WEREBEAST2
General
Hometown: Ralardia Religion: As the first werebeasts were warriors of Gaia, it is still common for the werefolk of today to worship nature. However, the descendants of the original werebeasts have diverged greatly over the centuries. As a result, werefolk worship widely, not bound by any particular creed. Due to their origin, werebeasts will never worship the religions of death. Physical Features: When not transformed, werebeasts share many of the characteristics of humans. There are some subtle differences that usually set them apart, though. Nearly all werebeasts have vertically angled pupils, and many also have eyelids which blink from side to side, rather than from top to bottom. When in 'human' form, the bodies of werebeasts are covered with body-length scars, which are a product of the severe physical contortions their bodies go through to change forms. It is also very common for werebeasts to bear significant resemblance to the beast they share affinity with; bears are usually larger and hulking, and wolves usually have many lupine qualities, for example. This is not an absolute rule, however. When transformed, a werebeast's appearance is bound only by what is achievable in nature. Their animal form may be of any color or size, and their physical structure shaped by their own activities. Society: Despite their ability to transform, werefolk share many of the social traits of humans, and are often found living in human cities or other human settlements. Some humans, however, are fearful or intolerant of the werefolk's ability to transform, and this has lead many werefolk and their families to live in relative solitude, or to band together in their own settlements. There is a city to the south-east of Maelbrim named Ralardia which was originally a forest sanctuary, that great numbers of werefolk have flocked to and built into a haven for all werebeast kind. Werefolk do not mate exclusively with others of their race, often marrying and having children with humans. The children of these couplings sometimes possess the ability to change form, and sometimes don't. Relationships with Other Races: Werefolk, being similar to humans in many ways, tend to get along quite well with them. Some of the more jaded werefolk believe that humans are aloof, thinking of werefolk as freaks or uncivilized. While this is the case in some places, werebeasts and humans are congenial as a general rule. Werebeasts usually get along well with minotaurs. They consider them as kindred in many ways, both sharing an animal-like side while having a roughly humanoid build. Due to the circumstances of their creation, werebeasts usually have a dislike for demons and the undead. This is not an absolute rule, however, and it is not unheard of for werebeasts to travel with such creatures. All werebeasts share an intense hatred of ferals. They consider ferals to be the antithesis of werefolk, cursed by Gaia rather than blessed. There are some particularly antisocial werefolk who will only associate with others of their kind, but this is a rare phenomenon. Werebeasts can be the following classes: Ranger, Berserker SEE ALSO: HELP TRANSFORM, WEREPOWER, REVERT, PROBE
