A lot of talk on the forums is spent discussing the learning curve, and how intimidating it is for a new player. Maybe if there was a method for a Guild Master to be selected from the player base for each class to act as a mentor to the new class members.
Say for instance at character creation a player is asked "Would you like to become someones pupil in your class, so they can teach you how to survive?"
If they answer yes (as one can assume most new players would), a note is sent to the chosen guild master instructing them to interact with the new player.
Personally I'm all about seeing the numbers grow. I would gladly give up some of my playtime to show new people the ropes, and show them some good RPing in the process. It would be fun and the MUD would benefit.
I understand that a lot of people have very limited playtime, so of course this can't work for everyone. But on the same note, there are some who do have the time to offer, and I bet some of those same people are also very interested in seeing larger numbers in their who list.
I for one would volunteer immediately if something like this were allowed.
Only concern that arises is a good guild master having an evil pupil, but maybe the characters could be made neutral and are just an adventurer with the same skills as the class and neutral, nobody above level 30 should need a mentor anymore, but they could always be available for questions via note or questions in-game.
