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Item Database

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Showing 2201–2250 of 3670 items

Name Type Level Wear Slots Affects Area
some strong oaken gauntlets armor 30 take hands +25 mana, +1 damroll, +1 hitroll Elium Forest
some studded leather armguards armor 30 take arms +2 str Maelbrim
a sturdy leather vest armor 30 take body +2 dex, +2 hitroll [WATCHER]
a summer's witness root herb 30 take Deliverance
a switch of thorns weapon 30 take wield rare +2 hitroll, +1 damroll Elderwood
a holy symbol armor 30 take neck +30 mana, +20 hp Ofcol
a tainted blade weapon 30 take wield Caranduin
a Tasset of Rose Thorns armor 30 take waist +15 mana, +5 hp, -1 damroll, -1 hitroll Elemental Canyon
a tattoo of a Band of Briars armor 30 take arms +4 damroll, +2 luck, +5 cleave, +3 extort, +3 magic strike, +10 bardic expert, +3 maintain, +3 taunt Miruvhor
a tattoo of a Charging Bull armor 30 take arms +1 hitroll, +3 damroll, +2 luck, +3 disarm, +3 shield disarm, +3 offhand disarm, +3 weapon cleave, +3 shield cleave, +5 charge Miruvhor
a tattoo of a Lightning Bolt armor 30 take arms +1 lightning bolt, +60 mana, +10 hp, +2 luck, +3 mana, +3 field dressing, +3 enchant armor, +3 enchant weapon, +3 localize gravity, +3 teleport, +3 rust Miruvhor
a tattoo of a Purple Rose armor 30 take arms +2 hitroll, +1 damroll, +3 luck, +3 sneak, +3 hide, +3 blackjack, +3 strangle, +3 backstab, +3 caltraps, +3 nerve Miruvhor
a tattoo of a Grinning Skull armor 30 take arms -20 ac, +20 hp, +2 luck, +5 phantom grasp, +3 voodoo, +3 meditation, +3 trance, +3 death grasp Miruvhor
a tattoo of a White Cross armor 30 take arms +30 hp, +20 mana, +2 luck, +5 resurrection, +3 healer staff, +3 heroism, +3 hand to hand, +3 mounted, +5 charge Miruvhor
the Girdle of the Order armor 30 take waist +5 hitgain, +1 hitroll, +2 damroll Tainted Valley
thin leather gloves armor 30 take hands +2 hitroll Waterfall
the Thinking Cap armor 30 take head +5 managain, +1 meditation, +5 hitgain, -3 savingmental [HERALD]
a thorny dagger weapon 30 take wield Caranduin
an Old Oak Torch light 30 take +3 hitroll, +5 keen sight, +5 detect hidden, +25 create torch Flying Citadel
some translucent leaves herb 30 take Escismir E'gal
a tweed jacket with leather elbow patches armor 30 take body -2 savingspell, +5 movegain, +50 hp, +50 mana, +1 detect good, +1 detect invis, +1 detect magic, +1 know alignment [HERALD]
a two-handed polearm weapon 30 take wield Caranduin
a vest made by the Combined Defense Company armor 30 take body Airia
'Volante Verum' the Ancient Bow ranged 30 take unique ranged +5 hitroll Elven Kingdom
the Wand of Plenty wand 30 take hold Elven Kingdom
the Wand of Solitude wand 30 take hold rare The Cloud Kingdom
a ward minor treasure 30 take hold rare -5 ac, -5 savingmaled High Tower
a Large Wardrum instrument 30 take wield +6 spelllearn, +5 skilllearn, -10 ac Flying Citadel
a warm red key key 30 take Duergar City
the Way of Enlightenment treasure 30 take hold Willow Palm
a weathered camouflage cloak clothing 30 take about rare +1 damroll, +1 hitroll, -5 ac, +5 hide, +5 camouflage, +2 sneak, +2 quiet movement Duergar City
a white veil armor 30 take face rare +1 dex, +1 str, +2 damroll High Tower
a wooden canoe boat 30 take Caranduin
the Word of Command scroll 30 take Tainted Valley
worn ranger boots armor 30 take feet +1 damroll, +15 move Blissful Falls
a yellow potion potion 30 take hold Willow Palm
the chimera's dragonhorn weapon 31 take wield +2 ac, +5 damroll The Caves of Kamir
a Major Globe of Invulnerability armor 31 take about rare -10 ac, -10 savingmaled, -10 savingaffl Minoma
a rusted jagged scimitar weapon 31 take wield +4 damroll, +2 hitroll Miruvhor
a dragon's tongue dagger weapon 32 take wield unique ValMiran
a platinum ring jewelry 32 take finger rare +14 mana, +35 hp, +2 luck The Forward Keep
a runite earring jewelry 32 take earring +2 hitroll, +7 hp, +15 move The Forward Keep
a werewolf's tooth armor 32 take earring -2 savingmental, +2 damroll, +1 str The Volcano
a yellow tower shield armor 32 take shield -3 savingmental The Forward Keep
a pair of black succubus wings armor 33 take about Winter
some blue scalemail boots armor 33 take feet +25 movegain Crystalmir Caverns
a spiked collar armor 33 take neck rare +2 damroll, -2 ac High Tower
a guardian's cloak armor 33 take about -2 savingaffl, +1 str Citadel of Kaer Banor
a pair of combat boots armor 33 take feet -2 savingspell, -5 movegain, +1 damroll Crystalmir Caverns
some rum stained leggings armor 33 take legs -3 savingmaled The Sunken Ship