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Item Database

Showing 2001–2050 of 4905 items

Name Type Level Wear Slots Affects Area
a Staff of Acid staff 15 take hold Elven Kingdom
the wolverine claw weapon 15 take wield Falen Dara
wooden shafted arrows projectile 15 take quiver Maelbrim
brass gauntlets armor 16 take hands -2 savingaffl, +10 hp Ofcol
some plush velvet shoulder-pads armor 16 take arms +2 managain, +10 hp, +1 int The Forward Keep
an effervescent potion potion 16 take hold High Tower
a whisper thin rapier weapon 16 take wield +1 hitroll, +2 dex Chapel
a long, curved sabre weapon 16 take wield +2 hitroll Sands of Sorrow
a golden scimitar weapon 16 take wield +1 wis, +1 int Dragon Tower
a strongman cuff armor 16 take wrist +1 hitgain, +1 str, +1 con The Forward Keep
a battle axe weapon 17 take wield Mahn-Tor
a battle axe weapon 17 take wield The North Road
a chameleon poncho clothing 17 take about -3 ac, +2 dex High Tower
a meat cleaver weapon 17 take wield High Tower
a dull axe weapon 17 take wield +4 hitroll, +4 damroll Mahn-Tor's Dungeon
a heavy leather sling ranged 17 take ranged +2 hitroll, +2 dex Halfling Hamlet
a milky white potion potion 17 take hold High Tower
a milky white potion potion 17 take hold Elven Kingdom
an neon blue potion potion 17 take hold The Underground Reservoir
a scroll of recall scroll 17 take hold Falen Dara
a smooth stone projectile 17 take quiver Halfling Hamlet
some huge spiked brass knuckles weapon 17 take wield Mahn-Tor
a kopesh sword weapon 17 take wield Mahn-Tor
some dried catnip herb 18 take Halfling Hamlet
a huge halberd weapon 18 take wield +1 damroll, +1 hitroll Mahn-Tor
a pink lady drinkcontainer 18 take Deliverance
some rosemary herb 18 take Halfling Hamlet
a scroll titled 'jhyfrdow' scroll 18 take hold Plains
a scroll titled 'jhyfrdow' scroll 18 take hold Elderwood
a glass wand wand 18 take hold The Glass Spires
a platinum wand wand 18 take hold Sands of Sorrow
a claymore weapon 19 take wield +4 damroll, -1 hitroll Ofcol
a huge, wicked-looking scythe weapon 19 take wield +3 hitroll, +3 damroll Marsh
a golden sun light 20 take +2 hitroll, +1 flashfire Falen Dara
a diviner's scroll scroll 20 take hold Ruins of Lloros
a mage's staff of fire weapon 20 take wield Waterfall
officer rations food 20 take Tainted Valley
an arcane acorn herb 20 take hold Skyward Abyss
an adamantium ring treasure 20 take finger rare +10 hp, +2 hitroll, -1 con, -5 ac The Dark Observatory
radioactive alchemist goggles light 20 take +10 hp, +1 damroll The Forward Keep
a pair of ancient boots armor 20 take feet -25 move Ruins of Anduin
an ancient sword weapon 20 take wield -2 damroll Ruins of Anduin
Anduin darts projectile 20 take quiver +2 hitroll, +1 damroll Ruins of Anduin
the Arc Bolts projectile 20 take quiver +3 hitroll Elemental Canyon
the Arc Whip weapon 20 take wield +2 damroll, +2 hitroll, +10 hp, -2 int, -1 str Elemental Canyon
throwing axe weapon 20 take wield +5 hitgain, +1 hitroll, +3 damroll Mountain Trail
a coiled, baby snake treasure 20 take finger -2 ac, +1 str The Music-Box House
a small hot ball of fire light 20 take +10 hp, +20 move, -1 savingaffl Pyramid
a suit of banded mail armor 20 take body Falen Dara
a barely edible muffin pill 20 take hold unique Maelbrim