forums wiki races classes cabals religions world history immortals all pages bugs items helps changes calendar map login donate play now

Best 1h magical sword for an elf.

Can someone recommend me an good magical sword for an Elf (18 STR) ?

Doesn't needs to do vuln damage, just ignore giant physical resistance.

All I can think of is Lightbringer and it's 26 avg damage. Which is nothing when compared with the avg31 giants can wield.

Surely there should be a better sword out there unknown to me.

Knight's weapon.

Other than that, tough luck.

Object 'Zoichan icy glare' is type weapon, material ice.
Extra flags: glow magic nodrop bless noremove burnproof.
Weight is 12, value is 2, level is 50.
Weapon type is sword.
Damage is 9d5 (average 27).
Affects hitroll by 4.
Affects damroll by 4.
This item is spellforged with: icicle.
Unique item.
You have a vague feeling this item can be used somehow.

Not fair, bro, you've changed it.

 

Quote

Object 'Zoichan icy glare' is type weapon, material ice.

Extra flags: glow magic nodrop bless noremove burnproof.
Weight is 40, value is 2, level is 50.

Weapon type is sword.

Damage is 9d5 (average 27).

Affects damroll by 4.

Affects hitroll by 4.

This item is spellforged with: icicle.

Unique item.

You have a vague feeling this item can be used somehow

 

[edit] Although, I've seen Ivesianna use it against Veri, so I should have figured it on my own....

[edit2] Although, Ivesianna is not an ordinary elf.... so I guess that's why my brain excluded it.

Edited

That weight was changed awhile ago... I didn't change it though.

Isnt the mithril sabre a good choice? I forget the avg dam roll

Mithril sabre is physical.

Weapons for smaller races are VERY hard to come by, honestly. A lot of the top weapons are 2handed or heavy. Mainly to prevent those giant races from dual wielding them and screwing everyone even more.

This is why we need to apply weapon size, T,S,M,L,E, Giant races can not wield Tiny, and small races can not wield Enormous.

An old suggestion I know, but it was a good Idea back then, and time has proven it.

6 minutes ago, Fool_Hardy said:

This is why we need to apply weapon size, T,S,M,L,E, Giant races can not wield Tiny, and small races can not wield Enormous.

An old suggestion I know, but it was a good Idea back then, and time has proven it.

The amount of time that would take would be INSANE. To go through all the weapons and add a size variable to them? Screw that, lol.

By insane amount of time, you mean like someone would have to spend hours each day in Aabahran doing virtually nothing anyone else will ever notice.

Can not imagine that happening. I mean really WHO does this?

Wasted time requires one to regret the time spent. No regrets, no wasted time.

Also, the weight alone ALREADY disqualifies small races from some weapons, all we have to do is decide what weight is too LIGHT for the giants. Then the "variable" is unnecessary. And we could create very light weapons for the smaller races moving forward.

But where do we draw the line? 18, 19, 20, 21 Str? That would get a bit messy I think, but not insurmountable.

8 minutes ago, Fool_Hardy said:

By insane amount of time, you mean like someone would have to spend hours each day in Aabahran doing virtually nothing anyone else will ever notice.

Can not imagine that happening. I mean really WHO does this?

Wasted time requires one to regret the time spent. No regrets, no wasted time.

Also, the weight alone ALREADY disqualifies small races from some weapons, all we have to do is decide what weight is too LIGHT for the giants. Then the "variable" is unnecessary. And we could create very light weapons for the smaller races moving forward.

But where do we draw the line? 18, 19, 20, 21 Str? That would get a bit messy I think, but not insurmountable.

Lol. Stop trying to be so damn philosophical in your posts. Its irritating.

I'm saying its too much time for someone to spend on a project when they could spend it elsewhere. Its tedious, mind-numbing work with a very low reward.

You have to remember I majored in Philosophy brother. Some people go to college to be a doctor, or an engineer, I just wanted to be smarter. I already had a good job.

4 minutes ago, Fool_Hardy said:

You have to remember I majored in Philosophy brother. Some people go to college to be a doctor, or an engineer, I just wanted to be smarter. I already had a good job.

That's all well and good, but when you constantly say things like that, it comes off extremely pretentious. It doesn't make you look smarter. It makes you look like a dick.

25 minutes ago, Fireman said:

That's all well and good, but when you constantly say things like that, it comes off extremely pretentious. It doesn't make you look smarter. It makes you look like a dick.

Having played pen and paper with @Fool_Hardy many years ago and knowing his personality it is funny to me that he seems like a dick. I can see where you are coming from though. Personally, I just see him as some philisophical hippy with a joint in his mouth.

Edit: Is the crusader sword one or two handed?

Edited

3 hours ago, Fireman said:

The amount of time that would take would be INSANE. To go through all the weapons and add a size variable to them? Screw that, lol.

Basicaly and anti-giant and giant-only flag, like we already have to races and classes..........

5 hours ago, Erelei said:

Object 'Zoichan icy glare' is type weapon, material ice.

So, basically, I have to slay Zoichan to get it, right?

5 hours ago, Fool_Hardy said:

This is why we need to apply weapon size, T,S,M,L,E, Giant races can not wield Tiny, and small races can not wield Enormous.

An old suggestion I know, but it was a good Idea back then, and time has proven it.

This 'change/modification' would take less that 6 minutes,  from writing the code from scratch, recompiling and then rebooting. The main question is do we need it?

Should giant races only be able to use superpowerful mundane weapons while smaller races can only take  advantage of the smaller magical ones? ;)  

To me that sounds 'right', giants should be using brute mundane force while smaller warrior types depend on magical weapons to help stay on par. Give a giant a magical weapon and you throw all the smaller warrior types under the bus because that should be 'their' advantage where they don't have size for lag or strength for hit/dam.

Just my 2c on the sub :) 

UC

I've advocated in the past for a 'small arms' skill given to smaller sized warriors. This allows them to do extra damage with smaller, one handed weapons.

Question.

Does weapon weight affect anything other than the STR required to wield it?

Example, does a light weapon aid in parry, and a heavy weapon aid in two-handed behind the scenes so to speak?

8 minutes ago, Fool_Hardy said:

Question.

Does weapon weight affect anything other than the STR required to wield it?

Example, does a light weapon aid in parry, and a heavy weapon aid in two-handed behind the scenes so to speak?

Some skills are affected by it such as DK cleave, berserker weapon/shield cleaves, and I think some blademaster stuff. I'm sure there are more that I'm not remembering. Maybe Crusader behead?