forums wiki bugs items changes map login play now

Trouble with Tribunes

According to the Catholics they did. Hence' date=' excommunication being very popular among the Catholic church's punishments.[/quote']

Ya, but the catholics didn't lower the lutherans hitroll.

Ya' date=' but the catholics didn't lower the lutherans hitroll.[/quote']

That was genius.

Priceless. Who needs a mastercard.

Standard Chaotic Good RP:

Rebels and revolutionaries, these idealists strive to improve society

through upheaval. They are the over throwers of tyranny and the fighters

for freedom. They are not afraid to attack the law if they believe that

the establishment is corrupt, or if the system is protecting wrongdoers.

They believe in change for the betterment of all, even by violence if

necessary.

Under the current Tribunal system, if a Knight kills a good Tribunal, which is definately within the bounds of established RP on FL, then the following happens:

  • Loss of all spells and communing powers if your align is not allowed

by your current race.

  • The Guild guardian will no longer allow you into your guild.

  • You will have to bribe the guildmaster in order to practice.

  • Your deity will exact heavy toll on you for each time you recall.

The standard Chaotic/Good RP has been gimped. Only an immortal can remove the outcast flag, and it seems like a mighty rare occurance, especially when it's probably going back on in a fairly short amount of time.

KNIGHT could outnumber TRIBUNAL 10-1, but eventually they would all be outcasted. Remember that the Knight can't "just avoid" the good Tribunals, the good Tribunals are looking for them, and with impunity.

Please do something to lift the restriction on RP for what could be one of the best Cabal Vs. Cabal RP situations EVER on FL. I've a suggestion in a separate thread.

I wish I could respond more in depth, but it'd give away the majority of the characters I play.

Warpnow, Behrens posted and described what the help file really meant. Your interpretation at this point is in-valid and does not go against RP. But if you want to think that, sure.

And as stated many, many times in this thread, ETHOS > ALLIGNMENT. Raargant said it several times, and I'm going to believe him. Why? Because I've seen many cases in the past (1.0) where problems such as this arrised. But did we see any problem with it, except that the ENFORCER hounds were extremely buff? No, we didn't.

All I see now is people complaining because they don't know how to deal with a new change. Just like you complained when the IMMs were beta-testing Liches, Warpnow. When in fact, when they beta-tested blademasters, you had no problem with it, because the said beta-tester was a goodie elf blademaster, and in turn had no run-ins with you.

And I sure as hell don't see half the player base against the whole Tribunal/Royal system. I'm personally okay with it, and believe it or not, two of my characters, both currently at 50, and both at 50 when Tribunal was inducted, have had run-ins with the law. I don't see any problem with it.

Most of this is revolving around the fact the Martineius is a vampire, and the first Council in Tribunal that actually did something. Elise didn't write any laws, she just basically sat around in her Watchtower (WHEN she was even AROUND) and got about 9 captures before leaving Tribunal. Has anyone read the COUNCIL help file recently? What would everyone have done if Elise had done just that: Created and enforced laws? Nothing. Why? Because I still think the majority of the player base has and probably still are playing goodies, and have bias arguments.

Now that a vampire is is up and 'kicking butt' in the whole 'Council Chair', people are having problems with it. When my goodie was wanted, did I have a goodie Justice usually come after me if another evil one was on? No, actually, I had the evil one come after me, which makes me believe that they at least mark their offenders with allignment to reduce as much complaining as possible, and gives the goodie justice a chance to take NO part in the apprehension of their 'goodie' friend.

A lot of you are also saying the IMMs aren't doing **** to help or cater to your ideas and suggestions. Read the changes recently made: shouldn't that help Watchers/rangers INCREDIBLY? The archery bug was fixed (THANK GOD!), and several other things fixed / modified. The IMMs are listening, they always have been. Just because you don't get your way sometimes does not mean they're not listening. They just don't agree.

Get a powerful character, the evils never used to come after Sslandith or Loucheran as they know they'd more then likely get knocked over, so they sent out there hippy little goodies that I couldn't do a thing about.

Its obvious that nothing is going to change so im not going to waste my breath going into great detail. Every bit of info I'd seen pro good-tribune attacking good criminal can be contradicted, and not doubt the other party would be able to contradict anything I said. Quite frankly, it seems like a stalemate and neither side is willing to come to the party.

Im out

I don't think it's a question of who's at fault the problem is the consequences of your actions and actually having to pay those consequences rather than being able to do whatever you want and be free and clear. And that is all I will say on this topic.

God, if you commit a crime and get wanted your not free and clear, even if other goodies cannot attack you, there are always neutral and evil Tribune to go about the captures.

The fact that saying breaking a law will bring you into direct contact with good tribune. Maybe your character doesn't see it as a law, and if they don't believe in the laws (as chaotic does) then in theory the laws don't exist in there mind.

As someone already mentioned, if you want to go along that train of thought, its just as much the Tribune's fault, for joining the cabal, knowing that it'll bring them into conflict with chaotic goods.

All I want is equal consequences. If I get outcasted for defending myself, I want the same consequences on that Tribune good. If I get outcasted for indirectly having a Tribune killed, I want that Tribune outcasted when they send me to death at the gallows.

I don't really expect any changes, I just want equal consequences for each party when they do certain things.

EG: I mercy a good tribune. I see a syndicate about, notify them of the location of a possible incapacitated Tribune they may seek the head of. Said syndicate comes and finishes the job. On the other side, Tribune comes after me, captures me, im sentenced to death (lets assume im an outlaw so they knowingly sentence me to death by capturing me.

In this situation, if I cop an outcast, I want the tribune outcasted if they do what they do in the above situation. If im not outcasted, I don't expect the outcast. Im just after equal rights from the GODS. God should not see a Tribune Paladin any different to a Knight Paladin. Cabal should be insifigicant to the GODS, they are above mortal ways and wars....or at least in the old days they were.

"As someone already mentioned, if you want to go along that train of thought, its just as much the Tribune's fault, for joining the cabal, knowing that it'll bring them into conflict with chaotic goods.

All I want is equal consequences. If I get outcasted for defending myself, I want the same consequences on that Tribune good. If I get outcasted for indirectly having a Tribune killed, I want that Tribune killed when they send me to death at the gallows."


My point exactly.

Just out of curiosity...

How many of you "lightwalkers" have been captured by a good Tribunal?

I'm pretty positive the number is extremely low.

I pounded there arse bad, but thats not the fact of the matter. If the role was reversed, they would have been captured for sure. What happens when a skillful player with a nice suite makes a good align Tribune? They'll be capturing heaps of goodies. Its not the general populaces fault that most good Tribune suck

But again, we are talking about the most rare of occurrences.

How rare you might ask?

Thanks to Raar pulling the numbers off the MUD for me while I was off doing something else.

47 captures by good-aligns.

547 captures total.

8.5% captures by goods.

Everyone is all excited over something that happens less than 1 in every 10 captures. That's hard facts.

That would be like building a tornado shelter in Alaska, because, damn it, it COULD happen.

EDIT: yes, I should have said "At most..." 8.5%

Actually, even less.

Assuming the captures were evenly spread, of the 47 captures by good aligns, only 15 were on goods.

Considering the number of people who were probably apprehended pre-50, let's say half, that's 7.

In other words, 7 captures out of 547, plus or minus a few. That's around 2%.

Thats hardly an argument not to take the discussion.

With Grober I had Raniku want me in the city while fighting an evil - he came for me to capture me (putting me to execution for the crime) I killed him and moved on. As far as I see it the trib broke out of align to go to capture a lightwalker for execution as much as my warrior did to clear the road to kill the evil.

Can anybody tell me how likely it is to get into a tangle with a good Tribunal over say, 10 random encounters with any tribunal, given those numbers?

~62%.

Despite the low numbers of captures by good Tribunals, it's more likely to happen than not.

Actually, even less.

Assuming the captures were evenly spread, of the 47 captures by good aligns, only 15 were on goods.

Considering the number of people who were probably apprehended pre-50, let's say half, that's 7.

In other words, 7 captures out of 547, plus or minus a few. That's around 2%.

What the hell kind of maths is that Raargant.

Dont worry, I understand now, your putting it in a very deceiving way though

Your basically saying 2% of total captures was good vs good. I thought what we were talking about though was portion of good aligns captured by other good aligns.

Actually, even less.

Assuming the captures were evenly spread, of the 47 captures by good aligns, only 15 were on goods.

Considering the number of people who were probably apprehended pre-50, let's say half, that's 7.

In other words, 7 captures out of 547, plus or minus a few. That's around 2%.

Fuzzy math. Do a standard deviation for your sample.

It isn't the pbases' fault the good tribs are not exceptional. Pull up the stats for the amount of times a goodie trib ATTEMPTS to capture another goodie KNOWING full well that the result is death.

p.s. sounded harsh so edited.

Ya' date=' but the catholics didn't lower the lutherans hitroll.[/quote']

Nah...they just ignored their "saves".

RAARGANT! What did I say about not showing your work! They don't know what the hell your doing unless you show your work! F! F FOR YOU!

Oh and for the record, I had a good aligned justice back in 1.0. I swear the rule back there was that your guard could only do the work, you weren't allowed to directly attack the good criminal. I could be wrong as it being a general rule but I know on my justice I had to turn autoassist off and let my guard do the work. May have just been my personal preference though. Then there was the whole issue about being able to call a new guard straight after your old one died, so viri put a timer on them to stop such. I know that for a fact. The whole issue here is about good vs good combat, not about Tribunal as a whole, I don't have an issue with it.

People are making it seem like Tribunal in general is an issue, and we don't like tribunal, those who think that are WAY off the mark.

Tot that was for a VERY brief part of FL history. It was the action taken until a general concensus was reached with the IMM staff. That was the time when these discussions first got really heated. Personally I'm glad they are back, but they never go any which way.

Nah...they just ignored their "saves".

Oh no you didn't ;P