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pets in the arena.

do the rules still stand against bringing your pets into the arena?

No, you may bring them. We still got issues with the correct pet getting returned if there are more than one with the same name and the other logged on after you did, so keep that in mind.

Also, pets sometimes stay in the arena after you're victorious (or if you are defeated), which means you and others can't enter that particular arena room again, unless you nofol.

I found this mainly to be the case with DKs who had their charm person dispelled by the wight, and had no control over their charmie, which would sit around in the arena until an Imm removed it or a world shift happened.

Psh... screw the DKs, it's necros the arena hates.

I didn't say it was trouble for the DK, but as the pet can't be summoned out, or removed in any way other than worldshift or Immortal intervention, the DK becomes trouble for everyone else who wants to use the arena.

yeah. Boo on DKs.:madg:

I didn't say it was trouble for the DK' date=' but as the pet can't be summoned out, or removed in any way other than worldshift or Immortal intervention, the DK becomes trouble for everyone else who wants to use the arena.[/quote']

Those DKs, always finding new ways to annoy the rest of us...

Nah, misunderstood you originally.

so a necro is wise to just bury their horde, all but one zombie then enter?

Tag those created pets on summon code junkies!

Tag those created pets on summon code junkies!

would be nice if the zombies received unique tagging when created for many reasons. Summoning by the player especially.

Crab could become Crabzombie instead of just zombie.

so that way the player can summon their pets by the original name, instead off 1.zombie, 2.zombie scheme which really fails currently.

would be nice if the zombies received unique tagging when created for many reasons. Summoning by the player especially.

Crab could become Crabzombie instead of just zombie.

so that way the player can summon their pets by the original name, instead off 1.zombie, 2.zombie scheme which really fails currently.

Would love this.

What is there are two necros in the lands with two crab zombies?

I was thinking something like we give a necro's created pets some kind of special tag, making them able to be summoned by a command line like "c summon 1.myzombie". I mean, the necro is linked to their creations, sustaining them through magic - even with two crab zombies in the game, a necro should be able to innately tell which zombie is theirs and which is not.

What is there are two necros in the lands with two crab zombies?

true, though that is an improvement even still over the current setup where you cannot summon your entire horde because standard "zombies" get into the list.

add a name tag to the summon that goes like this:

(zombiename)(necroname)

So you can 'ca summon crabkurvi' or 'ca summon gigantickurvi' to get kurvikhel's crab zombie

No change to the zombie's short, so it'll still look like 'a zombie of a gigantic crab'

Don't need to worry about multiples with the same name as the same necro can only have one of one kind of zombie now...

Also don't need to worry about bugs resulting from having a pfile name the same as a mob's name

points up That'd be what I'm wanting.

add a name tag to the summon that goes like this:

(zombiename)(necroname)

So you can 'ca summon crabkurvi' or 'ca summon gigantickurvi' to get kurvikhel's crab zombie

No change to the zombie's short, so it'll still look like 'a zombie of a gigantic crab'

Don't need to worry about multiples with the same name as the same necro can only have one of one kind of zombie now...

Also don't need to worry about bugs resulting from having a pfile name the same as a mob's name

this is beautiful, and easy to implement.

This has already been implemented. We're talking about preventing progs from leaving them behind, here..

This has already been implemented. We're talking about preventing progs from leaving them behind' date=' here..[/quote']

wait, I can summon zombies, and order them to do things, using a character based tag that has a unique mob name too?

what is the format?

I had it set up as playername.type zombie.

When I get off work, I'll double check and post the syntax.