UNDEAD UNLIFE
General
History: During the Fourth Age of Aabahran when the armies of Chaos ravaged and corrupted the realm, a small scouting force of the main host of Chaos happened upon a ruined mausoleum which is now known as the Isle of Souls. The force was led by one of the host's countless commanders, one bearing the name of Virigoth. The whole force was lost with exception of this commander who returned alone and changed. His complexion pale and eyes glazed he returned only by virtue of his mount. His mind lost he clutched an ancient executioner blade in his hands, its tip blunt and the blade rusted beyond use. Deemed unfit for battle he was disposed of as the host of chaos moved on. It was said that two nights later a man pale and ghostly bearing great resemblance to the dead commander lured a number of soldiers from the camps with promises of great reward and treasure. They left in the night armed with tools for digging, heading towards the dragon sea never to return. There are many bardic tales as well as stories from weary travellers about that which roams the country sides lurking in its many shadows. These creatures once human gave the ultimate sacrifice to their gods seeking immortality until their bodies crumble to dust thus returning to the Pillar of Souls what they have vowed to replenish time and again. Still yet, the great Heralds of Aabahran speak of a Shade War that happened eons ago where the only safety from the minions of death was held in the wearing of a rusted Talisman. Alas an ancient prophecy of a great war against the living was foreseen and became a reality where the most revered of the minions of death and chaos were to join together. These minions were called Dreadlords, two of death, two of chaos, and a leader. Flamus the Fire Dreadlord - one chosen of Crypticant, Kentry the Power Dreadlord - one chosen of Virigoth, Malosos the Fear Dreadlord - one chosen of Virigoth, Tetsunai the Shadow Dreadlord - one chosen of Crypticant, and the leader Phaedrous the Fury Dreadlord - chosen of both. These minions called together to destroy the living upon Aabahran as well as to battle the chosen three known as the Theran Winds. Usual Height: Varied, but human sized. Hometown: The walking dead swear no allegiance to any single town, though from time to time they have been found living in groups of different sizes. Religion: Undead are loyal to the powers of Death, following the paths of Necropsy, Scourge, and Cycle which they serve accordingly. As well through their closeness to the Nameless and their god they are bound to these powers through the continuum, a sort of telepathic link. Physical Features: While the undead race was at one time human, the forms these creatures now walk are many. Zombies, spectres, shades, ghouls and liches are to name but a handful. No one knows truly why the dead take these forms, perhaps something to do with the way they died. Or maybe how the undead god feels they will be more feared but this is only speculation. The touch of the undead is feared above all of the various weapons at its disposal. The intelligence of these creatures ranges from mindless savages to scholars of the mind, however their purpose remains one and the same. SEE ALSO: HELP UNDEAD2
