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HUMAN3

General
After some time, Val Miran, with its defenses still broken, was raided and
sacked multiple times by the new extremist group called the Watchers, who
had been steadily gaining popularity and strength after the horrors of the
Bloodletting and the shades. Eventually, Val Miran allied with the storm giants
and drove the Watchers from the city, declaring peace once more.
 
The humans rebuilt and recovered over time. The status quo remained for an age,
until new problems arose in the east. It started with the Syndicate takeover of
Miruvhor and the subsequent expulsion of the lower class into the Forsaken
Lands. Unwittingly, the feral were created from these refugees. Soon after, the
Tribunal was formed, a federated union of the three human city-states under a
single banner: The Empire. The new empire quickly purged Miruvhor of Syndicate
control and continues to spend most of time concentrated in the west, still
fighting the Watchers.
 
Recently, Mt. Rainer erupted, destroying the old, cursed fortress of S'handor.
That evil was replaced by a greater evil, and the Volcano still serves as a 
ink to the Limbo today. Not to be outdone, a group of Miruvhorians worshipping
Dischord built a pentagram near the Volcano to balance the forces of Death with
Chaos. With such dark powers aligned once more, another invasion was due. This
time it was not shades, but torments. These torments were terrible, but they
did not compare to the shades and eventually they were beaten back.
 
It is under the new Tribunal Empire that most humans live today. Humans have
had more than their fair share of victories and defeats and have usually managed
to make themselves the center stage for Aabahranian events. What is to become
of them is still uncertain. If the past is any indication, the human future is
filled with both endless growth and conflict. These are the two marks that
humanity has made on history.
 
Usual Height: 
Humans are perfectly average in size. Humans are used as the base for size
comparisons between the various races inhabiting Aabahran today. Males are
slightly larger and leaner than females.
 
Hometown: 
Maelbrim, Val Miran, Miruvhor
 
Religion: 
Humanity has no patron deity. Due to their ever increasing numbers, they have
become the focus of many, varied deities. Humans have been known to participate
in all of the major religions of Aabahran. Most humans are religious, but not
deeply so, and they have had the most agnostics and atheists, by population.
The chosen deity for each human depends on that human's personality, place of
birth, and circumstance. Val Mirans favor the forces of Light in general,
Maelbrimese favor Neutrality, and Miruvhorians favor Darkness. Maelbrim is the
most populous city in the world, and so most humans follow a fairly neutral
path in life. The most interesting aspect of humanity in terms of religion is
that humans serve as superior vessels for religious and magical transformation.
As such, nearly all powerful forms of the undead and demons are drawn from
human subjects. Furthermore, all feral and werebeasts can directly trace their
lineage back to human sources. Because of this strange unnatural affinity,
humans can achieve far greater potency than other races from supernatural
potions, wands, and the like.
 
Physical Features: 
Humans are long-limbed, bipedal creatures that are muscled most heavily in the
mid to lower areas of their bodies. They tend to favor their right hands. They
are usually covered and crowned with light hair, with the hair being thickest
on the scalp. The notable exception lies in some males who have reversed this
trend, having little to no hair on the scalp and thick hair on the mid to lower
regions of the body. Although males also typically grow facial hair, it is much
lighter than what a dwarf can grow.
 
SEE ALSO: HELP HUMAN4