As a way to spice up army combat a bit, I was trying to think up various modifiers we could put in place that would make armies a bit more interesting yet be fairly simple. Below are a couple ideas.
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Terrain advantages for flying or non-flying armies for certain types of terrain. This would apply across the board to all armies. In forests and indoors, ground armies would get bonuses, due to the constricted space for movement. In open fields, mountains and on water, flying armies would get bonuses due to the open area giving them increased mobility compared to their opponents.
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Terrain advantages for specific cabal armies. Elementals do better in extreme environment conditions such as the Volcano or Winter, due to heat and cold being less of an issue for them. Warmaster armies do better in open fields, as they can spread out and use their numbers and tactical experience to envelop the enemy. Knight forces do better in mountains and enclosed spaces, as they are experienced at holding the line at a choke point against demon hordes. I can't think of a specific example for Nexus to round this one out, but the idea should be clear. The reverse would also be doable - give certain cabal armies weaknesses in certain types of terrain. We could also give these areas income bonuses/penalties to enhance their value, or make the bonuses apply to attack or defense only.
The basic idea behind this is to make certain areas stronger or weaker for certain cabals. This would give increased strategic importance to holding these areas - if Knight forces have more bonuses in an area than Nexus forces, but Nexus forces will be stronger in the area behind it, it becomes all the more important for Knight to hold the first area because the second will fall even more quickly. It may be easier for Savant to take the Dragon's Teeth because of the open skies, but those WM forces entrenched in the Elemental Canyon forests will be mighty hard to dig out.
To me, something along these lines seems like a small and easily implemented change that could make things just a little more interesting. Thoughts? Contributions along these lines?
