Ethos > Alignemnt?
Now here are my suggestions.
A new command, Cripple. When someone lays prostrate before you...stunned and unable to move, they lie entirely within your control, and you are able to cripple their body, hindering it almost useless for combat until they die, and are restored a new body.
A timer. After being mercy'd, for say 100 ticks, you are really weak against that opponent. Maybe if you have mercy'd someone in the last 100 ticks, and fight them again...your damage is doubled, while you are given a third defense against them because of your knowledge of their style.
Make lightwalkers naturally fight very very poorly against each other. Spells have less affects...you hit less. Make it amazingly difficult for a lightwalker trib to catch a chaotic good. Leave that where its fair, evil/neutral vs good.
Good Ideas! Cripple sounds interesting, though the end result of it shouldn't be death. And to be honest leaving them totally unable to fight other persons that may want their head wouldn't be fair either. Perhaps, if its effects were like you stated second, strictly person to person. Maybe after a fight between GOODIES the victor uses cripple, then the loser would have some sort of hinderance fighting only the victor but not everyone else. Also not all GOODIES can mercy, why not make mercy automatic for GOODS who are fighting GOODS(don't even know if it's plausible) or for that matter why not make GOODS V.s. GOODS have a natural state of calm while fighting one another. And why limit it to use against just Tribunals and not all goods. Not trying to down on any ideas, just trying to expand on what's allready been stated in a constructive manner.
