Aabahran

Sectors

edited by Kassieti · · 5 revisions
SECTOR AIR1 INSIDE CITY FIELD FOREST HILLS NOSWIM2 SWIM3 SNOW MOUNTAIN DESERT LAVA SWAMP
MOVE COST 1 1 2 3 4 4 4 5 6 7 8 8 10
COLOR TEAL GRAY LIGHT GRAY BROWN GREEN BROWN BLUE CYAN WHITE BROWN YELLOW DARK RED BRIGHT GREEN
HEX #008B8B #A9A9A9 #808080 #B4B400 #006400 #B4B400 #00008B #00FFFF #FFFFFF #B4B400 #FFFF00 #8B0000 #00FF00

1Requires flight to move into or out of this room.
2Water room: Needs a boat worn or in your inventory to move into or out of this room if not flying or a Storm Giant.
3Water room: No boat needed.

These numbers can be modified in a number of ways. Flying, haste, and being mounted make each step cost fewer moves. Minimum 1.
Spells such as enfeeble, slow, and paralyze will increase it. Not all movement bonuses and penalties are created equal.

The browser map uses other colors. See Webclient Guide.