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Minotaur charge

How come Mino berserkers get a special charge but Mino warriors dont?

Isn't it supposed to be a racial bonus? It's not like they get an abundant choice of classes/aligns/ethos' as it is.

Mino warriors do get a special charge, it's just not quite as special as zerkers. Zerkers do the axe thing, but both of them can charge with any weapon, which is not to be snorted at. They can also get the lag from charge repeatedly, regardless of timer, which can be very lethal with a warrior.

Mino warriors - to the best of my knowledge - do not get the lag like mino zerks on charge.

The reason for this? Balance.

L-A

Mino warriors - to the best of my knowledge - do not get the lag like mino zerks on charge.

The reason for this? Balance.

L-A

atleast it would be a warrior worth playing finally...

atleast it would be a warrior worth playing finally...

Warriors are a very strong class as they are now. Revamping them for the sake of something new is one thing, but if you think they need a revamp because they are underpowered, you're going to have a hard time finding supporters...

Warriors are a very strong class as they are now. Revamping them for the sake of something new is one thing' date=' but if you think they need a revamp because they are underpowered, you're going to have a hard time finding supporters...[/quote']

I will agree to disagree, try playing anything other than mino/giant/ogre...

Fine, when I have the time I will roll a feral or dwarf warrior. Although I might point out that you just said "Fine, trying playing anything except five races." There are very very few others classes where you can call five races a viable selection.

Fine' date=' when I have the time I will roll a feral or dwarf warrior. Although I might point out that you just said "Fine, trying playing anything except [b']five races." There are very very few others classes where you can call five races a viable selection.

clerics, thiefs, rangers, healers, invokers, necromancers, blademasters, ninjas, i can think of a few where i would be happy with 5 or more classes.

clerics' date=' thiefs, rangers, healers, invokers, necromancers, blademasters, ninjas, i can think of a few where i would be happy with 5 or more classes.[/quote']

In that case, can you write them for me please?

Start with the necromancers you mentioned.

In that case, can you write them for me please?

Start with the necromancers you mentioned.

necromancers:

Drow

Avian

Illithid

Undead

Human

clerics:

Storm

Fire

Drow

Elf

Human

Half-elf

duergar

dwarf

thiefs:

undead

avian

halfling

faerie

feral

rangers:

Ogre

Stone

Elf

Human

haflling

healers:

Human

elf

halfling

avian

dwarf

invokers:

Gnome

Faerie

Drow

Elf

avian

blademasters:

halfling

dwarf

feral

drow

elf

ninjas:

avian

drow

elf

feral

undead

half-elves can't be clerics. Avians can't be clerics either, and so, can't be healers.

my bad. i was questioning those two when i wrote it, heh.

I guess we just disagree on what are strong combos.

I guess we just disagree on what are strong combos.

i believe we agreed on viable, if you want to go with strong, i would say fire, ogre, and minotaur are the only "strong" warriors, and that would cut the majority of my others lists alteast by half as well.

I just think its crap that you have to play a giant sized to be a successful warrior. If you can prove other wise i would love to see that, because it would completely change my view on warriors as a whole.

There have been a number of successful halfling warriors, and some moderately successful dwarf warriors.

Just because you aren't successful with them, doesn't mean they aren't viable.

There have been a number of successful halfling warriors, and some moderately successful dwarf warriors.

Just because you aren't successful with them, doesn't mean they aren't viable.

name one?

Geldaran

Ghranteethaka (sp)

L-A

Athakeetha!

You see.

This is why I have lackies.