TRIBUNAL
General
TRIBUNAL
During the great War of the Demon Lord Malchaeius, the
castle of the Knights of the Crown was sacked for the first
time in known history. Under the guidance of the Green Lady,
Eshaine,the power of the organization known as the Justices
of the land was broken, and all Order was shattered. Val
Miran was buried beneath a verdant sea of grass and foliage,
while Miruvhor was taken and gripped in an iron claw by the
ever-opportunistic Syndicate. Chaos seemed to have won a final
victory over its old opponent, as the royals of the land were
driven into hiding, and the guardians of the law, destroyed.
And yet, as with all things in these Forsaken Lands,
after an ebb, there comes a rising flow. So it was with the
Tribunal. What forces of the law remained, coalesced and
formed a strong union in Maelbrim. Governed by the royals
and rulers of the cities, and with the remnants of the old
Justice serving as their defenders and inner core, slowly
they gathered strength, as Maelbrim became their last outpost,
their last stand.
Soon, their rank of the self-titled 'Militia' swelled
with refugees and more remnants of the scattered Justice,
until they became a mighty force in their own right. Sculpted
and shaped by the mind of Izlimak, a powerful psion, the
royals and the lawmen of old meshed, becoming that which
the old nobility could only dream of ruling: a true Empire,
known as the Tribunal. No longer would they be content to sit
passively and protect; instead, they would actively
administer and rule. From the ashes of the Justice and the
Nobles, rose this new organization; harder, stronger, and
often more ruthless, in the name of Order. They drove back
the Syndicate from Miruvhor, reclaiming it, then did the
same to the Watchers within the ruins of Val Miran, rebuilding
it.
The Tribunal empire, unlike the Justice of old, is
welcoming to those of all paths and all faiths, so long as
they share their dedication to the law. Ruled over by the
Council, and protected by the Adjudicators, their rule over
the three major cities of Maelbrim, Val Miran, and Miruvhor
is absolute and indisputable. Challenging it results in
swift and often terrible punishments.
SEE ALSO: HELP COUNCIL, HELP ADJUDICATOR
