1 hour ago, Iznazti said:
Just an Idea for Pk range. More often then not I'll be playing and I notice that some players who are well dressed and possess high ranks in cabals don't really attack each other. They'd often rather take the easy route and go after a fresh 50- someone dressing. Now I'm going to hear the same bs like its been this way forever. Yeah well screw you there is nothing wrong with changes, or discussing them. So if you don't have anything constructive to say then don't say anything at all. That's the whole point of (ideas/suggestions). THERE IS ALOT OF SKILL INVOLVED IN PK I AM WELL AWARE OF THIS
Maybe we can base Pk range on a points system where everything is factored in at level 50. I don't care what anyone tells me, equipment is an enormous part of PK. I watch two top dogs ignoring each other for whatever reason, yet they'll go attack someone weaker then them for whatever reason. If we had maybe 2 tiers at 50 taking into account only Eq and cabal rank it might allow for people who are new to actually try new things and not get frustrated when they die because based on their In game Knowledge and lack of experience they'd only be fighting people within that skill level.
Just an Idea.
There is merit to this and also a problem. Some cabals and combos can absolutely tool some classes regardless of rank. An invoker without a cabal will be a royal pain for any paladin regardless of rank. But, have them fight a berserker or warrior in Gladiator and they've got an uphill battle. The type of coding involved to speculate which classes and what equipment would make up each tier would take a huge amount of effort. Each and every item would have to be catalogued and given a point based upon what it does against who. I'd gladly fight a berserker decked out in nothing but saves gear that gives him 60 across the board but only 30/30 hr/dr if I'm playing a warrior or ranger.
I'm not saying it can't be done. But, player skill would also make a huge difference. If one of @f0xx's blademaster's was running around in common gear, I'd still pit him against someone decked out in Adeptus. If @Twinblades713 rolled a shaman who had a buckler and a dented mace.....I'd be concerned. Ranks in cabals helps some more than others and against certain foes. A Trusted Mysterum isn't really much of a boost in comparison to a Trusted Temporum against some classes. Other cabals get significant boosts against everyone. Take Syndicate. Its a boost against everyone at Trusted.
I'm all for implementing tiers, but we somewhat have a solution for this in Journeyman. I have no idea how often it is handed out, but I've watched some characters roll up in a day and get DECKED out. I mean near full adeptus, nimbus, orb of fear, etc. in two days worth of playing time. I'd suggest instead giving an active buff that can be given in the form of a repeatable quest but only available within the first five hours of pinning. Kinda like outfitting for cabals but slightly more competitve. This way, you still get the danger of having to fend for your life against the big dogs but you're also not 3-rounded.