As is, lore gives you the (often very incorrect) stats of an item on your person and the area it came from. That's all well and good.
What if lore (as a secondary effect or maybe as a separate skill) told you which area an item was found in but did not require you to have the item? Locate that returns an area instead of a mob/room.
How does this help vets? Very little excepting for new equipment in old areas.
How does this help newbs? Players can find lists of items but not where to find to find them. Locate tells you who holds it (or a room). This would make that information useful to new players.
I have no idea how simple or complicated this would be from a code perspective. If it's complicated, it's probably not worth the effort. But there are already similar functions so I'm guessing it wouldn't be hard.
My only other thought is that it should return the area where the item is natively found (vs locate which shows the present location).
