I've been playing alot of ogre/giant berks/warriors/rangers for most of my fl time, and I'm starting to notice that no matter what high dex race I fight, (some examples: feral ranger, feral cleric, halfling warrior, slith thief, just to name a few) I seem to be facing the losing end. I've tried using weapons they do not know, and vuln weapons as well at times, I switch it up if things aren't going well enough. But its even gotten to where I don't even hit them, 40hit/40dam, non raged and a weapon they do not know with a shield, and I'm only hitting them maybe once every 4 rounds. They smack me a least once or twice every round though, and considering there are plenty of magical weapons out there, its easy enough to exploit my vuln, and take me down with descent speed. Had plenty of things up to say I was prepared for the fight numerous times, and still the outcome is the same. Dexterity must play a great deal part in whether or not you can hit your opponent, having low dex = no hits, no matter how much hit/dam you have for me.
To say in my defense, yes I have also played a couple of dex race combos as well (slith/warrior, elf/pali, feral/thief), and play far better with them low hit/dam and have won and a few and lost a few. Although, in another veiw I did fight a fire warrior a few good times, with my elf pali and the fight did seem to go in his favor for most of it, with him dual weilding exotics, and myself weilding a good polearm, with nicer eq than him. Once I get a flame/blind off, things start to ripen him up for me. I don't know what to make of it. Another time I can think of my ogre/berk vs. drow/cleric weilding a whip, and thats was just a ripe #$% wooping for me! Whip+dex=dead/berk! Well, I guess its just mostly my oppinion on the matter, though I hope someone has a bit of input to some things that might change my look of it for giants/ogre/minos. Guess I'll be checking the pk logs for some giant fights against some dex races.
