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Highlighting Key Words

claiming that it doesnt give you an advantage is naive.

Triggers can be deadly, but some (get 1. wield 1. when disarmed for example) can be a life saver

am i really fighting you or am i fighting a machine at this point?

**Alias' **are superb, and to say you can type c 'powerwordkill' grim_reefer faster than I Can type pwk grim_reefer is just making stuff up man.

these are pretty innocent, as this should be built into the game but its so much to code, and its already available through clients its better to just let people use clients.

Highlights can be a life saver, as you can have bad things come up in red. good things in green, as a simple example. When my sanc drops I get flashing red text not the soft grey that can easily be missed while running / chasing.

hi-lights are the worst in my opinion. They basically give you SUPER EYES and do the pk for you. Its impossible to forget something if EVERYTHING is highlighted in bright yellow.

These things take a way too much of the human element of the game. If I wanted to fight super geared NPC i would. I enjoy playing games with PEOPLE.

There is an already built in alias system.

am i really fighting you or am i fighting a machine at this point?

In some areas you do have to deal with automatic response. On the flip side however any heavy trigger usage usually results in the death of the user. Since triggers will stack commands when you dont want to.

these are pretty innocent, as this should be built into the game but its so much to code, and its already available through clients its better to just let people use clients.

this is build into the game, help alias

hi-lights are the worst in my opinion. They basically give you SUPER EYES and do the pk for you. Its impossible to forget something if EVERYTHING is highlighted in bright yellow.

These things take a way too much of the human element of the game. If I wanted to fight super geared NPC i would. I enjoy playing games with PEOPLE.

You're making rediculous assumptions. Highlights merely help you notice important things. Every single client out there can highlight, and if you use the in game affects tools even the mud itself will use highlights on spell durations.

You do play with people, just bcause I have an easier time noticing important spells fading...takes nothing away from the game play. In truth, you can choose to either use them or not. It is not like this is something that people take advantage of that is only available to a few people.

@Kyzarius

Aliasing: I do use in game aliasing.

Triggers: I have an in game get 1.;wield 1. alias.

Highlights: That does sound incredibly useful, but I do pay very close attention during combat.

I'm just saying that using all the bells and whistles of these mud clients will make your pk game dull. I won't use triggers as I do not want ANYTHING putting in a command automatically during combat. I may get disarmed, but at the same time, I may need to get away moreso than getting my weapon back. Those two commands stacking before my flee could be terrible.

Seeing as how I usually play when relaxing, it means a drink or three is nearby, so technically me using many highlights gives me no great edge over anyone else, just lets me see some key things passing by in a sea of blurry text, hah.

I have used highlights for many years for many reasons for many circumstances. Such as highlighting someone's name to make it easier to spot them fleeing from me in areas with tons of mobs like winter or the shadow grove. I also highlight failed skills/spells in red and successful ones in green.

I only have used a few triggers over the years, none for PK however, that is just asking to get your rear handed to you by a smart player.

I also have many aliases that I put into my client such as "fly" might be "get dragonkin back, sheath, hold dragonkin, brandish dragonkin, remove dragonkin, put dragonkin back, draw". That obviously makes it easier for me to enjoy the game knowing I am not nearly as fast a typer as some of you guys, and missing/misspelling a single word can fudge something up rather harshly if done at the wrong time.

As for aliases in ROA, you must imput the command in the alias slot, then enter the command in the output box followed by a "return". So using those aliases for hotkeys in pk is not possible unless you manually add each opponents name and a different alias. I just use the clients alias for general things as above. I use the IG aliases for offensive actions such as "hel" = "C hellstream" and I manually imput the targets. That is something avaliable to everyone that plays.

I'm just saying that using all the bells and whistles of these mud clients will make your pk game dull. I won't use triggers as I do not want ANYTHING putting in a command automatically during combat. I may get disarmed, but at the same time, I may need to get away moreso than getting my weapon back. Those two commands stacking before my flee could be terrible.

yeah, triggers carry a HUGE risk.

I use only one or two ever really, and I can toggle them on and off with a single keystroke.

I think you're being a little melodramtic with the 'cheating' beat up.

TBH, if you want help doing this I will put the commands here on the open forum for highlights, triggers and aliases I use. I use JMC so I'd do it in that syntax but some of the more advanced client users could convert it for their client easily.

Some of the things I have done (I don't do all of them atm):

Highlight key phrases.

One command to rebind all aliases on a target

Tracking trigger (could be adpated for a ranger tracker easily)

One command spells on melees for consumables

Highlight primary, secondary, held and shield for easy viewing on scrolling combat screen (I know the eq so I can determine if disarm is worth it etc).

I don't use the instant sac on disarm or instant pick up because players do 'abuse' and try to trick others with this. Lag (not latency) is also a great issue these days - more than I've even dealt with but that might be because I'm on a mid-sized melee. This means I'm being VERY careful with command throughput so I don't get stuck with a billion flee's while they get to walk in an lag me again.

Ways to defeat some of this:

Spam - no trigger is faster than you sitting in a room spamming. NONE.

Autosneak - can't trigger what yo can't see. 500xp penalty isn't too shabby now is it?

Mostly spam is my trick when I'm faced with this. Works all the time - esp. if you bind you spamable command to a single keystroke (one of the best things you can do as long as you don't rebind keys the MUD uses that you want eg q for quest).

Cheers,

L-A

PS I've also had players tell me they choose names Seltrin (example, not a real character) so player will c 'hell' sel and hit themself. THAT is abuse - triggers, macro's, aliases and highlights are not.

Dbl post.

L-A

PS I've also had players tell me they choose names Seltrin (example' date=' not a real character) so player will c 'hell' sel and hit themself. THAT is abuse - triggers, macro's, aliases and highlights are not.[/quote']

Was fighting a necro recently whose name began with Gol... took me a moment to catch that I was attacking the golems rather than him.

As a ranger, I find hilites the difference between me dying, and me getting away with my hide intact. When you have three pets, and yourself doing damage, plus all of your opponents attack, the stuff becomes such a blur even between ticks it's hard to differentiate. I think alias'es are closer to cheating than hilites, because hilites don't actually DO anything. I could decide to hilite the word "The" and it wouldn't do me any good, except everytime it came up it would be bright.

It's not like aliases, or combat triggers, which can actually give someone an advantage if they do it right. I was fighting someone the other day, and they CLEARLY had a trigger set up for one their [cabal charmie] disarmed. Sacced my staff so fast there was NO WAY he could've typed it out.

But hilites dude? Nah, there's so many other ways to actually cheat, you can't count this.

Lets stop this nonsense aleady aye?

I will use all of my scripts as much as I want and no matter how much someone claims wether aliases, triggers and macroes are cheating, I doubt those who are using them will care.

I have an AI computer input all commands for me and I watch as I win.

I died once on a very.. decked, albeit long-lived character because I didn't notice sanctuary fell.

Needless to say, now I have a highlight, AND a trigger for sanctuary falling, which goes something like this:

THE WHITE AURA AROUND YOUR BODY FADES. (I make it uppercase, and bright red), and then I have my client echo *** SANCTUARY FELL *** three times.

I've not forgotten sanctuary since.

lol jibber

Now they miss flight or prot shield fall because its off the screen buffer straight away

Nah, I noticed Jibber tidied their act up with prot shield, they used to be a little complacent.

Anybody know how to use highlights in mushclient? I'm going to try this out and see if I can up my game.

Some people can't type as fast as others.

Some can't read as fast as others.

Triggers, aliases, and highlighting helps. I want people who can't type as fast as me to be competitive.