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Dark Knight

I played drow dk's, and I went all out pure offense. Dual lvl 10 malforms, 24 dex gives you better defensive abilities, and extra mana to keep unholy up.

Kahlos: Not many ordered for the rescue, most just fled/returned/lagged. And yes, it's still viable.

What Iyorvin said - I was a drow was well. Pump unholy as far as it will go, dual malforms+charmie for pure offense (with malform changes one malform and one good weapon first). Dirt;flee and return, use your damage spells when you can't lag, curse if they keep recalling on you. I think the only time I cast plauge/poison was on cleaved to sleep players after I summoned them. It happened twice in ~100 kills.

Hunt, hunt, hunt, hunt. When you're not hunting, you're sitting in your bolt hole hiding. Don't let other players attack you until you are fully pumped and after them. DKs are a purely offense class.

L-A

Hrmmm. I would have to say to play a Dk you either have to be a pk beast, or you have to be really dirty. Thats the simple fact.

Hrmmm. I would have to say to play a Dk you either have to be a pk beast' date=' or you have to be really dirty. Thats the simple fact.[/quote']

Why do you mean by 'dirty?'

L-A

If you try to go straight mals' date=' you will fail and die. With saves the way they are theses days, you will get out attritioned and out damaged, and you'll be at your pit wondering why Tantangel's advice didn't work.[/quote']

Yeah, that's right, it's 17.0 FL right now, right? Now 1.0 is a different matter I was still thinking those times (I'm still new to coming back and getting used to things and trying to remember things since all my IDs and such from computer are a complete loss until I can port my HD over to laptop or somehow get my computer up and running again). If you do go mals, you'll be stuck only being able to kill specific people and no big names because big names will have a lot of saves or a lot of hit/dam and you wont last. Hit/dam usually works, but Drows STILL wont be able to have a decent hit/dam compared to the other two races. Is there any other race besides those three that can become them? If not, could we add some? It'll flavor them up more than what they are and were.

Why do you mean by 'dirty?'

L-A

I think he means fight no matter what and beat people while their down if you come across it.

I think he means fight no matter what and beat people while their down if you come across it.

I've seen a lot of clerics/shaman/invokers/warriors/rangers do that anyway....

L-A

I've seen a lot of just about every class do that as well. But I think that's what he meant, don't know if it is what he meant. Could be saying that he means go roll around in some mud and then go at the people all muddy and naked, I mean he IS from New Zealand after all.

Yeah' date=' that's right, it's 17.0 FL right now, right? Now 1.0 is a different matter I was still thinking those times (I'm still new to coming back and getting used to things and trying to remember things since all my IDs and such from computer are a complete loss until I can port my HD over to laptop or somehow get my computer up and running again). If you do go mals, you'll be stuck only being able to kill specific people and no big names because big names will have a lot of saves or a lot of hit/dam and you wont last. Hit/dam usually works, but Drows STILL wont be able to have a decent hit/dam compared to the other two races. Is there any other race besides those three that can become them? If not, could we add some? It'll flavor them up more than what they are and were.[/quote']

Hit/dam with average eq, malforms and unholy str up will be more than enough - whether you are human or drow. Human ends up with more hp too, drow dex helps them.

Current DK races: Human, Avian, Drow, Demon.

L-A

L-A

Don't forget undead.

So there's really only 3 then because Undead/Demon are Qraces and not everyone can really be able to be given them.

I think there were more dkns in the past because there was more fodder for their weapons. Now that there are fewer players, it is much harder to get a good malform. And that fact weakens them at 50.

Hit/dam usually works' date=' but Drows STILL wont be able to have a decent hit/dam compared to the other two races. Is there any other race besides those three that can become them? If not, could we add some? It'll flavor them up more than what they are and were.[/quote']

Drow Str 18

Avian Str 19

Human Str 21 for DK.

Yes the human will have a nice little hit/dam boost for the 3 more strength but the avian difference is negligible.

I think there were more dkns in the past because there was more fodder for their weapons. Now that there are fewer players' date=' it is much harder to get a good malform. And that fact weakens them at 50.[/quote']

I would argue slightly. The pbase is not so much smaller now as it knows how to escape a pk much better.

Drow Str 18

Avian Str 19

Human Str 21 for DK.

Yes the human will have a nice little hit/dam boost for the 3 more strength but the avian difference is negligible.

Could've swore Avians had a 21 strength, but I suppose it has been forever since I last rolled an avian.

I would argue slightly. The pbase is not so much smaller now as it knows how to escape a pk much better.

Both arguments are cogent.

I don't know when you play,but the pbase is tiny when I play... small enough that even I vote.

Maybe the 'malform mutlikill' nerf needs to be reversed until the pbase grows?

L-A

Lmao!

Great tips.

Also- props to those who were able to get dual malforms. I had a level 10 and a level 6 once but condeathed before I could get the other to level 10. DKs are haaaaaaard.

Another Q.. now that DKs get hardened defense.. Is malform + shield better in paper than dual malforms?

WATCH OUT! Im gonna own everyone with my DK!

Just need to stop getting owned by that damned Warlock.