I believe everyone will agree that cabals are a very big part of the picture in FL - thus being allowed to apply for one and getting promotions in one are an important thing itself. As it is at the moment, each cabal immortal has his own set of rules by which he decides when to do the two things mentioned above. Not just that, but some immortals generally promote faster than others. We have 7 PK oriented cabals who are constantly in war with each other. We have an immortal on top of every cabal, who decides when people are allowed to apply and get in, when members get promoted and so on.
That means we have 7 people, each taking care for HIS members. Inevitably, real life takes its toll from time to time, and sometimes some of the staff are gone for rather large intervals. The opposite is also true - especially with new immortals who are very active at the start of their "careers". This thing causes certain cabals to either get very fast or very slow promotions/inductances. There have been some big problems in the past, where there have been outcries from the PB when certain characters have gotten promotions FAST (Klemkin and Veraz for example). In reality those outcries are more because of the fact that certain characters get promoted fast, while others, slow. Very slow.
The root of this problem lies in the fact that there are no set rules and the fact that different people give out promotions to different cabals. This inevitably leads to:
-
When a cabal immortal goes away, his members stop getting promotions or are slowed down extremely.
-
When an immortal wants to make positive impression, he starts handing out fast (undeserved) promotions.
Which on its turn leads to:
- No matter what you do, certain cabals will get promotions faster (slower) than others and there is no way you can influence this.
But f0xx, other immortals step in when someone goes away and we watch over his cabal. Right..............
That might seem like a minor problem to begin with, but I've noticed that that lack of promotions and immortal interactions is one of the major factors that makes players leave their characters and eventually the game, if the experience gets repeated. I've personally left many characters which I loved playing, for that very same reason, and I know I am not the only one.
So, to define the problem:
-
Very different speed of promotions/inductances for different cabals.
-
Lack of cabal immortal interaction
-
Failure to bring balance between (natural) enemy cabals:
---Failure to stimulate underdog cabals
---Failure to "slow down" stronger cabals (that's a combined issue from an inactive immortal in the underdog cabal and active immortal who promotes fast in the stronger and more numerous cabal)
To illustrate the problem in my third point, I would use a character who (imho) has been hugely overlooked, promotion wise - Secundus - this is a very active character who has given a lot from himself to fight his knight enemies, has been killed and full looted multiple times but never gave up and eventually, because of his strong will and persistence, managed to prevail over the LEADER of his enemy cabal, while that same leader plays his bane, is decked and has 3 cabal titles above him. A cabal immortal must have some very good reason to not promote such a member of his, especially when we are talking a promotion from V to T.
And that's just an example at the top of my head and I am sure each of us can bring many more such example where characters have been overlooked or "pushed" ahead... promotion wise.
While this may look like a flame towards someone, it is not, and I believe there is no individual to blame on overlooking this thing or that thing. It may look that having balance and equal rules while we have different people leading different cabals is a difficult thing, but it certainly is. The question is - does it have to be that way? All those problems can be solved quite easily, without any coding with a simple yet minor shift in the way things are managed.
Instead of having seven different people responsible for one cabal each, have 1-2-3 people responsible for all the cabals.
This will help the immortals who are responsible for leading cabal see the bigger picture and will prevent oversights and/or undeserved promotion. Even a small internal system can be created where the immortals in charge can suggest and vote on promotions on ALL the cabal members. That will bring much more balanced environment as a whole.
Not just that, but this will have an interesting side effect too, because it will "free" certain number of immortals which on their turn can take more active role in other responsibilities like player interaction and RP. Not to mention that the same management can be used on qthings to speed up the process of approval/denial.