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WEREBEAST2

General
Hometown: 
Ralardia
 
Religion:
As the first werebeasts were warriors of Gaia, it is still common for
the werefolk of today to worship nature. However, the descendants of 
the original werebeasts have diverged greatly over the centuries. As a
result, werefolk worship widely, not bound by any particular creed.
Due to their origin, werebeasts will never worship the religions of
death.
 
Physical Features:
When not transformed, werebeasts share many of the characteristics of
humans. There are some subtle differences that usually set them apart,
though. Nearly all werebeasts have vertically angled pupils, and many
also have eyelids which blink from side to side, rather than from top
to bottom. When in 'human' form, the bodies of werebeasts are covered
with body-length scars, which are a product of the severe physical
contortions their bodies go through to change forms. It is also very
common for werebeasts to bear significant resemblance to the beast 
they share affinity with; bears are usually larger and hulking, and
wolves usually have many lupine qualities, for example. This is not 
an absolute rule, however. When transformed, a werebeast's appearance
is bound only by what is achievable in nature. Their animal form may
be of any color or size, and their physical structure shaped by their
own activities.
 
Society:
Despite their ability to transform, werefolk share many of the social
traits of humans, and are often found living in human cities or other
human settlements. Some humans, however, are fearful or intolerant of
the werefolk's ability to transform, and this has lead many werefolk
and their families to live in relative solitude, or to band together
in their own settlements. There is a city to the south-east of Maelbrim 
named Ralardia which was originally a forest sanctuary, that great 
numbers of werefolk have flocked to and built into a haven for all 
werebeast kind. Werefolk do not mate exclusively with others of their
race, often marrying and having children with humans. The children of
these couplings sometimes possess the ability to change form, and 
sometimes don't.
 
Relationships with Other Races:
Werefolk, being similar to humans in many ways, tend to get along quite
well with them. Some of the more jaded werefolk believe that humans are
aloof, thinking of werefolk as freaks or uncivilized. While this is the
case in some places, werebeasts and humans are congenial as a general
rule. Werebeasts usually get along well with minotaurs. They consider
them as kindred in many ways, both sharing an animal-like side while
having a roughly humanoid build. Due to the circumstances of their
creation, werebeasts usually have a dislike for demons and the undead.
This is not an absolute rule, however, and it is not unheard of for
werebeasts to travel with such creatures. All werebeasts share an intense
hatred of ferals. They consider ferals to be the antithesis of werefolk,
cursed by Gaia rather than blessed. There are some particularly 
antisocial werefolk who will only associate with others of their kind,
but this is a rare phenomenon.
 
Werebeasts can be the following classes: Ranger, Berserker
 
SEE ALSO: HELP TRANSFORM, WEREPOWER, REVERT, PROBE