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BOMB MAKING

General
BOMB MAKING
Syntax: bombmaking <object>

  Mechanist rogues can fashion alchemical explosives from raw materials
in their inventory.  The source material is consumed in the process,
its useful components extracted and packed into small, throwable
casings.  A skilled mechanist can produce more bombs from a single
source and pack them with greater explosive force.

  The following bomb types can be created:

    Flash Bomb      - Moderate light damage with a chance to blind.
    Smoke Bomb      - Low damage, high chance to create a smokescreen
                      that functions like a veil of darkness.
    Alchemical Bomb - High elemental damage.  Can be made from different
                      materials to target fire, ice, or air vulns.
    Shrapnel Bomb   - High physical damage.  Can be made from different
                      materials to target wood, iron, silver, or mithril
                      vulnerabilities.

See also: MECHANIST, BOMB THROW