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Sleep affect

Does sleep count as maledictive, mental, charm or does it depend on what class is using it?

I'm pretty sure a necro's sleep is mental. While like... insomnia from a shaman is maledictive. And nubba nubba nubba

IMO ecstacy is worse than sleep.

This post no longer makes sense without MoP's post.... T_T

Qclass info is not to be talked about on the forums.

Sleep is mental because the sleep spell is based on will power. It's a suggestion, much like if you were to hypnotize somebody, except in the suggestive power of sleep, it's automatic. It creates the hypnotic state when the word is uttered, thus making you more receptive to the suggestion of going to sleep.

As for insomnia, it's maledictive because the shaman is putting a curse upon a body function...and I won't say much more about it....since you have to convert to be a shaman, it may be a qclass.

I wasn't under the impression shamans are a qclass since there is an essay, but that's beside the point. Sleep is mental as well as a charm spell I think. Take that how you will.

I'm fairly sure that shamans and healers have never been considered qclasses...

Edit:

Sleep affect as topic, I remove my whole discussion.

Basically there are 3 types of savings.

Afflictive, Maledictive, and Mental.

Mental has the subgroup of charming.

For example DK charm creature spell can be better resisted by a elf.

But a giant with his slow mind will fall prey easily to it.

This also happens to Afflictive spells.

For example a Feral that can resist a Icestorm can sudently finding himself hard pressed to resist a Firaball.

It's is quite engineous. And very complex. As there are quite a few Vulns and Resistences that you can only learn with a bard.

Basically there are 3 types of savings.

Afflictive, Maledictive, and Mental.

Mental has the subgroup of charming.

For example DK charm creature spell can be better resisted by a elf.

But a giant with his slow mind will fall prey easily to it.

This also happens to Afflictive spells.

For example a Feral that can resist a Icestorm can sudently finding himself hard pressed to resist a Firaball.

It's is quite engineous. And very complex. As there are quite a few Vulns and Resistences that you can only learn with a bard.

...I think he knows. He was just asking whether sleep is mental or mal, sheesh.

HELP MENTAL

Spells which produce a wide range of magical effects are known as mental

spells. Some equipment can help one to better resist the affects of these

spells, causing the spell to fail. Also, those who are more intelligent

can better understand the workings of such spells, and therefore better

avoid its effects. Notable mental spells include summon, sleep and dispel magic.

And no, mental does not have the subgroup of charming.

Then what saves group do charm spells fall under?

That depends on the spell. Many are mental, as you might expect, but it isn't simply cut and dry. It would be rather pointless to have a charm spells category if it didn't serve any different purpose than the mental spells category, though.

I don't want to make this discussion anymore complicated, but there are some spells that have more than one save to them.

"I'm not anatomically correct!"

I'm fairly sure that shamans and healers have never been considered qclasses...

Any class that does not require an application to receive is not a qclass.

However, certain Imms have, in the past, edited posts that detail too much information regarding these classes. Just to remain on the safe side.

The old administration had the spells and help files of all the old classes, healer, shaman, druid on the website, thus, not qclass.

However I am not sure how Malchaeius himself feels about this. Ultimately its up to him.

A qclass is a QUEST class. Meaning you have to do a quest to get it. Shamans and Healers have no quest, druids do.

A qclass is a QUEST class. Meaning you have to do a quest to get it. Shamans and Healers have no quest' date=' druids do.[/quote']

You have no idea how difficult it is to find your new guild do you? THAT is a quest!

However I am not sure how Malchaeius himself feels about this. Ultimately its up to him.

Druids = Quest Class

Shamans and Healers = Held to Qclass standards


A good cleric can choose the path of the healer once he/she has achieved the 
25th rank all the way until the 30th rank. When the time comes, simply go to the 
nearest healer guild and attempt to convert. High level healers who fail to 
role-play properly may be outcasted.

High level shamans who fail to role-play properly may be outcasted.
For more information, see HELP OUTCAST and HELP EVIL.

Yeah, but in terms of information about them being restricted, I've always understood their abilities to be mostly open to discussion.