i only ever practiced Lore once on a melee, because after i found how useless it was i never wasted the pracs again. i'm sure i'm not the only one.
i think there are a few possible solutions to make lore a viable skill:
1.) allow brambus to id antineutral items
-OR-
2.) significantly lower the chance of a successful lore, but make it equivalent to id
-OR-
3.) slightly lower the chance of a successful lore and increase the mana cost, but make it equivalent to id
