forums wiki races classes cabals religions world history immortals all pages bugs items helps changes calendar map login donate play now

Shield Warrior vs PVE

  1. How does the shield warrior rate against the PVE?

  2. Which is the best warrior path for PVE?

Never played a shield warrior but I imagine they are ok for PvE. Problem is your damage output will be very low with a shield on and I'm not sure that trade off is worth it for the extra defense.

I can't think of any lores that actually help in PvE except maybe doublesheath for faster weapon swapping. In my experience having a magic and mundane staff to switch between is the best for a warrior trying to solo stuff. And if you are neutral you can alternate between staff of nature's spirit and abbots staff for frequent healing.

Take my opinion with a grain of salt because I do not consider myself an experienced warrior player. I was able to PvE very well on my last warrior but that was 90% because I was a Herald and 10% because I was a warrior (more or less).

Edited

My rather limited experience with Warriors (2) would suggest that Warrior Lore is pretty much PK focused - very little relationship to PVE.  In the vein I would echo what ML said that Doublesheath is probably your best bet if you are looking to have a warrior for PVE purposes.

FG, with a fire staff. With mastery and expertise in staff. I don't think powergrip damage bonus applies to staffs, so take doublesheath for PK.

Join Herald. :D

The only way to take staff mastery and get doublesheath would be to switch your lore with RP points after the fact.

21 minutes ago, Manual Labour said:

The only way to take staff mastery and get doublesheath would be to switch your lore with RP points after the fact.

I'm a bit rusty on my warriors, but don't you get two expertises, and the Lore only requires either Expertise or Mastery?

Lore is based solely on your weapon mastery.

Very well @Zavero, very well.

I took a shield master to a lot of places I normally do not go alone.

Also won some challenges against WM's.

It's worth the adventure.

Thanks for the input.

Also, should have mentioned there is a significant bonus to the shield block defense. Not sure if I am allowed to say how much.

I have a shield warrior whom I use for exploration when the kids are on me so very very very little PK action. What I've noticed is that I'm always wielding a staff or else I get chewed up. The shield bash has some cool damage and effects but when wielding a staff I have better offense AND more defense. 

So I'm not sure about PK wise but for tanking mobs a basic 100% staff is much much better than 110% shield block, you will do more damage and take less.

UC

I think it will vary more than you think based off your race to be honest. You're going to survive pretty easily with Staff Mastery, and although a shield is pretty defensive, having a staff which is far more defensive than any others, also having pugil giving you more attacks per round, I went from getting knocked down 30% in MOB fights to <5% when I went with a Staff.

Shield Lore was nice when I had one, but that was years ago. Exotic Lore is great for the simple fact that you can disarm non disarmable weapons. And most of the time, everyone has those anymore. I've always been curious about feign though, but with Halflings getting a bonus to swords/daggers, it may be worth looking into down the road. You can get a character to 50 doing quests pretty easily, I think I went from 1-50 in about as little as 15 hours with training defenses and a couple weapons. So you could always just throw a quick suit together as a staple for a base trial run and wear it as all the different warriors you'd have with all having different lores. 

Your best place of doing it will be Halloween though, you'll be able to have everything mastered perfectly without any effort and it'll give you a rough idea of what you may be aiming for once you actually decide to play it.

On ‎7‎/‎25‎/‎2017 at 8:26 AM, Tantangel said:

Your best place of doing it will be Halloween though, you'll be able to have everything mastered perfectly without any effort and it'll give you a rough idea of what you may be aiming for once you actually decide to play it.

Madness = 100 %?

Havent played during the madness in years, it used to be 90% then 80%, did it swing the other way?

Oh yeah, all mastered for at least the past three years.  I don't recall it being less than that, though a niggle says that it was 75% for all some time ago, but I can't verify.  I've only been logging everything since 2013 and I only started logging even the Madnesses starting 2014.

If you want to rank fast to check out a class pick adventurer perk and hardcore character, you can pin virtually fully trained in no time flat, especially if you can find some starting early and a group.

I like moderate hardcore for experimentation. Hides the red behind the blue, less protagonists.

I thought perhaps its kind of a work around, but until staff gives us an actual "purple" PK, its as by the book as anything else.

And @Unknown Criminalchoosing the Adventurer class bypasses the hardcore selection. You can not do both, without divine help, and that is a fact.

Uh... he said adventurer perk, not class.

ahh my bad, these tired old eyes are working too hard this month.

Thanks for the help everyone. Decided not to do shield warrior.

Pve?  You're better off with an ogre ranger.