Is there anyway to tell if an area will be unable to be accessed as a ghost? I was looking around at some of the new areas, came across the labrynth, and figured I'd look around the mansion there. Aggroed one to many shadows and died. Walked all the way back there only to find I can't enter the mansion as a ghost, had to walk back and wait by the pit.
While it isn't detrimental, it is a bit of a hassle to try and run to your corpse only to be turned away. So... anyway I can tell if an area is ghost proof? If there isn't, there should be.
