After reading some of the latest threads, I think I have an idea that can incorporate a multitude of concerns into one.
Having player accounts could help control rares, allow RP awards, allow longevity awards, allow cabal based awards, allow new perks, allow behavior control commands, allow application commands and controls, allow qrace or qclass authorizations, etc.
There is a potential for many things to become available using an account-based tracking system.
Specifications:
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One account per player. This is enforced by attaching an email account. Yes, multiple email accounts can cause abuse of multiple accounts. Try attaching an IP address to the account. A simple note to Imm or prayer would let Imms know that two or more people log in from the same IP, if needed.
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Set amount of rares per account. This will prevent players from having a bunch of characters with many rares. Now, I don't have a target number yet, but I would say, the max allowed for two characters. This is enough to have a main character and another for relaxing or whatever. It also allows them to be spread over many characters.
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Keep the same rage purge in place now. Add an account based purge which will purge a rare from the least recent log-in.
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For rewards, account rare limits can be increased. This could help promote more RP without detracting from the PK we all love here.
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Account based hours would help determine newbie level. Set to 100 hours, it could set a newbie flag to all characters from the newbie account. This flag is visible to pinnacled characters only. The 100 hours would give the account characters access to the Academy channel and perhaps certain quests (to be designed later).
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Qrace and Qclass choices can be based on an immortal given rating for the account. Let us start with 1 as the beginning number. RP, Longevity, Immortal rewards could increase the number, allowing certain choices to become available to the account. Let us look at werebeast as an example. At rating 2, wolf may become available, rating 3 would allow bear, 4 would allow tiger, etc. The specifics will be determined by the immortals and their balancing requirements.
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Account ratings can open up tattoo availability, perks, any other reward type gains. Perhaps a bonus to hp per level for those accounts with exceptional ratings.
This system does not fix everything, nor does it assume to be the fix for all the issues. It is possible that abuse may occur. There are ways to maneuver around the email, IP restrictions.
There are possibilities that certain players will continue to dominate, or even, get stronger because they are good at what they do. I would hope that the rest would strive to become better than they, instead of seek to limit the good. We shouldn't try to make those around us less, so we can become better. Rather we should strive to become better and help those around us achieve.
Please look at this idea and add ways to make it better, not try to poke holes into it. If you don't agree with, or have issue with a comment, find a solution, don't just complain about it.
Grey
