HUMAN3
General
After some time, Val Miran, with its defenses still broken, was raided and sacked multiple times by the new extremist group called the Watchers, who had been steadily gaining popularity and strength after the horrors of the Bloodletting and the shades. Eventually, Val Miran allied with the storm giants and drove the Watchers from the city, declaring peace once more. The humans rebuilt and recovered over time. The status quo remained for an age, until new problems arose in the east. It started with the Syndicate takeover of Miruvhor and the subsequent expulsion of the lower class into the Forsaken Lands. Unwittingly, the feral were created from these refugees. Soon after, the Tribunal was formed, a federated union of the three human city-states under a single banner: The Empire. The new empire quickly purged Miruvhor of Syndicate control and continues to spend most of time concentrated in the west, still fighting the Watchers. Recently, Mt. Rainer erupted, destroying the old, cursed fortress of S'handor. That evil was replaced by a greater evil, and the Volcano still serves as a ink to the Limbo today. Not to be outdone, a group of Miruvhorians worshipping Dischord built a pentagram near the Volcano to balance the forces of Death with Chaos. With such dark powers aligned once more, another invasion was due. This time it was not shades, but torments. These torments were terrible, but they did not compare to the shades and eventually they were beaten back. It is under the new Tribunal Empire that most humans live today. Humans have had more than their fair share of victories and defeats and have usually managed to make themselves the center stage for Aabahranian events. What is to become of them is still uncertain. If the past is any indication, the human future is filled with both endless growth and conflict. These are the two marks that humanity has made on history. Usual Height: Humans are perfectly average in size. Humans are used as the base for size comparisons between the various races inhabiting Aabahran today. Males are slightly larger and leaner than females. Hometown: Maelbrim, Val Miran, Miruvhor Religion: Humanity has no patron deity. Due to their ever increasing numbers, they have become the focus of many, varied deities. Humans have been known to participate in all of the major religions of Aabahran. Most humans are religious, but not deeply so, and they have had the most agnostics and atheists, by population. The chosen deity for each human depends on that human's personality, place of birth, and circumstance. Val Mirans favor the forces of Light in general, Maelbrimese favor Neutrality, and Miruvhorians favor Darkness. Maelbrim is the most populous city in the world, and so most humans follow a fairly neutral path in life. The most interesting aspect of humanity in terms of religion is that humans serve as superior vessels for religious and magical transformation. As such, nearly all powerful forms of the undead and demons are drawn from human subjects. Furthermore, all feral and werebeasts can directly trace their lineage back to human sources. Because of this strange unnatural affinity, humans can achieve far greater potency than other races from supernatural potions, wands, and the like. Physical Features: Humans are long-limbed, bipedal creatures that are muscled most heavily in the mid to lower areas of their bodies. They tend to favor their right hands. They are usually covered and crowned with light hair, with the hair being thickest on the scalp. The notable exception lies in some males who have reversed this trend, having little to no hair on the scalp and thick hair on the mid to lower regions of the body. Although males also typically grow facial hair, it is much lighter than what a dwarf can grow. SEE ALSO: HELP HUMAN4
