How about instead of an exp bonus weekend we have a skill learning bonus weekend.
Training sucks. Training sucks bigtime. Lets make it FASTER!
Why not? Fair advantage all around.
We need to make the game more accessable.
How about instead of an exp bonus weekend we have a skill learning bonus weekend.
Training sucks. Training sucks bigtime. Lets make it FASTER!
Why not? Fair advantage all around.
We need to make the game more accessable.
Hrm, actually I like this Idea. Perhaps it would be even better to combine both Ideas, and have the proposed weekends alternate. You would think that would make it possible even for those few who can only manage a few hours a day on the weekends to stay "in the game" so to speak. I mean at eight to twelve hours a week it would take some players years to have a long lived character such as Totes most recent. But then again, if it were every weekend, weekday players might suffer. All in all a neat idea Aul.