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Help with training Monk defenses

I am lost. Foxx a little help here? I need a Mya to English translation.

She says she prefers people who do it with style, like me, than people who are clumsy, like you obviously

Mya seems playful today purrrrrrr

It's easy.

Train the defences in inverse order and suffer a little PK danger from not having defences.

Or spend hours at the scarecrows getting that Second Parry to mastery.

Do you master second attack before you practice third attack? Oh wait... clerics don't get third attack!

Better Read Than Dead: Virigoth's Warrior Guide

"Skills to Master (ADV):

As you are a warrior and it is the use of weapons that defines you, strive to

master all of your weapons and defenses. It will be the use of various weapon

types that win you the fights later on, so start early and get all of them to

100%. Those whom wish to save time on mastering riposte, should NOT PRACTICE

dodge, until they learn riposte and keep a single weapon at 1%. Then once

you have gained riposte, remove shields, wield the 1% weapon and fight mobs."

http://forum.theforsakenlands.org/showthread.php?t=2

I bet, if I took the time to search the old Forum56 I would find the same advice on monks.

That was from before the training changes. Just wield a single whip and you can train riposte as you train whip. Both will master long before you finish training fourth attack, so putting things at 1% really only puts you at a PK risk until you train. If you are training heavily, the extra time to master that defense will be absorbed by the time spent training other skills. You won't save any time...

Mya,

In all seriousness, I have tried it both ways on several characters. It is much faster to do it all at once with proper weapon choice then to do it one at a time.

This example about a monk, the method I suggested will get your defenses fully mastered in about an hour and half and you will get horse to 88-89. Try it yourself. Telling newbies to not practice skills is just going to get them killed. I would really like to keep them around.

snuggles

Mya,

In all seriousness, I have tried it both ways on several characters. It is much faster to do it all at once with proper weapon choice then to do it one at a time.

This.

shouldn't the only advice be to re-roll? (if they are truly new) jk jk

in all seriousness, I think the monk is one of the tougher classes to start with, but I suppose I don't see a better way of learning a class you like than simply jumping right into it.

It's more like crossing a river on the back of a T-Rex or crossing the same river on the back of a Turtle.

Sure the Turtle is safest, but it's a lot slower. And a little excitement and knowing the grim reaper intimately is always interesting.

So you are telling me you race ****ing aquatic Tyrannosauruses vs turtles across random rivers?

It's easy.

Train the defences in inverse order and suffer a little PK danger from not having defences.

Or spend hours at the scarecrows getting that Second Parry to mastery.

If you go defensive to train anats, as well as the advanced kickboxing/martial arts skills, your defenses will be mastered. Which will allow you to cluster some skills. Like kickboxing/martial arts beginner while doing defenses. As a monk I will train dodge, and second parry together. With a trick. I put 2 pracs in second, and one in dodge, Then once second is mastered, I switch to offensive with talismans and no beads. I also put 2 pracs in first parry. So by doing this I am mastering h2h, trip, defenses, working on the monk damage enhancing skills. So by level sixteen I have defenses, trip, martial skills, h2h done. Next cluster of training I hit at 35-36 ish. Thats to get anats to 70 on guildguards (the ones I have been unable to train via pk/spar sessions) I also do kickboxing/martial arts advanced now, by wearing things that stop the beginner ones.

Weapons are done with CP. Training weapons as a monk is horrible, and mind-numbing, unless you cheat with the adventurer trick. I do not condone this, and have not done it myself, I merely know that trick exists.

If you go defensive to train anats' date=' as well as the advanced kickboxing/martial arts skills, your defenses will be mastered. Which will allow you to cluster some skills. Like kickboxing/martial arts beginner while doing defenses. As a monk I will train dodge, and second parry together. With a trick. I put 2 pracs in second, and one in dodge, Then once second is mastered, I switch to offensive with talismans and no beads. I also put 2 pracs in first parry. So by doing this I am mastering h2h, trip, defenses, working on the monk damage enhancing skills. So by level sixteen I have defenses, trip, martial skills, h2h done. Next cluster of training I hit at 35-36 ish. Thats to get anats to 70 on guildguards (the ones I have been unable to train via pk/spar sessions) I also do kickboxing/martial arts advanced now, by wearing things that stop the beginner ones.[/quote']

Seconded. Very good advice.

The guild guard trick is a good one for 70% anats. There are mobs of almost all races to get that extra 30% once you get into the higher ranks. I expect a monk in defensive can do this with a minimum of danger (at least from the mobs). Of course, you have the PK danger associated with 'sparring' lvl 50 mobs in the lvl 50 range. However, its probably worth it - no one wants their anat's at 70% forever

L-A

Hello all,

Thanks for all the advice. I am lvl 26 and my skills are coming up on the scarecrows, just slowly. What can you wear to stop martial arts and kickboxing b from firing? The big problem I am having now is trying to find equipment that is not too heavy to wear. For instance, I am still using the camel hide gloves because I cant find any higher lvl gauntlets that I can wear. Any suggestions would be appreciated on the equipment front.

Thanks once again everyone.

if you wear gloves that are too heavy, martial arts b doesnt work.

legs for kickboxing beginner, feet for advanced.

arms for martial arts beginner, though i believe holding something works just as well.

as for better equipment, im not sure how much im allowed to say so i cant help you there.

In my experience, Monk defenses master themselves.

Mya,

In all seriousness, I have tried it both ways

snuggles

Right........

On the Monk EQ.

This is normal. You get crap EQ until very close to pinnacle. But you can perform small miracles in that EQ.

Hello all,

Thanks for all the advice. I am lvl 26 and my skills are coming up on the scarecrows, just slowly. What can you wear to stop martial arts and kickboxing b from firing? The big problem I am having now is trying to find equipment that is not too heavy to wear. For instance, I am still using the camel hide gloves because I cant find any higher lvl gauntlets that I can wear. Any suggestions would be appreciated on the equipment front.

Thanks once again everyone.

read help encumberance

it lists all the locations, what weight encumbers and what you lose via that encumberment.

read help encumberance

Fail

shouldn't the only advice be to re-roll? (if they are truly new) jk jk

in all seriousness, I think the monk is one of the tougher classes to start with, but I suppose I don't see a better way of learning a class you like than simply jumping right into it.

MY first pinn ever was a human monk in knight....

Ah.. Memories, back in the day where Goliant would run in and like 2 round me with his malforms/triton/fireballs.