Aabahran

Item Database

Showing 2001–2050 of 3741 items

Name Type Level Wear Slots Affects Area
a Cloak of Dreamseeking armor 30 take neck +2 dex Miruvhor
a Club of Toxic Barbs weapon 30 take wield rare +2 hitroll, +2 damroll Elemental Canyon
a leather combat belt armor 30 take waist +1 hitroll, -1 str, +1 first parry, +1 parry The Great Milieu
a dirty apron armor 30 take body -1 savingmental, +15 hp Waterfall
a Copper Needle relic 30 take Elemental Canyon
a pair of corduroy pants armor 30 take legs +1 horse stance, +1 kick, -1 savingspell, +25 hp, +50 move [HERALD]
a crystal clear potion potion 30 take hold rare ValMiran
a crystalized tumor socket 30 take +10 move, -6 ac Elemental Canyon
a Culet of Obsidian Leaves armor 30 take legs +2 luck, +1 hitroll Elemental Canyon
some Dandelion Sabatons armor 30 take feet rare +45 move, +2 con, +4 hitroll, -2 damroll Elemental Canyon
a dark blue key key 30 take hold Flying Citadel
rusted Mahn-Tor equipment weapon 30 take wield Minoma
some deadwood arm plates armor 30 take arms +2 damroll, +1 hitroll Drkshtyre Wood
a pair of deadwood greaves armor 30 take legs +2 damroll, +1 hitroll Drkshtyre Wood
a deadwood helm armor 30 take head +3 damroll Drkshtyre Wood
a deadwood torso armor 30 take body +2 damroll, +1 hitroll Drkshtyre Wood
a deadwood wrist guard armor 30 take wrist -1 con, +1 dex, +2 damroll, +1 hitroll Drkshtyre Wood
a diamond shaped key key 30 take Flying Citadel
a Dirty Brown Potion potion 30 take hold Flying Citadel
a double-sided oar weapon 30 take wield +3 hitroll, +2 damroll, +1 dex, +1 luck, -20 ac, +10 movegain Waterfall
a dusty cloak armor 30 take about +1 hitroll, +1 damroll The Brimstone Pentagram
a pair of ebony arm guards armor 30 take arms +1 str, +1 damroll, +5 hp Citadel of Kaer Banor
an Elemental Spine armor 30 take wrist +10 mana, +30 hp Elemental Canyon
an embossed leather bracer armor 30 take wrist rare +1 shield block The Great Milieu
an emerald brooch jewelry 30 take neck +20 mana, +20 hp The Dark Observatory
an emerald ring jewelry 30 take finger +10 mana, -1 savingspell Ofcol
the mongrelman's innards trash 30 take Ruins of Anduin
an etiolated petal build 30 take Barren Highlands
an exotic animal hide armor 30 take body rare -1 hitroll, +1 damroll, -2 savingmental, -3 savingmaled The Slaughterhouse
exploding bolts projectile 30 take quiver +2 hitroll Maelbrim
some fermenting raspberry leaves herb 30 take Halfling Hamlet
some finely cut opium herb 30 take Miruvhor
some finely cut opium herb 30 take The Dead Sea
a fishtooth dagger weapon 30 take wield +3 hitroll, +2 damroll Waterfall
a flail with interlocking chains weapon 30 take wield Caranduin
flasks of water projectile 30 take quiver Sanctuary of Contraptions
a flickering staff weapon 30 take wield Caranduin
a flying serpent armor 30 take float rare +5 acid blast, -5 savingmental, -5 savingmaled The Western Underdark
a footman's flail weapon 30 take wield -5 ac, +2 damroll ValMiran
a Forging Hammer weapon 30 take wield +2 hitroll Flying Citadel
a foul weather poncho armor 30 take about +2 hitroll The Great Chasm
the frantic fiddle weapon 30 take wield +2 damroll, +2 hitroll [HERALD]
the Frostburn Muffs armor 30 take hands +1 str, +25 mana, -2 hitroll Elemental Canyon
frosted bone arrows projectile 30 take rare quiver +4 hitroll Ruins of Anduin
a fur cap armor 30 take head +5 skilllearn, +2 dex, +3 luck, -3 hitroll Flying Citadel
a garlic serum potion 30 take hold Flying Citadel
a gate key key 30 take hold Gasteride's Fortress
a decorated golden key key 30 take hold ValMiran
silver gauntlets armor 30 take hands +15 hp, +30 mana Ofcol
the gem of binding armor 30 take finger rare +10 mana, +20 hp, +10 managain Blissful Falls