BOMB MAKING
General
BOMB MAKING
Syntax: bombmaking <object>
Mechanist rogues can fashion alchemical explosives from raw materials
in their inventory. The source material is consumed in the process,
its useful components extracted and packed into small, throwable
casings. A skilled mechanist can produce more bombs from a single
source and pack them with greater explosive force.
The following bomb types can be created:
Flash Bomb - Moderate light damage with a chance to blind.
Smoke Bomb - Low damage, high chance to create a smokescreen
that functions like a veil of darkness.
Alchemical Bomb - High elemental damage. Can be made from different
materials to target fire, ice, or air vulns.
Shrapnel Bomb - High physical damage. Can be made from different
materials to target wood, iron, silver, or mithril
vulnerabilities.
See also: MECHANIST, BOMB THROW
