I meant the disarming not costing me output. I'm still casting twice after rewielding it. This was a bad example considering the uneven match-up.
Evil with protection vs evil without already gives the one with a huge bonus. Add in gear and it's not fair. He was never going to win THIS melee fight. Make this invoker neutral and his damage dealt increases by 15 percent or so. A neutral warrior in wm was hitting me for caps 5/6 times a round with this AC. Double rounds would have really hurt.
