damage. Cloudy skies=moderate damage. Flashing lightning=severe damage.

  4. Some combination of all of the above.

  5. Leave it alone and use other spells at lvl 50.

Low level afflictives are the same as low level curatives, stepping stones. It is not mandatory to practice them at all, but if you do it might help you level up a bit faster early on. Not every low level spell must be of use at pinnacle or have some extra effect.

Shouldn't this be under Ideas & Suggestions?

Well, it started out as a question... sort of...

Here's an idea, leave lightning bolt alone, it does nice damage. Take a weak afflictive spell like shocking grasp and fix it so that it has a chance to paralyze. That actually makes more sense.

+1

I am all for revamping all the useless spells/skills.

There will always be useless spells, simply because there are spells that work far better than others and are better than others to be used in combat.There is no way to use all of your spells anyway.

If you make shocking grasp to cause paralyze, then for example veil of darkness will become useless.

The game is meant to be this way, the more you grow up the more powerful and useful spells you get.Think of it this way:

An apprentice witch in his young ages have learned the spell to cause light wounds to his enemies.Then the witch grows in power, he is no longer apprentice and learns how to cause serious wounds to his enemies.Why the heck he has to use the less powerful spell that he has learned in his young ages, when he can use the more effective one-that of his peak?

Not every spell or skills has to be useful, it is the same in every PC game.Name me one RPG game in which you are using all of your spells?Major revamp of the spells\skills is completely useless.

I'm just surprised that this has even come up. Lightning bolt was always a low level stop-gap spell, used to make leveling a little bit easier for DKs and Invokers. It was never intended to be a spell that would retain significant usefulness at level 50.

In ten years, I've never heard anyone question the usefulness of spells like this one, shocking grasp, chill touch, burning hands, etc. They are simply leveling spells.

dont you use all of your spells in WOW? just asking...

At least, I remember utilizing them all, I think.

celerity had a skill revamp thread a few months ago that addressed issues like this. basically a spell like lightning would be a 'basic tier' spell, which you would be able to advance to more powerful spells, although focusing on one spell would come at the expense of other spells. it was an idea i liked.

http://forum.theforsakenlands.org/showthread.php?t=22050