mastery: dagger, sword
skills: feign, doublesheath
are these potentially worth going for instead of whip mastery?
also, do you have to have a sword/dagger equipped to feign, and can you only doublesheath swords/daggers as warrior?
mastery: dagger, sword
skills: feign, doublesheath
are these potentially worth going for instead of whip mastery?
also, do you have to have a sword/dagger equipped to feign, and can you only doublesheath swords/daggers as warrior?
Doublesheath for warriors works just like doublesheath for any other class.
Feign, I think you just have to be dualing, but never having used it I don't know. And doublesheath certainly has advantages over whip mastery. There was a discussion about this somewhere on the forums less than a week ago, don't remember what part though.
here we go, starts here with the talk about whip lore. The whole thread starts about giving warriors doublesheath as non-lore.
Doublesheath for warriors works just like doublesheath for any other class.
Feign, I think you just have to be dualing, but never having used it I don't know. And doublesheath certainly has advantages over whip mastery. There was a discussion about this somewhere on the forums less than a week ago, don't remember what part though.
here we go, starts here with the talk about whip lore. The whole thread starts about giving warriors doublesheath as non-lore.
Incorrect.
Doublesheath for thieves/ninjas is different.
Doublesheath for warriors/blademasters/rangers is the same.
Warriors/blademasters/rangers can doublesheath any weapon.
Thieves/ninjas are limited to daggers or something like that.
Sandbox: Just pick whip lock, it'll help you the most in direct PK.
Oh yeah, I never play rogues, so I forgot that thieves/ninjas even had it...I meant rangers and blademasters.