Aabahran Timeline III
Academy Texts · by Scholar Morgael
(continued from Aabahran Timeline II)
=The Western World=
Keep in mind that the timeline now jumps slightly backwards, chronicling events in the Western World from 105-145 P.C.
105-115 P.C. New Thalos is overrun by Lamias and Centaurs, and the city is once again abandoned. Seringale explorers encounter Ogres within the Northern Forests (Banor), and the Ogre city of Marak is revealed to the human population.
115-120 P.C. Seringale colonists travel further south beyond Drkshtyre and establish the city of Ofcol. Ofcol becomes a major producer of farmed goods. Kaddar and Ylsae Faeries are discovered along the North-South trade roads.
120-125 P.C. The territorial Kaddar Faeries are pushed into the Escimir E'gal forests. Pirates grow in numbers and flourish in the Drkshtyre Woods, along the Eridani River and in the Western Ocean.
125-130 P.C. Seringale explorers travel north and establish the city of Falen Dara. Falen Dara becomes a major exporter of fish by means of the pirate-free Ishtar River. An anti-piracy group in Falen Dara establishes the Justice Cabal.
130-145 P.C. Seringale, Ofcol, and Falen Dara become the unchallenged powers of the Western world. The Justice Cabal grows in strength and extends its protection throughout the three major Western cities. The combined Western powers begin to expand eastward. Gasteride's Fortress is built.
-=The Golden Age=-
145-150 P.C. Seringale colonists and explorers encounter the Dragon Teeth Road. The Eastern and Western worlds collide. Tension between both sides ensues; the threat of war is imminent. Sporadic fighting occurs along the Dragon Teeth Road. Dwarves appear along the south side of the Dragon Teeth Road and offer aid to Seringale's army. In Seringale, Cormac grows in popularity among the noble houses and rises in rank within the army.
150-155 P.C. Cormac successfully mediates a peace agreement between the Eastern and Western worlds and trade begins. Cormac rises to power as High King of Aabahran. Cormac sets up administration in Seringale and renames the city Val Miran. Cormac employs Heralds as royal advisors. Kharandor discovers the Slith within Drkshtyre.
155-160 P.C. Cormac continues to grow in popularity even in Miruvhor. Cormac dubs his army, Knights, and extends its protection throughout the lands. Organized crime goes into hiding. Cormac, with his Knights, ushers in a time of peace and fruitful trading. The Slith mature and overrun the Drkshtyre woods, threatening the eco system. Cormac orders the relocation of the Slith to parts of Val Miran and the surrounding countryside.
-=The Cabal Wars=-
160-165 P.C. Crime resurfaces in Miruvhor, led by the Conclave. Agents of the Conclave assassinate Cormac. To prevent a second Bloodletting, Raght installs Alexander as King and head of Justice and removes morality from the law. Ofcol, Falen Dara, and Gasteride's Fortress declare independence. Cormac's Knights, led by Sirant, declare independence and sets fortress in The Great Chasm.
165-170 P.C. The Knights clash with Justice and conflict arises. Followers of Shadowspawn (the essence of Crypticant) form the Cabal, Chaos. Chaos begins to terrorize the lands. Cabal members grow in number and power.
170-200 P.C. The Knight's declare war on Chaos. The Savants align with Chaos, and the Warmasters side with the Knights. The Cabal Wars begins and ensues mostly outside of the city-states. Justice maintains order within Val Miran, Falen Dara, Ofcol and Miruvhor.
200-220 P.C. Malevolent releases Shadowspawn into the world. Knight and Chaos leaders (Orealt and Miscreant respectively) commit suicide in a pact of balance. The Cabal Wars appears to subside.
Aabahran